Google Self-Driving Car 3D model

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Google Self-Driving Car 3D model

- detailed exterior and interior.
- open-able doors
- every object has material's name, you can easily change or apply materials
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.max format:
Rar archive contains:
1. 3ds max 2011 with vray materials, which you can see in preview images studio renders. Carpaint colour can be slightly different. Lighting and render setup included but render results can be a bit different because photoshop was used to correct contrast, brightness, saturation etc.
2. 3ds max 2011 with mental ray materials, which you can see in preview images on outdoor renders. Carpaint colour can be different. Enviroment not included.
3. 3ds max 2011 with simple standard materials scanline
Just put into your scene and render!
In each scene model is provided with mesh smooth modifier on stack on objects that need it. Mesh smooth is set 1 or 2 for renders. Exterior and wheels are in different layers.
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.obj format:
Rar archive contains two versions of model:
1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
2. Exported after appllying mesh smooth. Just import, apply materials and render
Simple materials, textures may have to be added manually.
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.lwo, .xsi, .c4d format:
Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
Simple materials, textures may have to be added manually. In Cinema 4D some elements may have to be optimized.
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.fbx and .3ds format:
Rar archive contains model exported after appllying mesh smooth. Just import, apply materials and render.
Simple materials, textures may have to be added manually.
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.skp format:
High poly model (about 1 500 000 faces). Simple materials, textures may have to be added manually.
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Polycount:
without meshsmooth max,obj,lwo,xsi,c4d: 200 000 polygons
collapsed fbx,3ds,obj: 1 500 000 faces/ 900 000 polygons

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects129
Editable poly11
Editable mesh110
Edit poly1
Helpers7
Objects with duplicate names0
Hidden objects0
Objects with non-100% scale0
Objects with Default names0
Objects without materials0
Animated objects0
Groups0
Scene bounding box size ( X / Y / Z )4.31 m / 7.31 m / 4.16 m
Renderer Namemental ray renderer
Type of lightingNo lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
plasticBright_interior_frontEditable Mesh
chrome_wheel_bolts003Editable Mesh
door_leftHelper
plasticBright_door_inside_speaker001Editable Mesh
wheel003Helper
carpaintA_body_rightEditable Mesh
metal_brakecaliper_002Editable Mesh
reflect_taillight_bulbsEditable Mesh
door_rightHelper
glassDark_window_rearEditable Mesh
leather_seats_topEditable Mesh
glassClear_headlight_lensEditable Mesh
carpaintB_door_leftEditable Mesh
carpaintA_door_insideEditable Mesh
grey_door_rightEditable Mesh
carpaintA_body_leftEditable Mesh
plastic_windshield_sealsEditable Mesh
plastic_regPlate_lightEditable Mesh
displayEditable Poly
metal_brakecaliper_004Editable Mesh
View all 129 objects
Texture files and paths
Textures9
Unique texture names9
Relative texture paths0
Absolute texture paths1
Names of absolute texture paths used in the scene (sample of up to 20 objects)
Absolute texture paths
D:/grafika/for ts/GoogleCar/
Names of missing textures used in the scene (sample of up to 20 objects)
Missing textures
lines.png
google_logo.png
mesh_hex.png
sidewall_std.png
leather.png
brake_disc.png
glass_mask_rear.png
fabric.png
headlight_reflection.png
Textures
Materials
Materials32
Default material names0
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
redArch & Design0
reflectArch & Design0
leatherArch & Design2
rimBrightArch & Design0
glass_redArch & Design0
chrome_brushed_brakediscArch & Design2
plasticblackArch & Design0
fabricYellowArch & Design2
glass_darkArch & Design0
silverArch & Design0
texGoogleStandard1
blackStandard0
plasticShineArch & Design0
chromeArch & Design0
glass_darkBArch & Design0
glass_orangeArch & Design0
carpaintBShellac0
carpaintAShellac0
reflectBlueArch & Design0
plasticBrightMeshArch & Design2
View all 32 materials
Geometry
Polygons179,665
Triangles1,560,170
Vertices810,831
3-sided polygons2,298
4-sided polygons177,288
5 and more-sided polygons79
Layers
Number of layers5
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
interior46
wheels24
env0
exterior59
00
Viewport Screenshots
Large a5ec5473 c325 4312 83ae 6462b9b39c81Large a4cf9627 d4c1 44ed 838b b7c33a55c04eLarge 30192da6 b3c0 4127 9598 02aadbbf8981Large f18c3be2 0968 4c60 b221 2f4b280edb81Large 7c3f79fe da84 4817 acab faa9a3ec0fcfLarge 703896b7 3579 4cad 8765 98f2e84c310aLarge c3b4517d f305 4772 888f a7965a965946Large 406dfdae 6d7c 4657 8a76 44de1fc48278Large b577a0af c836 4ad4 9ae2 b369e116c2d8

Comments

Tell the author what you think of this product!

Dalia wrote
Dalia
Good idea!
knexman wrote
knexman
love it. i've not actually seen the interior before.
beesgl wrote
beesgl
yeah!
melihse wrote
melihse
thanks
thenujan wrote
thenujan
Nice modeling
miaomiao3d wrote
miaomiao3d
Total rip off of my proprietary body design by google!! Very well executed and I am flattered that other artists are copying my shells for my cars. Really good rendering and modeling on this one! You can check all the Marvimation cars I make have this kind of body shell shape. I even have a working prototype of this concept body I invented in 2002 https://www.youtube.com/watch?v=aHRKs6TZnXM
billhoffmantv wrote
billhoffmantv
Love the model. It's perfect. Communication with the designer was quick and effective. Highly rated on both topics..
kingbobbie wrote
kingbobbie
ive been in this! its actually very spacious inside
*All prices are exclusive of VAT.
$99.00
License:
Editorial uses only, additional clearances may be required.
Buyer ratings: 89 positive / 0 negative
Designer response: 93% in 0.5h
Available formats
  • 3D Studio (.3ds) 10.6 MB
  • Cinema 4D (.c4d) 2.1 MB
  • Autodesk FBX 2011 (.fbx) 35.8 MB
  • Lightwave 6 (.lwo, .lw, .lws) 1.75 MB
  • 3D Studio Max 2011 (.max) 16.4 MB
  • Softimage 3,5 (.hrc, .xsi) 5.67 MB
  • Textures 2.56 MB
  • OBJ (.obj) 26.2 MB
  • Alias/WaveFront Material (.mtl) 26.2 MB
  • Sketchup (.skp) 79.3 MB
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2015-11-18
  • Model ID#205262
  • Animated No
  • Rigged No
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Polygon mesh
  • Polygons 200,000
  • Vertices 200,000
  • Textures Yes
  • Materials Yes
  • UV Mapping No
  • Unwrapped UVs
  • Plugins used No