
It’s a photoreal model of the Gharial Crocodile I modelled and sculpted in Zbrush, textured in Mari.The model has 21 Udim 4 K texturesRoughness bump normals Displace layered Arnold shader.
The pack include a Maya scene shaded in Arnold.All the textures are provided but The HDRI I used to light the scene.Obj and Fbx formats are available as well they don’t include the shaders.
Gharial Crocodileis a high quality, photo real model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, allows for close-up renders, and was originally modelled in Maya, ZBrush and rendered with Arnold Fidelity is optimal up to a 2k render. Renders have no postprocessing.Hope you like it!
Features:
High-quality polygonal model, correctly scaled for an accurate representation of the original object 200 cm Lenght.
The model is fully textured with all materials applied Arnold Ai, Standard Surface Shader.
All textures and materials are included and mapped .exr format 16 bits.
The Main body has 3 levels of resolution:LOD 1= 13.566 FacesLOD 2= 54.252 FacesLOD 3= 217.008 Faces
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Textures Formats:
21UDIM .EXR 16 Bits 4096 x 4096 Diffuse21UDIM .EXR 16 Bits 4096 x 4096 Normals21UDIM .EXR 16 Bits 4096 x 4096 Roughness21UDIM .EXR 32 Bits 4096 x 4096 Displacement21UDIM .EXR 32 Bits 4096 x 4096 Calcium Displacement21UDIM .EXR 32 Bits 4096 x 4096 Dots Displacement21UDIM .EXR 16 Bits 4096 x 4096 dirth Mask