DESCRIPTION

It’s a photoreal model of the Gharial Crocodile I modelled and sculpted in Zbrush, textured in Mari.The model has 21 Udim 4 K texturesRoughness bump normals Displace layered Arnold shader.

The pack include a Maya scene shaded in Arnold.All the textures are provided but The HDRI I used to light the scene.Obj and Fbx formats are available as well they don’t include the shaders.

Gharial Crocodileis a high quality, photo real model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, allows for close-up renders, and was originally modelled in Maya, ZBrush and rendered with Arnold Fidelity is optimal up to a 2k render. Renders have no postprocessing.Hope you like it!

Features:

  • High-quality polygonal model, correctly scaled for an accurate representation of the original object 200 cm Lenght.

  • The model is fully textured with all materials applied Arnold Ai, Standard Surface Shader.

  • All textures and materials are included and mapped .exr format 16 bits.

- No part-name confusion when importing several models into a scene.
  • Units: cm*********************************File Formats:
  • Maya 2019 Arnold 5.00.3
  • OBJ (Multi Format)
  • FBX (Multi Format)
  • Maya 2019

The Main body has 3 levels of resolution:LOD 1= 13.566 FacesLOD 2= 54.252 FacesLOD 3= 217.008 Faces

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Textures Formats:

21UDIM .EXR 16 Bits 4096 x 4096 Diffuse21UDIM .EXR 16 Bits 4096 x 4096 Normals21UDIM .EXR 16 Bits 4096 x 4096 Roughness21UDIM .EXR 32 Bits 4096 x 4096 Displacement21UDIM .EXR 32 Bits 4096 x 4096 Calcium Displacement21UDIM .EXR 32 Bits 4096 x 4096 Dots Displacement21UDIM .EXR 16 Bits 4096 x 4096 dirth Mask

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S4vvy
S4vvyCommunity member
This user is part of the CGTrader community
Great work!
Mr-macbeth
Mr-macbethCommunity member
This user is part of the CGTrader community
good goob!
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Gharial Crocodile 3D model

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Native file format
MA
Size: 63.4 MB
Renderer: Arnold | 5 | 2019
Exchange formats
OBJ
OBJ<br />File Size: 169 MB
FBX
Autodesk FBX<br />File Size: 17.6 MB
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Geometry
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200000 polygons
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