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General
Game-ready low-poly PBR model of a post-apocalyptic industrial factory building.Optimized for real-time use in Unreal Engine and Unity.Suitable for post-apocalyptic, survival, industrial, military, sci-fi, shooter, wasteland, and cinematic environments.
Geometry
Polygons: 3,211Triangles: 6,553Vertices: 3,831Mesh Format: Low-poly, optimized for real-timeUVs: OverlappingLODs: Not included
Textures
Resolutions: 4096×4096 (Main Factory)
Workflow: Metallic/Roughness + Spec/Gloss
Texture Maps (Main Factory, 4K)
BaseColorDiffuseNormalRoughnessMetallicSpecularGlossiness
Formats: TGA
Included Files
FBXOBJBlender Project (.blend)3ds Max Project (.max)All texture maps (TGA, 4096×4096)
Compatibility
Unreal EngineUnityAny standard PBR rendering pipelineMarmoset Toolbag
Use Cases
Post-apocalyptic industrial locationsWasteland factories and workshopsSurvival game environmentsEnvironmental storytelling propsFPS / TPS / RTS levelsReal-time cutscenes and cinematics
Presentation
Rendered in Marmoset ToolbagNeutral lighting for accurate PBR material representation
REVIEWS & COMMENTS
accuracy, and usability.
