DESCRIPTION

Introduction
This is a high-quality camel model with complete textures, fur, including multiple 4K maps in UDIM format. This model is made with Blender 2.81 and rendered by Cycles renderer.
It consists of 9 objects: Body, 2 lacrimal caruncles, 2 sclerae, 2 pupils, teeth and tongue.
Two sets of body maps are available, which can be switched freely.

Polygons
Body: vertices 52,693; polygons 52,626
Pupils*2: vertices 548; polygons 544
Sclerae*2: vertices 740; polygons 752
Lacrimal caruncles*2: vertices 830; polygons 826
Teeth: vertices 18,324; polygons 17,624
Tongue: vertices 677; polygons 664
Total: vertices 73,812; polygons 73,036

Formats
There is a Blender project and an OBJ file.

Textures
Camel_Body01_BaseColor_1001.png, 4096*4096
Camel_Body01_BaseColor_1002.png, 4096*4096
Camel_Body02_BaseColor_1001.png, 4096*4096
Camel_Body02_BaseColor_1002.png, 4096*4096
Camel_Body_Normal_1001.png, 4096*4096
Camel_Body_Normal_1002.png, 4096*4096
Camel_Body_Specular_1001.png, 4096*4096
Camel_Body_Specular_1002.png, 4096*4096
Camel_Eye_BaseColor.png, 4096*4096
Camel_Tooth_BaseColor.png, 4096*4096
Camel_Tooth_Normal.png, 4096*4096
Camel_Tooth_Roughness.png, 4096*4096

Features
The scale of this model to real world scale is 1.6:1. The unit is 1 meter.
The Display button of the fur is disabled.
The animation data has been converted into action editing clips.
Just put the model in the scene to render without cleaning.
No external add-ons needed.
No lights and cameras.

To make the effect more realistic, the rendering time is pretty long because of the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized.
Optimization methods:

  1. Decreasing the numbers of hair children and increasing the thickness of hair.
  2. Decreasing the steps of the Interpolated spine.

REVIEWS & COMMENTS

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speeedblender
speeedblenderCommunity member
This user is part of the CGTrader community
great render
Interior-Mind
Interior-MindCommunity member
This user is part of the CGTrader community
Nice!we
ta
tabithaberizCommunity member
This user is part of the CGTrader community
nice
ba
balryonCommunity member
This user is part of the CGTrader community
Very realistic :) !
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Camel Fur 3D model

Custom License (no AI)
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File formats
OBJ
OBJ | 2 files<br />File Size: 10.8 MB
PNG
PNG<br />File Size: 174 MB
BLEND
Blender<br />Version: 2.81 - Renderer: Cycles<br />File Size: 73 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
73036 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 73812 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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