DESCRIPTION

Beagle Fur Animated Rigged

High detail and realistic beagle dog model, Vray3.6rendererClean UvModel has clean topology,IIeration of smoothing.

rigged

This model has Animations.[Walk][Run][Attack][Damage][Death][Breath][Howling]

beagle dog model has:8192x8192 textures diffuse,normal,bump,specR,sctterC - jpg format

4096x4096 displacement textures - exr format

Polycount (quads):mesh: 26952vertex:*27161

subdivable polygons in Zbrush file.

Unit of measurement used for the model: cm

Fur description:

maya 2018 Xgen interactive Tool

headearbodytail

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3d-disco
3d-discoCommunity member
This user is part of the CGTrader community
Nice model!
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Beagle Fur Animated Rigged 3D model

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File formats
OBJ
OBJ<br />File Size: 140 MB
MA
Autodesk Maya<br />Version: 2018 - Renderer: V-Ray 3.6<br />File Size: 505 MB
MEL
Maya Mel Script<br />File Size: 505 MB
ZTL
Zbrush<br />Version: 2018<br />File Size: 140 MB
FBX
Autodesk FBX<br />File Size: 140 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
26952 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 27161 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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