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Douglas DC-9-20 Ozark Airlines 3D model
This high poly model is build very near to scale and is within a couple of percent of the actual dimensions. It has a detailed exterior including radio antennas and pitot tubes. Landing gear have been finished with a moderate amount of detail too. The model is fully textured and comes with all materials and textures. In addition this model comes with animateable ailerons, flaps, elevators, rudder, landing gear, landing gear doors and turbines. The model is available in several different formats for immediate downloading here. We are providing the DC-9-20 model in a range of liveries.
The DC-9-20 was a hybrid design using the wing of the DC-9-30, the fuselage of the DC-9-10 and more powerful engines. The larger wings and more powerful engines gave this DC-9 and advantage of lower weight to wing area ratio and weight to thrust ratio allowing for shorter field operations and better take off, climb and landing performance.
The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects 117 Editable mesh 117 Objects with duplicate names 0 Hidden objects 0 Objects with non-100% scale 119 Objects with Default names 59 Objects without materials 0 Animated objects 0 Groups 2 Scene bounding box size ( X / Y / Z ) 780.87 mm / 700.76 mm / 213.63 mm Renderer Name Default Scanline Renderer Type of lighting No lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object name Object type Box143 Editable Mesh Rotating Beacon Editable Mesh Box117 Editable Mesh Box115 Editable Mesh Box109 Editable Mesh Left MG IB Tire001 Editable Mesh Box119 Editable Mesh Left Flap Fairing2 Editable Mesh Wing Editable Mesh Right IB Wheel Editable Mesh Reverser Mount o2 Editable Mesh Right LG Strut Editable Mesh Box126 Editable Mesh Right LG Door Editable Mesh Box147 Editable Mesh Reverser Mount 04 Editable Mesh Box113 Editable Mesh Box128 Editable Mesh Engine Nacelle 02 Editable Mesh Box133 Editable Mesh View all 117 objects
Texture files and paths
Textures 31 Unique texture names 23 Relative texture paths 2 Absolute texture paths 2
Names of relative texture paths used in the scene (sample of up to 20 objects)
Relative texture paths ./Polaris/e working/Dreamscape Models/Current Working Model/McDonnell Douglas MD80/McDonnell Douglas MD90-30/ ./Polaris/e working/Falcon3D Models/Current Working Models/McDonnell Douglas MD80/McDonnell Douglas MD80 Bare Metal/
Names of absolute texture paths used in the scene (sample of up to 20 objects)
Absolute texture paths G:/Working Models/Renderng 2/DC-9 Working/Douglas DC-9-20/Douglas DC-9-20 Bare Metal/ F:/Rick Drawing Models/AIRCRAFT/Commercial Aircraft/Douglas DC-9-10/Douglas DC-9-10 Base Model/
View all 27 textures
Materials 40 Default material names 37
Names of materials used in scene (sample of up to 20 objects)
Material name Material type Number of textures 12 - Default Standard 0 14 - Default Standard 0 Material #1139 Multi/Sub-Object 7 Material #55 Multi/Sub-Object 6 10 - Default Standard 3 Material #488 Multi/Sub-Object 0 4 - Default Standard 3 2 - Default Standard 3 Material #916 Multi/Sub-Object 0 Material #713 Multi/Sub-Object 6 Material #143 Multi/Sub-Object 6 3 - Default Standard 3 Material #33 Multi/Sub-Object 6 Material #188 Standard 0 Material #724 Multi/Sub-Object 6 Material #192 Standard 3 Material #165 Multi/Sub-Object 6 Material #927 Multi/Sub-Object 0 9 - Default Standard 3 Material #191 Standard 3 View all 40 materials
Polygons 18,063 Triangles 35,866 Vertices 18,536 3-sided polygons 1,335 4-sided polygons 16,334 5 and more-sided polygons 394
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in scene Number of objects in layer 0 117
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