DESCRIPTION

I wanted to see what I could do on a really low polygon and texture resolution budget while still maintaining a decent quality. I restricted myself to 600 tris and a 512x512 texture map (since most of the detail would be coming from the texture). A Spec/Gloss PBR workflow was used to make it look nice by modern standards, but still usable for something like a low-end mobile game.

Also included are the high-poly and low-poly source files, should those prove useful to you.

The model itself is based on the Nokia 3310, but I took some liberties with the shape and texture. It’s more of about the look than accuracy here.

Feel free to use this however you want, just credit “Jeremias Dulaca II” if you do :)

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876678711Buyer of this model
This user has purchased this specific model
nice
ahmed-mo2nis
ahmed-mo2nisCommunity member
This user is part of the CGTrader community
Nice details
ni
nicholasliu2022Buyer of this model
This user has purchased this specific model
wow, so lowpoly, very nice, many thanks
md
mdballer13Community member
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Thanks for supplying this!
pj
pjakopsenCommunity member
This user is part of the CGTrader community
HOW

Worn Out Nokia Phone Free low-poly 3D model

Royalty Free License (no AI)
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File formats
DAE
Collada<br />Version: 1.0<br />File Size: 70.7 KB
FBX
Autodesk FBX | 2 files<br />Version: 1.0<br />File Size: 877 KB
TEXTURES
Textures<br />File Size: 502 KB
MA
Autodesk Maya | 2 files<br />Renderer: Default<br />File Size: 1.3 MB
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433 vertices
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