Mavis Dracula

Mavis Dracula Free 3D model

Mavis Dracula

From movie Hotel_Transylvania

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Model:

- High/Medium poly

- consists of multiple objects

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Parts:

-Body

-Raven hair (poly and Maya Xgen)

-Eyeballs.. (pupil,iris,reflection layer)

-Mouth.. (Tongue,Upperteeth,Lower_teeth)

-Face

-Mavis Cloth..

-Underwear..

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Poly Count:

-Include Mavis_Cloth* (Smoothed,Unsmoothed)

Verts: 194172,31679

Edges: 379868,56115

Faces: 186028,24750

Tris: 372056,49228

Model use combination of Mesh Color (Vertex Color) and textures (png) (Linear color space)

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Rig:

-Only body

-SkinCluster

-Skinning Method: Dual quaternion

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Formats:

.ma(Maya)

.fbx

.obj(no rig)

paths of textures are relative to maya project

standard materials:blinn,phong,lambert

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* smoothed level between 0-2, the number of polygons may vary (hidden geometry)

C
chris0629
Nice, But no face controls. Youll have to use blendshapes. Nicely done and can deform to do many of those hotel transylavnia like animatons. Face looks different though. The black eyeliner is huge and not sure how to change because I can't find any face controls. So thats slightly dissapointing
Item rating
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Mavis Dracula
Free
 
Editorial License 
Mavis Dracula
Free
 
Editorial License 
Response 76% in 8.5h
3D Modeling
Rigging
Skinning
UV mapping
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3D Model formats

Format limitations
Native
  • Autodesk Maya 2018 (.ma, .mb)34.9 MBVersion: 2018Renderer: Mental Ray 3.14.5.1
Exchange
  • Autodesk FBX 2018 (.fbx)34.9 MB
  • OBJ (.obj, .mtl)34.9 MB
  • Maya Mel Script (.mel)34.9 MB

3D Model details

  • Publish date2018-11-01
  • Model ID#1026109
  • Animated
  • Rigged approved
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 24,750
  • Vertices 31,679
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
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