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The base model in the native format has (13307) polygons without any subdivision surface applied.
The 5 additional formats included in the archieve has subdivision applied with two iterations.
The polycount for the model with (Sub-Surf) applied is 212,476 polygons and 213,725 vertices.
The UV's are auto generated with the blender's built-in (Smart UV Projection) tool.
The topology is optimized for modification and ease of editing.
Additional Info:
The computer is modeled with Blender and the preview images are rendered using the EEVEE render engine.
The inspiration behind this design was a futuristic and rugged build that could be become a mobile computing machine. That is why there is a handle on the top which is meant to detach the front 1/3rd of the machine and go mobile.