3Dcoat retopology of a photogrammetry fern model and texture baking in 3Dmax

3Dcoat retopology of a photogrammetry fern model and texture baking in 3Dmax

Tutorial posted almost 6 years ago

Not necessarily a proper tutorial, rather my personal workflow for high poly model retopo to low poly with texture baking and mesh fixing. Some tips and tricks. Also bad microphone, and a strong accent. And also, if you are allergic to triangles in your mesh - skip this one :)

Comments

3dheads wrote
3dheads
Thanks
wiz-abidal wrote
wiz-abidal
very usefull !!
Chok-D wrote
Chok-D
cool!
kuddus wrote
kuddus
спасибо
Mantas-Talmantas wrote
Mantas-Talmantas
kuddus - vy posmotreli vse moji video ?! :) rad shto ponravilos :)
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Software:Category:Tags:
  • 3dcoat
  • retopo
  • retopology
  • 3dmax
  • 3dsmax
  • mesh
  • baking
  • texture
  • photogrammetry
  • photoshop
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