PBR Tarantula rigged and animated Low-poly 3D model

Low poly model rigged and animated of a Tarantula, made with maya 2018. Ready for game production (PBR textures + low poly VR/AR supported). Rendering is made with Arnold but it includes all the maps ready to be exported and shaded in a game engine. There's also a video example of a real-time render from marmoset included.


  • Rigged and animated (in 2 separated files) + exported FBX and Alembic files.
  • UVed, Shaded, Textured (4K)
  • texture maps: basecolor, specular, roughness, metal, normal, height - all in TGA and BMPs + a free HDRI file for the environment
  • Lighting with Arnold (render scene directly provided)

Info before using:

  • The provided animation is a looping walk cycle of 88 frames. You are free to make your own too and adjust the walk cycle as you please.
  • The shader for the skin is a simple Arnold surface shader.
  • If you 'set project' on the folder location, the texture files should automatically be recognized and assigned.
  • The model/animation works in real time game engine (tested). See video for a preview.

If you have question or need further assistance please reach out, I'll do my best to help you!

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    PBR Tarantula rigged and animated
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    3D model formats
    • Autodesk Maya 2018 (.ma, .mb)162 MBVersion: 2018Renderer: Arnold 2018
    • Autodesk FBX 2014 (.fbx)162 MB
    • Alembic 2018 (.abc)162 MB
    • Textures 162 MB
    • Other -
    • Maya Mel Script (.mel)162 MB
    • 3D Studio (.3ds) -
    • OBJ (.obj, .mtl) -
    • Stereolithography (.stl) -
    3D model details
    • Publish date2019-02-16
    • Model ID#1900025
    • Animated
    • Rigged
    • VR / AR / Low-poly
    • PBR
    • Geometry Polygon mesh
    • Polygons 7,552
    • Vertices 3,906
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Non-overlapping
    • Plugins used