Concept car of my own design. Main constraint : Aggressive, yet elegant
The images you see here are rendered with Cinema 4D, using VRAY 3.4, and Redshift render. The car has a fully textured, detailed design that allows for close-up renders, and was originally modeled in Cinema 4D.
UPDATE : I've just uploaded a new variant of the car, version 2. Small details have changed, such as the front and back bumpers. Both versions are included. UPDATE 2 : I unfolded the UV of the body and exterior parts, and create a painted version reminiscent of motorsport racing (the light blue version with the number 7). This version with UV and texture is available in the file :"Race_Painted version_UV_mapped_C4D_&_FBX.rar" *If you want a version with UV perfectly unfolded it is this version that you should take *! Of course textures are provided. This version is a bit lighter in details to have a less heavy scene
If you are interested in the conception, I suggest you read the story of the project here : https://www.behance.net/gallery/95407471/Conception-of-a-supercar
Creating a design from scratch takes way more time than reproducing an existing one. This is why prices are a bit higher than some other products. The advantage is that my designs are royalty free, that means you can use it in any support and I won’t sue you for this.
Features: -High quality polygonal model -Models resolutions are optimized for polygon efficiency. -No N-gones -No Isolated vertices -No Overlapping Faces -No Overlapping vertices -No Flipped Normals
-Model is fully textured with all materials applied. -All textures and materials are included and mapped -No cleaning up necessaryjust drop your models into the scene and start rendering. -No special plugin needed to open scene.
Warning: Depending on which software package you are using, the exchange formats (.obj, .3ds and .fbx) may not match the preview images exactly. Due to the nature of these formats, there may be some textures that have to be loaded by hand and possibly triangulated geometry