Nice topology as shown in preview images. Bowl was made with loop tools not by modifying default object in Blender, Chinese script was engraved to bowl body manually. I did not use any modifier or plugins. All images textures were modified by GIMP. Make sure model looks realistic and light enough for animation scene. Render engine: Eevee
Only quad in model, no N-gons, no triangulates, no vertices with more than 5 edges, no mark seam while UV editing, other standards also meet CGtrader requirement. Please see attached image for verification from Kodama. However, I got problem with UV overlapping.
Total vertices: 36018. Dimension: 24.6 x24.6 x 9.88 cm ( Please see detail in preview images)
Chinese script in model: 火 = fire
2K textures: Diffuse, Metalness, Roughness, Normal. Material has not baked into textures maps yet.
Avaiable formats: glb, obj, stl, fbx. FBX file ( no embed textures), image textures are in zip file.
Any question about working process, any idea to improve model quality, please let me know