Google Self-Driving Car 3D model

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Google Self-Driving Car 3D model

- detailed exterior and interior.
- open-able doors
- every object has material's name, you can easily change or apply materials
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.max format:
Rar archive contains:
1. 3ds max 2011 with vray materials, which you can see in preview images studio renders. Carpaint colour can be slightly different. Lighting and render setup included but render results can be a bit different because photoshop was used to correct contrast, brightness, saturation etc.
2. 3ds max 2011 with mental ray materials, which you can see in preview images on outdoor renders. Carpaint colour can be different. Enviroment not included.
3. 3ds max 2011 with simple standard materials scanline
Just put into your scene and render!
In each scene model is provided with mesh smooth modifier on stack on objects that need it. Mesh smooth is set 1 or 2 for renders. Exterior and wheels are in different layers.
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.obj format:
Rar archive contains two versions of model:
1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
2. Exported after appllying mesh smooth. Just import, apply materials and render
Simple materials, textures may have to be added manually.
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.lwo, .xsi, .c4d format:
Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
Simple materials, textures may have to be added manually. In Cinema 4D some elements may have to be optimized.
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.fbx and .3ds format:
Rar archive contains model exported after appllying mesh smooth. Just import, apply materials and render.
Simple materials, textures may have to be added manually.
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.skp format:
High poly model (about 1 500 000 faces). Simple materials, textures may have to be added manually.
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Polycount:
without meshsmooth max,obj,lwo,xsi,c4d: 200 000 polygons
collapsed fbx,3ds,obj: 1 500 000 faces/ 900 000 polygons

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects129
Editable poly11
Editable mesh110
Edit poly1
Helpers7
Objects with duplicate names0
Hidden objects0
Objects with non-100% scale0
Objects with Default names0
Objects without materials0
Animated objects0
Groups0
Scene bounding box size ( X / Y / Z )4.31 m / 7.31 m / 4.16 m
Renderer Namemental ray renderer
Type of lightingNo lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
texReflect_healightEditable Mesh
plastic_seatbeltsEditable Mesh
white_sensor_frontEditable Mesh
reflect_taillightEditable Mesh
tire_004Editable Poly
brakedisc_003Editable Mesh
black_door_hole001Editable Poly
plasticBright_door_insideEditable Mesh
plastic_taillightEditable Mesh
texBlack_rear_window_maskEditable Mesh
carpaintA_cap_frontEditable Mesh
reflect_taillight_smallEditable Mesh
carpaintB_rear_panelEditable Mesh
carpaintA_roofEditable Mesh
plasticBright_interior_seatsEditable Mesh
plastic_windshield_maskEditable Mesh
door_rightHelper
plastic_door_inside002Editable Mesh
glassDark_windshieldEditable Mesh
plasticBright_interior_interior_shell02Editable Mesh
View all 129 objects
Texture files and paths
Textures9
Unique texture names9
Relative texture paths0
Absolute texture paths1
Names of absolute texture paths used in the scene (sample of up to 20 objects)
Absolute texture paths
D:/grafika/for ts/GoogleCar/
Names of missing textures used in the scene (sample of up to 20 objects)
Missing textures
leather.png
sidewall_std.png
fabric.png
mesh_hex.png
google_logo.png
glass_mask_rear.png
brake_disc.png
lines.png
headlight_reflection.png
Textures
Materials
Materials32
Default material names0
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
plasticBrightMeshArch & Design2
fabricDarkArch & Design2
carpaintBShellac0
plasticShineArch & Design0
fabricYellowArch & Design2
plasticBlueArch & Design0
glass_orangeArch & Design0
chromeArch & Design0
carpaintAShellac0
glass_redArch & Design0
glass_clearArch & Design0
reflectArch & Design0
chrome_brushed_brakediscArch & Design2
texGlassMaskStandard1
metal_defArch & Design0
glass_darkBArch & Design0
plasticBrightArch & Design0
rimBrightArch & Design0
texGlassBumpArch & Design2
leatherArch & Design2
View all 32 materials
Geometry
Polygons179,665
Triangles1,560,170
Vertices810,831
3-sided polygons2,298
4-sided polygons177,288
5 and more-sided polygons79
Layers
Number of layers5
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
interior46
wheels24
00
env0
exterior59
Viewport Screenshots

Comments

Tell the author what you think of this product!

Dalia wrote
Dalia
Good idea!
knexman wrote
knexman
love it. i've not actually seen the interior before.
beesgl wrote
beesgl
yeah!
melihse wrote
melihse
thanks
thenujan wrote
thenujan
Nice modeling
miaomiao3d wrote
miaomiao3d
Total rip off of my proprietary body design by google!! Very well executed and I am flattered that other artists are copying my shells for my cars. Really good rendering and modeling on this one! You can check all the Marvimation cars I make have this kind of body shell shape. I even have a working prototype of this concept body I invented in 2002 https://www.youtube.com/watch?v=aHRKs6TZnXM
billhoffmantv wrote
billhoffmantv
Love the model. It's perfect. Communication with the designer was quick and effective. Highly rated on both topics..
kingbobbie wrote
kingbobbie
ive been in this! its actually very spacious inside
$139.00
Offer your price
License:
Editorial uses only, additional clearances may be required.
Designer response: 93% in 0.5h
Available formats
  • 3D Studio (.3ds) 10.6 MB
  • Cinema 4D (.c4d) 2.1 MB
  • Autodesk FBX 2011 (.fbx) 35.8 MB
  • Lightwave 6 (.lwo, .lw, .lws) 1.75 MB
  • 3ds Max 2011 (.max) 16.4 MB
  • Softimage 3,5 (.hrc, .xsi) 5.67 MB
  • Textures 2.56 MB
  • OBJ (.obj) 26.2 MB
  • Alias/WaveFront Material (.mtl) 26.2 MB
  • Sketchup (.skp) 79.3 MB
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2015-11-18
  • Model ID#205262
  • Animated No
  • Rigged No
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Polygon mesh
  • Polygons 200,000
  • Vertices 200,000
  • Textures Yes
  • Materials Yes
  • UV Mapping No
  • Unwrapped UVs
  • Plugins used No