This is a skull model I made casually in my spare time, Zrush sculpting, material on Substance Painter, final Blender rendering, now available for free, hope you like it!
Number of vertices: 89025
With PBR 4K textures,I provide ZBrush source files, you can modify it as you like, let’s create.
I didn't manually optimize it, but used ZBrush's automatic topology, and used Blender for UV disassembly, the UVs do not overlap, and can be imported into the game engine!
Thank you for watching, I wish you a happy life!