How to turn a low poly triangulated object into one ready for Auto Retopo in 3d Coat in under 5 minutes

How to turn a low poly triangulated object into one ready for Auto Retopo in 3d Coat in under 5 minutes

Tutorial posted over 6 years ago

3d Coat does a a great job of retopo provided the model has enough polygons, and this means many thousands. It does a bad job of auto retopoing something that has various size quads and triangles. Fortunately, it's possible to automate the process of increasing the polycount.

Step 1

Step 2

Step 3

Step 4

Step 5

Step 6

Step 7

Comments

wafelek wrote
wafelek
Great tutorial. Thanks
kuddus wrote
kuddus
Спасибо
  • Views 1069
  • Likes 0
  • Comments 2

Share tutorial

Software:Category:Tags:
  • moi3d
  • 3d
  • coat
  • retopo
Help
Chat