.max.obj.3ds.fbx.stl.blend
$4.90
PBR
1/23
Light Map Test - Unreal Engine 4 - No error
Grass Forest
Polygons -42
Vertices - 84
UVs - overlapping
With LODs
******Textures******
Textures:
Grass
Grass_1_2
All with Base Color (Spec) / Normal / Occlusion
If there are objects with transparency such as leaves and branches there will be the specular map
Grass Green And Die
Polygons -379
Vertices - 423
UVs - overlapping
With LODs
******Textures******
Textures:
Grass - 1 obj
All with Base Color (Spec) / Normal / Occlusion
If there are objects with transparency such as leaves and branches there will be the specular map