T
tcayirli 2018-03-21 04:11:49 UTCtcayirli
How can I subdivide the Mesh in Unity3d. I want to delete all of the wood planks on the front.
Complete with high quality normal maps and optimized meshes. This model is ready for immediate use in any game engine, animation, or scene. Enjoy!
Tree: 3412 Vertices 1024 x 1024 Normal Map 256 x 256 Normal and Diffuse Bark Maps (tiled)
Leaves: 1516 Vertices 256 x 256 Normal and Diffuse Maps
Tree house: 683 Vertices 1024 x 1024 Normal and Diffuse Maps 640 x 640 Rope Normal, Diffuse, and Spec Maps