This Low Poly Cars Collection is a comprehensive game-ready vehicle pack, carefully optimized for real-time applications such as mobile games, VR/AR experiences, and indie projects. The pack includes a diverse range of stylized low-poly vehicles, designed with clean topology, lightweight geometry, and vibrant colors to seamlessly integrate into a wide variety of art styles—especially stylized, cartoon, or minimalist environments.
Each vehicle has been modeled with performance and usability in mind, making them ideal for Unity, Unreal Engine, Godot, or any custom game engine. The models are fully unwrapped and come with simple color-based materials (no textures), allowing for easy color customization and ultra-fast rendering in real-time.
Features:
Includes 10 unique car models (e.g., sedan, hatchback, SUV, pickup, sports car, van)
Optimized low polygon count – ideal for mobile and web platforms
Game-ready assets – no need for post-processing
Clean and efficient topology – easy to animate or rig if needed
Non-textured, material-based coloring – quick to render and easy to recolor
Compatible with Unity, Unreal, Blender, and other major 3D software
FBX, OBJ, and BLEND formats included
Pivot points properly aligned for smooth placement and movement in game engines
Technical Details:
Format: .FBX, .OBJ, .BLEND
Poly Count: Ranges from XXX – XXX polygons per car (adjust based on actual values)
Materials: Color-coded, non-PBR (no textures)
UVs: Unwrapped (non-overlapping, non-textured)
Rigging/Animation: Not rigged (static models)
Scale: Real-world scale (in meters)
Use Cases:
Casual or racing mobile games
Notes:
These models are designed for performance and style, not photorealism.
You may freely modify, animate, or re-texture the models to suit your project needs.
Perfect for developers who value speed, flexibility, and a stylized look.