Triceratops Rigged 3D model Low-poly 3D model

High detail and realistic triceratops model Vray 3.6 Clean Uv Model has clean topology, IIeration of smoothing.


triceratops model has: 8192x8192 textures (diffuse,normal,bump) 4096x4096 .exr displace textures

Polycount (quads): mesh: 9799 vertex:9967

Unit of measurement used for the model: cm

Rig description:

Rig_MAINCtrl - control whole model Rig_ROOTCtrl - control jump action model

rig_tophead - control rotation,move of left tophead Rig_l_tophead_01Ctrl - control rotation,move of left tophead Rig_l_arm_01Ctrl - control rotation,move of left arm Rig_l_tongue_01Ctrl - control rotation,move of left tongue Rig_l_Eye_01Ctrl - control rotation,move of left eye Rig_Eye_LookAtCtrl - control rotation,move of look at the eye Rig_Head_MasterCtrl - control rotation,move of head Rig_nose_MasterCtrl - control rotation,move of nose

rig_finger- control rotation,move of finger rig_reg- control rotation,move of reg

Rig_nose_01_01Ctrl ~ Rig_nose_01_09Ctrl - control rotation,move of nose

Rig_tail_01_01Ctrl ~ Rig_tail_01_08Ctrl - control rotation,move of tail

Rig_Spine_01FKCtrl ~ Rig_Spine_04FKCtrl - control rotation,move of waist

---Right part Rigs are Rig_R naming-------

Thanks for reading. Best regards,

Item Rating01
  • jjusdatip
    2020-06-26 12:39
    Not Recommended
    Dears, I was really looking forward to use this model for a short film I'm producing and even found a 3D guy to help me put it in. I was surprised and highly dissapointed by the project I bought. Here's a list of the main issues with this project : 1 - Eyes - The 3D model of the eyes are behind the texture of the main body model making them invisible when the main texture is applied. 2 - Beak - The beak isn't properly placed on the model, there's a gap between the face and the beak. 3 - Rig - Claws - The claws are not connected properly to the rig of the feet. When you move a foot, the claws stay on the floor. 4 - Rig - Back Legs - When you move the legs after a few centimeters the bend then break totally. 5 - Horns Texture - The textures are bad or simply badly placed. My guy couldn't figure out a way to have them show properly. By default, the texture model is visible on the horns like there are straight lines when the texture finishes and starts again. Here's a link to the images : My guy was able to fix most problems but when I pay for a project that says that there's a functional rig and nice texture, it's to have working and nicely done. Here, it's not the case. I'm very dissapointed by my first purchase on this website.
Triceratops Rigged 3D model
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Response 100% in 22.0h
3D model formats
  • Autodesk Maya 2018 (.ma, .mb)150 MBVersion: 2018Renderer: V-Ray 3.6
  • Maya Mel Script (.mel)150 MB
  • OBJ 2018 (.obj, .mtl)2.28 MB
  • Autodesk FBX 2018 (.fbx)662 KB
  • 3D Studio (.3ds) -
  • Stereolithography (.stl) -
3D model details
  • Publish date2020-04-17
  • Model ID#2373236
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 9,799
  • Vertices 9,967
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Unknown
  • Plugins used