Soft: Maya 2019 | Arnold 3.2.2
High detailed realistic Big White Rhino 3D model. Clean UVmapped, professional textured and RIGGED. Smoothable mesh with quads mostly. Mouth is openable and have all inside stuff. Clean and dirty versions of body (as a materials with according textures).
Scene is ready to render with Arnold render to have the same result as on thumbnails.
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POLYCOUNT: 18905 (polygons)
Mesh is quad based mainly with less count of triangles, smoothable and clean.
Body mesh is 12485 polygons.
All other meshes (eyeballs, mouth, teeth) is 6420 polygons.
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TEXTURES: 8192x8192 JPG files.
Textures for:
Texture types:
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MEASUREMENT UNITS: Centimeters
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FORMATS included: .mb (maya 2011 binary) .obj (alias wavefront) .FBX (Autodesk)
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RIG NOTES:
This model is rigged using ikHandles and NURBS primitive control objects with a bit of options like fetlock, toe roll and so (can be founded in channelbox). The rig in scalable. Control objects can be manipulated through the transform tools to achieve desired pose or animations.
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Renders with posed rhino are made just for testing purpose. The actual model is rigged BUT comes in the standard pose.
NO POSTWORK on this renders.