This is a realistic African elephant model with multiple 4K textures in the UDIM format, hair, rigging, and multiple animations. The model is made with Blender and Cycles renderer at real-world scale, and is suitable for Blender 2.91 and above. The model consists of 7 objects: Body, lacrimal glands, pupils, lacrimal caruncles, tongue, teeth, ivory.
PolygonsBody: vertices 57,452; polygons 57,450
Lacrimal glands: vertices 1,028; polygons 1,088
Pupils: vertices 1,348; polygons 1,408
Lacrimal caruncles: vertices 706; polygons 704
Tongue: vertices 1,734; polygons 1,732
Teeth: vertices 31,980; polygons 31,488
Ivory: vertices 1,842; polygons 1,816
Total: vertices 96,090; polygons 95,686
FormatsThere is a Blender project and an OBJ file.
RiggingThe character has a complete control system
CTR_Gravity controls the torso and with 4 custom attributes: Head_follow, Neck_Follow, Tail_Follow, and Tail_IKFK that control the head, neck, tail following and tail IK/FK separately.
CTR_Belly is used to create breathing animation.
CTR_Foot.L/R, CTR_Arm.L/R control the movement of the 4 limbs, and with custom attributes: Leg_I/FK and Leg_Stretch.
CTR_FootPads.Bk.L/R, CTR_FootPads.Fr.L/R and CTR_FootPads_Stretch.Bk.L/R, CTR_FootPads_Stretch.Fr.L/R control the squeeze of the foot pads.
CTR_Head controls the movement of the head, and comes with the custom attributes: Nose_F/IK/Spline and Nose_Follow.
CTR_EyeBlink.L/R control blink
And more...
AnimationsUnlooped playing animation at 30fps, frame range 1-398
Unlooped StopWalking animation at 30fps, frame range 1-360
Loopable walking animation at 30fps, frame range 0-156
Unlooped WalkAndLook at 30fps, frame range 1-342
FeaturesThe model is in meter units at real-world scale.
To run faster, the fur is toggled to Render and with Display disabled. You can enable the Display if needed.