A simple low poly (184faces 320 triangles) round shield with a single 1024x1024 diffuse texture that includes 3 different frontals for the shield and one back. Normalmap texture of 1024x1024 size is also provided in the textures archive. Native format is Blender. Scale in Blender - 1m diameter (approx 37 inches). Origin at world center and at shield's handle for easy positioning in character's hand. Each variation on separate layer (1,2,3). Blend file has textures packed. Previews are in app (Blender) views. Last preview number is a screenshot from Unreal Engine. Goblins is for scale and is not included.
Obj and FBX files - 3pcs, each containing one variation of the shield for flexibility - archived. Textures in formats other than .blend may have to be reassigned.