Bearded Dragon Lizard Pet 3D model

Here we have a high-resolution bearded dragon model. Textures are very detailed and UVs are laid out to maximize resolution (take a look at the texture preview). Materials are set up for Mental Ray.

Ready to render exactly how you see it in the images. No After Effects, Photoshop wizardry here.

Not rigged, but model has very clean topology, clean edges and loops. Ready for a skilled animator to get him to chase crickets or demolish cities.

Main file is in .max format from 3ds max 2010, additional files are in OBJ and FBX formats. Textures are 2048x2048 TIFF images.

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects12
Editable mesh4
Edit poly5
Objects with duplicate names0
Hidden objects0
Objects with non-100% scale5
Objects with Default names3
Objects without materials0
Animated objects0
Groups0
Scene bounding box size ( X / Y / Z )178.36 mm / 233.31 mm / 54.22 mm
Renderer Namemental ray renderer
Type of lightingLights : (Total lights: 3)
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
BeardEdit Poly
main lightLight
head_spikes_01Edit Poly
floorEditable Mesh
teeth_bottom_meshEdit Poly
fill lightLight
Cylinder01Editable Mesh
eyesEditable Mesh
beardieEditable Mesh
Sky01Light
side_spikes_GEOEdit Poly
teeth_top_meshEdit Poly
Lights
Light names and types used in the scene (sample of up to 20 objects)
Light nameLight type
main lightmr Area Spot
Sky01Skylight
fill lightmr Area Spot
Texture files and paths
Textures7
Unique texture names7
Relative texture paths0
Absolute texture paths1
Names of absolute texture paths used in the scene (sample of up to 20 objects)
Absolute texture paths
J:/models uploaded to TurboSquid/bearded dragon/textures/
Textures
Materials
Materials8
Default material names0
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
eyesArch & Design1
Map #1Color_Correction1
beardieStandard5
groundStandard1
head spikesStandard0
beardStandard0
beardie adArch & Design4
tongueArch & Design3
Geometry
Polygons12,000
Triangles51,663
Vertices28,411
3-sided polygons268
4-sided polygons11,529
5 and more-sided polygons203
Layers
Number of layers3
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
light3
spikes-teeth5
04
Viewport Screenshots

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nazimov-dn wrote
Very good

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$49.00
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Designer response: 78% in 28.8h
Available formats
  • 3ds Max 2010 (.max) 16.1 MB
    Version: 2010, Renderer: Mental Ray
  • OBJ(.obj, .mtl) (2 files) -
  • Autodesk FBX (.fbx) 9.88 MB
  • 3D Studio (.3ds) (Contact for availability) -
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2015-11-03
  • Model ID#198611
  • Animated No
  • Rigged No
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Polygon mesh
  • Polygons 26,188
  • Vertices 25,798
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs Non-overlapping
  • Plugins used No