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https://www.cgtrader.com/3d-models/architectural/other/abandoned-smallhouse-pack
Cryengine ( tested in 3.8.6 and 5.6 )
-inside the pack:
- abandoned_house01.cgf
- entrance_door.cgf
- inside_door.cgf
- abandoned_house01.FBX
- materials
- textures: diffuse / ddna / specular 2K or 4K
- help_cryengine.pdf
- abandoned _ house01 _ view01.jpg
- abandoned _ house01 _ wood _ view01.jpg
Every different texture set using own ddna and specular texture with diffuse variation.
Models have proxy objects and material (empty).
UE4 ( tested in 4.22 / 4.24)
Pack is not ready to engine, have to import models and textures!inside the pack:
- abandoned_house01.FBX
- entrance_door.FBX
- inside_door.FBX
- textures: BaseColor / Normal / OcclusionRoughnessMetallic (ORM) 2K or 4K
- help_ue4.pdf
- abandoned _ house01 _ view01.jpg
- abandoned _ house01 _ wood _ view01.jpg
Every different texture set using own Normal and ORM with BaseColor variations.
Models have collision object and second Uv channel.
Unity ( tested in 2019.2.6 )
Pack is not ready to engine, have to import models and textures!inside the pack:
- abandoned_house01.FBX
- textures: AlbedoTransparency / Normal / MetallicSmoothness / Ambient Occlusion (Ao) 2K or 4K
- help_unity.pdf
- abandoned _ house01 _ view01.jpg
- abandoned _ house01 _ wood _ view01.jpg
Every different texture set using same Ao texture, own Normal and MetallicSmoothness with Albedo variations.
Models have collider object and second Uv channel.
Add more material ID and create more texture variation.
Want to use for other engine, find every type of texture inside texture sets:Albedo, Diffuse, Roughness, Metallic, Glossiness, Specular, Ambient Occlusion, Normal, Opacity
REVIEWS & COMMENTS
accuracy, and usability.
