High detail and realistic model, V-Ray 3.6 Clean Uv Model has clean topology, IIeration of smoothing. rigged
Scene is not includedmodel has: 8192x8192 textures (diffuse,normal) 8192x8192 .exr displace textures
Polycount (quads): mesh: 8588 vertex: 8009
There is no 'riggedFBX' file in this file.
Unit of measurement used for the model: cm
Rig description:
Rig_MAINCtrl - control whole model Rig_ROOTCtrl - control jump action model
Rig_l_Eye_01Ctrl - control rotation,move of left eye Rig_Eye_LookAtCtrl - control rotation,move of look at the eye
Rig_Head_MasterCtrl - control rotation,move of head
Rig_nose_MasterCtrl - control rotation,move of nose Rig_l_headjaw_MasterCtrl- control rotation,move of jaw Rig_l_headTop_MasterCtrl - control rotation,move of head top
Rig_Head_JawCtrl - control rotation,move of head jaw Rig_l_headjaw_01_01Ctrl - control rotation,move of head jaw Rig_l_headjaw_01_02Ctrl - control rotation,move of head jaw Rig_l_headjaw_01_03Ctrl - control rotation,move of head jaw Rig_l_headjaw_01_04Ctrl - control rotation,move of head jaw Rig_l_headjaw_01_05Ctrl - control rotation,move of head jaw
Rig_tongue_01_01Ctrl - control rotation,move of tongue Rig_tongue_01_02Ctrl - control rotation,move of tongue Rig_tongue_01_03Ctrl - control rotation,move of tongue
Rig_Neck_01FKCtrl - control rotation,move of neck Rig_Neck_02FKCtrl - control rotation,move of neck Rig_Neck_TopIKCtrl - control rotation,move of neck Rig_Neck_MidIKCtrl - control rotation,move of neck
Rig_l_rib_01_01Ctrl - control rotation,move of rib Rig_l_rib_01_02Ctrl - control rotation,move of rib Rig_l_rib_01_03Ctrl - control rotation,move of rib
Rig_l_torso_01_01Ctrl - control rotation,move of torso Rig_l_torso_01_02Ctrl - control rotation,move of torso Rig_l_torso_01_03Ctrl - control rotation,move of torso
Rig_l_ear_MasterCtrl - control rotation,move of ear
Rig_l_ear_01_01Ctrl ~ Rig_l_ear_03_04Ctrl - control rotation,move of ear
Rig_tail_01_01Ctrl ~ Rig_tail_01_08Ctrl - control rotation,move of tail
Rig_Spine_01FKCtrl ~ Rig_Spine_04FKCtrl - control rotation,move of waist
l_FrontLeg_KneeIKCtrl - control rotation,move of fore leg knee l_FrontLeg_FootIKCtrl - control rotation,move of fore leg foot l_FrontLeg_HipFKCtrl - control rotation,move of fore hip l_FrontLeg_SwitchCtrl - control rotation,move of fore leg switch l_FrontLeg_ToeIKCtrl - control rotation,move of fore leg toe l_FrontLeg_HeelIKCtrl - control rotation,move of fore leg heel
l_HindLeg_KneeIKCtrl - control rotation,move of hind leg knee l_HindLeg_HipFKCtrl - control rotation,move of hind leg hip l_HindLeg_FootIKCtrl - control rotation,move of hind leg foot l_HindLeg_ToeIKCtrl - control rotation,move of hind leg toe l_HindLeg_SwitchCtrl - control rotation,move of hind leg switch
---Right part Rigs are Rig_R naming-------