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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Number of Objects: 377 separate objectsPolygons (MeshSmooth OFF): The object consists of 216,490 polygonsPolygons with MeshSmooth: Each mesh is ready for subdivision, excluding small or unimportant piecesFormat: 3ds Max 2017 version for V-Ray 5Topology: 99% quadrilateral polygons; no Ngons or polesRenderingsEngine: Vray 5.1 for 3ds Max, MarmosetDetails: Marmoset renderings with Subdivision level 0; Turntable made with MarmosetVray 5 Scene TotalsObjects: 378Cameras: 1Lights: 5Helpers: 2Total: 318 objectsMesh TotalsVertices: 881,291Faces: 1 731,901TexturesResolution: 4096 x 4096Quantity: 31 mapsType: PBR - Includes Metallic, Roughness, Base Color, Normal, Transmissive and AO mapsGeneralScale: Model is built to real-world scaleUnits: CentimetersModel Length: 347 cmOrganization: Scene objects are organized by layers and groups