DESCRIPTION
Stylized Compact Car – Low-Poly 3D Model

The Stylized Compact Car is a meticulously crafted low-poly asset designed for stylized games, animation films, AR/VR environments, and 3D printing applications. Created in Blender v4.0.2 and rendered in Cycles, this model balances visual appeal with technical efficiency. It features a vibrant, cartoon-inspired compact car design with bold shapes, bright tones, and clean geometry, making it ideal for creative professionals and studios.

Design & Aesthetic Quality

  • Built with a playful yet modern design approach, ensuring a unique silhouette that stands out.
  • Ideal for stylized racing games, animation shorts, VR experiences, or educational simulations.
  • Bright and appealing color palette suitable for children’s media, toy prototypes, and commercial assets.

Modeling & Geometry

  • Created with attention to clean topology and optimized polygon count for performance.
  • Non-overlapping UVs for consistent texturing across platforms.
  • Geometry kept lightweight to maintain compatibility with mobile and real-time rendering engines.

Technical Specifications

  • Vertices: 77,925
  • Polygons: 61,835

Materials & Shading

  • Fully procedural materials created inside Blender.
  • Stylized illumination shaders for a balanced toon look.
  • Realistic reflection handling for wheels and windows.

Mesh Organization

  • All parts are named, grouped, and layered logically for easy editing.
  • Separate mesh elements for wheels, body, windows, lights, and bumpers.

Rendering & Lighting

  • Rendered in Blender’s Cycles engine with high-quality lighting setup.
  • Includes pre-configured camera angles and studio HDRI for instant rendering.

Use Cases

  • Games: Racing, stylized open-world, mobile games.
  • Animation: Short films, cartoon series, commercials.
  • 3D Printing: Toy car prototypes, collectibles.

File Formats Included

  • .blend – Native Blender file with materials & organized layers.
  • .fbx / .obj / .stl – Universal formats for use in all major 3D software.

Package Contents

  • High-quality renders from multiple angles.
  • Fully procedural materials and textures.
  • Ready-to-use model for games, animations, or printing.

Why Choose This Model?This asset offers the perfect blend of appealing design and optimized topology, making it a versatile choice for developers, animators, and 3D printing enthusiasts. Whether you need a fun racing car for your game or a collectible prototype, this model ensures top-notch quality and easy customization.

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Stylized Compact Car - Low-Poly Game and Animation Model Low-poly 3D model

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File formats
STL
Stereolithography | 2 files<br />File Size: 57.2 MB
OBJ
OBJ | 3 files<br />File Size: 57.8 MB
BLEND
Blender | 3 files<br />Version: 4.0.2 - Renderer: Cycles 4.0.2<br />Version: 4.0.2 - Renderer: Cycles 4.0.2<br />Version: 4.0.2 - Renderer: Cycles 4.0.2<br />File Size: 66.1 MB
FBX
Autodesk FBX | 2 files<br />File Size: 53.1 MB
PNG
PNG<br />File Size: 49.3 MB
OTHER
Other<br />File Size: 8.37 MB
Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
61835 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 77925 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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