DESCRIPTION

Introduction
This baby rhino model is with 4K maps, hair, rigging, animations and realistic skin sculpture details. It's made with Blender and Cycles renderer at real-world scale.
The model consists of 9 objects: Body, left sclera, right sclera, left iris, right iris, lacrimal glands, lacrimal caruncles, teeth, tongue.

Polygons
Body: vertices 22,692; polygons 22,692
Left sclera: vertices 274; polygons 288
Right sclera: vertices 274; polygons 288
Left iris: vertices 306; polygons 320
Right iris: vertices 306; polygons 320

Lacrimal glands: vertices 532; polygons 528
Lacrimal caruncles: vertices 452; polygons 448
Teeth: vertices 632; polygons 618
Tongue: vertices 1,585; polygons 1,568
Total: vertices 27,053; polygons 27,070

Formats
There is a Blender project and an OBJ file.

Textures
JU0L522A0_BabyRhino_OralCavity_BaseColor.png, 2048*2048
JU0L522A0_BabyRhino_Body_Roughness.png, 4096*4096
JU0L522A0_BabyRhino_Body_Normal.png, 4096*4096
JU0L522A0_BabyRhino_Body_BaseColor.png, 4096*4096

Rigging
Full controllers are available to make it easier to create postures and animations. The features are as follows:
CTR_root controls the entire model.
CTR_gravity and CTR_Spine control the body.
CTR_root controls how the neck follows by the customized attributes.
Facial rigging is available, which can create simple facial expressions such as winking, shaking of facial skin, the deformation of lips, etc.
CTR_FT_footRoll_L, CTR_FT_footRoll_R, CTR_BK_footRoll_L and CTR_BK_footRoll_R control the movement of limbs.
CTR_start_spine controls the latter spine; CTR_end_spine controls the former spine; CTR_Neck.008 controls the root of the neck; CTR_Neck.009 controls the head.
And more …

Animations
Loopable walking at 30 fps, frame range 0-40
Loopable running at 30 fps, frame range 0-80

Features
The model is in meter units at real-world scale.
The Multiresolution modifiers are kept on the model to keep the details. Only Display is toggled on by default for faster running.
The Display button of the fur is disabled.
The model can be rendered in the current project, without any other adjustment.

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Rhino Baby Animated VFX Grace 3D model

Custom License (no AI)
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File formats
OBJ
OBJ<br />File Size: 1.13 MB
BLEND
Blender<br />Version: 2.83.5 - Renderer: Cycles<br />File Size: 563 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
27070 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 27053 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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