DESCRIPTION

Palazzo Pitteri 3D model, multiple import formats.

  • Modeling based upon the photogrammetry of the real historical neoclassical building sited in Trieste - Italy
  • Real world scale
  • 12 cameras. Set frame and render
  • Materials and 19 textures included in the archives
  • 4096x4096 png textures, diffuse, normal, opacity
  • 100000 polygons.
  • Linear workflow gamma 2.2 optimized textures
  • Painted in Substance, normals extracted im Substance from Highpoly model
  • Lights and camera set, scene ready to render like in the preview images.
  • Available formats: max 2017/2014 Vray, max 2017/2014 standard materials (scanline)
  • c4d, fbx, obj, 3ds, wrl. Textures coordinates preserved in all import formats, some formats may require textures to be reassigned
  • The 20000 polygons model of the same building ready for realtime engines is also available and sold as a different product

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3DP-Miniatures
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Palazzo Pitteri 3D model

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Native file format
MAX4 files
Size: 283 MB
V-Ray | 2017
Default (Scanline) | 2017
V-Ray 3 | 2014
Default (Scanline) | 2014
Exchange formats
OBJ
OBJ<br />File Size: 54.1 MB
FBX
Autodesk FBX<br />File Size: 135 MB
C4D
Cinema 4D<br />Version: 15 - Renderer: Default<br />File Size: 53.9 MB
DAE
Collada<br />File Size: 54.5 MB
3DS
3D Studio<br />File Size: 53.6 MB
WRL
VRML<br />File Size: 54.3 MB
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3D Features
Animated
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Rigged
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Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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100000 polygons
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/ 90000 vertices
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