McLaren P1 – High-Quality 3D ModelThis McLaren P1 3D model is based on real vehicle references and was meticulously crafted to deliver high visual fidelity. It is suitable for close-up renders, animations, games, and real-time applications.
Model FeaturesAccurate real-world proportions (Dimensions: 4.58 × 2.11 × 1.15 meters)
Highly detailed exterior
Simple interior designed to match external views
All parts are separated for easy editing, shading, and animation control
Spoiler is raised by default
Clean quad-based topology, fully subdivision-ready
Simple engine geometry included
All objects are properly named and grouped
Fully UV unwrapped with non-overlapping UVs
Geometry DetailsConfiguration Vertices Faces TrianglesWithout Subdivision Surface 191,768 183,260 350,896With Subdivision Surface (Level 2) 1,050,311 1,026,843 2,049,698
Clean, lowpoly base mesh
Supports Subdivision Surface Modifier for high-quality smoothing
Suitable for customization and rendering at various resolutions
Textures and MaterialsIncludes 5 high-resolution textures
1 HDR environment image included
Materials are fully set up in the Blender file (Cycles)
Materials may not appear correctly in .fbx, .obj, or .stl formats and may require re-setup in third-party applications
Software and RenderingCreated in Blender
Rendered using Cycles
Exported formats include .blend, .fbx, .obj, and .stl
3ds Max 2012 version included with ready-to-render scenes in both V-Ray and Mental Ray
No additional plugins required
Linear workflow (Gamma 2.2)
Additional InformationModeling time: approximately 30 hours
Scene lighting and cameras are properly configured
Archive includes all visible objects
Optimized scene hierarchy for clean imports and efficient editing
Ready for use in cinematics, product visualization, marketing, and interactive environments
Available File FormatsBlender (.blend)
FBX (.fbx)
OBJ (.obj)
STL (.stl)
3ds Max 2012 (.max) with V-Ray and Mental Ray support
For any additional file format or support, feel free to get in touch.