DESCRIPTION

3D modeled candle flame - Renders well from all surrounding perspectives (instead of billboards that need a constraint)

All texturing and modeling is procedural (see screenshot - you can adapt this model and the V-Ray Shader to your needs)

Since this is procedurally animated, shaded and modeled in 3D Studio Max and V-Ray, there is no option to export the shader to other engines.However, for those, who want to use the animated mesh in other programs, there is:

  • an Alembic (Ogawa) cache with 1200 frames vertex animation
  • a FBX File with pointcache with 1200 frames vertex animation
  • a OBJ File with a pointcache with 1200 frames vertex animation, which can be loaded manually after importing the .obj
  • a baked gradient of the selfillumination color as RGB .exr file - this does not contain fresnel fallof for transparency, which has to be solved in the shader in the engine of your choiceFor consistency, the exported versions have a higher mesh resolution like the .max versions

Key facts:

  • Polycount: 360 Polygons, 182 Vertices - can be adapted: from lower than 80 Polygons to as many as you need.
  • Shader: V-Ray only, produces alpha and GI
  • Model: Polygonal (Quads and Triangles) from parametric object (Sphere) - easy to change.
  • Animation: Parametric deformers, keyframed and non-keyframed animation

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30framesBuyer of this model
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Works well. Thanks.
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jchidgeyBuyer of this model
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How do I get animation working? Cause nothing happens when I hit play.
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3D Candle Flame 3D model

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Native file format
MAX4 files
Size: 1.48 MB
V-Ray 4 | 2013
V-Ray 4 | 2016
V-Ray 4 | 2011
V-Ray 4 | 2013
Exchange formats
OBJ
OBJ<br />File Size: 10.3 MB
FBX
Autodesk FBX<br />File Size: 10.4 MB
ABC
Alembic<br />Version: Ogawa<br />File Size: 16.7 MB
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360 polygons
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/ 182 vertices
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