Focke Wulf - FW190 F8 - SG3

Focke Wulf - FW190 F8 - SG3 3D model

Description

Focke Wulf - FW190 F8 - 2./SG3 - Latvia - 1944

Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials.

Features:

  • Inside scene: - model - 26 textures, 2 materials, 1 alphamap
  • No cleaning up necessary, just drop your models into the scene and start rendering.
  • No special plugin needed to open scene.

  • Phong shading interpolation / Smoothing - 35°

-The files contains seperate parts for a Flying and a Standing-Version

  • NOTE - In obj, lwo and fbx the Alphamap for the propellor (Prop_Run_Alpha) in the fly-version must manually load in the Materialcanal / Opacitycanal.

  • c4d R16

  • Polygones - 553281 - Vertices - 391622 - 38 Objects

  • 24 textures - 2 materials - 1 alpha-map

  • obj File - lwo file - fbx - File Version 2010

Item rating
0 1
valentin56610
valentin56610 2021-12-02 07:12:58 UTC
Not Recommended
I really want to leave this a positive review, but I can't. Now I am using Unity and trying to rig it in Unity, and it is impossible due to the many issues with this model. If you are not going to use Unity, then you should be fine. My issues are the following : - Unable to animate the propeller because it's pivot is wrong, so it's rotating in a very, very weird way. - Unable to animate the gears, any of them, same issue, pivot is completely wrong, so I can't fold or unfold the gears. - There are holes in the planes, like you can see through. There are 5 of them, 2 under each wing, 1 in the body, this is disturbing. - Scale doesn't seem to be 1:1, all my other plane are 1:1 and this one is like 2 or 3 times bigger. - Plane doesn't follow the Z axis when you import it, you are gonna need to create a parent object, place it there, and rotate it 90 degrees so it faces forward. That is a problem when you have an aerodynamics script which calculates everything on the forward axis of the plane, which is entirely wrong here. There were more issues such as transparent guns, pivots of the ailerons / elevator / flaps but the artist fixed them, so thanks for that, but that's not enough, I still cannot use this model for my game and I am just disappointed I just lost THAT MUCH money for something I can't even use. CGT even refused to refund me. Again, my experience is with Unity 2021 so if you're using this for any other purposes or any other software, you might be fine ! otherwise model looks good PS : This is definitely not the FW-190 F8, probably the A10 but idk man it has bombs, you can't just put 4 x 20mm and say it's the F8, just no. F8 never had 4 x 20mm
Focke Wulf - FW190 F8 - SG3
$119.00
 
Royalty Free License 
Focke Wulf - FW190 F8 - SG3
$119.00
 
Royalty Free License 
Response 85% in 41.8h

3D Model formats

Format limitations
Native
  • Cinema 4D 18 (.c4d)44.4 MB
Exchange
  • 3D Studio (.3ds)39.8 MB
  • Autodesk FBX 2010 (.fbx)80.1 MB
  • fbm (.fbm)80.1 MB
  • Lightwave (.lwo, .lw, .lws)47.2 MB
  • OBJ (.obj, .mtl)46.4 MB

3D Model details

  • Publish date2021-07-25
  • Model ID#3172703
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 553,281
  • Vertices 391,622
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
  • Ready for 3D Printing
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