Bearded Dragon Lizard Pet 3D model

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Bearded Dragon Lizard Pet 3D model

Here we have a high-resolution bearded dragon model. Textures are very detailed and UVs are laid out to maximize resolution (take a look at the texture preview). Materials are set up for Mental Ray.

Ready to render exactly how you see it in the images. No After Effects, Photoshop wizardry here.

Not rigged, but model has very clean topology, clean edges and loops. Ready for a skilled animator to get him to chase crickets or demolish cities.

Main file is in .max format from 3ds max 2010, additional files are in OBJ and FBX formats. Textures are 2048x2048 TIFF images.

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects12
Editable mesh4
Edit poly5
Objects with duplicate names0
Hidden objects0
Objects with non-100% scale5
Objects with Default names3
Objects without materials0
Animated objects0
Scene bounding box size ( X / Y / Z )178.36 mm / 233.31 mm / 54.22 mm
Renderer Namemental ray renderer
Type of lightingLights : (Total lights: 3)
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
Cylinder01Editable Mesh
beardieEditable Mesh
floorEditable Mesh
teeth_bottom_meshEdit Poly
eyesEditable Mesh
BeardEdit Poly
side_spikes_GEOEdit Poly
head_spikes_01Edit Poly
teeth_top_meshEdit Poly
main lightLight
fill lightLight
Light names and types used in the scene (sample of up to 20 objects)
Light nameLight type
fill lightmr Area Spot
main lightmr Area Spot
Texture files and paths
Unique texture names7
Relative texture paths0
Absolute texture paths1
Names of absolute texture paths used in the scene (sample of up to 20 objects)
Absolute texture paths
J:/models uploaded to TurboSquid/bearded dragon/textures/
Beardie diff 01
Beardie bump 01
Lizard 1
Beardie spec 01
Default material names0
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
beardie adArch & Design4
tongueArch & Design3
eyesArch & Design1
head spikesStandard0
Map #1Color_Correction1
3-sided polygons268
4-sided polygons11,529
5 and more-sided polygons203
Number of layers3
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
Viewport Screenshots
Large d2604cd8 e814 4041 8003 da80618e0548Large 71334ded 5a72 4f74 b3b7 a91e87c0618aLarge 7a14ae24 7b7b 4825 8a1a 4cdf1c00b364Large fffa36e9 9782 4ef9 b94c a23bde59ca16Large 106b6061 9d1a 45d7 8a78 b3062acdbff6Large 675effff bb0d 4ca3 beea 59043f0bde46Large e07a4724 5e58 4dda aacf faa3a2567eb2Large 5f710934 4e26 42ca adc6 eeb26d46278fLarge d2be8d0a a810 47f9 abbd c425692cf582


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nazimov-dn wrote
Very good
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Designer response: 86% in 24.6h
Available formats
  • 3D Studio Max 2010 (.max) 16.1 MB
    Version: 2010, Renderer: Mental Ray
  • OBJ (.obj) 4.07 MB
  • Autodesk FBX (.fbx) 9.88 MB
  • Alias/WaveFront Material (.mtl) 1000 Bytes
  • 3D Studio (.3ds) (Contact for availability) -
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2015-11-03
  • Model ID#198611
  • Animated No
  • Rigged No
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Polygon mesh
  • Polygons 26,188
  • Vertices 25,798
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs Non-overlapping
  • Plugins used No