Synchronize Shape - Script for Maya Free 3D model

You want to have a normal Maya life but bad-named nodes come in your way and you do not want to rename them time-consuming? This will help you!
Easy to use and does not require any type of installation, just run the script.

By running this script while having at least 1 object or transform node selected, Maya will rename its shape node after its transform node and adds the suffix 'Shape'.
Restriction: It is not allowed that there are more than 1 shape with a unique name(normally this should not be a problem, except you rename by hand).

Tested in Maya 2016, 2017 and 2018.
If there are any problems or bugs, just email me.

Hope it helps! :)

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    Synchronize Shape - Script for Maya
    Free
    Royalty Free License
    Products under Royalty Free License can be used without liability to pay any license fees for<br/> multiple lifelong uses, or sales volume of final product after being paid for once. The product<br/> may not be sold, given, or assigned to another person or entity in the form it is downloaded from the site.<br/> <a href='/pages/terms-and-conditions#general-terms-of-licensing' rel='nofollow' target='_blank'>Read more</a>
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    3D Modeling
    Low-poly Modeling
    Lighting
    Rendering
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    3D model formats
    • Python Script (.py, .pyc)1.91 KB
    3D model details
    • Publish date2018-08-18
    • Model ID#978484
    • Animated
    • Rigged
    • VR / AR / Low-poly
    • PBR
    • Geometry -
    • Polygons 0
    • Vertices -
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs
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