A set of four cave environments featuring integrated vegetation and rock elements. The collection includes spaces with hanging vines, mushrooms, large rock formations, and stone columns. Each cave maintains clear inward depth, structured walls, and versatile layouts, offering ready-made interiors for scene composition and environmental storytelling.
Key Features
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4 cave environments with vegetation and rock formations
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Hanging vines, mushrooms, and large stones included
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Structured rock walls with natural detail
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Versatile layouts for camera work and scene setup
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Production-ready for professional pipelines
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Hand-modeled geometry with clean topology and optimized mesh
- High-quality 4K PBR textures (Diffuse, Roughness, Normal)
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Ready to render out-of-the-box with included lights and cameras
- Native Blender setup – no third-party plug-ins required
Technical Details
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Original Software: Blender v2.91
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Tested in: Blender 5.0 (Fully compatible)
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Objects Included: 4
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Largest Scene (Cave V5): 239,898 polygons / 240,568 vertices (Subdivision OFF)
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Units: Centimeters (H: 13; W: 19; L: 20)
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Renderer: Blender Cycles
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Plug-ins: None required
Textures & Materials
- Standard PBR workflow
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4K textures (4096×4096 px): Diffuse, Roughness, Normal
- All textures created from original photographs or drawings
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Ready to render out-of-the-box – lighting and cameras used for previews are included
Mesh & File Structure
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Handcrafted mesh with clean topology
- Export formats (non-native) provided as base mesh (not smoothed) for flexible subdivision control
Additional Notes
- All preview renders created in Blender Cycles without compositing editor