P-51D Fighter 3D model

This model of a P51-D is made with 3ds max version 2012 and Vray 2.0. The model is rigged and all textures and materials are included.

Model-Details:
Polys: 224787
Verts: 147842

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File formats:
- 3ds Max 2012
- 3DS
- FBX
- OBJ Multi Format

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects344
Bone geometry11
Editable poly225
Editable mesh69
Edit poly12
Standard primitives4
Shapes2
Helpers17
Objects with duplicate names0
Hidden objects0
Objects with non-100% scale299
Objects with Default names23
Objects without materials11
Animated objects30
Groups20
Scene bounding box size ( X / Y / Z )2.44 m / 2.29 m / 1.89 m
Renderer NameV Ray Adv 3 00 08
Type of lightingHDRI + Lights : (Total lights: 4)
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
Zylinder178Editable Poly
Zylinder115Editable Poly
Zylinder176Editable Poly
Objekt09Editable Poly
Quader41Editable Poly
Zylinder79Editable Poly
Objekt01Editable Poly
Zylinder157Editable Poly
Zylinder61Editable Poly
Zylinder62Editable Poly
Zylinder137Editable Poly
Zylinder55Editable Poly
Zylinder91Editable Poly
Quader138Editable Poly
Quader113Editable Poly
Zylinder23Editable Mesh
Quader89Editable Mesh
Quader119Editable Poly
Zylinder73Edit Poly
Zylinder11Editable Poly
View all 344 objects
Animated objects
Names of animated objects used in the scene (sample of up to 20 objects)
Object nameAnimation length
Landing1f
Objekt091f
Objekt061f
Zylinder011f
Zylinder531f
Landeklappe1f
Cockpithaube1f
Quader871f
Objekt351f
LandeklappeR1f
Zylinder201f
Objekt141f
BoneKnueppel1f
Rohr011f
Objekt341f
Objekt291f
Quader831f
LandeklappeL1f
Objekt031f
Objekt041f
View all 30 animated objects
Lights
Light names and types used in the scene (sample of up to 20 objects)
Light nameLight type
VRayLight03VRayLight
VRaySun001VRaySun
VRayLight01VRayLight
VRayLight02VRayLight
Texture files and paths
Textures83
Unique texture names83
Relative texture paths0
Absolute texture paths4
Names of absolute texture paths used in the scene (sample of up to 20 objects)
Absolute texture paths
L:/TEXTURES/old_metal_scratches/
D:/3D/3ds max/Fighter/Texturen/
D:/Sachen/Texturen/Vray Materials/Metal/old_metal_scratches/
I:/3d/Sold/P51-D/Max/Texturen/
Textures
View all 71 textures
Materials
Materials15
Default material names1
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
GlasVRayBlendMtl7
Fahrwerkklappe1VRayMtl3
SeitenruderVRayMtl3
BodyMulti/Sub-Object12
PropellerMulti/Sub-Object3
Fahrwerkklappe2VRayMtl3
CockpitkanzelVRayMtl3
DefaultVRaySkyVRaySky0
H÷henruderVRayMtl3
CockpitElementeMulti/Sub-Object40
QuerruderVRayMtl3
21 - DefaultVRayMtl0
FahrwerkMulti/Sub-Object30
Auspuff/MotorMulti/Sub-Object9
CockpitMulti/Sub-Object8
Geometry
Polygons135,838
Triangles287,140
Vertices147,794
3-sided polygons1,867
4-sided polygons132,095
5 and more-sided polygons1,876
Layers
Number of layers1
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
0344
Viewport Screenshots

Comments

Tell the author what you think of this product!

sutarsoham05 wrote
Cool outlook.........superb model...
TwoTailedWarrior wrote
I mean, the model looks nice, but what are those roundels?
3dsmayapbr wrote
nice wow
jasoncrohr wrote
Amazing Model!

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$63.00
Offer your price
License:
Editorial uses only, additional clearances may be required.
Author:
Designer response: 86% in 10.3h
Available formats
  • Autodesk FBX 2012 (.fbx) 58.1 MB
  • 3ds Max 2012 (.max) 71.3 MB
    Version: 2012, Renderer: V-Ray 2.0
  • 3D Studio 2012 (.3ds) 2.33 MB
  • OBJ(.obj, .mtl) (2 files) -
    Version: 2012
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2016-08-26
  • Model ID#641548
  • Animated No
  • Rigged Yes(approved)
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Polygon mesh
  • Polygons 224,787
  • Vertices 147,842
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs Non-overlapping
  • Plugins used No