High Detailed Photorealistic Deer (White-tailed), UVmapped and smoothable, made with Maya (no plugins needed) Ready to render exactly as you see above.
High resolution textures (main color textures is .TGA)
color: 2048x2048 specular : 2048x2048 normals : 2048x2048
Formats included:
.mb (maya 2012 binary) .obj (alias wavefront) .ztl (zbrush4r6)- geometry contains subdivision level
with polypaintThis model has a clean geometry based on quads and loops. Model adapted to the rigging (Ready to render exactly as you see above)
All formats (mb .obj.ztl) polycount (quads):
Total: 6700 main mesh: 4362 eyeballs/corneas: 768 horns: 1570