The AVERAGE War Hawk is a fully rigged 3D fighter aircraft model, built with clean, quad-based topology and optimized for real-time applications, cinematic use, and stylized or realistic aerial combat scenes. Inspired by classic WWII-era design elements, this warplane features detailed modeling, functional rig controls, and animation-ready hierarchy—making it perfect for dogfights, flyovers, hangar scenes, or stylized war games.
Whether you’re a game developer, animator, VFX artist, or historical simulator creator, the War Hawk provides an easy-to-use, production-ready asset for high-performance scenes.
Model Highlights:Fully Rigged: Includes detailed rig for propeller, landing gear, control surfaces (flaps, rudder, ailerons), and cockpit canopyAnimation Ready: Designed for fast setup in Blender, Unity, Unreal EngineClean Topology: All-quad mesh for smooth deformation and easy editingSubdivision-Friendly: Supports both low and high-poly workflowsOptimized UVs: Efficient, non-overlapping UV layout ready for PBR texturingReal-World Scale: Modeled to authentic fighter aircraft dimensionsExport Formats: .blend (native), FBX (rig & mesh), OBJ (static mesh)Included Components:Fully rigged aircraft (flaps, rudder, gear, propeller, canopy)Landing gear animations (manual or procedural setups possible)Ready-to-texture UVsOrganized Blender file with named objects, collections, and controlsPreview-ready setup with HDRi lighting for rendersIdeal For:Flight SimulatorsWWII or Stylized Dogfighting GamesMilitary or Historical VisualizationsCinematic Flybys & CutscenesTraining Simulations & AR/VR Project