Generic Car Luxury Class 3D model

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Generic Car Luxury Class 3D model

Very high definition Generic Car Luxury Class model with detailed interior. Generic means this car does not exist in reality. Center console parts, steering wheel details and even buttons at the doors are modelled and fully textured. Seats and interior trim parts are textured and have clean UV layouts. Headlights and taillights are modelled and doors including the trunk lid can be opened. The model includes detailed modelled tires. Even details like the door hinges are modelled.

Most parts of the model have been created as SubDivision/Meshsmooth surface. This means using the 3dSMax or the Maya 2013 version you can change the resolution/smoothness of the surface very easy.
If you import the low resolution of the .obj, .fbx or .lwo version into a 3D Software that supports SubDivision surfaces, you can also change the resolution/smoothness of the surface very easy. The base version of the model which is not smoothed has of 911267 polygons.

For other software packages that do not support SubDivision surfaces the model is available in 2 different resolutions ranging from 911267 to 6960288 polygons.

Max 2010 Format:
Meshsmooth is applied so you can set the object resolution as you like. Just use the Named Selection Set meshsmooth to select the SubD objects and the Named Selection Set interior for the interior. The doors are animated.

Maya 2013 Format:
A selection set for all SubDivision surface parts is included so you can change the resolution easily.
A display layer for the interior is included so you can hide it easily if needed.

Maya 2008/ FBX/ Cinema 4D 9.6/ Lwo 6.0 / Obj/ 3ds Format:
In 2 different resolutions. Interior and exterior are saved separately so you can use the car also without the interior.

Previews rendered in 3dsMax using VRay. Please note that the VRay materials and light settings are not included.

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects553
Editable poly32
Editable mesh464
Helpers57
Objects with duplicate names0
Hidden objects0
Objects with non-100% scale550
Objects with Default names1
Objects without materials0
Animated objects0
Groups0
Scene bounding box size ( X / Y / Z )5.87 m / 14.81 m / 4.24 m
Renderer NameDefault Scanline Renderer
Type of lightingNo lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
Rear_Seat_Up_HeadRests_Plastic_LEditable Mesh
Interior_Trunk_Handle_Chrome_Plastic.001Editable Mesh
Front_Lights_Socket_PlasticEditable Mesh
Steering_Wheel_AirbagEditable Mesh
Trunk_Lock_Cover_ChassisEditable Mesh
Rear_Door_Exterior_LEditable Mesh
Dash_Nav_DisplayEditable Mesh
p_Rear_Door_Gasket_Inner_Blocker_REditable Poly
Front_Seat_Bottom_LEditable Mesh
Rear_Seat_BottomEditable Mesh
Rear_Door_Interior_Buttons_Chrome_LEditable Mesh
License_Plate.002Editable Mesh
polySurface15Editable Mesh
polySurface24Editable Mesh
Trunk_Lock_Jaw_01Editable Mesh
p_Rear_Fog_LightEditable Poly
HeadLight_Small_Plastic.002Editable Mesh
Rear_Mirror_BaseEditable Mesh
Rear_Door_Window_REditable Mesh
WIPERHelper
View all 553 objects
Texture files and paths
Textures9
Unique texture names9
Relative texture paths1
Absolute texture paths0
Names of relative texture paths used in the scene (sample of up to 20 objects)
Relative texture paths
Stripped path
Textures
View all 9 textures
B carpet
D buttons
B buttons
B leather
D carpet
D grill
D numberplate
D carpet black
Materials
Materials38
Default material names0
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
Red_ReflectionStandard0
GlassStandard0
ButtonsStandard2
WollframStandard0
MirrorStandard1
Black_PlasticStandard1
SteelStandard0
Carpet_BlackStandard2
BrakesStandard0
CarPaintStandard0
red_glossyStandard0
safety_beltStandard0
License_Plate1Standard1
Carpet_RimStandard1
GridStandard1
DisplayStandard1
RimStandard0
Leather_1Standard1
Glass_HeadLightStandard0
Black_Leather_DashStandard1
View all 38 materials
Geometry
Polygons911,269
Triangles13,921,180
Vertices7,233,750
3-sided polygons3,364
4-sided polygons907,725
5 and more-sided polygons180
Layers
Number of layers3
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
057
interior235
exterior261
Viewport Screenshots
Large 04ce6bef c9ba 4809 9483 3a6fc17395edLarge 5fccb8b2 6be5 427b 8f4c 7b70f74ace7aLarge 58af8e5d 6245 457a 875e 6a1e5d1a6473Large 8c2feb11 ef0d 43fd 88e2 87aa1dded6e4Large eafdeab0 db0f 4c65 bc29 f84a53663acaLarge 71a9142c d72f 4ad2 b14f 9d2aaadce6a5Large 5754142c 77e9 4ea7 bc40 1a00d6ee08e6Large d013582e 2711 48d6 ad76 57d4dd35543fLarge 19d19616 eb7a 48ce 85a1 1a84362a05c3

Comments

Tell the author what you think of this product!

gameyan wrote
gameyan
Great textures!! and Design.
yasrebi wrote
yasrebi
nice
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$144.00
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Author:behr-brosbehr-bros
Buyer ratings: 21 positive / 0 negative
Designer response: 100% in 1.1h
Available formats
  • 3D Studio (.3ds) 188 MB
  • Truevision (.tga) (3 files) -
  • PDF (.pdf) (8 files) -
  • Autodesk FBX (.fbx) 395 MB
  • OBJ (.obj) 357 MB
  • Alias/WaveFront Material (.mtl) 357 MB
  • Lightwave 6.0 (.lwo, .lw, .lws) 157 MB
    Renderer: Default
  • Cinema 4D 9.6 (.c4d) 152 MB
    Renderer: Default
  • 3D Studio Max 2010 (.max) 81.9 MB
    Renderer: Default (Scanline)
  • Maya 2008 (.ma, .mb) 417 MB
    Renderer: Default
  • Stereolithography (.stl) 275 MB
More details
  • Animated No
  • Rigged No
  • VR / AR / Low-poly No
  • Geometry Subdivision ready
  • Polygons 911,267
  • Vertices 1,109,679
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs Mixed
  • Plugins used No