BGE Building Free low-poly 3D model

This is my BGE-Playground, which I had created in Blender from 17.11.2013 to 10.12.2013 for fun. http://wp.me/P3dmoi-1na

Navigation Mesh Test EXTREME https://www.youtube.com/watch?v=8Okd7ihFGiQ& Fun with Suspend and Restore Dynamics https://www.youtube.com/watch?v=nXgbuVFwenM BGE Test Building 1.0 https://www.youtube.com/watch?v=HfyxBEOuczc& Building Update (just added some old 3d Models) https://www.youtube.com/watch?v=TWQXLN8SrZk Building Update (controllable ceiling lights and doors) https://www.youtube.com/watch?v=9S5UMzIQW_s Just another futuristic building I am working on https://www.youtube.com/watch?v=kF9xFSCOj_4 All the objects you find in this blendfile are 100% game ready with collision-boxes and grouped-objects etc. The game-objects are located in the Objects-Scene and are linked to the other scenes. There are three main scenes Low, Medium, High and Menu. Unfortunately the Menu-scene works randomly, so blender crashes about 90% when I try this scene, I guess this is some kid of Blender bug. Low-Secne - No interior and exterior-objects, just doors and light Medium-Secne - All interior and exterior-objects High-Secne - All interior and exterior-objects + sun shadow (4K) This Blendfile starts in the Low-Scene. Basic control:
  • W-Key - move forward
  • S-Key - move back
  • A-Key - move to the left
  • D-Key - move to the right
  • F-Key - jump
  • Left Mouse Button - activate the lights
  • E-Key - open Doors
  • Left-Shift-Key - zoom in and out
  • Space-Key - hold to run
Object controls:
  • Right Mouse Button -throw the green navigation spheres which interact with the navigation mesh and tries to follow the PlayerBox-Object
  • E-Key - throw the red navigation spheres which do not interact with the navigation mesh and tries to follow the PlayerBox-Object
  • T-Key - throw the blue spheres which flee from the PlayerBox-Object
  • Z-Key - throw the metallic spheres which lose their dynamics on 3 meters distance to the PlayerBox-Object
  • G-Key - throw a simple sphere without special properties
  • H-Key - throw the soft body object number 1, a softbody plane
  • J-Key - throw the soft body object number 2, a softbody cube
  • B-Key - throw a destructible box
  • Q-Key - restores the dynamics of all the objects which have suspended their dynamics
Daylight control:
  • you can control the daylight/daytime by pressing the + and - key right to the Numpad.
2D-filter control:
  • you can activate and deactivate the standard 2D-filter by pressing 1,2,3,4,5,6,7,8,9,0-key on the Numpad
Feel free to:
  • test your computer-performance with it :)
  • make some Videos about it (just would like to see some tests on a high-end pc ^^)
  • use some of those objects for your game, as long as it is not commercially
  • give me criticism, suggestions or ideas for version 2.0
Have fun while exploring and hope you like it :)
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    BGE Building
    Free
    Editorial License
    3DHaupt
    3DHaupt
    (86 reviews)
    Response 62% in 7.2h
    3D Modeling
    3D Print Modeling
    Low-poly Modeling
    Lighting
    Rendering
    Rigging
    Skinning
    UV mapping
    Texturing
    Shaders
    Particles
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    3D model formats
    Native
    • Blender 2.69 (.blend)42.2 MB
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      3D model details
      • Publish date2016-07-05
      • Model ID#624381
      • Animated approved
      • Rigged approved
      • VR / AR / Low-poly approved
      • PBR
      • Geometry Polygon mesh
      • Polygons 0
      • Vertices -
      • Textures
      • Materials
      • UV Mapping
      • Unwrapped UVs Mixed
      • Plugins used
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