Procedural Destroyed building generator
create post apocalyptic cities with destroyed buildings in minutesyou can add procedural windows,randomize the damagedestroyed roofdebrisexposed rebarcollapsing wallsivy growth if you want more control, you can find that in the node setup
How to use it:download the project filecopy the building object into your projectyou can now change how it looks by using the parameters in the modifiers tabyou can copy the building multiple times, change its width, damage seed, and other details to make them unique