{"listingPage":true,"listingPagePreloaded":true,"params":{"locale":"en","controller":"listing_page","action":"index","parent_category_slug":"xgen","file_types":null},"browser_attributes":{"title":"Free \u0026 Premium Xgen 3D Models","description":"665 3D Xgen models available for download. 3D Xgen models are ready for animation, games and VR / AR projects. Use filters to find rigged, animated, low-poly or free 3D models. Available in any file format including FBX, OBJ, MAX, 3DS, C4D","free_to_premium":{"prefix":"Do you need something special? 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Grooming for Jordan project with all files","price":100.0,"description":"**PLEASE READ THE WHOLE INFORMATION CAREFULLY BEFORE PAYING FOR THIS MODEL.**\n\n_When I buy something, I read the description carefully. If I bought it and want to put it in a program that is not mentioned in the description - I do it at my own risk. Which means - if I bought it and it doesn't work - no claims to the author. I just bought it and use it where it is intended. Or if it works - I'm satisfied with it.... and don't disturb an author._\n\nThis model is just for PRODUCTION RENDERING, not for REaltime(PBR) workflow in Unreal Engine or Unity.\nThis project doesn't include haircards. Please don't import FBX or OBJ to Character Creator. \nFbx/Obj in this project just to render the hair without Xgen in Maya. If you do not understand what this means - please do not buy this project.\n\nThis project includes:\n- Maya project with Xgen hair and Arnold shaders. Scene ready for render. \n- FBX and OBJ ( hair converted to mesh - 6 821 490 tris) - a few users requested this to render without Xgen =)\n\nJust unpack the archive, set Maya project folder and open the scene.\n\n\nIn this project, I used Maya 2018.6 and Arnold 6. So please install these versions to avoid any problems.\n\nPlease watch the video to investigate the whole project.","imageAlt":"3D Xgen Grooming for Jordan project with all files","url":"https://www.cgtrader.com/3d-models/character/man/xgen-grooming-for-jordan-project-with-all-files","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Rhd2EzS7yrehpjueHdhvQZ1S/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/xgen_hair_for_Jordan_cam0001_25_jul_2020_Andrew_Krivulya_artofcharly.jpg","gridUrl":"https://media.cgtrader.com/variants/Rhd2EzS7yrehpjueHdhvQZ1S/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/xgen_hair_for_Jordan_cam0001_25_jul_2020_Andrew_Krivulya_artofcharly.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/xgen-grooming-for-jordan-project-with-all-files","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":120,"name":".mel","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/2360103/61dd3cf7b6/xgen-grooming-for-jordan-project-with-all-files-3d-model-61dd3cf7b6.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6223610","type":"listingItem","attributes":{"id":6223610,"title":"Bun Hairstyle for woman XGen maya scene and alembic FBX","price":140.0,"description":"Woman XGEN Hairstyle .ma project ( created in maya 2018 with using v-ray render shader). You can change shader if you use Arnold or another render plugin)\n\nAlso you can get abc and FBX ( if you need less size of hair in abc format - let me know, i will change the polycount for free)\n\nFor study, personal non commertion projects and for commertion project (for editing) \n\n*If you have any questions about updating settings for your projects - please let me know in direct massage.","imageAlt":"Bun Hairstyle for woman XGen maya scene and 3D model 2","url":"https://www.cgtrader.com/3d-models/character/woman/bun-hairstyle-for-woman-xgen-maya-scene-and-alembic-fbx","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2135tl8t6yocp5gfwcx9hiz2700h/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/2135tl8t6yocp5gfwcx9hiz2700h/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/bun-hairstyle-for-woman-xgen-maya-scene-and-alembic-fbx","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":104,"name":".abc","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/6223610/3a6faa9b11/bun-hairstyle-for-woman-xgen-maya-scene-and-alembic-fbx-3d-model-3a6faa9b11.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4919775","type":"listingItem","attributes":{"id":4919775,"title":"Full body black female 3d model","price":69.0,"description":"IF YOU HAVE BOUGHT ONE OF MY PREVIOUS PRODUCT FEEL FREE TO ASK FOR 50% DISCOUNT(of the original price) BEFORE YOU BUY THIS ONE!!! Use Offer price button.\nAll my new female models with maya scene share the same pose, topology and uv so you can mix them together via blendshapes and mix textures to create unique characters.\n\nHello! This is detailed full body black young female character in ztl file(zbrush 2019 or higher compatibile). There is also maya 2018.6 scene and project folder with all source maps. Maya scene contains all the shaders and xGen hair You can see on attached pictures. The body model has all quads animation ready clean topology and 4 UDIM's clean UV's. Obj files and other resources for exporting this model to any other 3d software are also attached.\n\nThis model can be used as a base for any black and other female characters. It has clean animation friendly topology and UV's. It is a great base for your projects that can save you a lot of time. Even the hair xGen setup is made in the way that allows You to modifiy the model shape in zbrush and still use provided hair setup just by using blend shape. There is also eyes and teeth and tongue models with maps and source hires ztl. All You need for character setup.\n\nZbrush ztl file(black_1.ztl in black1_ztl_obj_maps_hair archive) containns: -full body model(21 665 794 polygons at the 6lv subdivision). You can see mesh topology on the provided images. -teeth and tongue model hires model -eyes elements: eyeball(cornea) and iris models(the one without texture) there is also preview eyes with texture. -bikini model.\n\nMaya scene(black_1_maya) contains: -full body model at 2lv subdivision with eyes and teeth with all shaders and maps, all that You can see at provided images. You can use 1lv subdivision as well and bake displacement for it in zbrush.\n\nblack1_ztl_obj_maps_hair archive contains obj files with normalmaps and xgen hair exported to .abc files so it can be used in unreal engine and other 3d software.\n\nBefore You open maya scene(black_1/scenes/black_1.mb) please set the project folder to black_1 so maya can load all the maps for the scene and all xGen files. \n\n!!! All maps for maya scene are in black_1/sourceimages folder. !!!\nThe other maps that are not used for maya scene are in second archive: black1_ztl_obj_maps_hair archive. \nNormal maps for body have microdetail on separate layer so you can set its intensity. \n\nThere are 8 xGen descriptions(in one collection) for facial hair and hairstyle that you can see on attached images.\nAs a base model for xGen hair I used head model at 2lv subdivision. That allows You for future undestructive(for xGen hair) changes to the model shape. For example if You want to tweak face features: -open zbrush file and make changes. Unhide only head(polygroups based on uv are already made) and export it on 2lv \n-import this model to maya and unhide black_lv2:Group23188 model(the one that xGen is attached to) -first sellect the newly imported mesh and then add black_lv2:Group23188 to selection(with shift pressed) -on the main panel, under deform click Blend Shape and apply blend shape. -in Attribute Editor on the blendShape# pad set the weight to1. If there were any other previously apllied blendshapes set them to 0.\n\nAll renders made with arnold render engine in maya 2018.6 are clean renders without any editing.\n\nHdri maps used for renders comes from polyhaven.com\n\nIf You want to use this model in Unreal Engine or any other sftware I attached obj files for lv1 and lv2 with baked normal maps and hair exported to alembic file(.abc)\n\nIf You like this model and You don't have zbrush and maya please write me a message.\n\nIf You like it please give it a review :)","imageAlt":"Full body black female 3d model","url":"https://www.cgtrader.com/3d-models/character/woman/full-body-black-female-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/D23hXht1A4xc3otcpvkYv6TD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0_black_thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/D23hXht1A4xc3otcpvkYv6TD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0_black_thumbnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/full-body-black-female-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":55,"name":".ztl","is_native":true},{"id":11,"name":".ma","is_native":false},{"id":217,"name":".psd","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/4919775/168347b1a3/full-body-black-female-3d-model-3d-model-168347b1a3.jpg","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4957116","type":"listingItem","attributes":{"id":4957116,"title":"Full body caucasian female 3d model","price":69.0,"description":"IF YOU HAVE BOUGHT ONE OF MY PREVIOUS PRODUCT FEEL FREE TO ASK FOR 50% DISCOUNT(of the original price) BEFORE YOU BUY THIS ONE!!! Use Offer price button. All my new female models with maya scene share the same pose, topology and uv so you can mix them together via blendshapes and mix textures to create unique characters.\n\nHello! This is a detailed full body caucasian female character in ztl file(zbrush 2019 or higher compatibile). There is also maya 2018.6 scene and project folder with all source maps. Maya scene contains all the shaders and xGen hair You can see on attached pictures. The body model has all quads animation ready clean topology and 4 UDIM's clean UV's. For external use of the model obj files with normal maps are attached. All hair from maya(x gen) are exported to alembic file(.abc) so it can be used in unreal engine, unity and other packages.\n\n\nTHIS MODEl IS NOT RIGGED, it has attached posed version and at the defauld it is in A-pose.\n\n\nThis model can be used as a base for any female characters. It has clean animation friendly topology and UV's. It is a great base for Your projects that can save You a lot of time. Even the hair xGen setup is made in the way that allows You to modifiy the model shape in zbrush and still use provided hair setup just by using blend shape. There is also eyes and teeth and tongue models with maps and source hires ztl. All You need for character setup.\n\nZbrush ztl file contains: -full body model(21 665 794 polygons at the 6lv subdivision). You can see mesh topology on the provided images. Body model has mouth closed blendshape on layers (you mus swich to highest subdivision level to see and turn on the layers) -teeth and tongue hires model -eyes elements: eyeball(cornea) and iris models(the one without texture) there is also preview eyes with texture, bikini model, sport outfit, sport shoes, eyelashes, eyebrows\n\nMaya scene(asian1mayasceneupd) contains: -full body model at 2lv subdivision with eyes and teeth, posed version of the model, bikini, sport outfit, shoes with all shaders and maps, all that You can see at provided images You can use 1lv subdivision as well and bake displacement for it in zbrush.\n\n\nIMPORTANT:\nBefore You open maya scene please set the project folder to caucasian_1 so maya can load all the maps for the scene and all xGen files. Please copy all displacement maps for posed version from caucasian_1_ztl_obj_normals_hair/body_posed_disp to the caucasian_1/sourceimages before you open maya scene.\nAll maps for maya scene are in caucasian_1/sourceimages folder. Some of the maps are in psd file with layers and allow you basic customize, for example specular maps,iris diffuse.\nBody color/diffuse texture is in psd file with layers. You can turn on/off freckles and pale skin version by hiding and unhiding layers if you want to get redhead look version.\n\nThere are several xGen descriptions(in one collection) in the scene: -eyelashes -eyebrows -facial (for facial pech fuzz) -hair_long (hairstyle) -hair_ponytail (hairlong hairstyle addition) -hair_short.\n\nHair guides for all descriptions are hidden. You can unhide them under xGen hide/unhide guide for edit if you need. Most of the maps used by xGen are also in sourceimages folder(psd files) if You want to modify them outside maya.\n\nAs a base model for xGen hair I used head model at 2lv subdivision. That allows You for future undestructive(for xGen hair) changes to the model shape. For example if You want to tweak face features: -open zbrush file and make changes. Unhide only head(polygroups based on uv are already made) and export it on 2lv -import this model to maya and unhide femaleasianlv2:Group23188 model(the one that xGen is attached to) -first sellect the newly imported mesh and then add femaleasianlv2:Group23188 to selection(with shift pressed) -on the main panel, under deform click Blend Shape and apply blend shape. -in Attribute Editor on the blendShape# pad set the weight to 1. If there were any other previously apllied blendshapes set them to 0.\n\nAll renders made with arnold render engine in maya 2018.6 are clean renders without any editing except background replacing.\n\nIf You like this model and You don't have zbrush and maya please write me a message.\nIf you have any question you can always ask me. I will help.\n\nIf You like it please give it a review :)","imageAlt":"Full body caucasian female 3d model","url":"https://www.cgtrader.com/3d-models/character/woman/full-body-caucasian-female-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bGiUL3VCU8jTrMWgWGKH1JEt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0_cover_caucasian.jpg","gridUrl":"https://media.cgtrader.com/variants/bGiUL3VCU8jTrMWgWGKH1JEt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0_cover_caucasian.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/full-body-caucasian-female-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":120,"name":".mel","is_native":false},{"id":217,"name":".psd","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":55,"name":".ztl","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/4957116/a722e243ca/full-body-caucasian-female-3d-model-3d-model-a722e243ca.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3202877","type":"listingItem","attributes":{"id":3202877,"title":"Hair Asset - xGen and Metahuman-ready Alembic groom","price":20.0,"description":"Female Hair - Medium Wavy Bob - Project SaveLives - all profits from this product I will donate to support pregnant women and young mothers in Ukraine (\"280 Days\" Fund).\n\nThis asset contains:\n\n**- Hair Asset - Alembic (.abc) groom files optimized for UE4 with all attributes required for UE Hair Shader and Hair Physics.\n- Maya file with xGen and Interactive Groom of the hairstyle\n- UnrealEngine 4.27 Project\n    - Hair Material for gradient coloring/hair dye (I modified Epic's Shader)\n    - Nao - my custom Metahuman\n    - Please note that the physics simulation for hair is turned off to avoid issues with loading MH Blueprint.**","imageAlt":"Hair Asset - xGen and Metahuman-ready Alembic animated","url":"https://www.cgtrader.com/3d-models/character/woman/hair-asset-xgen-and-metahuman-ready-alembic-groom","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qGyQBBRX1BEJdbbTynuW5NM2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/SL_CGTrader-thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/qGyQBBRX1BEJdbbTynuW5NM2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/SL_CGTrader-thumb.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/hair-asset-xgen-and-metahuman-ready-alembic-groom","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":96,"name":".uasset","is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/3202877/88dd4f8943/hair-asset-xgen-and-metahuman-ready-alembic-groom-3d-model-88dd4f8943.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5116250","type":"listingItem","attributes":{"id":5116250,"title":"Male Hairstyle XGen maya scene and abc FBX","price":120.0,"description":"**Male XGEN Hairstyle .ma project** ( created in maya 2018 with using v-ray render shader). \n\nYou can change shader if you use Arnold or another render plugin!\n\n**Also you can get abc and FBX files** ( if you need less size of hair in abc format - let me know, i will change the polycount for free)\n\nFor study, personal non commertion projects.\n\n*If you have any questions about updating settings for your projects - please let me know in direct massage.","imageAlt":"Male Hairstyle XGen maya scene and abc 3D model","url":"https://www.cgtrader.com/3d-models/character/other/male-hairstyle-xgen-maya-scene-and-alembic-123d0e8a-3c65-4022-b0a1-23c0fefb27bb","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/jBTwi1FoB3sPVzxT3QeGFvSQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/jBTwi1FoB3sPVzxT3QeGFvSQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/male-hairstyle-xgen-maya-scene-and-alembic-123d0e8a-3c65-4022-b0a1-23c0fefb27bb","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/5116250/94319391dd/male-hairstyle-xgen-maya-scene-and-abc-fbx-3d-model-94319391dd.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2728331","type":"listingItem","attributes":{"id":2728331,"title":"Fullbody asian girl ","price":69.0,"description":"The model has been updated on february 29, 2024. \nChange list:\n-The body silhouette has been updated, more details has been added in few places.  \n-Color/diffuse has been made from scratch. \n-There is new specular and roughness map. \n-Skin microdetail is now on texture instead of procederal noise that comes with first release. \n-There are four new hairstyles(see the prev images)\n-Bikini model has been refined\n-All models are attached in obj files with normal maps for realtime usage.\n\nHello!\nThis is detailed full body asian young female character in ztl file(zbrush 2019 or higher compatibile). \nThere is also maya 2018.6 scene and project folder with all source maps.\nMaya scene contains all the shaders and xGen hair You can see on attached pictures.\nThe body model has all quads animation ready clean topology and 4 UDIM's clean UV's.\nFor external use of the model obj files with normal maps are attached. \nAll hair from maya(x gen) are exported to alembic file(.abc) so it can be used in unreal engine, unity and other packages\n\nThis model can be used as a base for any asian and none asian female characters. It has clean animation friendly topology and UV's.\nIt is a great base for Your projects that can save You a lot of time. Even the hair xGen setup is made in the way that allows You to modifiy the model\nshape in zbrush and still use provided hair setup just by using blend shape.\nThere is also eyes and teeth and tongue models with maps and source hires ztl. All You need for character setup.\n\nZbrush ztl file contains: \n-full body model(21 665 794 polygons at the 6lv subdivision). You can see mesh topology on the provided images. Body model has \"mouth closed\" and \"smile\" blendshapes on layers (you mus swich to highest subdivision level to see and turn on the layers)\n-teeth and tongue hires model \n-eyes elements: eyeball(cornea) and iris models(the one without texture) there is also preview eyes with texture.\n-bikini model\n-eyelashes, eyebrows\n\n\nMaya scene(asian_1_maya_scene_upd) contains:\n-full body model at 2lv subdivision with eyes and teeth with all shaders and maps, all that You can see at provided images\nYou can use 1lv subdivision as well and bake displacement for it in zbrush.\n\nBefore You open maya scene please set the project folder to asian_1 so maya can load all the maps for the scene and all xGen files.\nAll maps for maya scene are in asian_1/sourceimages folder. Some of the maps are in psd file with layers and allow you basic customize, for example specular maps,iris diffuse.\n\nThere are 5eweral xGen descriptions(in one collection) in the scene:\n-eyelashes \n-eyebrows\n-facial (for facial pech fuzz) \n-hair_long (hairstyle)\n-baby_hair (hair_long hairstyle addition)\n-hair1(hairstyle)\n-hair2(hairstyle)\n-hair3(hairstyle)\n-hair_bun_front\n-hair_bun_back\n-hair_bun_bun\n-hair_bun_babyhair\nLast four are parts of one hairstyle\n\nHair guides for all descriptions are hidden. You can unhide them under xGen hide/unhide guide for edit if you need. \nMost of the maps used by xGen are also in sourceimages folder(psd files) if  You want to modify them outside maya.\n\nAs a base model for xGen hair I used head model at 2lv subdivision. That allows You for future undestructive(for xGen hair) changes to the model shape. \nFor example if You want to tweak face features:\n-open zbrush file and make changes. Unhide only head(polygroups based on uv are already made) and export it on 2lv\n-import this model to maya and unhide female_asianlv2:Group23188 model(the one that xGen is attached to) \n-first sellect the newly imported mesh and then add female_asianlv2:Group23188 to selection(with shift pressed) \n-on the main panel, under deform click Blend Shape and apply blend shape.\n-in Attribute Editor on the blendShape# pad set the weight to 1. If there were any other previously apllied blendshapes set them to 0.\n\nAll renders made with arnold render engine in maya 2018.6 are clean renders without any editing.\n\nIf You like this model and You don't have zbrush and maya please write me a message.\n\nIf You like it please give it a review :)","imageAlt":"3D asset Fullbody asian girl","url":"https://www.cgtrader.com/3d-models/character/woman/fullbody-asian-girl","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/6uAUrUx2B76WTHzgSPZvdYGr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/asian_cover.jpg","gridUrl":"https://media.cgtrader.com/variants/6uAUrUx2B76WTHzgSPZvdYGr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/asian_cover.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/fullbody-asian-girl","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":55,"name":".ztl","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":217,"name":".psd","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":219,"name":".exr","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/2728331/cc887ad585/fullbody-asian-girl-3d-model-cc887ad585.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6897265","type":"listingItem","attributes":{"id":6897265,"title":"Tail for female XGen maya scene and alembic FBX ","price":130.0,"description":"Female XGEN Hairstyle .ma project ( created in maya 2026 with using v-ray render shader). You can change shader if you use Arnold or another render plugin)\n\n**\n\nbefore using please open project and tap on the File - Set Project -(select folder with project, direct “maya” folder) -Create default workspace. - if you don’t use V-Ray render and cant see the hair in viewport - change material on default maya hair render or another\n\nif you bought MAYA scene and cant help how to make project more optimised - change Density or Modifaer CV Count in Xgen Settings in Primitives. **For study, personal non commertion projects and for commertion project (for editing)\n\n*If you have any questions about updating settings for your projects - please let me know in direct massage.","imageAlt":"Tail for female XGen maya scene and alembic FBX 3D","url":"https://www.cgtrader.com/3d-models/character/man/tail-for-female-xgen-maya-scene-and-alembic-fbx","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/sfrcoxkzzi8s1amokofqp47nn61g/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/sfrcoxkzzi8s1amokofqp47nn61g/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/tail-for-female-xgen-maya-scene-and-alembic-fbx","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/6897265/ddf07a16e5/tail-for-female-xgen-maya-scene-and-alembic-fbx-3d-model-ddf07a16e5.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4310906","type":"listingItem","attributes":{"id":4310906,"title":"Full body Indian female 3d model","price":69.0,"description":"IF YOU HAVE BOUGHT ONE OF MY PREVIOUS PRODUCT FEEL FREE TO ASK FOR 50% DISCOUNT(of the original price) BEFORE YOU BUY THIS ONE!!!   Use Offer price button.\n\n\nHello! This is detailed full body indian young female character in ztl file(zbrush 2019 or higher compatibile). There is also maya 2018.6 scene and project folder \nwith all source maps. Maya scene contains all the shaders and xGen hair You can see on attached pictures. The body model has all quads animation ready clean topology \nand 4 UDIM's clean UV's. Obj files and other resources for exporting this model to any other 3d software are also attached.\n\nThis model can be used as a base for any indian and none indian female characters. It has clean animation friendly topology and UV's. It is a great base fo Your projects that can save You a lot of time. Even the hair xGen setup is made in the way that allows You to modifiy the model shape in zbrush and still use provided hair \nsetup just by using blend shape. There is also eyes and teeth and tongue models with maps and source hires ztl. All You need for character setup.\n\nZbrush ztl file(indian1_fullbody_polypaint) containns: -full body model(21 665 794 polygons at the 6lv subdivision) with 2 blendshapes(layers). You can see mesh\ntopology on the provided images. -teeth and tongue model hires model -eyes elements: eyeball(cornea) and iris models(the one without texture) there is also preview \neyes with texture. -bikini model -hair low res placeholder\n\nMaya scene(indian1_maya) contains: -full body model at 2lv subdivision with eyes and teeth with all shaders and maps and blendshapes, all that You can see at provided\nimages You can use 1lv subdivision as well and bake displacement for it in zbrush.\n\nindian1_obj_and_normals archive contains obj files with normalmaps and xgen hair exported to .abc files so it can be used in unreal engine and other 3d software.\n\nBefore You open maya scene please set the project folder to indian_1 so maya can load all the maps for the scene and all xGen files. All maps for maya scene are in\nindian_1/sourceimages folder. Some of the maps are in psd file with layers and allow you basic customize, for example specular maps,iris\ndiffuse.\n\nThere are 5 xGen descriptions(in one collection) in the scene: -eyelashes -eyebrows -facial (for facial pech fuzz) -hair (hairstyle) -babyhair (hairstyle addition)\nHair guides for all descriptions are hidden. You can unhide them under xGen hide/unhide guide. Most of the maps used by xGen are also in sourceimages folder(psd\nfiles) if You want to modify them outside maya.\n\nAs a base model for xGen hair I used head model at 2lv subdivision. That allows You for future undestructive(for xGen hair) changes to the model shape. For example if \nYou want to tweak face features: -open zbrush file and make changes. Unhide only head(polygroups based on uv are already made) and export it on 2lv -import this model \nto maya and unhide indian_lv2:Group23188 model(the one that xGen is attached to) -first sellect the newly imported mesh and then add indian_lv2:Group23188 to \nselection(with shift pressed) -on the main panel, under deform click Blend Shape and apply blend shape. -in Attribute Editor on the blendShape# pad set the weight to1. If there were any other previously apllied blendshapes set them to 0.\n\nThere are also two blendshapes for the body model and hair base geometry: mouth closed and smile.\nIf you want to render model with mouth closed or smile:\n-select indian_fullbody1:group65286 and go to Attribute Editor and set one of the two blendshapes to 1 or other value (beetween 0 and 1 recommended)\n-select indian_lv2:Group23188 (xgen base object) and set blendshape5(smile) or blendshape4(mouth_closed) to 1 other value (beetween 0 and 1 recommended)\n-select indian_models_tearline1:Group1 and set blendsape to desirable value but it must be the same as smile blendshape value for two other models mentioned above \nbecause tearline must much only the smile blendshape since tearline doesn't change for mouth_closed blendshape.\n\nAll renders made with arnold render engine in maya 2018.6 are clean renders without any editing.\n\nHdri maps used for renders comes from polyhaven.com\n\nIf You want to use this model in Unreal Engine or any other sftware I attached obj files for lv1 and lv2 with baked normal maps and hair exported to alembic file \n\n(.abc)\n\nIf You like this model and You don't have zbrush and maya please write me a message.\n\nIf You like it please give it a review :)\n","imageAlt":"people Full body Indian female 3d model","url":"https://www.cgtrader.com/3d-models/character/woman/full-body-indian-female-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1tkys6LpvfCckCKaedcJrKCY/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0_indian_thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/1tkys6LpvfCckCKaedcJrKCY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0_indian_thumbnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/full-body-indian-female-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":120,"name":".mel","is_native":false},{"id":217,"name":".psd","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":55,"name":".ztl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/4310906/9073d0f416/full-body-indian-female-3d-model-3d-model-9073d0f416.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5555207","type":"listingItem","attributes":{"id":5555207,"title":"Chinese Girl Change Jade Rabbit  Y228 3D model","price":149.0,"description":"Originally created with Maya 2023 【Arnold 5.4 Render】\n\nHigh quality 3d model of chinese girl.\n\nHair created using XGEN\n\nHigh poly 3d model.\n\nStandard Quadrilateral\n\nMetahuman Topological Body\n\n8K PBR Textures\n\nAll Models and materials have logical names.\n\nGame ready\n\nThe file contains a lighting rendering environment. Simply open the file to render directly.\n\nTo display XGen hair correctly, you must first set the project directory and then refresh the XGen hair.\n\nBracelet made in MASH, not converted to solid modeling\n\nThe file package includes: MAYA model lighting rendering files Xgen production files\n\nEach material ball is connected to the adjustable parameter nodes, can be adjusted in MAYA subtle parameters texture PS has fine-tuning color, the package comes with PS color correction files.","imageAlt":"PBR Chinese Girl Change Jade Rabbit Y228 3D model","url":"https://www.cgtrader.com/3d-models/character/woman/chinese-girl-change-jade-rabbit-y228-3d-model","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hdoETqa8yFfGRC9cCRShWTrZ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/321.jpg","gridUrl":"https://media.cgtrader.com/variants/hdoETqa8yFfGRC9cCRShWTrZ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/321.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/chinese-girl-change-jade-rabbit-y228-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/5555207/2474d19cd0/chinese-girl-change-jade-rabbit-y228-3d-model-3d-model-2474d19cd0.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4912428","type":"listingItem","attributes":{"id":4912428,"title":"Realistic Ponytail Hairstyle For Games Alembic","price":40.0,"description":"Hi everyone\n\nThis product includes alembic files as well as real hair guide files in formats that can be presented in different software, especially Unreal Engine.\n\nAs you can see in the pictures, this model that I modeled by X-Gen is suitable for female characters in all kinds of high resolution games.\n\nThis package contains hair guide files in Maya software that you can easily use to make hair by X Gen.\n\nIt also include Alembic files in ABC format, which can be easily used by all kinds of software, especially unreal Engine If you have any questions, you can message me \n\nThank you.","imageAlt":"Realistic Ponytail Hairstyle For Games Alembic 3D","url":"https://www.cgtrader.com/3d-models/character/other/realistic-ponytail-hairstyle-for-games-alembic","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vAu1nzysFFQZar4ij7SMNxWt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3.jpg","gridUrl":"https://media.cgtrader.com/variants/vAu1nzysFFQZar4ij7SMNxWt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/realistic-ponytail-hairstyle-for-games-alembic","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":104,"name":".abc","is_native":false},{"id":11,"name":".ma","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/4912428/0a5cbc874c/realistic-ponytail-hairstyle-for-games-alembic-3d-model-0a5cbc874c.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4862588","type":"listingItem","attributes":{"id":4862588,"title":"Fullbody Asian Fasion Girl - Photo Realistic Rendering","price":18.0,"description":"- Figure shape is Daz G8.1 Lod1, hair made by Xgen, rendered by Arnold.\n- Maya version is 2023, earlier versions can also open, but much better if it supports Aces workflow, otherwise rendering results will incorrectly.\n- The scene contains light materials, all maps are 4k, you can get the same rendering results as the previews, be sure to set the project path before opening, to ensure that Xgen loaded correctly.\n- New clothes and hairstyles will be updated in the future, buy once and have lifetime access to its updates.\n\nNote: This model is not bound at this stage.","imageAlt":"Fullbody Asian Fasion Girl - Photo Realistic 3D model 1","url":"https://www.cgtrader.com/3d-models/character/woman/urban-woman","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wefnRewFaa2LXzE4apQPhYiN/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/12.4.jpg","gridUrl":"https://media.cgtrader.com/variants/wefnRewFaa2LXzE4apQPhYiN/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/12.4.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/urban-woman","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":17,"name":".max","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":219,"name":".exr","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/4862588/cac56ab7ce/fullbody-asian-fasion-girl-photo-realistic-rendering-3d-model-cac56ab7ce.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2921664","type":"listingItem","attributes":{"id":2921664,"title":"Male Hairstyle XGen maya scene and abc FBX","price":130.0,"description":"**Male XGEN Hairstyle .ma project** ( created in maya **2018** with using v-ray render shader).\n\n You can change shader if you use Arnold or another render plugin!\n\n**Also you can get abc and FBX files** ( if you need less size of hair in fbx and abc format - let me know, i will change the polycount for free)\n\nFor study, personal non commertion projects.\n\n*If you have any questions about updating settings for your projects - please let me know in direct massage.","imageAlt":"Male Hairstyle XGen maya scene and abc FBX 3D model","url":"https://www.cgtrader.com/3d-models/character/other/male-hairstyle-xgen-maya-scene-and-alembic","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/z4L5otvCMzpkfKqunSyBexAu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/z4L5otvCMzpkfKqunSyBexAu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/male-hairstyle-xgen-maya-scene-and-alembic","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2921664/c96907e4e2/male-hairstyle-xgen-maya-scene-and-abc-fbx-3d-model-c96907e4e2.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6920491","type":"listingItem","attributes":{"id":6920491,"title":"Wolf Rigged - Maya VFX Grace","price":460.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality wolf model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n \n**Features**\u003cbr\u003e\nIt consists of the body, eyes, eyelids, oral cavity, tongue and paws.\u003cbr\u003e\nTextures and materials: There are 16 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 25,376; polygons 25,374\u003cbr\u003e\nEyes: vertices 2,376; polygons 2,432\u003cbr\u003e\nEyelids: vertices 832; polygons 832\u003cbr\u003e\nOral cavity: vertices 18,271; polygons 18,046\u003cbr\u003e\nTongue: vertices 2,714; polygons 2,712\u003cbr\u003e\nPaws: vertices 3,120; polygons 3,054\u003cbr\u003e\nTotal: vertices 52,689; polygons 52,450\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Rig controls the entire model.\u003cbr\u003e\nCTR_gravity controls the center of gravity.\u003cbr\u003e\nCTR_body controls the posterior spine.\u003cbr\u003e\nCTR_spine controls the middle spine.\u003cbr\u003e\nCTR_scapular controls the anterior spine. It comes with a controller to switch between IK/FK of the neck.\u003cbr\u003e\nCTR_IK_neck_a, CTR_IK_bneck_b ... are IK controllers of the neck.\u003cbr\u003e\nCTR_FK_neck_a, CTR_FK_neck_b ... are FK controllers of the neck.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_ear_a_L, CTR_ear_b_L, CTR_ear_a_R, CTR_ear_b_R ... control the ears.\u003cbr\u003e\nCTR_tail1, CTR_tail2 ... control the tail.\u003cbr\u003e\nCTR_Shoulders_L1 and CTR_Shoulders_R1 control the scapula.\u003cbr\u003e\nCTR_Shoulders_L and CTR_Shoulders_R control the hip bone.\u003cbr\u003e\nCTR_FK_tongue_a, CTR_FK_tongue_b ... control the tongue.\u003cbr\u003e\nCTR_sight controls the eyes. It comes with a customized attribute:\u003cbr\u003e\nBlink controls the blinking animation.\u003cbr\u003e\nCTR_jaw controls the jaw and the opening and closing of the mouth.\u003cbr\u003e\nCTR_leg_f_R and CTR_leg_f_L are IK controllers of the front legs.\u003cbr\u003e\nCTR_leg_B_R and CTR_leg_B_L are IK controllers of the hind legs.\u003cbr\u003e\nCTR_palm_b_R and CTR_palm_b_L are load-bearing controllers of the hind legs.\u003cbr\u003e\nCTR_palm_f_L and CTR_palm_f_R are load-bearing controllers of the front legs.\u003cbr\u003e\nAdditionally, there are more auxiliary controllers of the body.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"Wolf Rigged - Maya VFX Grace howl 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/wolf-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/d22780joskuicvqxe8fhl2sscoer/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/wolf-rigged-maya-vfx-grace-3d-model-5abb09a669.jpg","gridUrl":"https://media.cgtrader.com/variants/d22780joskuicvqxe8fhl2sscoer/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/wolf-rigged-maya-vfx-grace-3d-model-5abb09a669.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/wolf-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6920491/5abb09a669/wolf-rigged-maya-vfx-grace-3d-model-5abb09a669.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5555128","type":"listingItem","attributes":{"id":5555128,"title":"Chinese Girl Dunhuang Flying Sky Y227","price":149.0,"description":"Originally created with Maya 2023 【Arnold 5.4 Render】\n\nHigh quality 3d model of chinese girl.\n\nHair created using XGEN\n\nHigh poly 3d model.\n\nStandard Quadrilateral\n\nMetahuman Topological Body\n\n8K PBR Textures\n\nAll Models and materials have logical names.\n\nGame ready\n\nThe file contains a lighting rendering environment. Simply open the file to render directly.\n\nTo display XGen hair correctly, you must first set the project directory and then refresh the XGen hair.\n\nBracelet made in MASH, not converted to solid modeling\n\nThe file package includes:\nMAYA model lighting rendering files\nXgen production files\n\nEach material ball is connected to the adjustable parameter nodes, can be adjusted in MAYA subtle parameters texture\nPS has fine-tuning color, the package comes with PS color correction files.","imageAlt":"3D model Chinese Girl Dunhuang Flying Sky Y227","url":"https://www.cgtrader.com/3d-models/character/woman/chinese-girl-dunhuang-flying-sky-y227","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kt2RSZEmTh8Pumjv4yjGHVK6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/123.jpg","gridUrl":"https://media.cgtrader.com/variants/kt2RSZEmTh8Pumjv4yjGHVK6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/123.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/chinese-girl-dunhuang-flying-sky-y227","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false},{"id":120,"name":".mel","is_native":false},{"id":217,"name":".psd","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/5555128/7bf1c2a394/chinese-girl-dunhuang-flying-sky-y227-3d-model-7bf1c2a394.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6923557","type":"listingItem","attributes":{"id":6923557,"title":"Duckling Rigged - Maya VFX Grace","price":440.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality duckling model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nIt consists of the body, Tears, sclerae, Pupil and tongue.\u003cbr\u003e\nTextures and materials: There are 12 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nThere are two sets of texture materials for the duck's body and feet, one is yellow and the other is red. The red material is used by default in the scene. You can switch to the yellow material as needed. The yellow material is named \" Duckling_Body02_Shader\" and \"Duckling_Foot02_Shader\".\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 17,085; polygons 17,050\u003cbr\u003e\nTears: vertices 80; polygons 56\u003cbr\u003e\nSclerae: vertices 548; polygons 544\u003cbr\u003e\nPupil: vertices 644; polygons 656\u003cbr\u003e\nTongue: vertices 1087; polygons 1072\u003cbr\u003e\n\nTotal: vertices 19,444; polygons 19,378\u003cbr\u003e\n \n**Rigging**\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_gravity controls the center of gravity.\u003cbr\u003e\nCTR_gravity_B controls the center of gravity. It comes with a customized attribute:\u003cbr\u003e\nNeck_IKFK switches between IK/FK of the neck.\u003cbr\u003e\nCTR_Tail_a, CTR_Tail_b, CTR_Tail_c... are controllers of the tail.\u003cbr\u003e\nCTR_spine_1, CTR_spine_2 and CTR_spine_3 are controllers of the spine.\u003cbr\u003e\nCTR_IK_neck_1 and CTR_IK_neck_2 are IK controllers of the neck.\u003cbr\u003e\nCTR_FK_neck_1 and CTR_FK_neck_2 are FK controllers of the neck.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_eye controls the eyes.\u003cbr\u003e\nCTR_blink_L and CTR_blink_R control the blinking of the eyes.\u003cbr\u003e\nCTR_jaw_b and CTR_jaw_a are controllers of the jaw, controlling the opening and closing of the mouth.\u003cbr\u003e\nCTR_FK_tongue_a, CTR_FK_tongue_b... are controllers of the tongue.\u003cbr\u003e\nCTR_Pelvis_L, CTR_Pelvis_R, CTR_Shoulders_R and CTR_Shoulders_L are controllers of the hip bone.\u003cbr\u003e\nCTR_setting_leg_L and CTR_setting_leg_R switch between IK/FK of the legs.\u003cbr\u003e\nCTR_Foot_R and CTR_Foot_L are IK controllers of the legs\u003cbr\u003e\nCTR_wing_a_L, CTR_wing_b_L, CTR_wing_a_R, CTR_wing_b_R ... are controllers of the wings.\u003cbr\u003e\nAdditionally, the body comes with more auxiliary controllers.\u003cbr\u003e\nAnd more.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"3D Duckling Rigged - Maya VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/duckling-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/352o7x6ztbukakq8e50hsgm6ey0d/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/duckling-rigged-maya-vfx-grace-3d-model-53321384d2.jpg","gridUrl":"https://media.cgtrader.com/variants/352o7x6ztbukakq8e50hsgm6ey0d/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/duckling-rigged-maya-vfx-grace-3d-model-53321384d2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/duckling-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/6923557/53321384d2/duckling-rigged-maya-vfx-grace-3d-model-53321384d2.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6164521","type":"listingItem","attributes":{"id":6164521,"title":"Girl Bob Hairstyle XGen maya scene 3D model and abc FBX","price":110.0,"description":"**Girl XGEN Hairstyle .ma project** ( created in maya 2018 with using v-ray render shader).\n\n You can change shader if you use Arnold or another render plugin!\n\n**Also included alembic and FBX files**\n\nFor study, personal non commertion projects.\n\n*If you have any questions about updating settings for your projects - please let me know in direct massage.","imageAlt":"Girl Bob Hairstyle XGen maya scene 3D model and abc FBX","url":"https://www.cgtrader.com/3d-models/character/woman/girl-bob-hairstyle-xgen-maya-scene-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7bsusx6xfwsfne94wtecoxm3vvgs/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/7bsusx6xfwsfne94wtecoxm3vvgs/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/girl-bob-hairstyle-xgen-maya-scene-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/6164521/128af7efce/girl-bob-hairstyle-xgen-maya-scene-3d-model-and-abc-fbx-3d-model-128af7efce.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5688413","type":"listingItem","attributes":{"id":5688413,"title":"Korean Wavy Mullet XGen maya scene 3D model and abc FBX","price":130.0,"description":"**Male XGEN Hairstyle .ma project** ( created in maya 2018 with using v-ray render shader). \n\nYou can change shader if you use Arnold or another render plugin!\n\n**Also you can get abc and FBX files** ( if you need less size of hair in fbx and abc format - let me know, i will change the polycount for free)\n\nFor study, personal non commertion projects.\n\n*If you have any questions about updating settings for your projects - please let me know in direct massage.","imageAlt":"Korean Wavy Mullet XGen maya scene 3D model and abc FBX","url":"https://www.cgtrader.com/3d-models/character/man/korean-wavy-mullet-xgen-maya-scene-and-alembic-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hwH1x4bDigFS11wnkkYuxNSG/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/hwH1x4bDigFS11wnkkYuxNSG/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/korean-wavy-mullet-xgen-maya-scene-and-alembic-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5688413/89b0c23c7a/korean-wavy-mullet-xgen-maya-scene-3d-model-and-abc-fbx-3d-model-89b0c23c7a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6918976","type":"listingItem","attributes":{"id":6918976,"title":"Cicada Rigged - Maya VFX Grace","price":174.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality cicada model with maps, hair and rigging. The hair is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nIt consists of the body, forewings and hindwings.\u003cbr\u003e\nTextures and materials: There are 11 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present the realistic effects.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps for density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices: 17,004; polygons: 17,002\u003cbr\u003e\nForewings: vertices: 11,204; polygons: 11,134\u003cbr\u003e\nHindwings: vertices: 6,166; polygons: 6,080\u003cbr\u003e\nTotal: vertices: 34,374; polygons: 34,216\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_crv_ROOT: cControls the entire model.\u003cbr\u003e\nCTR_crv_root_body: Body controller.\u003cbr\u003e\nCTR_crv_tail_root: Lower body root controller.\u003cbr\u003e\nCTR_crv_tail_roll: Lower body rotation controller.\u003cbr\u003e\nCTR_crv_tail_attr: Lower body attribute controller, with customized attributes:\u003cbr\u003e\nIK_FK switches between IK/FK for the legs;\u003cbr\u003e\nIK_Stretch controls the IK stretch limit;\u003cbr\u003e\nStretch_Control_Vis controls the visibility of secondary stretch controllers.\u003cbr\u003e\nCTR_crv_L/R_F/M/B_leg_attr: serves as the leg attribute controller, with customized attributes:\u003cbr\u003e\nIK_FK switches between IK/FK for the legs;\u003cbr\u003e\nIK_Stretch controls the IK stretch limit;\u003cbr\u003e\nPole_Vector_Follow controls whether the pole vector follows the foot movement;\u003cbr\u003e\nStretch_Control_Vis controls the visibility of secondary stretch controllers.\u003cbr\u003e\nCTR_crv_L/R_F/M/B_toe1: Root controllers for foot.\u003cbr\u003e\nCTR_crv_FK_L/R_F/M/B_toe: Toe controllers.\u003cbr\u003e\nAdditionally, the body has more auxiliary controllers.\u003cbr\u003e\nAnd more.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nThe hair of the characters is created in XGen interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"Cicada Rigged - Maya VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/insect/cicada-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9vcldcmqak5d13soe3qiyqfzj2a6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JD0KB27A8_Cicada_Display_A_02.jpg","gridUrl":"https://media.cgtrader.com/variants/9vcldcmqak5d13soe3qiyqfzj2a6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JD0KB27A8_Cicada_Display_A_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/insect/cicada-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/6918976/89b789a929/cicada-rigged-maya-vfx-grace-3d-model-89b789a929.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6920466","type":"listingItem","attributes":{"id":6920466,"title":"Goat 01 Rigged - Maya VFX Grace","price":385.0,"description":"**Introduction**\nThis is a high-quality goat model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\n \n**Features**\u003cbr\u003e\nIt consists of the body, lacrimal glands, tears, upper oral cavity, lower oral cavity, pupil, lens, tongue, upper teeth, lower teeth, and horns.\u003cbr\u003e\nTextures and materials: There are 27 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 84,397; polygons 84,396\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTears: vertices 1,316; polygons 1,312\u003cbr\u003e\nUpper oral cavity: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower oral cavity: vertices 6,485; polygons 6,372\u003cbr\u003e\nPupil: vertices 2,020; polygons 2,048\u003cbr\u003e\nSclera: vertices 1,700; polygons 1,728\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nHorns: vertices 10,464; polygons 10,460\u003cbr\u003e\nTotal: vertices 182,187; polygons 181,114\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_gravity ontrols the center of gravity, it comes with a customized attribute: Neck_IK_FK switches between IK and FK of the neck.\u003cbr\u003e\nCTR_IK_spine_a is the controller of the posterior spine.\u003cbr\u003e\nCTR_IK_spine_b is the controller of the middle spine.\u003cbr\u003e\nCTR_IK_spine_c is the controller of the anterior spine.\u003cbr\u003e\nCTR_belly controls the abdomen.\u003cbr\u003e\nCTR_neck is the overall controller of the neck.\u003cbr\u003e\nCTR_IK_neck_a, CTR_IK_neck_b... are IK controllers of the neck.\u003cbr\u003e\nCTR_FK_neck_a, CTR_FK_neck_b are FK controllers of the neck.\u003cbr\u003e\nCTR_IK_head controls the head.\u003cbr\u003e\nCTR_eye controls the eyes.\u003cbr\u003e\nCTR_jaw and CTR_chin controls the jaw, and the opening and closing of the mouth.\u003cbr\u003e\nCTR_FK_tongue_a, CTR_FK_tongue_b... are controllers of the tongue.\u003cbr\u003e\nCTR_ear_a_L, CTR_ear_b_L, CTR_ear_a_R, CTR_ear_b_R... are controllers of the ears.\u003cbr\u003e\nCTR_tail_a, CTR_tail_b... are controllers of the tail.\u003cbr\u003e\nCTR_Shoulders_F_L and CTR_Shoulders_F_R are controllers of the scapula.\u003cbr\u003e\nCTR_Shoulders_B_R and CTR_Shoulders_B_R are controllers of the hip bone.\u003cbr\u003e\nCTR_leg_f_R and CTR_leg_f_L are IK controllers of the front legs.\u003cbr\u003e\nCTR_leg_B_R and CTR_leg_B_L are IK controllers of the hind legs.\u003cbr\u003e\nCTR_FK_hip_B_L, CTR_FK_thigh_B_L, CTR_FK_shin_B_L are FK controllers of the legs.\u003cbr\u003e\nCTR_setting_leg_B_L, CTR_setting_leg_F_L, CTR_setting_leg_F_R and CTR_setting_leg_B_R switch between IK and FK of the feet.\u003cbr\u003e\nCTR_ankle_b_F_L and CTR_ankle_b_F_R are load-bearing controllers of the front legs.\u003cbr\u003e\nCTR_IK_shin_B_R and CTR_IK_shin_B_L are load-bearing controllers of the hind legs.\u003cbr\u003e\nAdditionally, the body comes with more auxiliary controllers.\u003cbr\u003e\nAnd more.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"Goat 01 Rigged - Maya VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/goat-01-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ufx2iqkiqyeiqn9mynwugrvwzzlr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/goat-01-rigged-maya-vfx-grace-3d-model-a58f6a1431.jpg","gridUrl":"https://media.cgtrader.com/variants/ufx2iqkiqyeiqn9mynwugrvwzzlr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/goat-01-rigged-maya-vfx-grace-3d-model-a58f6a1431.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/goat-01-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6920466/a58f6a1431/goat-01-rigged-maya-vfx-grace-3d-model-a58f6a1431.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6923553","type":"listingItem","attributes":{"id":6923553,"title":"Bison Male Rigged - Maya VFX Grace","price":399.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality male bison model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n  \n**Features**\u003cbr\u003e\nIt consists of the body, horns, teeth, oral cavity, pupils, sclerae, lacrimal glands, tears, and skeleton.\u003cbr\u003e\nTextures and materials: There are 13 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices: 38,727; polygons: 38,658\u003cbr\u003e\nHorns: vertices: 342; polygons: 328\u003cbr\u003e\nTeeth: vertices: 20,499; polygons: 20,444\u003cbr\u003e\nOral cavity: vertices: 11,642; polygons: 11,640\u003cbr\u003e\nPupils: vertices: 1,348; polygons: 1,408\u003cbr\u003e\nSclerae: vertices: 964; polygons: 1,024\u003cbr\u003e\nLacrimal glands: vertices: 456; polygons: 432\u003cbr\u003e\nTears: vertices: 1,476; polygons: 1,472\u003cbr\u003e\nSkeleton: vertices: 23,325; polygons: 23,198\u003cbr\u003e\nTotal: vertices: 98,779; polygons: 98,604\u003cbr\u003e\n \n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\n\nCTR_crv_Root: Controls the entire model.\u003cbr\u003e\nCTR_crv_Gravity: Controls the movement of the whole body (excluding hooves).\u003cbr\u003e\nCTR_crv_F_spine, CTR_crv_B_spine, CTR_crv_M_spine: Control the front, rear, and middle of the spine.\u003cbr\u003e\nCTR_crv_B_spine has customized attributes:\u003cbr\u003e\n\"Spine IK_FK\" switches between IK/FK of the spine;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\n\"Stretch_Control_Vis\" controls the visibility of secondary stretch controllers;\u003cbr\u003e\n\"Rotate_Order\" controls the rotation order for the controller.\u003cbr\u003e\nCTR_crv_abdomen: Controls the abdomen.\u003cbr\u003e\nCTR_crv_neck_spine and CTR_crv_neck_main: Root controllers for the neck. CTR_crv_neck_spine comes with multiple customized attributes:\u003cbr\u003e\n\"Neck IK_FK\" switches between IK/FK of the neck;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\n\"Neck Follow Target\" controls the intensity of neck rotation following;\u003cbr\u003e\n\"Stretch_Control_Vis\" controls the visibility of secondary neck stretch controllers.\u003cbr\u003e\nCTR_crv_tail_attr: Tail attribute controller with customized attribute:\u003cbr\u003e\n\"TailFollow Target\" controls tail following.\u003cbr\u003e\nCTR_crv_FK_tail_ro: Tail FK rotation controller.\u003cbr\u003e\nCTR_crv_head: Head controller with customized attributes\u003cbr\u003e\n\"Sec_Control_Vis\" controls visibility of secondary stretch controllers;\u003cbr\u003e\n\"Follow Follow Target\" controls whether the head follows neck movements;\u003cbr\u003e\n\"Rotate_Order\" controls the rotation order of the controllers.\u003cbr\u003e\nCTR_crv_lip_a/b and CTR_crv_chin_a/b: Controllers for opening the mouth and chin.\u003cbr\u003e\nCTR_crv_nose and CTR_crv_mouth_u: Controllers for the bridge of the nose and upper jaw.\u003cbr\u003e\nCTR_crv_L/R_nose_scale: Controls nostril breathing.\u003cbr\u003e\nCTR_crv_tongue_ro: FK rotation controller for the tongue with customized attribute:\u003cbr\u003e\n\"Stretch_Control_Vis\" controls the visibility of secondary tongue stretch controllers.\u003cbr\u003e\nCTR_crv_eye: Eye controller.\u003cbr\u003e\nCTR_crv_L/R_blink: Preset controllers for opening and closing the eyes.\u003cbr\u003e\nCTR_crv_L/R_F_shoulder and CTR_crv_L/R_B_hip: FK root controllers for the scapulae and hip bones.\u003cbr\u003e\nCTR_crv_L/R_F/B_foot: Attribute controller for each leg with customized attributes:\u003cbr\u003e\n\"IK_FK\" switches between IK/FK of the legs;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\n\"Pole_Vector_Follow\" controls whether the pole vector follows foot movement;\u003cbr\u003e\n\"Stretch_Control_Vis\" controls the visibility of secondary stretch controllers;\u003cbr\u003e\n\"Rotate_Order\" controls the rotation order for the foot controller;\u003cbr\u003e\n\"Toe Spread\" controls the toe abduction.\u003cbr\u003e\nCTR_crv_L/R_F/B_foot_poll: Controllers for each hoof, which control the heel rising, toe rising, hoof eversion, hoof inversion, and hoof pivoting.\u003cbr\u003e\n\nAdditionally, there are more facial controllers and body controllers available.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"Bison Male Rigged - Maya VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/bison-male-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hhmj8vcfnbi8t28039lywvs2dpj4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/bison-male-rigged-maya-vfx-grace-3d-model-f371b467fa.jpg","gridUrl":"https://media.cgtrader.com/variants/hhmj8vcfnbi8t28039lywvs2dpj4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/bison-male-rigged-maya-vfx-grace-3d-model-f371b467fa.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/bison-male-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6923553/f371b467fa/bison-male-rigged-maya-vfx-grace-3d-model-f371b467fa.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6918972","type":"listingItem","attributes":{"id":6918972,"title":"Martes Americana Rigged - Maya VFX Grace","price":384.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality martes americana model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nIt consists of the body, paws, lacrimal glands, pupils, sclerae, upper teeth and lower teeth.\u003cbr\u003e\nTextures and materials: There are 22 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present the realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps for density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 22,053; polygons 21,924\u003cbr\u003e\nPaws: vertices 23,300; polygons 22,880\u003cbr\u003e\nLacrimal glands: vertices 1,984; polygons 1,984\u003cbr\u003e\nPupils: vertices 2,588; polygons 2,584\u003cbr\u003e\nSclerae: vertices 1,028; polygons 1,088\u003cbr\u003e\nLower teeth: vertices 5,136; polygons 4,928\u003cbr\u003e\nUpper teeth: vertices 5,137; polygons 4,944\u003cbr\u003e\nTotal: vertices 61,226; polygons 60,332\u003cbr\u003e\n \n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Rig controls the entire model.\u003cbr\u003e\nCTR_gravity controls the center of gravity.\u003cbr\u003e\nCTR_IK_spine_a controls the posterior spine.\u003cbr\u003e\nCTR_IK_spine_b controls the middle spine.\u003cbr\u003e\nCTR_IK_spine_c controls the anterior spine.\u003cbr\u003e\nCTR_FK_neck_a, CTR_FK_neck_b... are FK controllers of the neck.\u003cbr\u003e\nCTR_eye_R, CTR_eye_L and CTR_eye are controllers of the eyes, and CTR_eye comes with a customized attribute: \"Blink\" controls the blinking animation.\u003cbr\u003e\nCTR_ear_a_L, CTR_ear_b_L, CTR_ear_a_R, CTR_ear_b_R... are controllers of the ears.\u003cbr\u003e\nCTR_roll_ear_L and CTR_roll_ear_R are controllers of the overall rotation of the ears.\u003cbr\u003e\nCTR_palate controls the upper palate.\u003cbr\u003e\nCTR_chin controls the jaw and the opening and closing of the mouth.\u003cbr\u003e\nCTR_tail_1, CTR_tail_2... CTR_tail_9 are controllers of the tail.\u003cbr\u003e\nCTR_tail_roll controls the overall rotation of the tail.\u003cbr\u003e\nCTR_Shoulders_F_L and CTR_Shoulders_F_R are controllers of the scapulae.\u003cbr\u003e\nCTR_Shoulders_B_L and CTR_Shoulders_B_R controllers of the hip bone.\u003cbr\u003e\nCTR_belly controls the abdomen.\u003cbr\u003e\nCTR_Foot_F_L and CTR_Foot_F_R are IK controllers of the front legs.\u003cbr\u003e\nCTR_Foot_B_L and CTR_Foot_B_R are IK controllers of the hind legs.\u003cbr\u003e\nCTR_ROLL_foot_B_L and CTR_RORL_foot_B_L are load-bearing controllers of the hind legs.\u003cbr\u003e\nCTR_ROLL_foot_b_F_L and CTR_roll_foot_b_F_R are load-bearing controllers of the front legs.\u003cbr\u003e\nAdditionally, the body comes with more auxiliary controllers.\u003cbr\u003e\nAnd more.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\u003cbr\u003e\n\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"3D Martes Americana Rigged - Maya VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/martes-americana-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fm9jbhzezdq1o04q013q0t7ttkc1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0M111A7_MartesAmericana_Display_Watch_02.jpg","gridUrl":"https://media.cgtrader.com/variants/fm9jbhzezdq1o04q013q0t7ttkc1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0M111A7_MartesAmericana_Display_Watch_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/martes-americana-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6918972/be6d56e543/martes-americana-rigged-maya-vfx-grace-3d-model-be6d56e543.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6923559","type":"listingItem","attributes":{"id":6923559,"title":"Chipmunk Rigged - Maya VFX Grace","price":399.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality chipmunk model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nIt consists of the body, eyes, skull, teeth, and tongue.\u003cbr\u003e\nTextures and materials: There are 19 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 32,097; polygons 31,994\u003cbr\u003e\nEyes*2: vertices 2,694; polygons 2,656\u003cbr\u003e\nSkull: vertices 3,402; polygons 3,368\u003cbr\u003e\nTeeth: vertices 6,232; polygons 5,920\u003cbr\u003e\nTongue: vertices 1,281; polygons 1,264\u003cbr\u003e\nTotal: vertices 45,706; polygons 45,202\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith highly detailed controllers, it's more convenient to make poses and animations. The functionalities are as follows:\u003cbr\u003e\nChipmunk_CTR_Root: Controls the entire model.\u003cbr\u003e\nCTR_gravity: Controls the center of gravity. Has 1 custom attribute: Tail_IKFK for tail IK/FK switching.\u003cbr\u003e\nCTR_IK_spine_a: Controls the posterior spine.\u003cbr\u003e\nCTR_IK_spine_b: Controls the middle spine.\u003cbr\u003e\nCTR_IK_spine_c: Controls the anterior spine.\u003cbr\u003e\nCTR_FK_neck_1, CTR_FK_neck_2...: FK controllers for the neck.\u003cbr\u003e\nCTR_head: Controls the head.\u003cbr\u003e\nCTR_eye_L, CTR_eye_R: Control the eyes.\u003cbr\u003e\nCTR_jaw, CTR_chin: Control the jaw and chin for mouth opening.\u003cbr\u003e\nCTR_tongue_a, CTR_tongue_b...: Control the tongue.\u003cbr\u003e\nCTR_ear_a_L, CTR_ear_b_L, CTR_ear_a_R, CTR_ear_b_R...: Control the ears.\u003cbr\u003e\nCTR_IK_Tail_1, CTR_IK_Tail_2, CTR_IK_Tail_3...: IK controllers for the tail.\u003cbr\u003e\nCTR_tail_a, CTR_tail_b...: FK controllers for the tail.\u003cbr\u003e\nCTR_Shoulders_F_R, CTR_Shoulders_F_L: Control the scapula.\u003cbr\u003e\nCTR_setting_leg_B_L, CTR_setting_leg_F_L, CTR_setting_leg_F_R, CTR_setting_leg_B_R: IK/FK switching controllers for the feet.\u003cbr\u003e\nCTR_Foot_f_R, CTR_Foot_f_L: IK controllers for the front legs.\u003cbr\u003e\nCTR_Foot_b_R, CTR_Foot_b_L: IK controllers for the hind legs.\u003cbr\u003e\nCTR_FK_Leg_B_L_1, CTR_FK_Leg_B_L_2, CTR_FK_Leg_B_R_1...: FK controllers for the hind legs.\u003cbr\u003e\nCTR_FK_Leg_F_L_1, CTR_FK_Leg_F_L_2, CTR_FK_Leg_F_R_1...: FK controllers for the front legs.\u003cbr\u003e\nCTR_IK_Ankle_F_1_L, CTR_IK_Ankle_F_1_R: Weight-bearing controllers for the front legs.\u003cbr\u003e\nAdditionally, the body includes more auxiliary controllers and more.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"xgen Chipmunk Rigged - Maya VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/chipmunk-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/sk67siv7egh5nr851c0vqio44fhu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/chipmunk-rigged-maya-vfx-grace-3d-model-6b6d693f1b.jpg","gridUrl":"https://media.cgtrader.com/variants/sk67siv7egh5nr851c0vqio44fhu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/chipmunk-rigged-maya-vfx-grace-3d-model-6b6d693f1b.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/chipmunk-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6923559/6b6d693f1b/chipmunk-rigged-maya-vfx-grace-3d-model-6b6d693f1b.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6918974","type":"listingItem","attributes":{"id":6918974,"title":"Male Elk Rigged - Maya VFX Grace","price":549.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality male elk model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and the rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nIt consists of the body, horns, oral cavity, tongue, sclerae, irises, lacrimal glands, lacrimal caruncles.\u003cbr\u003e\nTextures and materials: There are 18 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present the realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps for density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 31,170; polygons 31,156\u003cbr\u003e\nHorns: vertices 7,198; polygons 7,194\u003cbr\u003e\nOral cavity: vertices 13,922; polygons 13,078\u003cbr\u003e\nTongue: vertices 995; polygons 972\u003cbr\u003e\nSclerae: vertices 1,284; polygons 1,344\u003cbr\u003e\nIrises: vertices 1,284; polygons 1,344\u003cbr\u003e\nLacrimal glands: vertices 1,680; polygons 1,632\u003cbr\u003e\nLacrimal caruncles: vertices 140; polygons 136\u003cbr\u003e\nTotal: vertices 57,673; polygons 56,856\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nNeck IK FK switches between IK/FK of the neck.\u003cbr\u003e\nCTR_gravity controls the center of gravity.\u003cbr\u003e\nCTR_IK_spine_a controls the posterior spine.\u003cbr\u003e\nCTR_IK_spine_b controls the middle spine.\u003cbr\u003e\nCTR_IK_spine_c controls the anterior spine.\u003cbr\u003e\nCTR_FK_neck_a, CTR_FK_neck_b... are FK controllers of the neck.\u003cbr\u003e\nCTR_IK_neck_a, CTR_IK_neck_b… are IK controllers of the neck.\u003cbr\u003e\nCTR_eye_R, CTR_eye_L and CTR_eye are controllers of the eyes, and CTR_eye comes with a customized attribute: \"\"Blink\"\" controls the blinking animation.\u003cbr\u003e\nCTR_ear_a_L, CTR_ear_b_L, CTR_ear_a_R, CTR_ear_b_R... are controllers of the ears.\u003cbr\u003e\nCTR_roll_ear_L and CTR_roll_ear_R are controllers of the overall rotation of the ears.\u003cbr\u003e\nCTR_chin controls the jaw and the opening and closing of the mouth.\u003cbr\u003e\nCTR_jaw controls the opening and closing of the lower jaw.\u003cbr\u003e\nCTR_tail_a and CTR_tail_b are controllers of the tail.\u003cbr\u003e\nCTR_Shoulders_F_L and CTR_Shoulders_F_R are controllers of the scapulae.\u003cbr\u003e\nCTR_Shoulders_B_L and CTR_Shoulders_B_R are controllers of the hip bone.\u003cbr\u003e\nCTR_belly controls the abdomen.\u003cbr\u003e\nCTR_Leg_F_L and CTR_F_leg_R are IK controllers of the front legs.\u003cbr\u003e\nCTR_B_leg_L and CTR_B_leg_R are IK controllers of the hind legs.\u003cbr\u003e\nCTR_IK_shin_B_L and CTR_IK_shin_B_R are load-bearing controllers of the hind legs.\u003cbr\u003e\nCTR_sole_F_load_L and CTR_sole_F_load_R are load-bearing controllers of the front legs.\u003cbr\u003e\nAdditionally, the body comes with more auxiliary controllers.\u003cbr\u003e\nAnd more.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"3D model Male Elk Rigged - Maya VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/male-elk-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pjvhd9zl5d05636944tt2eumbvkn/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L811A4_MaleElk_Display_Bellow_01.jpg","gridUrl":"https://media.cgtrader.com/variants/pjvhd9zl5d05636944tt2eumbvkn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L811A4_MaleElk_Display_Bellow_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/male-elk-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6918974/b5839462b2/male-elk-rigged-maya-vfx-grace-3d-model-b5839462b2.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6920476","type":"listingItem","attributes":{"id":6920476,"title":"Goat 03 Rigged - Maya VFX Grace","price":380.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality goat model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nIt consists of the body, lacrimal glands, tears, upper oral cavity, lower oral cavity, pupil, lens, tongue, upper teeth, and lower teeth.\u003cbr\u003e\nTextures and materials: There are 20 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 84,397; polygons 84,396\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTears: vertices 1,316; polygons 1,312\u003cbr\u003e\nUpper oral cavity: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower oral cavity: vertices 6,485; polygons 6,372\u003cbr\u003e\nPupil: vertices 2,020; polygons 2,048\u003cbr\u003e\nSclera: vertices 1,700; polygons 1,728\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTotal: vertices 171,723; polygons 170,654\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nEquipped with highly refined controllers, making posing and animation more convenient. The functionalities are as follows:\u003cbr\u003e\nCTR_crv_MASTER – Controls the entire rig, with the following custom attributes:\u003cbr\u003e\n\"DEF_Jnt_Vis\" – Toggles visibility of deformation joints.\u003cbr\u003e\n\"MCH_Jnt_Vis\" – Toggles visibility of mechanism joints.\u003cbr\u003e\n\"GEO_Vis\" – Toggles visibility of geometry.\u003cbr\u003e\nCTR_crv_gravity – Controls the body movement (excluding the feet).\u003cbr\u003e\nCTR_crv_Spine_attr – Spine attribute controller with the following custom attributes:\u003cbr\u003e\n\"IK_FK\" – Toggles between IK and FK for the spine.\u003cbr\u003e\n\"IK_Stretch\" – Limits IK stretching for the spine.\u003cbr\u003e\n\"Stretch_Control_Vis\" – Toggles visibility of secondary stretch controllers.\u003cbr\u003e\n\"Abdomen_Control_Vis\" – Toggles visibility of the abdomen controller.\u003cbr\u003e\n\"Udder_Control_Vis\" – Toggles visibility of the udder controller.\u003cbr\u003e\nCTR_crv_belly – Belly breathing controller.\u003cbr\u003e\nCTR_crv_neck_attr – Neck attribute controller with the following custom attributes:\u003cbr\u003e\n\"IK_FK\" – Toggles between IK and FK for the neck.\u003cbr\u003e\n\"IK_Stretch\" – Limits IK stretching for the neck.\u003cbr\u003e\n\"Follow_Target\" – Determines whether the neck follows the movement of the upper spine.\u003cbr\u003e\n\"Stretch_Control_Vis\" – Toggles visibility of secondary stretch controllers.\u003cbr\u003e\n\"Sec_Control_Vis\" – Toggles visibility of secondary controllers.\u003cbr\u003e\nCTR_crv_head – Head controller with the following custom attributes:\u003cbr\u003e\n\"Head_Follow_Target\" – Determines whether the head follows the neck movement.\u003cbr\u003e\n\"Rotate_Order\" – Controls the rotation order of the head controller.\u003cbr\u003e\n\"Sec_Control_Vis\" – Toggles visibility of secondary facial controllers.\u003cbr\u003e\nCTR_crv_L/R_blink – Blink controller with the custom attribute \"Eye_Squeeze\", which adjusts eyelid muscle contraction during blinking.\u003cbr\u003e\nCTR_crv_L/R_eyebrow_center/corner_move – Preset expression controllers for eyebrow movement.\u003cbr\u003e\nCTR_crv_L/R_lip_U_center_move – Preset motion controller for the central upper lip on both sides.\u003cbr\u003e\nCTR_crv_L/R_lip_center_move – Preset motion controller for the corners of the mouth.\u003cbr\u003e\nCTR_crv_lip_U_lift – Preset motion controller for the upper lip.\u003cbr\u003e\nCTR_crv_L/R_nasal_breathing – Nostril breathing controller.\u003cbr\u003e\nCTR_crv_L_lip_D_protrusion – Lower lip protrusion controller.\u003cbr\u003e\nCTR_crv_mouth_U, CTR_crv_mouth_u_a, CTR_crv_mouth_tip, CTR_crv_nose_main – Overall controllers for the nose and upper jaw.\u003cbr\u003e\nCTR_crv_tongue_attr – Tongue attribute controller with the following custom attributes:\u003cbr\u003e\n\"IK_FK\" – Toggles between IK and FK for the tongue.\u003cbr\u003e\n\"IK_Stretch\" – Limits IK stretching for the tongue.\u003cbr\u003e\n\"Stretch_Control_Vis\" – Toggles visibility of secondary stretch controllers.\u003cbr\u003e\nCTR_crv_L/R_F/B_leg_attr – Leg attribute controller with the following custom attributes:\u003cbr\u003e\n\"IK_FK\" – Toggles between IK and FK for the legs.\u003cbr\u003e\n\"IK_Stretch\" – Limits IK stretching for the legs.\u003cbr\u003e\n\"Pole_Vector_Follow\" – Determines whether the pole vector follows foot movement.\u003cbr\u003e\n\"Stretch_Control_Vis\" – Toggles visibility of secondary stretch controllers.\u003cbr\u003e\n\"Rotate_Order\" – Controls the rotation order of the foot controller.\u003cbr\u003e\n\"Heel_Raise\" – Raises the heel.\u003cbr\u003e\n\"Toes_Raise\" – Raises the toes.\u003cbr\u003e\n\"Foot_Eversion\" – Controls outward rotation of the foot.\u003cbr\u003e\n\"Foot_Inversion\" – Controls inward rotation of the foot.\u003cbr\u003e\n\"Foot_Pivot\" – Controls foot pivot rotation.\u003cbr\u003e\n\"Toes_Spread\" – Controls toe spreading.\u003cbr\u003e\nAdditionally, both the face and body include more auxiliary controllers for fine-tuned adjustments, along with many more detailed features.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"Goat 03 Rigged - Maya VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/goat-03-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/25rbx973sianal755jjde9fuoe3o/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/goat-03-rigged-maya-vfx-grace-3d-model-84feed0b9c.jpg","gridUrl":"https://media.cgtrader.com/variants/25rbx973sianal755jjde9fuoe3o/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/goat-03-rigged-maya-vfx-grace-3d-model-84feed0b9c.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/goat-03-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6920476/84feed0b9c/goat-03-rigged-maya-vfx-grace-3d-model-84feed0b9c.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6920503","type":"listingItem","attributes":{"id":6920503,"title":"Red Squirrel Summer Rigged - Maya VFX Grace","price":440.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality winter red squirrel model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nIt consists of the body, irises, sclerae, lacrimal glands, tongue, lower teeth and upper teeth.\u003cbr\u003e\nTextures and materials: There are 15 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 29,694; polygons 29,692\u003cbr\u003e\nIrises: vertices 964; polygons 1,024\u003cbr\u003e\nSclerae: vertices 1,156; polygons 1,216\u003cbr\u003e\nLacrimal glands: vertices 792; polygons 768\u003cbr\u003e\nTongue: vertices 473; polygons 471\u003cbr\u003e\nLower teeth: vertices 2,092; polygons 2,008\u003cbr\u003e\nUpper teeth: vertices 2,035; polygons 1,951\u003cbr\u003e\n\nTotal: vertices 37,206; polygons 37,130\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_gravity controls the center of gravity. It comes with two customized attributes:\u003cbr\u003e\nNeck_IKFK switches between IK/FK of the neck;\u003cbr\u003e\nTaik_IKFK switches between IK/FK of the tail.\u003cbr\u003e\nCTR_IK_spine_a controls the posterior spine.\u003cbr\u003e\nCTR_IK_spine_b controls the middle spine.\u003cbr\u003e\nCTR_IK_spine_c controls the anterior spine.\u003cbr\u003e\nCTR_neck is the overall controller of the neck.\u003cbr\u003e\nCTR_IK_neck_1, CTR_IK_neck_2... are IK controllers of the neck.\u003cbr\u003e\nCTR_FK_neck_1, CTR_FK_neck_2... are FK controllers of the neck.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_eye controls the eyes. It comes with a customized attribute:\u003cbr\u003e\nBlink controls the blinking animation.\u003cbr\u003e\nCTR_jaw and CTR_chin are controllers of the jaw, controlling the openning and closing of the mouth.\u003cbr\u003e\nCTR_tongue_a, CTR_tongue_b... are controllers of the tongue.\u003cbr\u003e\nCTR_ear_a_L, CTR_ear_b_L, CTR_ear_a_R, CTR_ear_b_R... are controllers of the ear.\u003cbr\u003e\nCTR_IK_Tail_1, CTR_IK_Tail_2, CTR_IK_Tail_3... are IK controllers of the tail.\u003cbr\u003e\nCTR_tail_a, CTR_tail_b... are FK controllers of the tail.\u003cbr\u003e\nCTR_Shoulders_F_R and CTR_Shoulders_F_L control the scapula.\u003cbr\u003e\nCTR_Shoulders_B_R and CTR_Shoulders_B_L control the hip bone.\u003cbr\u003e\nCTR_setting_leg_B_L, CTR_setting_leg_F_L, CTR_setting_leg_F_R and CTR_setting_leg_B_R switch between IK/FK of the feet.\u003cbr\u003e\nCTR_Foot_f_R and CTR_Foot_f_L are IK controllers of the front legs.\u003cbr\u003e\nCTR_Foot_b_R and CTR_Foot_b_L are IK controllers of the hind legs.\u003cbr\u003e\nCTR_FK_Leg_B_L_1, CTR_FK_Leg_B_L_2, CTR_FK_Leg_B_R_1... are FK controllers of the hind legs.\u003cbr\u003e\nCTR_FK_Leg_F_L_1, CTR_FK_Leg_F_L_2, CTR_FK_Leg_F_R_1... are FK controllers of the front legs.\u003cbr\u003e\nCTR_IK_Ankle_F_1_L and CTR_IK_Ankle_F_1_R are load-bearing controllers of the front legs.\u003cbr\u003e\nAdditionally, the body comes with more auxiliary controllers.\u003cbr\u003e\nAnd more.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"3D model Red Squirrel Summer Rigged - Maya VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/red-squirrel-summer-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3m1jwvbt3yrnu1wdi62h9cy3oo05/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/red-squirrel-summer-rigged-maya-vfx-grace-3d-model-3f220bee2e.jpg","gridUrl":"https://media.cgtrader.com/variants/3m1jwvbt3yrnu1wdi62h9cy3oo05/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/red-squirrel-summer-rigged-maya-vfx-grace-3d-model-3f220bee2e.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/red-squirrel-summer-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6920503/3f220bee2e/red-squirrel-summer-rigged-maya-vfx-grace-3d-model-3f220bee2e.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6920468","type":"listingItem","attributes":{"id":6920468,"title":"Goat 02 Rigged - Maya VFX Grace","price":380.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality goat model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nIt consists of the body, lacrimal glands, tears, upper oral cavity, lower oral cavity, pupil, lens, tongue, upper teeth, lower teeth, and horns.\u003cbr\u003e\nTextures and materials: There are 23 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 84,397; polygons 84,396\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTears: vertices 1,316; polygons 1,312\u003cbr\u003e\nUpper oral cavity: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower oral cavity: vertices 6,485; polygons 6,372\u003cbr\u003e\nPupil: vertices 2,020; polygons 2,048\u003cbr\u003e\nSclera: vertices 1,700; polygons 1,728\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nHorns: vertices 10,464; polygons 10,460\u003cbr\u003e\nTotal: vertices 182,187; polygons 181,114\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_gravity ontrols the center of gravity, it comes with a customized attribute: Neck_IK_FK switches between IK and FK of the neck.\u003cbr\u003e\nCTR_IK_spine_a is the controller of the posterior spine.\u003cbr\u003e\nCTR_IK_spine_b is the controller of the middle spine.\u003cbr\u003e\nCTR_IK_spine_c is the controller of the anterior spine.\u003cbr\u003e\nCTR_belly controls the abdomen.\u003cbr\u003e\nCTR_neck is the overall controller of the neck.\u003cbr\u003e\nCTR_IK_neck_a, CTR_IK_neck_b... are IK controllers of the neck.\u003cbr\u003e\nCTR_FK_neck_a, CTR_FK_neck_b are FK controllers of the neck.\u003cbr\u003e\nCTR_IK_head controls the head.\u003cbr\u003e\nCTR_eye controls the eyes.\u003cbr\u003e\nCTR_jaw and CTR_chin controls the jaw, and the opening and closing of the mouth.\u003cbr\u003e\nCTR_FK_tongue_a, CTR_FK_tongue_b... are controllers of the tongue.\u003cbr\u003e\nCTR_ear_a_L, CTR_ear_b_L, CTR_ear_a_R, CTR_ear_b_R... are controllers of the ears.\u003cbr\u003e\nCTR_tail_a, CTR_tail_b... are controllers of the tail.\u003cbr\u003e\nCTR_Shoulders_F_L and CTR_Shoulders_F_R are controllers of the scapula.\u003cbr\u003e\nCTR_Shoulders_B_R and CTR_Shoulders_B_R are controllers of the hip bone.\u003cbr\u003e\nCTR_leg_f_R and CTR_leg_f_L are IK controllers of the front legs.\u003cbr\u003e\nCTR_leg_B_R and CTR_leg_B_L are IK controllers of the hind legs.\u003cbr\u003e\nCTR_FK_hip_B_L, CTR_FK_thigh_B_L, CTR_FK_shin_B_L are FK controllers of the legs.\u003cbr\u003e\nCTR_setting_leg_B_L, CTR_setting_leg_F_L, CTR_setting_leg_F_R and CTR_setting_leg_B_R switch between IK and FK of the feet.\u003cbr\u003e\nCTR_ankle_b_F_L and CTR_ankle_b_F_R are load-bearing controllers of the front legs.\u003cbr\u003e\nCTR_IK_shin_B_R and CTR_IK_shin_B_L are load-bearing controllers of the hind legs.\u003cbr\u003e\nAdditionally, the body comes with more auxiliary controllers.\u003cbr\u003e\nAnd more.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"3D model Goat 02 Rigged - Maya VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/goat-02-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/56714488x1gyccz4dsx1ylltq4wn/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/goat-02-rigged-maya-vfx-grace-3d-model-7555ef38be.jpg","gridUrl":"https://media.cgtrader.com/variants/56714488x1gyccz4dsx1ylltq4wn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/goat-02-rigged-maya-vfx-grace-3d-model-7555ef38be.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/goat-02-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6920468/7555ef38be/goat-02-rigged-maya-vfx-grace-3d-model-7555ef38be.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5555300","type":"listingItem","attributes":{"id":5555300,"title":"Chinese Girl AsianGirl Y403 3D model","price":129.0,"description":"The file package includes:\nMAYA model lighting rendering files\nXgen production files\n\n\n\nStandard CG process 4-side surface wiring\nClothing 8k PBR texture, body 8K texture\n\nYou need to set the project directory before opening the file in order to refresh the xgen hairs correctly\nColor space is SRGB\n\nSoftware version:\nMAYA2023\nArnold 5.2","imageAlt":"Chinese Girl AsianGirl Y403 3D model PBR","url":"https://www.cgtrader.com/3d-models/character/woman/chinese-girl-asiangirl-y403-3d-model","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gV2Aqt1i9WgEdX5jBKXrMhPM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/123.jpg","gridUrl":"https://media.cgtrader.com/variants/gV2Aqt1i9WgEdX5jBKXrMhPM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/123.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/chinese-girl-asiangirl-y403-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/5555300/4d740a6fa0/chinese-girl-asiangirl-y403-3d-model-3d-model-4d740a6fa0.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6918980","type":"listingItem","attributes":{"id":6918980,"title":"Chimpanzee Rigged - Maya VFX Grace","price":468.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality chimpanzee model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n \nFeatures\u003cbr\u003e\nIt consists of the body, pupils, sclerae, oral cavity and teeth.\u003cbr\u003e\nTextures and materials: There are 59 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present the realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps for density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 34,522; polygons 34,520\u003cbr\u003e\nSclerae: vertices 1,028; polygons 1,088\u003cbr\u003e\nPupils: vertices 1,412; polygons 1,472\u003cbr\u003e\nOral cavity: vertices 5,569; polygons 5,438\u003cbr\u003e\nTeeth: vertices 66,752; polygons 66,688\u003cbr\u003e\nTotal: vertices 109,283; polygons 109,206\u003cbr\u003e\n  \n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\n\nCTR_crv_Root: Controls the entire model;\u003cbr\u003e\nCTR_crv_M_torse: Controls CTR_crv_gravity;\u003cbr\u003e\nCTR_crv_gravity: Controls the movement of the whole body (excluding the paws);\u003cbr\u003e\nCTR_crv_F_spine, CTR_crv_B_spine, CTR_crv_M_spine: Control the front, rear, and middle of the spine;\u003cbr\u003e\nCTR_crv_B_spine: Comes with multiple customized attributes:\u003cbr\u003e\nIK_FK switches between IK/FK of the spine;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\nStretch_Control_Vis controls the visibility of secondary stretch controllers;\u003cbr\u003e\nRotate_Order controls the rotation order of this controller.\u003cbr\u003e\n\nCTR_crv_M_neck: Middle neck controller;\u003cbr\u003e\nCTR_crv_B_neck: IK controller for the neck root, with customized attributes:\u003cbr\u003e\nIK_FK switches between IK/FK of the tail;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\nStretch_Control_Vis controls the visibility of secondary neck stretch controllers;\u003cbr\u003e\n\"Follow Neck\" controls the strength of the neck following rotation.\u003cbr\u003e\n\nCTR_crv_butt: Controls the hip;\u003cbr\u003e\nCTR_crv_L/R_chest: Controls the chest;\u003cbr\u003e\nCTR_crv_head: Head controller with customized attributes:\u003cbr\u003e\nSec_Control_Vis controls the visibility of secondary stretch controllers;\u003cbr\u003e\n\"Follow Head\" controls whether the head follows neck movement;\u003cbr\u003e\nRotate_Order controls the rotation order of this controller.\u003cbr\u003e\n\nCTR_crv_D_jaw_1, CTR_crv_D_jaw_2: Control the opening of the mouth;\u003cbr\u003e\nCTR_crv_tongue: Root controller for the tongue;\u003cbr\u003e\nCTR_crv_eye: Eye controller;\u003cbr\u003e\nCTR_crv_L/R_presets_blink: Preset controllers for opening and closing the eyes;\u003cbr\u003e\nCTR_crv_L/R_presets_brown: Preset controllers for the infraorbital furrow;\u003cbr\u003e\nCTR_crv_presets_mouth: Preset controllers for puckering the lips;\u003cbr\u003e\nCTR_crv_L/R_F_shoulder, CTR_crv_L/R_B_hip: FK root controllers for the shoulders and hips, respectively;\u003cbr\u003e\nCTR_crv_L/R_F/B_hand, CTR_crv_L/R_F/B_foot: Controllers for the arms and legs, with customized attributes:\u003cbr\u003e\nIK_FK switches between IK/FK of the legs;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\nToe_Curl controls the flexion of the toes;\u003cbr\u003e\nPole_Vector_Follow controls whether the pole vector controller follows foot movement;\u003cbr\u003e\nStretch_Control_Vis controls the visibility of secondary stretch controllers for the legs;\u003cbr\u003e\nRotate_Order controls the rotation order of the foot controller.\u003cbr\u003e\n\nCTR_crv_L/R_B_foot_poll: Controllers for both feet, which controls the raising of heel, raising of toe, foot eversion, foot inversion, foot pivoting, and toe abduction;\u003cbr\u003e\nCTR_crv_L/R_F_toe_motion: Controllers for abduction of the toes and fingers;\u003cbr\u003e\nCTR_crv_L/R_F_hand_W: Walking motion presets for the arms;\u003cbr\u003e\nAdditionally, there are more facial controllers along with other body controllers.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"3D Chimpanzee Rigged - Maya VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/chimpanzee-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/04mf85up90amdzunmxl5xs3jvd3y/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L506A0_Chimpanzee_Display_B_0000.jpg","gridUrl":"https://media.cgtrader.com/variants/04mf85up90amdzunmxl5xs3jvd3y/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L506A0_Chimpanzee_Display_B_0000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/chimpanzee-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6918980/e633922203/chimpanzee-rigged-maya-vfx-grace-3d-model-e633922203.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6920480","type":"listingItem","attributes":{"id":6920480,"title":"Goat 04 Rigged - Maya VFX Grace","price":380.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality goat model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n \n**Features**\u003cbr\u003e\nIt consists of the body, lacrimal glands, tears, upper oral cavity, lower oral cavity, pupil, lens, tongue, upper teeth, and lower teeth.\u003cbr\u003e\nTextures and materials: There are 27 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 84,397; polygons 84,396\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTears: vertices 1,316; polygons 1,312\u003cbr\u003e\nUpper oral cavity: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower oral cavity: vertices 6,485; polygons 6,372\u003cbr\u003e\nPupil: vertices 2,020; polygons 2,048\u003cbr\u003e\nSclera: vertices 1,700; polygons 1,728\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTotal: vertices 171,723; polygons 170,654\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_gravity ontrols the center of gravity, it comes with a customized attribute: Neck_IK_FK switches between IK and FK of the neck.\u003cbr\u003e\nCTR_IK_spine_a is the controller of the posterior spine.\u003cbr\u003e\nCTR_IK_spine_b is the controller of the middle spine.\u003cbr\u003e\nCTR_IK_spine_c is the controller of the anterior spine.\u003cbr\u003e\nCTR_belly controls the abdomen.\u003cbr\u003e\nCTR_neck is the overall controller of the neck.\u003cbr\u003e\nCTR_IK_neck_a, CTR_IK_neck_b... are IK controllers of the neck.\u003cbr\u003e\nCTR_FK_neck_a, CTR_FK_neck_b are FK controllers of the neck.\u003cbr\u003e\nCTR_IK_head controls the head.\u003cbr\u003e\nCTR_eye controls the eyes.\u003cbr\u003e\nCTR_jaw and CTR_chin controls the jaw, and the opening and closing of the mouth.\u003cbr\u003e\nCTR_FK_tongue_a, CTR_FK_tongue_b... are controllers of the tongue.\u003cbr\u003e\nCTR_ear_a_L, CTR_ear_b_L, CTR_ear_a_R, CTR_ear_b_R... are controllers of the ears.\u003cbr\u003e\nCTR_tail_a, CTR_tail_b... are controllers of the tail.\u003cbr\u003e\nCTR_Shoulders_F_L and CTR_Shoulders_F_R are controllers of the scapula.\u003cbr\u003e\nCTR_Shoulders_B_R and CTR_Shoulders_B_R are controllers of the hip bone.\u003cbr\u003e\nCTR_leg_f_R and CTR_leg_f_L are IK controllers of the front legs.\u003cbr\u003e\nCTR_leg_B_R and CTR_leg_B_L are IK controllers of the hind legs.\u003cbr\u003e\nCTR_FK_hip_B_L, CTR_FK_thigh_B_L, CTR_FK_shin_B_L are FK controllers of the legs.\u003cbr\u003e\nCTR_setting_leg_B_L, CTR_setting_leg_F_L, CTR_setting_leg_F_R and CTR_setting_leg_B_R switch between IK and FK of the feet.\u003cbr\u003e\nCTR_ankle_b_F_L and CTR_ankle_b_F_R are load-bearing controllers of the front legs.\u003cbr\u003e\nCTR_IK_shin_B_R and CTR_IK_shin_B_L are load-bearing controllers of the hind legs.\u003cbr\u003e\nAdditionally, the body comes with more auxiliary controllers.\u003cbr\u003e\nAnd more.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"Goat 04 Rigged - Maya VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/goat-04-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/454ok1s123352bksqs9l2vje2ikr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/goat-04-rigged-maya-vfx-grace-3d-model-6315127dbf.jpg","gridUrl":"https://media.cgtrader.com/variants/454ok1s123352bksqs9l2vje2ikr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/goat-04-rigged-maya-vfx-grace-3d-model-6315127dbf.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/goat-04-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6920480/6315127dbf/goat-04-rigged-maya-vfx-grace-3d-model-6315127dbf.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6920490","type":"listingItem","attributes":{"id":6920490,"title":"Brown Horse Rigged - Maya VFX Grace","price":360.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality brown horse model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nIt consists of the body, two pupils, two sclerae, two lacrimal caruncles, upper teeth, lower teeth and tongue.\u003cbr\u003e\nTextures and materials: There are 18 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 62,436; polygons 62,386\u003cbr\u003e\nTwo pupils: vertices 1,450; polygons 1,408\u003cbr\u003e\nTwo sclerae: vertices 13,004; polygons 13,000\u003cbr\u003e\nTwo lacrimal caruncles: vertices 4,500; polygons 4,448\u003cbr\u003e\nUpper and lower teeth: vertices 193,998; polygons 191,780\u003cbr\u003e\nTongue: vertices 5,281; polygons 5,248\u003cbr\u003e\nTotal: vertices 280,669; polygons 278,270\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_crv_Root: Controls the entire body.\u003cbr\u003e\nCTR_crv_Gravity: Controls the movement of the whole body (excluding the hoofs).\u003cbr\u003e\nCTR_crv_F_torse: Controls the movement of the front half of the body.\u003cbr\u003e\nCTR_crv_F_spine, CTR_crv_B_spine, CTR_crv_M_spine: Control the front, rear, and middle of the spine.\u003cbr\u003e\nCTR_crv_B_spine: Comes with customized attributes:\u003cbr\u003e\nIK_FK switches between the IK/FK for the spine;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\nStretch_Control_Vis controls the visibility of secondary stretch controllers;\u003cbr\u003e\nRotate_Order controls the rotation order of the controller.\u003cbr\u003e\n\nCTR_crv_belly: A preset controller for the belly, controlling the breathing motion.\u003cbr\u003e\nCTR_crv_neck_spine: The root controller for the neck.\u003cbr\u003e\nCTR_crv_neck_attr: The attribute controller for the neck, with customized attributes:\u003cbr\u003e\n\"IK_FK\" switches between the IK/FK for the tail;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\n\"Follow Target\" controls the intensity of neck rotation following;\u003cbr\u003e\nStretch_Control_Vis controls the visibility of secondary stretch controllers for the neck.\u003cbr\u003e\nCTR_crv_tail_attr: The attribute controller for the tail, with customized attributes:\u003cbr\u003e\nTail_IK_FK switches between the IK/FK for the tail;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\nStretch_Control_Vis controls the visibility of secondary stretch controllers;\u003cbr\u003e\n\"Tail Follow Target\" controls the tail behavior of following.\u003cbr\u003e\nCTR_crv_FK_tail_ro: The FK rotation controller for the tail.\u003cbr\u003e\nCTR_crv_head: The head controller, with customized attributes:\u003cbr\u003e\nSec_Control_Vis controls the visibility of secondary stretch controllers for the head;\u003cbr\u003e\n\"Follow Head\" controls whether the head follows the neck's movement;\u003cbr\u003e\nRotate_Order controls the rotation order of the controller.\u003cbr\u003e\nCTR_crv_jaw_ro, CTR_crv_jaw_1/2/3: Controllers for opening the mouth and jaw.\u003cbr\u003e\nCTR_crv_tongue: The root controller for the tongue.\u003cbr\u003e\nCTR_crv_eye: The controller for the eyes.\u003cbr\u003e\nCTR_crv_L/R_blink: Preset controllers for opening and closing the eyes.\u003cbr\u003e\nCTR_crv_L/R_F_shoulder, CTR_crv_L/R_B_hip: FK root controllers for the shoulder blades and the hips.\u003cbr\u003e\nCTR_crv_L/R_F/B_foot: Attribute controllers for the four legs, with customized attributes:\u003cbr\u003e\nIK_FK switches between the IK/FK for the legs;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\nPole_Vector_Follow controls whether the pole vector controller follows the foot movement;\u003cbr\u003e\nStretch_Control_Vis controls the visibility of secondary stretch controllers;\u003cbr\u003e\nRotate_Order controls the rotation order of the foot controller.\u003cbr\u003e\nCTR_crv_L/R_F/B_foot_poll: Functional controllers for the four feet, controlling the raising of heel, raising of toe, foot inversion, foot eversion, foot pivoting, and toe abduction.\u003cbr\u003e\n...\u003cbr\u003e\nAdditionally, there are more facial controllers and body controllers available.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"horse Brown Horse Rigged - Maya VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/brown-horse-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/e288a4g52tpm56tbevdf7b0b3zk7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/brown-horse-rigged-maya-vfx-grace-3d-model-a9af0d9315.jpg","gridUrl":"https://media.cgtrader.com/variants/e288a4g52tpm56tbevdf7b0b3zk7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/brown-horse-rigged-maya-vfx-grace-3d-model-a9af0d9315.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/brown-horse-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6920490/a9af0d9315/brown-horse-rigged-maya-vfx-grace-3d-model-a9af0d9315.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6813311","type":"listingItem","attributes":{"id":6813311,"title":"Rat Fur Rigged Black","price":299.0,"description":"High detailed realistic Rat model. Clean UVmapped, professional textured and rigged. Based on high quality sculpting and best references.\nSmoothable mesh with quads mostly.\nMouth is openable and have all inside stuff.\nEyes, gum, teeth, claws and tongue are separated meshes.\n\nFur and whiskers made by Maya XGen.\n\nScene is ready to render with Arnold render to have the same result as on thumbnails.\n\n..............................................................................\n\nPOLYCOUNT: 15762 (polygons)\n\nMesh is quad based mainly with less count of triangles, smoothable and clean.\n\nBody mesh is 9720 polygons.\n\nAll other meshes (claws, eyeballs, mouth, teeth) is 6042 polygons.\n\nHidden meshes is 768 polygons. (Primitive eyes)\n\n\n..............................................................................\n\nTEXTURES: 8192x8192 JPG files. (Layered PSD file available in additonal files section)\n\nTextures for:\n- Body (8192x8192)\n\nTexture types:\n- Diffuse\n- Specular\n- Normal\n- Displacement\n- Occlusion\n\n........................................................................................................................\n\nRIG NOTES:\n\nThis model is rigged using ikHandles and NURBS primitive control objects with options like toe roll, blink and so (can be founded in channelbox).\nThe rig in scalable. Control objects can be manipulated through the transform tools to achieve desired pose or animations.\nFull rig description available to free download in Additional Files section.\n\n*There is two body meshes:\n1. First body mesh with XGen descriptions.\n2. Second body mesh without descriptions but skinned (hidden).\nFirst one is driven by BlendShape, assigned from the second one. To avoid slow posing on weak PC you can hide mesh with descriptions and work with rigged one.\n\n*Separated scene with rigged mesh only is also available in main arhive\n\n..............................................................................\n\nHAIR n FUR:\n\nFur and whiskers are made with Maya 2019 XGen.\nFor better quality you can increase fur or hair primitives count in XGen description and AA count in render settings.\n\nThere is 6 differnt hair systems:\n-Fur made by 3 systems (Main, Undercoat and Long Strays) - groomable splines\n-Whiskers by 2 systems (Main and additional) - using guides\n-Tail little fur by 1 system - groomable splines\n\nAll Hair and Guides available as curves in additional download section as FBX and .mb (Maya 2019) files!\n\n..............................................................................\n\nMEASUREMENT UNITS: Centimeters.\n\nModel is a real world scale.\n\n..............................................................................\n\nFORMATS included:\n.mb (maya 2011 binary)\n.obj (alias wavefront)\n.FBX (Autodesk)\n\n..............................................................................\n\nModel provided in the standart rigging pose.\n\nNO PLUG-IN needed!\n\nNO POSTWORK on this renders.","imageAlt":"3D model mammal Rat Fur Rigged Black","url":"https://www.cgtrader.com/3d-models/animal/mammal/rat-fur-rigged-black-ce42486e-3e08-4dc1-a797-c3301d3c62e0","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9cfe0popm6r0tcuficj0tb3qt9dx/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Rat_Fur_Black_Main_05.jpg","gridUrl":"https://media.cgtrader.com/variants/9cfe0popm6r0tcuficj0tb3qt9dx/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Rat_Fur_Black_Main_05.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/rat-fur-rigged-black-ce42486e-3e08-4dc1-a797-c3301d3c62e0","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":null,"name":null,"is_native":false},{"id":119,"name":".py","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6813311/6d0cd2759d/rat-fur-rigged-black-3d-model-6d0cd2759d.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6923562","type":"listingItem","attributes":{"id":6923562,"title":"Lioness Rigged - Maya VFX Grace","price":530.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality lioness model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nIt consists of the body, nipples, paws, eyes, lacrimal caruncles, upper teeth, and lower teeth.\u003cbr\u003e\nTextures and materials: There are 18 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 54,044; polygons 53,808\u003cbr\u003e\nNipples: vertices 420; polygons 416\u003cbr\u003e\nPaws: vertices 4,644; polygons 4,608\u003cbr\u003e\nEyes: vertices 742; polygons 736\u003cbr\u003e\nLacrimal caruncles: vertices 324; polygons 320\u003cbr\u003e\nUpper teeth: vertices 9,092; polygons 9,064\u003cbr\u003e\nLower teeth: vertices 9,092; polygons 9,064\u003cbr\u003e\nTotal: vertices 78,358; polygons 78,016\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\n\nCTR_crv_Root: Controls the entire model.\u003cbr\u003e\nCTR_crv_M_torse: Controls CTR_crv_gravity.\u003cbr\u003e\nCTR_crv_gravity: Controls the movement of the entire body except the paws.\u003cbr\u003e\nCTR_crv_M_spine_ro: Controls the front half of the body starting from the middle of the spine.\u003cbr\u003e\nCTR_crv_F_spine, CTR_crv_B_spine, CTR_crv_M_spine_po: Control the anterior, posterior, and middle spine, respectively.\u003cbr\u003e\nCTR_crv_B_spine: Comes with customized attributes:\u003cbr\u003e\n\"IK_FK\" switches between IK/FK of the spine;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\n\"Stretch_Control_Vis\" controls the visibility of secondary stretch controllers;\u003cbr\u003e\n\"Rotate_Order\" controls the rotation order of this controller.\u003cbr\u003e\nCTR_crv_F_spine: Comes with customized attributes:\u003cbr\u003e\n\"Follow Neck\" controls the intensity for the neck following the parent rotation;\u003cbr\u003e\n\"Follow Shoulder\" controls the intensity for the shoulder following the parent rotation.\u003cbr\u003e\nCTR_crv_F_torse, CTR_crv_F_torse_ro: Neck controller and neck rotation controller.\u003cbr\u003e\nCTR_crv_B_neck: The IK controller for the root of the neck, with customized attributes:\u003cbr\u003e\n\"IK_FK\" switches between IK/FK of the spine;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\n\"Stretch_Control_Vis\" controls visibility of secondary stretch controllers;\u003cbr\u003e\n\"Follow Head\" controls whether the head follows neck movement.\u003cbr\u003e\nCTR_crv_F_neck, CTR_crv_M_neck_po, CTR_crv_M_neck_ro: IK controllers for the front and middle of the neck.\u003cbr\u003e\nCTR_crv_B_torse: Controller for the buttock.\u003cbr\u003e\nCTR_crv_tail: Root controller for the tail.\u003cbr\u003e\nCTR_crv_IK_tail_1: IK controller for the root of the tail, with customized attributes:\u003cbr\u003e\n\"IK_FK\" switches between IK/FK of the tail;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\n\"Follow_Target\" controls whether the tail follows the hip movement;\u003cbr\u003e\n\"Stretch_Control_Vis\" controls visibility of secondary stretch controllers for the tail.\u003cbr\u003e\nDRV_follow_F_belly and DRV_follow_B_belly: Customized attribute controllers for the chest and the rear abdomen, with customized attributes:\u003cbr\u003e\n\"Follow Pose\" controls whether the chest follows shoulder movement, or whether the rear abdomen follows hip movement;\u003cbr\u003e\n\"Stretch_Control_Vis\" controls the visibility of the secondary stretch controllers for the abdomen.\u003cbr\u003e\nCTR_crv_head: Controller for the head, with customized attributes:\u003cbr\u003e\n\"Stretch_Control_Vis\" control the visibility of the head's secondary stretch controllers;\u003cbr\u003e\n\"Rotate_Order\" controls the rotation order.\u003cbr\u003e\nCTR_crv_U_mouth, CTR_crv_F_jaw, CTR_crv_B_jaw and CTR_crv_D_mouth: Controllers for the upper mouth, chin, lower jaw, and lower mouth, respectively.\u003cbr\u003e\nCTR_crv_D_mouth: Comes with customized attributes:\u003cbr\u003e\n\"Tongue_IK_FK\" switches between IK/FK of the tongue;\u003cbr\u003e\n\"Tongue_IK_Stretch\" controls the IK switching;\u003cbr\u003e\n\"Tongue_Stretch_Vis\" controls the visibility of secondary stretch controllers for the tongue.\u003cbr\u003e\nCTR_crv_tongue: Root controller for the tongue.\u003cbr\u003e\nCTR_crv_eye: Controller for the eyes.\u003cbr\u003e\nCTR_crv_L/R_eyebrow: Controllers for opening and closing the eyes.\u003cbr\u003e\nCTR_crv_L/R_U/D_eye: Controllers for the upper and lower eyelids.\u003cbr\u003e\nCTR_crv_L/R_F_shoulder_1, CTR_crv_L/R_F_shoulder_2, CTR_crv_L/R_B_hip: FK root controllers for the shoulder blades and the hip bones.\u003cbr\u003e\nCTR_crv_L/R_F/B_foot: Attribute controllers for all four legs with customized attributes:\u003cbr\u003e\n\"IK_FK\" switches between IK/FK of the legs;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\n\"Pole_Vector_Follow\" controls whether the pole vector follows foot movement;\u003cbr\u003e\n\"Stretch_Control_Vis\" controls the visibility of secondary stretch controllers for the legs;\u003cbr\u003e\n\"Rotate_Order\" controls the rotation order of the foot controllers.\u003cbr\u003e\nCTR_crv_L/R_F/B_foot_poll: Controllers for all four feet, with a customized attribute \"Toe_Curl\" that controls toe flexion; these controllers also control heel raise, toe raise, foot eversion, foot inversion, foot pivoting, and toe abduction.\u003cbr\u003e\nCTR_crv_L/R_F/B_claw: Controllers for the toenails, mainly for rotating the toenails.\u003cbr\u003e\nAdditionally, there are more face controllers, and more body controllers.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"3D model Lioness Rigged - Maya VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/lioness-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2l7pctdthm9t1e6gmermt88hfexs/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/lioness-rigged-maya-vfx-grace-3d-model-a263c3b932.jpg","gridUrl":"https://media.cgtrader.com/variants/2l7pctdthm9t1e6gmermt88hfexs/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/lioness-rigged-maya-vfx-grace-3d-model-a263c3b932.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/lioness-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6923562/a263c3b932/lioness-rigged-maya-vfx-grace-3d-model-a263c3b932.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6920506","type":"listingItem","attributes":{"id":6920506,"title":"Red Squirrel Winter Rigged - Maya VFX Grace","price":440.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality winter red squirrel model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n  \n**Features**\u003cbr\u003e\nIt consists of the body, irises, sclerae, lacrimal glands, tongue, lower teeth and upper teeth.\u003cbr\u003e\nTextures and materials: There are 15 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 29,694; polygons 29,692\u003cbr\u003e\nIrises: vertices 964; polygons 1,024\u003cbr\u003e\nSclerae: vertices 1,156; polygons 1,216\u003cbr\u003e\nLacrimal glands: vertices 792; polygons 768\u003cbr\u003e\nTongue: vertices 473; polygons 471\u003cbr\u003e\nLower teeth: vertices 2,092; polygons 2,008\u003cbr\u003e\nUpper teeth: vertices 2,035; polygons 1,951\u003cbr\u003e\n\nTotal: vertices 37,206; polygons 37,130\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_gravity controls the center of gravity. It comes with two customized attributes:\u003cbr\u003e\nNeck_IKFK switches between IK/FK of the neck;\u003cbr\u003e\nTaik_IKFK switches between IK/FK of the tail.\u003cbr\u003e\nCTR_IK_spine_a controls the posterior spine.\u003cbr\u003e\nCTR_IK_spine_b controls the middle spine.\u003cbr\u003e\nCTR_IK_spine_c controls the anterior spine.\u003cbr\u003e\nCTR_neck is the overall controller of the neck.\u003cbr\u003e\nCTR_IK_neck_1, CTR_IK_neck_2... are IK controllers of the neck.\u003cbr\u003e\nCTR_FK_neck_1, CTR_FK_neck_2... are FK controllers of the neck.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_eye controls the eyes. It comes with a customized attribute:\u003cbr\u003e\nBlink controls the blinking animation.\u003cbr\u003e\nCTR_jaw and CTR_chin are controllers of the jaw, controlling the openning and closing of the mouth.\u003cbr\u003e\nCTR_tongue_a, CTR_tongue_b... are controllers of the tongue.\u003cbr\u003e\nCTR_ear_a_L, CTR_ear_b_L, CTR_ear_a_R, CTR_ear_b_R... are controllers of the ear.\u003cbr\u003e\nCTR_IK_Tail_1, CTR_IK_Tail_2, CTR_IK_Tail_3... are IK controllers of the tail.\u003cbr\u003e\nCTR_tail_a, CTR_tail_b... are FK controllers of the tail.\u003cbr\u003e\nCTR_Shoulders_F_R and CTR_Shoulders_F_L control the scapula.\u003cbr\u003e\nCTR_Shoulders_B_R and CTR_Shoulders_B_L control the hip bone.\u003cbr\u003e\nCTR_setting_leg_B_L, CTR_setting_leg_F_L, CTR_setting_leg_F_R and CTR_setting_leg_B_R switch between IK/FK of the feet.\u003cbr\u003e\nCTR_Foot_f_R and CTR_Foot_f_L are IK controllers of the front legs.\u003cbr\u003e\nCTR_Foot_b_R and CTR_Foot_b_L are IK controllers of the hind legs.\u003cbr\u003e\nCTR_FK_Leg_B_L_1, CTR_FK_Leg_B_L_2, CTR_FK_Leg_B_R_1... are FK controllers of the hind legs.\u003cbr\u003e\nCTR_FK_Leg_F_L_1, CTR_FK_Leg_F_L_2, CTR_FK_Leg_F_R_1... are FK controllers of the front legs.\u003cbr\u003e\nCTR_IK_Ankle_F_1_L and CTR_IK_Ankle_F_1_R are load-bearing controllers of the front legs.\u003cbr\u003e\nAdditionally, the body comes with more auxiliary controllers.\u003cbr\u003e\nAnd more.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"3D model Red Squirrel Winter Rigged - Maya VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/red-squirrel-winter-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/acvchxue3lawr84rktz0t0a9xuxz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/red-squirrel-winter-rigged-maya-vfx-grace-3d-model-41669d1b17.jpg","gridUrl":"https://media.cgtrader.com/variants/acvchxue3lawr84rktz0t0a9xuxz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/red-squirrel-winter-rigged-maya-vfx-grace-3d-model-41669d1b17.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/red-squirrel-winter-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6920506/41669d1b17/red-squirrel-winter-rigged-maya-vfx-grace-3d-model-41669d1b17.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6920483","type":"listingItem","attributes":{"id":6920483,"title":"White Horse Rigged - Maya VFX Grace","price":360.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality white horse model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nIt consists of the body, two pupils, two sclerae, two lacrimal caruncles, upper teeth, lower teeth and tongue.\u003cbr\u003e\nTextures and materials: There are 17 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 62,436; polygons 62,386\u003cbr\u003e\nPupils: vertices 1,450; polygons 1,408\u003cbr\u003e\nSclerae: vertices 20,804; polygons 20,800\u003cbr\u003e\nLacrimal caruncles: vertices 4,500; polygons 4,448\u003cbr\u003e\nUpper and lower teeth: vertices 193,998; polygons 191,780\u003cbr\u003e\nTongue: vertices 5,281; polygons 5,248\u003cbr\u003e\nTotal: vertices 288,469; polygons 286,070\u003cbr\u003e\n \n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_crv_Root: Controls the entire body.\u003cbr\u003e\nCTR_crv_Gravity: Controls the movement of the whole body (excluding the hoofs).\u003cbr\u003e\nCTR_crv_F_torse: Controls the movement of the front half of the body.\u003cbr\u003e\nCTR_crv_F_spine, CTR_crv_B_spine, CTR_crv_M_spine: Control the front, rear, and middle of the spine.\u003cbr\u003e\nCTR_crv_B_spine: Comes with customized attributes:\u003cbr\u003e\nIK_FK switches between the IK/FK for the spine;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\nStretch_Control_Vis controls the visibility of secondary stretch controllers;\u003cbr\u003e\nRotate_Order controls the rotation order of the controller.\u003cbr\u003e\n\nCTR_crv_belly: A preset controller for the belly, controlling the breathing motion.\u003cbr\u003e\nCTR_crv_neck_spine: The root controller for the neck.\u003cbr\u003e\nCTR_crv_neck_attr: The attribute controller for the neck, with customized attributes:\u003cbr\u003e\n\"IK_FK\" switches between the IK/FK for the tail;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\n\"Follow Target\" controls the intensity of neck rotation following;\u003cbr\u003e\nStretch_Control_Vis controls the visibility of secondary stretch controllers for the neck.\u003cbr\u003e\nCTR_crv_tail_attr: The attribute controller for the tail, with customized attributes:\u003cbr\u003e\nTail_IK_FK switches between the IK/FK for the tail;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\nStretch_Control_Vis controls the visibility of secondary stretch controllers;\u003cbr\u003e\n\"Tail Follow Target\" controls the tail behavior of following.\u003cbr\u003e\nCTR_crv_FK_tail_ro: The FK rotation controller for the tail.\u003cbr\u003e\nCTR_crv_head: The head controller, with customized attributes:\u003cbr\u003e\nSec_Control_Vis controls the visibility of secondary stretch controllers for the head;\u003cbr\u003e\n\"Follow Head\" controls whether the head follows the neck's movement;\u003cbr\u003e\nRotate_Order controls the rotation order of the controller.\u003cbr\u003e\nCTR_crv_jaw_ro, CTR_crv_jaw_1/2/3: Controllers for opening the mouth and jaw.\u003cbr\u003e\nCTR_crv_tongue: The root controller for the tongue.\u003cbr\u003e\nCTR_crv_eye: The controller for the eyes.\u003cbr\u003e\nCTR_crv_L/R_blink: Preset controllers for opening and closing the eyes.\u003cbr\u003e\nCTR_crv_L/R_F_shoulder, CTR_crv_L/R_B_hip: FK root controllers for the shoulder blades and the hips.\u003cbr\u003e\nCTR_crv_L/R_F/B_foot: Attribute controllers for the four legs, with customized attributes:\u003cbr\u003e\nIK_FK switches between the IK/FK for the legs;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\nPole_Vector_Follow controls whether the pole vector controller follows the foot movement;\u003cbr\u003e\nStretch_Control_Vis controls the visibility of secondary stretch controllers;\u003cbr\u003e\nRotate_Order controls the rotation order of the foot controller.\u003cbr\u003e\nCTR_crv_L/R_F/B_foot_poll: Functional controllers for the four feet, controlling the raising of heel, raising of toe, foot inversion, foot eversion, foot pivoting, and toe abduction.\u003cbr\u003e\n...\u003cbr\u003e\nAdditionally, there are more facial controllers and body controllers available.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"3D White Horse Rigged - Maya VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/white-horse-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/lmah8q7uh74r6d6buko43txxj8cq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/white-horse-rigged-maya-vfx-grace-3d-model-8e119d1e3b.jpg","gridUrl":"https://media.cgtrader.com/variants/lmah8q7uh74r6d6buko43txxj8cq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/white-horse-rigged-maya-vfx-grace-3d-model-8e119d1e3b.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/white-horse-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6920483/8e119d1e3b/white-horse-rigged-maya-vfx-grace-3d-model-8e119d1e3b.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6918982","type":"listingItem","attributes":{"id":6918982,"title":"Giraffe Rigged - Maya VFX Grace","price":461.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality giraffe model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nIt consists of the body, lacrimal glands, tear, left pupil, right pupil, sclerae, alveolar ridge, tongue, upper teeth and lower teeth.\u003cbr\u003e\nTextures and materials: There are 7 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present the realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps for density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\"\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 69,512; polygons 69,410\u003cbr\u003e\nLarimal glands: vertices 244; polygons 240\u003cbr\u003e\nTear: vertices 1,778; polygons 1,772\u003cbr\u003e\nLeft pupil: vertices 1,250; polygons 1,248\u003cbr\u003e\nRight pupil: vertices 1,250; polygons 1,248\u003cbr\u003e\nLeft sclera: vertices 1,122; polygons 1,120\u003cbr\u003e\nRight sclera: vertices 1,122; polygons 1,120\u003cbr\u003e\nTongue: vertices 2,081; polygons 2,040\u003cbr\u003e\nAlveolar ridge: vertices 810; polygons 808\u003cbr\u003e\nUpper teeth: vertices 1,807; polygons 1,792\u003cbr\u003e\nLower teeth: vertices 1,807; polygons 1,792\u003cbr\u003e\nTotal: vertices 82,783; polygons 82,590\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Root controls the overall movement.\u003cbr\u003e\nCTR_gravity controls the center of gravity, it comes with a custom attribute \"\"Neck FK IK\"\" which switches between IK and FK of the neck.\u003cbr\u003e\nCTR_IK_spine_a is the controller of the posterior spine.\u003cbr\u003e\nCTR_IK_spine_b is the controller of the middle spine.\u003cbr\u003e\nCTR_IK_spine_c is the controller of the anterior spine.\u003cbr\u003e\nCTR_FK_neck_a, CTR_FK_neck_b... are FK controllers of the neck.\u003cbr\u003e\nCTR_IK_neck_01, CTR_IK_neck_02... are IK controllers of the neck.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_chin controls the jaw and the opening and closing of the mouth.\u003cbr\u003e\nCTR_mouth_Down controls the opening and closing of the lower jaw.\u003cbr\u003e\nCTR_eye_R, CTR_eye_L, CTR_eye are controllers of the eyes. CTR_eye comes with a customized attribute \"\"Blink\"\" to control blinking animation.\u003cbr\u003e\nCTR_tail_1, CTR_tail_2... CTR_tail_9 are controllers of the tail.\u003cbr\u003e\nCTR_tail_roll controls the overall rotation of the tail.\u003cbr\u003e\nCTR_Shoulders_F_L, CTR_Shoulders_F_R are controllers of the scapulae.\u003cbr\u003e\nCTR_Shoulders_B_L, CTR_Shoulders_B_R are controllers of the hip bone.\u003cbr\u003e\nCTR_ear_a_L, CTR_ear_b_L, CTR_ear_a_R, CTR_ear_b_R... are controllers of the ears.\u003cbr\u003e\nCTR_roll_ear_L, CTR_roll_ear_R are controllers for the overall rotation of the ears.\u003cbr\u003e\nCTR_abdomen is the controller of the abdomen.\u003cbr\u003e\nCTR_setting_leg_B_L and CTR_setting_leg_B_R switches between IK/FK of the hind legs.\u003cbr\u003e\nCTR_setting_leg_F_L and CTR_setting_leg_F_R switches between IK/FK of the front legs.\u003cbr\u003e\nCTR_Foot_F_L, CTR_Foot_F_R are IK controllers of the front legs.\u003cbr\u003e\nCTR_Foot_B_L, CTR_Foot_B_R are IK controllers of the hind legs\u003cbr\u003e\nCTR_FK0_Leg_R_L, CTR_FK01_Leg_B_R, CTR_FK0_Leg_F_L, CTR_FK01_Leg_B_L... are FK controllers of the feet.\u003cbr\u003e\nCTR_knee_rotation_L, CTR_IK_B_shin_a_L, CTR_knee_rotation_R, CTR_IK_B_shin_a_R are load-bearing controllers of the hind legs.\u003cbr\u003e\nCTR_knee_rotation_L and CTR_knee_rotation_R are load-bearing controllers of the front legs.\u003cbr\u003e\nAdditionally, the body comes with more auxiliary controllers.\u003cbr\u003e\nAnd more.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"3D model Giraffe Rigged - Maya VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/giraffe-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9wcta2bq5lo0v3f718j70avun4qd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JW0K307A0_Giraffe_Display_B_02.jpg","gridUrl":"https://media.cgtrader.com/variants/9wcta2bq5lo0v3f718j70avun4qd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JW0K307A0_Giraffe_Display_B_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/giraffe-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6918982/979c412e24/giraffe-rigged-maya-vfx-grace-3d-model-979c412e24.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6923512","type":"listingItem","attributes":{"id":6923512,"title":"Corals Collection Animated - Maya Character Asset  VFX Grace","price":330.0,"description":"**Introduction**\u003cbr\u003e\nThis is a highly detailed and diverse coral collection pack. The types of corals included are: dendronephthya, table coral, staghorn coral, montipora foliosa, heliopora coerulea, crinoidea and sea anemones. This coral pack offers a wide variety of species, with up to 42 individual corals, significantly enhancing the diversity and realism of any scene. All materials are rendered with Arnold renderer to achieve realistic textures. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nModel Details:\u003cbr\u003e\n- The coral collection includes 10 high-poly projects and 4 low-poly projects. The low-poly projects do not include the 5 coral models with animations; other models are consistent with the high-poly versions.\u003cbr\u003e\n- A total of 42 coral models are included.\u003cbr\u003e\n\nTextures and Materials:\u003cbr\u003e\n- The materials are divided into three sets:\u003cbr\u003e\n- The first set includes 70 texture maps.\u003cbr\u003e\n- The second set includes 52 texture maps.\u003cbr\u003e\n- The third set includes 14 texture maps.\u003cbr\u003e\n- All textures are generated as .TX image files compatible with Arnold, using multiple 1K, 2K, and 4K resolution textures to ensure the highest level of detail and quality.\u003cbr\u003e\n- All materials are rendered using Arnold for realistic effects.\u003cbr\u003e\n\nXGen Hair:\u003cbr\u003e\n- Some models use XGen hair to enhance the effect, utilizing the fast-loading XGen interactive to depict detailed hair styling.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nThe number of polygons of the following models is based on the high-poly model: (a total of 42 sets of coral models)\u003cbr\u003e\n\nMA0L521A0_CoralsCollection01_2024.mb: (19 sets of coral models)\u003cbr\u003e\nAntlerCoral01: vertices: 76,272; polygons: 151,517\u003cbr\u003e\nAntlerCoral02: vertices: 95,611; polygons: 190,157\u003cbr\u003e\nAntlerCoral03: vertices: 89,055; polygons: 176,949\u003cbr\u003e\nAntlerCoral04: vertices: 86,879; polygons: 172,704\u003cbr\u003e\nAntlerCoral05: vertices: 69,975; polygons: 138,932\u003cbr\u003e\nAntlerCoral06: vertices: 100,077; polygons: 199,169\u003cbr\u003e\n\nMontiporaFoliosa01_01: vertices: 146,181; polygons: 146,172\u003cbr\u003e\nMontiporaFoliosa01_02: vertices: 58,136; polygons: 58,128\u003cbr\u003e\nMontiporaFoliosa02: vertices: 488,511; polygons: 961,090\u003cbr\u003e\nMontiporaFoliosa03_01: vertices: 412,043; polygons: 417,700\u003cbr\u003e\nMontiporaFoliosa03_02: vertices: 477,282; polygons: 771,836\u003cbr\u003e\nMontiporaFoliosa04: vertices: 740,432; polygons: 1,309,998\u003cbr\u003e\nMontiporaFoliosa05: vertices: 1,393,634; polygons: 2,737,929\u003cbr\u003e\nMontiporaFoliosa06: vertices: 195,236; polygons: 380,952\u003cbr\u003e\n\nHelioporaCoerulea01: vertices: 109,895; polygons: 109,900\u003cbr\u003e\nHelioporaCoerulea_WhiteSphere: vertices: 1960,000; polygons: 1920,000\u003cbr\u003e\nHelioporaCoerulea02: vertices: 78,116; polygons: 78,127\u003cbr\u003e\n\nDendronephthya02_Trunk: vertices: 43,900; polygons: 43,838\u003cbr\u003e\nDendronephthya02_Flower: vertices: 2,890,000; polygons: 2,890,000\u003cbr\u003e\nDendronephthya02_Bloom: vertices: 358,000; polygons: 357,200\u003cbr\u003e\nDendronephthya04_Trunk: vertices: 279,670; polygons: 279,666\u003cbr\u003e\nDendronephthya04_SmallFlower04_Red: vertices: 221,816; polygons: 218,088\u003cbr\u003e\nDendronephthya04_SmallFlower04_White: vertices: 952,000; polygons: 936,000\u003cbr\u003e\nDendronephthya04_SmallFlower04_Pink: vertices: 2,380,000; polygons: 2,340,000\u003cbr\u003e\n\nAcroporaClathrata02_Body01: vertices: 284,201; polygons: 285,180\u003cbr\u003e\nAcroporaClathrata02_Body02: vertices: 67,292; polygons: 67,556\u003cbr\u003e\nAcroporaClathrata02_Body03: vertices: 48,245; polygons: 48,050\u003cbr\u003e\nAcroporaClathrata02_Branch01: vertices: 418,750; polygons: 402,000\u003cbr\u003e\nAcroporaClathrata02_Branch02: vertices: 415,210; polygons: 399,216\u003cbr\u003e\n\nTotal: vertices: 14,936,419; polygons: 18,188,054\u003cbr\u003e\n\nMA0L521A0_CoralsCollection02_2024.mb: (2 sets of coral models)\u003cbr\u003e\nAcroporaAustera_Branch_01: vertices: 3,925,695; polygons: 3,148,210\u003cbr\u003e\nAcroporaAustera_Branch_07: vertices: 1,285,647; polygons: 1,031,052\u003cbr\u003e\n\nTotal: vertices: 5,211,342; polygons: 4,179,262\u003cbr\u003e\n\nMA0L521A0_CoralsCollection03_2024.mb: (2 sets of coral models)\u003cbr\u003e\nAcroporaAustera_Branch_02: vertices: 13,888,290; polygons: 12,203,100\u003cbr\u003e\nAcroporaAustera_Branch_05: vertices: 3,831,696; polygons: 3,366,756\u003cbr\u003e\n\nTotal: vertices: 17,719,986; polygons: 15,569,856\u003cbr\u003e\n\nMA0L521A0_CoralsCollection04_2024.mb: (2 sets of coral models)\u003cbr\u003e\nAcroporaAustera_Branch_03: vertices: 15,333,327; polygons: 14,335,166\u003cbr\u003e\nAcroporaAustera_Branch_04: vertices: 1,372,646; polygons: 1,165,816\u003cbr\u003e\n\nTotal: vertices: 16,705,973; polygons: 15,500,982\u003cbr\u003e\n\nMA0L521A0_CoralsCollection05_2024.mb: (4 sets of coral models)\u003cbr\u003e\nAcroporaAustera_Branch_06: vertices: 1,533,641; polygons: 1,346,960\u003cbr\u003e\nAcroporaAustera_Branch_08: vertices: 911,554; polygons: 788,844\u003cbr\u003e\nAcroporaAustera_Branch_16: vertices: 3,369,536; polygons: 2,959,452\u003cbr\u003e\nAcroporaAustera_Branch_17: vertices: 4,702,466; polygons: 4,130,184\u003cbr\u003e\n\nTotal: vertices: 10,517,197; polygons: 9,225,440\u003cbr\u003e\n\nMA0L521A0_CoralsCollection06_2024.mb: (5 sets of coral models)\u003cbr\u003e\nAcroporaAustera_09: vertices: 20,815; polygons: 20,240\u003cbr\u003e\nAcroporaAustera_11: vertices: 23,595; polygons: 22,022\u003cbr\u003e\nAcroporaAustera_12: vertices: 15,075; polygons: 14,182\u003cbr\u003e\nAcroporaAustera_13: vertices: 7,842; polygons: 7,356\u003cbr\u003e\nAcroporaAustera_15: vertices: 7,365; polygons: 6,920\u003cbr\u003e\n\nTotal: vertices: 74,692; polygons: 70,720\u003cbr\u003e\n\nMA0L521A0_CoralsCollection07_2024.mb: (1 set of coral models)\u003cbr\u003e\nAcroporaAustera_Branch_10: vertices: 26,068,393; polygons: 22,158,292\u003cbr\u003e\n\nTotal: vertices: 26,068,393; polygons: 22,158,292\u003cbr\u003e\n\nMA0L521A0_CoralsCollection08_2024.mb: (1 set of coral models)\u003cbr\u003e\nAcroporaAustera_Branch_14: vertices: 19,403,141; polygons: 16,509,636\u003cbr\u003e\n\nTotal: vertices: 19,403,141; polygons: 16,509,636\u003cbr\u003e\n\nMA0L521A0_CoralsCollection09_2024.mb: (1 set of coral models)\u003cbr\u003e\nAcroporaAustera_Branch_18: vertices: 7,809,384; polygons: 6,262,808\u003cbr\u003e\n\nTotal: vertices: 7,809,384; polygons: 6,262,808\u003cbr\u003e\n\nMA0L521A0_CoralsCollection10_2024.mb: (5 sets of coral models)\u003cbr\u003e\nCrinoidea04_Wrist: vertices: 385,935; polygons: 358,410\u003cbr\u003e\nCrinoidea04_Body: vertices: 77,489; polygons: 76,737\u003cbr\u003e\n\nActinia01_Branch: vertices: 119,784; polygons: 118,360\u003cbr\u003e\nActinia01_Root: vertices: 7,600; polygons: 7,598\u003cbr\u003e\n\nActinia02_Branch: vertices: 330,738; polygons: 329,384\u003cbr\u003e\nActinia02_Root: vertices: 26,626; polygons: 26,624\u003cbr\u003e\n\nActinia03_Branch: vertices: 84,950; polygons: 83,952\u003cbr\u003e\nActinia03_Root: vertices: 7,600; polygons: 7,598\u003cbr\u003e\n\nActinia04_Branch: vertices: 59,424; polygons: 58,864\u003cbr\u003e\nActinia04_Root: vertices: 6,768; polygons: 6,766\u003cbr\u003e\n\nTotal: vertices: 1,106,914; polygons: 1,074,293\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nCrinoidea04 and Actinia support animation cache.\u003cbr\u003e\nCrinoidea04 includes one form with a 12-second/360-frame animation.\u003cbr\u003e\nActinia has four forms, each with a 12-second/360-frame animation.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nFor optimization in scenes, some corals are provided with both \"HighPoly\" and \"LowPoly\" subdivided models, allowing users to choose based on their needs.\u003cbr\u003e\nSome projects use XGen interactive for hair creation and are preset with Arnold materials, ready for rendering.\u003cbr\u003e\nThe default Arnold render settings in the scene use GPU rendering, with sampling settings suitable for medium-quality output (as shown in the preview images for character display). To achieve more appropriate images, you can adjust the Arnold settings according to your hardware limit.\u003cbr\u003e\nThe HighPoly projects include Arnold lighting, which can be adjusted as needed.\u003cbr\u003e\nIn the project \"MA0L521A0_CoralsCollection10_2024\", all corals come with 360-frame animation caches, stored in the \"cache\" folder. When using these, ensure to update the cache location in software if you move the cache folder.\u003cbr\u003e\nApart from the above instructions, the characters can be directly rendered in the project.\u003cbr\u003e","imageAlt":"Corals Collection Animated - Maya Character 3D model 2","url":"https://www.cgtrader.com/3d-models/animal/other/corals-collection-animated-maya-character-asset-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/y0hjj5oc3kn89g95sxcx6fbdi9g9/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/corals-collection-animated-maya-vfx-grace-3d-model-ba574723ea.jpg","gridUrl":"https://media.cgtrader.com/variants/y0hjj5oc3kn89g95sxcx6fbdi9g9/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/corals-collection-animated-maya-vfx-grace-3d-model-ba574723ea.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/corals-collection-animated-maya-character-asset-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":215,"name":".png","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6923512/ba574723ea/corals-collection-animated-maya-character-asset-vfx-grace-3d-model-ba574723ea.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6920497","type":"listingItem","attributes":{"id":6920497,"title":"Akita Dog Rigged - Maya VFX Grace","price":440.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality akita dog model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nIt consists of the body, eyes, lower teeth, upper teeth, and nails.\u003cbr\u003e\nTextures and materials: There are 21 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices: 88,930; polygons: 88,922\u003cbr\u003e\nEyes: vertices: 12,376; polygons: 12,368\u003cbr\u003e\nLower teeth: vertices: 22,840; polygons: 22,800\u003cbr\u003e\nUpper teeth: vertices: 21,788; polygons: 21,752\u003cbr\u003e\nToe nails: vertices: 12,260; polygons: 12,224\u003cbr\u003e\nTotal: vertices: 158,194; polygons: 158,066\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith highly detailed controllers, it's more convenient to make poses and animations. The functionalities are as follows:\u003cbr\u003e\nCTR_Root: Controls the entire model.\u003cbr\u003e\nCTR_gravity: Controls the center of gravity, with two customized attributes:\u003cbr\u003e\n“Neck_IK_FK” Switches between IK/FK of the neck.\u003cbr\u003e\n“Tail_IK_FK” Switches between IK/FK of the tail.\u003cbr\u003e\nCTR_IK_spine_a: Controls the posterior spine.\u003cbr\u003e\nCTR_IK_spine_b: Controls the middle spine.\u003cbr\u003e\nCTR_IK_spine_c: Controls the anterior spine.\u003cbr\u003e\nCTR_belly: Abdomen controller.\u003cbr\u003e\nCTR_neck: Overall neck controller.\u003cbr\u003e\nCTR_IK_neck_a, CTR_IK_neck_b...: IK controllers for the neck.\u003cbr\u003e\nCTR_FK_neck_a, CTR_FK_neck_b...: FK controllers for the neck.\u003cbr\u003e\nCTR_IK_head: Head controller.\u003cbr\u003e\nCTR_eye: Eye controller.\u003cbr\u003e\nCTR_jaw, CTR_chin: Jaw controllers for opening and closing the mouth.\u003cbr\u003e\nCTR_FK_tongue_a, CTR_FK_tongue_b...: Controllers for the tongue.\u003cbr\u003e\nCTR_ear_a_L, CTR_ear_b_L, CTR_ear_a_R, CTR_ear_b_R...: Ear controllers.\u003cbr\u003e\nCTR_FK_tail_a, CTR_FK_tail_b...: FK controllers for the tail.\u003cbr\u003e\nCTR_IK_Tail_1, CTR_IK_Tail_2...: IK controllers for the tail.\u003cbr\u003e\nCTR_Shoulders_F_L, CTR_Shoulders_F_R: Scapula controllers.\u003cbr\u003e\nCTR_Shoulders_B_R, CTR_Shoulders_B_L: Hip bone controllers.\u003cbr\u003e\nCTR_Foot_f_R, CTR_Foot_f_L: IK controllers for the front legs.\u003cbr\u003e\nCTR_Foot_B_R, CTR_Foot_B_L: IK controllers for the hind legs.\u003cbr\u003e\nCTR_FK_hip_B_L, CTR_FK_thigh_B_L, CTR_FK_shin_B_L...: FK controllers for the legs.\u003cbr\u003e\nCTR_setting_leg_B_L, CTR_setting_leg_F_L, CTR_setting_leg_F_R, CTR_setting_leg_B_R: Switches between IK/FK of the feet.\u003cbr\u003e\nCTR_F_heel_ik_L, CTR_F_heel_ik_R: Weight-bearing controllers for the front legs.\u003cbr\u003e\nCTR_B_heel_ik_R, CTR_B_heel_ik_L: Weight-bearing controllers for the hind legs.\u003cbr\u003e\nAdditionally, the body includes more auxiliary controllers and more.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"Akita Dog Rigged - Maya VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/akita-dog-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gxxmzw10168t9y2alvwlhwjx2tpb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/akita-dog-rigged-maya-vfx-grace-3d-model-a065171add.jpg","gridUrl":"https://media.cgtrader.com/variants/gxxmzw10168t9y2alvwlhwjx2tpb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/akita-dog-rigged-maya-vfx-grace-3d-model-a065171add.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/akita-dog-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6920497/a065171add/akita-dog-rigged-maya-vfx-grace-3d-model-a065171add.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5688419","type":"listingItem","attributes":{"id":5688419,"title":"BuzzCut set XGen maya scene and alembic 3D model and abc FBX","price":140.0,"description":"**Male XGEN Hairstyle .ma project + brows+lashes** ( created in maya 2018 with using v-ray render shader). \n\nYou can change shader if you use Arnold or another render plugin)\n\n**Also you can get abc and FBX files**( if you need less size of hair in fbx and abc format - let me know, i will change the polycount for free)\n\nFor study, personal non commertion projects.\n\n*If you have any questions about updating settings for your projects - please let me know in direct massage.","imageAlt":"BuzzCut set XGen maya scene and alembic 3D model and abc","url":"https://www.cgtrader.com/3d-models/character/man/buzzcut-set-xgen-maya-scene-and-alembic-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/LnANYVG9mUAJjkJsgZgy9s72/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/LnANYVG9mUAJjkJsgZgy9s72/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/buzzcut-set-xgen-maya-scene-and-alembic-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":215,"name":".png","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5688419/3bcd9d4ecc/buzzcut-set-xgen-maya-scene-and-alembic-3d-model-and-abc-fbx-3d-model-3bcd9d4ecc.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6918975","type":"listingItem","attributes":{"id":6918975,"title":"Puma Rigged - Maya VFX Grace","price":535.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality puma model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nIt consists of the body, paws, eyelids, pupils, sclerae, oral cavity, upper teeth and lower teeth.\u003cbr\u003e\nTextures and materials: There are 15 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 24,034; polygons 23,980\u003cbr\u003e\nPaws: vertices 8,028; polygons 7,816\u003cbr\u003e\nEyelids: vertices 1,184; polygons 1,184\u003cbr\u003e\nPupils: vertices 1,124; polygons 1,152\u003cbr\u003e\nSclerae: vertices 964; polygons 1,024\u003cbr\u003e\nOral cavity: vertices 6,014; polygons 5,920\u003cbr\u003e\nUpper teeth: vertices 1,824; polygons 1,680\u003cbr\u003e\nLower teeth: vertices 1,582; polygons 1,444\u003cbr\u003e\nTotal: vertices 44,754; polygons 44,200\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nPuma_CTR_Root controls the entire body,\u003cbr\u003e\nCTR_body_root and CTR_spine_F control the center of gravity;\u003cbr\u003e\nCTR_spine_a is the posterior spine controller; it has customized attributes that control whether the tail follows rotation and the tail IK/FK switching.\u003cbr\u003e\nCTR_spine_b is the middle spine controller;\u003cbr\u003e\nCTR_spine_c is the anterior spine controller, with customized attributes that control whether the neck and head follow rotation.\u003cbr\u003e\nCTR_FK_spine_M is the FK controller of the spine.\u003cbr\u003e\nCTR_IK_foot_F/B_L/R are foot controllers. They have customized attributes for rotation in four directions, IK/FK switching, IK stretch, and pole vector control, as well as toe controller visibility and toe abduction/adduction.\u003cbr\u003e\nCTR_L/R_F/B_hand_roll_a, b are the foot tiptoeing controllers.\u003cbr\u003e\nCTR_neck_a, CTR_neck_b... are the FK controllers for the neck.\u003cbr\u003e\nCTR_L/R_eye_aim_control are the eye controllers.\u003cbr\u003e\nCTR_L/R_blink are the blink controllers.\u003cbr\u003e\nCTR_ear_d_L, CTR_ear_c_L, CTR_ear_d_R, CTR_ear_c_R… are the ear controllers;\u003cbr\u003e\nCTR_ear_R and CTR_ear_L control the overall rotation of the ears;\u003cbr\u003e\nCTR_jaw is the jaw controller, controlling the opening and closing of the jaw;\u003cbr\u003e\nCTR_tooth_U/D are the teeth controllers;\u003cbr\u003e\nCTR_tail_a, CTR_tail_b… are the tail controllers;\u003cbr\u003e\nCTR_L/R_F_shoulder are the scapula controllers;\u003cbr\u003e\nCTR_L/R_B_hip are the hip bone controllers;\u003cbr\u003e\nCTR_load_bearing_F_R, CTR_load_bearing_F_L, CTR_load_bearing_B_L, and CTR_load_bearing_B_R are the weight-bearing controllers for the four feet;\u003cbr\u003e\n...\u003cbr\u003e\nIn addition, there are detailed controllers for the face and more.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"Puma Rigged - Maya VFX Grace canada 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/puma-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/735p338vj66uo2rynhlzalutd8nv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JW0P7D0A_Puma_Display_B_01.jpg","gridUrl":"https://media.cgtrader.com/variants/735p338vj66uo2rynhlzalutd8nv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JW0P7D0A_Puma_Display_B_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/puma-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6918975/fe5bf3033c/puma-rigged-maya-vfx-grace-3d-model-fe5bf3033c.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4963688","type":"listingItem","attributes":{"id":4963688,"title":"Beauty portrait","price":90.0,"description":"Maya2019 Arnold 4.0.3\n\nHair xgen\n\nThere are lights in it that can be directly rendered.\n\nSet the project fur path before opening it.","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/character/woman/beauty-portrait","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/DomKUJ7g5XFAVqHkCqPjr3US/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/nv.jpg","gridUrl":"https://media.cgtrader.com/variants/DomKUJ7g5XFAVqHkCqPjr3US/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/nv.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/beauty-portrait","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/4963688/4981094baa/beauty-portrait-3d-model-4981094baa.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5555364","type":"listingItem","attributes":{"id":5555364,"title":"Chinese Girl AsianGirl Y002 3D model","price":135.0,"description":"Originally created with Maya 2023 【Arnold 5.4 Render】\n\nHigh quality 3d model of chinese girl.\n\nHair created using XGEN\n\nHigh poly 3d model.\n\nStandard Quadrilateral\n\nMetahuman Topological Body\n\n8K PBR Textures\n\nAll Models and materials have logical names.\n\nGame ready\n\nThe file contains a lighting rendering environment. Simply open the file to render directly.\n\nTo display XGen hair correctly, you must first set the project directory and then refresh the XGen hair.","imageAlt":"PBR Chinese Girl AsianGirl Y002 3D model","url":"https://www.cgtrader.com/3d-models/character/woman/chinese-girl-asiangirl-y002-3d-model","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ufeEufu9BsMQohHv3MQMCvnt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Y002_AsianGirl_Render_1.0007.jpg","gridUrl":"https://media.cgtrader.com/variants/ufeEufu9BsMQohHv3MQMCvnt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Y002_AsianGirl_Render_1.0007.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/chinese-girl-asiangirl-y002-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/5555364/5b38d3c8cf/chinese-girl-asiangirl-y002-3d-model-3d-model-5b38d3c8cf.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5988029","type":"listingItem","attributes":{"id":5988029,"title":"Realistic Labrador Puppy Baby","price":95.0,"description":"Description\n\nThis is a high-quality Labrador Puppy(Baby) model with maps, rigging, fur. Faceial rig = Apple arkit+ emotions+letter.\nThe fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The model is created with Maya 2024 at real-world scale.\n\nFeatures it consists of the bodys,eye sclare, eye iris, oral,tongue,teeth and nails.\nTextures and materials: There are 23.tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the groom are rendered with Arnold renderer to present realistic effects. \nThere are 2 UV sets of the body, which support single quadrant or multiple quadrants.\nXGen hair: XGen interactive is used for presenting the details of the groom faster, and all maps of density and modifier masks for groom layering are included externally, all masks are in 4K resolution.\n\nPolygons\n\nBody: vertices: 18,912; polygons: 18,864\n\nEye Sclare: vertices: 820; polygons: 816\n\nEye Iris: vertices: 590; polygons: 568\n\nOral: vertices: 6,246; polygons: 6,110\n\nTongue: vertices: 730; polygons: 698\n\nTeeth: vertices: 14,152; polygons: 14,064\n\nTeeth: vertices: 4,188; polygons: 4,012\n\nTotal: vertices: 45,638; polygons: 45,132\n\nFormats\n\nThere is a Maya 2024 project and an FBX file(Everything is in the Rar file).\n\nTextures\n\nDA1_Labrador_Puppy_Body_BaseColor.1001 4096*4096\n\nDA1_Labrador_Puppy_Body_BaseColor.1002 4096*4096\n\nDA1_Labrador_Puppy_Body_DM.1001 4096*4096\n\nDA1_Labrador_Puppy_Body_DM.1002 4096*4096\n\nDA1_Labrador_Puppy_Body_NM.1001 4096*4096\n\nDA1_Labrador_Puppy_Body_NM.1002 4096*4096\n\nDA1_Labrador_Puppy_Body_Roughness.1001 4096*4096\n\nDA1_Labrador_Puppy_Body_Roughness.1002 4096*4096\n\nDA1_Labrador_Puppy_Body_Skin_BaseColor.1001 4096*4096\n\nDA1_Labrador_Puppy_Body_Skin_BaseColor.1002 4096*4096\n\nDA1_Labrador_Puppy_Body_Hair_BaseColor 4096*4096\n\nDA1_Labrador_Puppy_Ires_BaseColor 4096*4096\n\nDA1_Labrador_Puppy_Nails_BaseColor 4096*4096\n\nDA1_Labrador_Puppy_Nails_NM 4096*4096\n\nDA1_Labrador_Puppy_Nails_Roughness 4096*4096\n\nDA1_Labrador_Puppy_Oral_BaseColor 4096*4096\n\nDA1_Labrador_Puppy_Oral_NM.1002 4096*4096\n\nDA1_Labrador_Puppy_Oral_Roughness 4096*4096\n\nDA1_Labrador_Puppy_Oral-DM 4096*4096\n\nDA1_Labrador_Puppy_Teeth_BaseColor 4096*4096\n\nDA1_Labrador_Puppy_Teeth_Roughness 4096*4096\n\nLabrador_Puppy_Body_groom_Density_tex_a_BaseColor 4096*4096\n\nLabrador_Puppy_Body_groom_Density_tex_b_BaseColor 4096*4096\n\nSpecifications\n\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.Version supported: Created with Maya 2024 Maya 2024 or above is recommended for compatibility.","imageAlt":"3D Realistic Labrador Puppy Baby","url":"https://www.cgtrader.com/3d-models/animal/mammal/realistic-labrador-puppy-baby","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vktgssuzm3akb3lwh5iene7ocv51/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Image_03.jpg","gridUrl":"https://media.cgtrader.com/variants/vktgssuzm3akb3lwh5iene7ocv51/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Image_03.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/realistic-labrador-puppy-baby","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":215,"name":".png","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5988029/dea6826d0e/realistic-labrador-puppy-baby-3d-model-dea6826d0e.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6923555","type":"listingItem","attributes":{"id":6923555,"title":"Brown bear Female Rigged - Maya VFX Grace","price":399.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality female ursus arctos model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n \n**Features**\u003cbr\u003e\nIt consists of the body, paws, pupils, sclerae and lacrimal glands.\u003cbr\u003e\nTextures and materials: There are 17 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 58,310; polygons 58,067\u003cbr\u003e\nPaws: vertices 9,240; polygons 9,040\u003cbr\u003e\nPupils: vertices 1,156; polygons 1,216\u003cbr\u003e\nSclerae: vertices 1,092; polygons 1,152\u003cbr\u003e\nLacrimal glands: vertices 1,124; polygons 1,040\u003cbr\u003e\nTotal: vertices 70,922; polygons 70,515\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nUrsusArctos_Female_Root controls the entire model.\u003cbr\u003e\nCTR_body_root controls the center of gravity.\u003cbr\u003e\nCTR_spine_a controls the posterior spine. It comes with a customized attribute:\u003cbr\u003e\nIKFK switches between IK/FK of the neck.\u003cbr\u003e\nCTR_spine_b controls the middle spine.\u003cbr\u003e\nCTR_spine_c controls the anterior spine.\u003cbr\u003e\nCTR_neck controls the neck.\u003cbr\u003e\nCTR_FK_neck_a, CTR_FK_neck_b ... are FK controllers of the neck.\u003cbr\u003e\nCTR_IK_neck_a, CTR_IK_neck_b ... are IK controllers of the neck.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_sight controls the eyes.\u003cbr\u003e\nCTR_blink_R and CTR_blink_L control the blinking animation.\u003cbr\u003e\nCTR_jaw controls the jaw and the opening and closing of the mouth.\u003cbr\u003e\nCTR_FK_tongue_a, CTR_FK_tongue_b, Twich_tongue_a, Twich_tongue_b ... control the tongue.\u003cbr\u003e\nCTR_ear_a_L, CTR_ear_b_L, CTR_ear_a_R, CTR_ear_b_R ... control the ears.\u003cbr\u003e\nCTR_tail_1, CTR_tail_2 ... control the tail.\u003cbr\u003e\nCTR_Shoulders_F_L and CTR_Shoulders_F_R control the scapula.\u003cbr\u003e\nCTR_Shoulders_B_L and CTR_Shoulders_B_R control the hip bone.\u003cbr\u003e\nCTR_leg_f_R and CTR_leg_f_L are IK controllers of the front legs.\u003cbr\u003e\nCTR_leg_B_R and CTR_leg_B_L are IK controllers of the hind legs.\u003cbr\u003e\nAdditionally, there are more auxiliary controllers of the body.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"Brown bear Female Rigged - Maya VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/brown-bear-female-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ypnnonsvjmdvqqu4u85a8qy8ef9v/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/brown-bear-female-rigged-maya-vfx-grace-3d-model-868c0edd09.jpg","gridUrl":"https://media.cgtrader.com/variants/ypnnonsvjmdvqqu4u85a8qy8ef9v/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/brown-bear-female-rigged-maya-vfx-grace-3d-model-868c0edd09.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/brown-bear-female-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6923555/868c0edd09/brown-bear-female-rigged-maya-vfx-grace-3d-model-868c0edd09.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6920495","type":"listingItem","attributes":{"id":6920495,"title":"Young Lion Rigged - Maya VFX Grace","price":460.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality young lion model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n \n**Features**\u003cbr\u003e\nIt consists of the body, lens2, tongue, nails, sclerae2, pupils*2, teeth and oral cavity.\u003cbr\u003e\nTextures and materials: There are 21 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 55,441; polygons 55,304\u003cbr\u003e\nLens: vertices 1,154; polygons 1,088\u003cbr\u003e\nTongue: vertices 2,946; polygons 2,944\u003cbr\u003e\nNails: vertices 11,440; polygons 11,200\u003cbr\u003e\nSclerae: vertices 8,456; polygons 8,448\u003cbr\u003e\nPupils: vertices 1,412; polygons 1,472\u003cbr\u003e\nTeeth: vertices 18,938; polygons 18,344\u003cbr\u003e\nOral cavity: vertices 78,385; polygons 78,160\u003cbr\u003e\nTotal: vertices 173,944; polygons 172,736\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\n\nLion_Young_CTR_root: Controls the entire model.\u003cbr\u003e\nCTR_gravity: Controls the movement of the entire body (except the feet), and comes with a customized attribute:\u003cbr\u003e\n\"\"Rotate_Order\"\" controls the rotation order of this controller.\u003cbr\u003e\nCTR_IK_spine_a, b, c: Control the posterior, middle, and anterior parts of the spine.\u003cbr\u003e\nCTR_IK_spine_a: comes with customized attributes:\u003cbr\u003e\n\"\"Rotate_Order\"\" controls the rotation order of this controller;\u003cbr\u003e\n\"\"Stretch_Control_Vis\"\" controls the visibility of the stretch controller.\u003cbr\u003e\nCTR_IK_spine_c: comes with customized attributes:\u003cbr\u003e\n\"\"IK_FK\"\" switches between the IK/FK for the neck;\u003cbr\u003e\n\"\"Follow_Target\"\" controls whether the neck follows the spine movement;\u003cbr\u003e\n\"\"Rotate_Order\"\" controls the rotation order of this controller.\u003cbr\u003e\nCTR_FK_tail: Tail root controller, with customized attributes:\u003cbr\u003e\n\"\"IK_FK\"\" switches between the IK/FK for the tail;\u003cbr\u003e\n\"\"Follow_Target\"\" controls whether the tail follows the pelvis movement;\u003cbr\u003e\n\"\"Stretch_Control_Vis\"\" controls the visibility of the tail secondary stretch controller.\u003cbr\u003e\nCTR_chest: Controller for the abdomen, controls breathing.\u003cbr\u003e\nCTR_head: Head controller, with customized attributes:\u003cbr\u003e\n\"\"Follow_Target\"\" controls whether the head follows the neck movement;\u003cbr\u003e\n\"\"Rotate_Order\"\" controls the rotation order of this controller.\u003cbr\u003e\nCTR_L_jawmaster and CTR_jaw_b, c: Mouth controllers.\u003cbr\u003e\nCTR_L/R_eye1: Eye controllers.\u003cbr\u003e\nCTR_L/R_U/D_eye_blink: Upper and lower eyelid controllers.\u003cbr\u003e\nCTR_setting_leg_F/B_L/R: Attribute controllers for the four legs, with customized attributes:\u003cbr\u003e\n\"\"IK_FK\"\" switches between the IK/FK for the legs;\u003cbr\u003e\n\"\"Pole_Vector_Follow\"\" controls whether the pole vector controller follows the foot movement;\u003cbr\u003e\n\"\"Stretch_Control_Vis\"\" controls the visibility of the secondary stretch controller for the legs;\u003cbr\u003e\n\"\"Foot_Rotate_Order\"\" controls the rotation order of the foot controller.\u003cbr\u003e\nCTR_foot_f/b_L/R: Controllers for the four feet, with customized attributes:\u003cbr\u003e\n\"\"Heel_Raise\"\" controls the heel raise;\u003cbr\u003e\n\"\"Toe_Raise\"\" controls the toe raise;\u003cbr\u003e\n\"\"Foot_Eversion\"\" controls the foot eversion;\u003cbr\u003e\n\"\"Foot_Inversion\"\" controls the foot inversion;\u003cbr\u003e\n\"\"Foot_Pivot\"\" controls the foot pivoting;\u003cbr\u003e\n\"\"Toe_Spread\"\" controls the toe abduction;\u003cbr\u003e\n\"\"Toe_Curl\"\" controls the toe flexion;\u003cbr\u003e\n\"\"Toenail_Curl\"\" controls the toenail pivoting;\u003cbr\u003e\n\"\"Rotate_Order\"\" controls the rotation order of this controller.\u003cbr\u003e\nUI_L/R_eyebrow_angry_anim: UI controllers for eyebrow expressions.\u003cbr\u003e\nUI_L/R_eye_blink_anim: UI controllers for blinking.\u003cbr\u003e\nUI_L/R_breath_anim: UI controllers for nose breathing.\u003cbr\u003e\nUI_L/R_mouth_angry_anim: UI controllers for angry facial expressions.\u003cbr\u003e\nUI_L/R_mouth_T/M_anim: UI controllers for different positions of the lips.\u003cbr\u003e\nAdditionally, the face has more controllers and other UI controllers, and more body controllers.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"Young Lion Rigged - Maya VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/young-lion-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fbotl0q6bhxyo0janqycyqg5i72y/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/young-lion-rigged-maya-vfx-grace-3d-model-b99fa0a4d7.jpg","gridUrl":"https://media.cgtrader.com/variants/fbotl0q6bhxyo0janqycyqg5i72y/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/young-lion-rigged-maya-vfx-grace-3d-model-b99fa0a4d7.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/young-lion-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6920495/b99fa0a4d7/young-lion-rigged-maya-vfx-grace-3d-model-b99fa0a4d7.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5631037","type":"listingItem","attributes":{"id":5631037,"title":"Male Hairstyle XGen maya scene 3D model and abc FBX","price":120.0,"description":"**Male XGEN Hairstyle .ma project** ( created in maya 2018 with using v-ray render shader). \n\nYou can change shader if you use Arnold or another render plugin!\n\n**Also you can get abc and FBX files** ( if you need less size of hair in fbx and abc format - let me know, i will change the polycount for free)\n\nFor study, personal non commertion projects.\n\n*If you have any questions about updating settings for your projects - please let me know in direct massage.","imageAlt":"Male Hairstyle XGen maya scene 3D model and abc FBX","url":"https://www.cgtrader.com/3d-models/character/man/male-hairstyle-xgen-maya-scene-and-alembic-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Fa37z3HoVLrdY3Samrr6ReCi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/Fa37z3HoVLrdY3Samrr6ReCi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/male-hairstyle-xgen-maya-scene-and-alembic-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5631037/6b809b1ca8/male-hairstyle-xgen-maya-scene-3d-model-and-abc-fbx-3d-model-6b809b1ca8.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5555221","type":"listingItem","attributes":{"id":5555221,"title":"Chinese Girl AsianGirl Y391 3D model 3D model","price":150.0,"description":"Originally created with Maya 2023 【Arnold 5.4 Render】\n\nHigh quality 3d model of chinese girl.\n\nHair created using XGEN\n\nHigh poly 3d model.\n\nStandard Quadrilateral\n\nMetahuman Topological Body\n\n8K PBR Textures\n\nAll Models and materials have logical names.\n\nGame ready\n\nThe file contains a lighting rendering environment. Simply open the file to render directly.\n\nTo display XGen hair correctly, you must first set the project directory and then refresh the XGen hair.","imageAlt":"PBR Chinese Girl AsianGirl Y391 3D model 3D model","url":"https://www.cgtrader.com/3d-models/character/woman/chinese-girl-asiangirl-y391-3d-model-3d-model","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/yy3GSwzxtym6fTz2TjnmJZ7j/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Hair_Q_1.0007.jpg","gridUrl":"https://media.cgtrader.com/variants/yy3GSwzxtym6fTz2TjnmJZ7j/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Hair_Q_1.0007.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/chinese-girl-asiangirl-y391-3d-model-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/5555221/493fad3c52/chinese-girl-asiangirl-y391-3d-model-3d-model-3d-model-493fad3c52.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6630372","type":"listingItem","attributes":{"id":6630372,"title":"Korean Modern Mullet for Male XGen maya scene and alembic FBX","price":130.0,"description":"Male XGEN Hairstyle .ma project ( created in maya 2026 with using v-ray render shader). You can change shader if you use Arnold or another render plugin)\n\n**\n- before using please open project and tap on the File - Set Project -(select folder with project, direct “maya” folder) -Create default workspace. - if you don’t use V-Ray render and cant see the hair in viewport - change material on default maya hair render or another\n\n- if you bought MAYA scene and cant help how to make project more optimised - change Density or Modifaer CV Count in Xgen Settings in Primitives. \n**\nFor study, personal non commertion projects and for commertion project (for editing) \n\n*If you have any questions about updating settings for your projects - please let me know in direct massage.","imageAlt":"3D Korean Modern Mullet for Male XGen maya scene and 1","url":"https://www.cgtrader.com/3d-models/character/man/korean-modern-mullet-for-male-xgen-maya-scene-and-alembic-fbx","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/sbhhmdt8qfr3xptp9g724fxrgksd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/sbhhmdt8qfr3xptp9g724fxrgksd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/korean-modern-mullet-for-male-xgen-maya-scene-and-alembic-fbx","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/6630372/2349baba94/korean-modern-mullet-for-male-xgen-maya-scene-and-alembic-fbx-3d-model-2349baba94.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6187874","type":"listingItem","attributes":{"id":6187874,"title":"Ancient costume handsome guy virtual character anime","price":300.0,"description":"Maya 2019 Arnold 4.2.3\n\nHair xgen\n\nThe body is bound.\n\nThere are lights inside that can be directly rendered\n\nSet the hair path of the project before opening it","imageAlt":"3D model Ancient costume handsome guy virtual character","url":"https://www.cgtrader.com/3d-models/character/man/ancient-costume-handsome-guy-virtual-character-anime","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8r4rl4qq09vnib32vtlweinfmcwk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/00.jpg","gridUrl":"https://media.cgtrader.com/variants/8r4rl4qq09vnib32vtlweinfmcwk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/00.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/ancient-costume-handsome-guy-virtual-character-anime","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/6187874/f2ee22e5ac/ancient-costume-handsome-guy-virtual-character-anime-3d-model-f2ee22e5ac.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6920485","type":"listingItem","attributes":{"id":6920485,"title":"Mule Deer Male Rigged - Maya VFX Grace","price":420.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality male mule deer model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nIt consists of the body, eyes, Horns and tongue.\u003cbr\u003e\nTextures and materials: There are 12 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 33,282; polygons 33,215\u003cbr\u003e\nEyes: vertices 1,926; polygons 2,006\u003cbr\u003e\nHorns: vertices 201,044; polygons 201,040\u003cbr\u003e\nTongue: vertices 1,346; polygons 1,344\u003cbr\u003e\n\nTotal: vertices 237,598; polygons 237,605\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_gravity controls the center of gravity. It comes with a customized attribute:\u003cbr\u003e\nNeck_IK_FK switches between IK/FK of the neck.\u003cbr\u003e\nCTR_IK_spine_a controls the posterior spine.\u003cbr\u003e\nCTR_IK_spine_b controls the middle spine.\u003cbr\u003e\nCTR_IK_spine_c controls the anterior spine.\u003cbr\u003e\nCTR_belly controls the abdomen.\u003cbr\u003e\nCTR_neck is the overall controller of the neck.\u003cbr\u003e\nCTR_IK_neck_a, CTR_IK_neck_b... is the IK controller of the neck.\u003cbr\u003e\nCTR_FK_neck_a, CTR_FK_neck_b... is the FK controller of the neck.\u003cbr\u003e\nCTR_IK_head controls the head.\u003cbr\u003e\nCTR_eye controls the eyes.\u003cbr\u003e\nCTR_jaw and CTR_chin control the jaw and the opening and closing of the mouth.\u003cbr\u003e\nCTR_FK_tongue_a, CTR_FK_tongue_b... are controllers of the tongue.\u003cbr\u003e\nCTR_ear_a_L, CTR_ear_b_L, CTR_ear_a_R, CTR_ear_b_R... are controllers of the ears.\u003cbr\u003e\nCTR_tail_a, CTR_tail_b... are controllers of the tail.\u003cbr\u003e\nCTR_Shoulders_F_L and CTR_Shoulders_F_R are controllers of the scapula.\u003cbr\u003e\nCTR_Shoulders_B_R and CTR_Shoulders_B_R are controllers of the hip bone.\u003cbr\u003e\nCTR_leg_f_R and CTR_leg_f_L are IK controllers of the front legs.\u003cbr\u003e\nCTR_leg_B_R and CTR_leg_B_L are IK controllers of the hind legs.\u003cbr\u003e\nCTR_FK_hip_B_L, CTR_FK_thigh_B_L, CTR_FK_shin_B_L... are FK controllers of the legs.\u003cbr\u003e\nCTR_setting_leg_B_L, CTR_setting_leg_F_L, CTR_setting_leg_F_R and CTR_setting_leg_B_R switch between IK/FK of the feet.\u003cbr\u003e\nCTR_ankle_b_F_L and CTR_ankle_b_F_R load-bearing controllers of the front legs.\u003cbr\u003e\nCTR_IK_shin_B_R and CTR_IK_shin_B_L load-bearing controllers of the hind legs.\u003cbr\u003e\nAdditionally, the body comes with more auxiliary controllers.\u003cbr\u003e\nAnd more.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"Mule Deer Male Rigged - Maya VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/mule-deer-male-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/oxjegihty2gqc62mu5so7h6fjuih/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/mule-deer_male-rigged-maya-vfx-grace-3d-model-e3b035631e.jpg","gridUrl":"https://media.cgtrader.com/variants/oxjegihty2gqc62mu5so7h6fjuih/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/mule-deer_male-rigged-maya-vfx-grace-3d-model-e3b035631e.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/mule-deer-male-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6920485/e3b035631e/mule-deer-male-rigged-maya-vfx-grace-3d-model-e3b035631e.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6872331","type":"listingItem","attributes":{"id":6872331,"title":"Rat Fur Spotted","price":199.0,"description":"High detailed realistic Rat model. Clean UVmapped and professional textured. Based on high quality sculpting and best references.\nSmoothable mesh with quads mostly.\nMouth is openable and have all inside stuff.\nEyes, gum, teeth, claws and tongue are separated meshes.\n\nFur and whiskers made by Maya XGen.\n\nScene is ready to render with Arnold render to have the same result as on thumbnails.\n\nPosed model is also available in additional scene in main archive.\n\n..............................................................................\n\nPOLYCOUNT: 15762 (polygons)\n\nMesh is quad based mainly with less count of triangles, smoothable and clean.\n\nBody mesh is 9720 polygons.\n\nAll other meshes (claws, eyeballs, mouth, teeth) is 6042 polygons.\n\nHidden meshes is 768 polygons. (Primitive eyes)\n\n\n..............................................................................\n\nTEXTURES: 8192x8192 JPG files. (Layered PSD file available in additonal files section)\n\nTextures for:\n- Body (8192x8192)\n\nTexture types:\n- Diffuse\n- Specular\n- Normal\n- Displacement\n- Occlusion\n\n..............................................................................\n\nHAIR n FUR:\n\nFur and whiskers are made with Maya 2019 XGen.\nFor better quality you can increase fur or hair primitives count in XGen description and AA count in render settings.\n\nThere is 6 differnt hair systems:\n-Fur made by 3 systems (Main, Undercoat and Long Strays) - groomable splines\n-Whiskers by 2 systems (Main and additional) - using guides\n-Tail little fur by 1 system - groomable splines\n\nAll Hair and Guides available as curves in additional download section as FBX and .mb (Maya 2019) files!\n\n..............................................................................\n\nMEASUREMENT UNITS: Centimeters.\n\nModel is a real world scale.\n\n..............................................................................\n\nFORMATS included:\n.mb (maya 2011 binary)\n.obj (alias wavefront)\n.FBX (Autodesk)\n\n..............................................................................\n\nModel provided in the standart rigging pose.\n\nNO PLUG-IN needed!\n\nNO POSTWORK on this renders.","imageAlt":"3D model Rat Fur Spotted rat","url":"https://www.cgtrader.com/3d-models/animal/mammal/rat-fur-spotted-8ee7573e-b538-4cbe-9867-aae577c290a7","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rf0z8mdcoorugs77ynljj0fh55py/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Rat_Fur_Spotted_Main_03.jpg","gridUrl":"https://media.cgtrader.com/variants/rf0z8mdcoorugs77ynljj0fh55py/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Rat_Fur_Spotted_Main_03.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/rat-fur-spotted-8ee7573e-b538-4cbe-9867-aae577c290a7","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":217,"name":".psd","is_native":false},{"id":null,"name":null,"is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6872331/773c03d1c0/rat-fur-spotted-3d-model-773c03d1c0.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6597142","type":"listingItem","attributes":{"id":6597142,"title":"Knight Male Hairstyle XGen maya scene 3D model and FBX","price":130.0,"description":"**Male XGEN Hairstyle .ma project** ( created in maya 2025 with using v-ray render shader). \n\nYou can change shader if you use Arnold or another render plugin!\n\n**Also included FBX file**\nFor study, personal non commertion projects.\n\n*If you have any questions about updating settings for your projects - please let me know in direct massage.","imageAlt":"Knight Male Hairstyle XGen maya scene 3D model and FBX","url":"https://www.cgtrader.com/3d-models/character/other/knight-male-hairstyle-xgen-maya-scene-3d-model-and-fbx","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5pxyb783pxed3fmh97bv7it36wkc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/mmm.jpg","gridUrl":"https://media.cgtrader.com/variants/5pxyb783pxed3fmh97bv7it36wkc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/mmm.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/knight-male-hairstyle-xgen-maya-scene-3d-model-and-fbx","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6597142/a1b27362f6/knight-male-hairstyle-xgen-maya-scene-3d-model-and-fbx-3d-model-a1b27362f6.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5688402","type":"listingItem","attributes":{"id":5688402,"title":"Male Hairstyle XGen maya scene 3D model and FBX","price":130.0,"description":"**Male XGEN Hairstyle .ma project** ( created in maya 2018 with using v-ray render shader). \n\nYou can change shader if you use Arnold or another render plugin!\n\n**Also included FBX file**\nFor study, personal non commertion projects.\n\n*If you have any questions about updating settings for your projects - please let me know in direct massage.","imageAlt":"Male Hairstyle XGen maya scene 3D model and","url":"https://www.cgtrader.com/3d-models/character/man/male-hairstyle-xgen-maya-scene-and-alembic-3d-model-08f5b928-a48d-4e83-be29-2512193c577b","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/eBUdfC8DxxTEvFJ69HhfKTTg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/eBUdfC8DxxTEvFJ69HhfKTTg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/male-hairstyle-xgen-maya-scene-and-alembic-3d-model-08f5b928-a48d-4e83-be29-2512193c577b","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":120,"name":".mel","is_native":false},{"id":215,"name":".png","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5688402/2f8b50f75a/male-hairstyle-xgen-maya-scene-3d-model-and-fbx-3d-model-2f8b50f75a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6872305","type":"listingItem","attributes":{"id":6872305,"title":"Rat Fur Rigged Spotted","price":299.0,"description":"High detailed realistic Rat model. Clean UVmapped, professional textured and rigged. Based on high quality sculpting and best references.\nSmoothable mesh with quads mostly.\nMouth is openable and have all inside stuff.\nEyes, gum, teeth, claws and tongue are separated meshes.\n\nFur and whiskers made by Maya XGen.\n\nScene is ready to render with Arnold render to have the same result as on thumbnails.\n\n..............................................................................\n\nPOLYCOUNT: 15762 (polygons)\n\nMesh is quad based mainly with less count of triangles, smoothable and clean.\n\nBody mesh is 9720 polygons.\n\nAll other meshes (claws, eyeballs, mouth, teeth) is 6042 polygons.\n\nHidden meshes is 768 polygons. (Primitive eyes)\n\n\n..............................................................................\n\nTEXTURES: 8192x8192 JPG files. (Layered PSD file available in additonal files section)\n\nTextures for:\n- Body (8192x8192)\n\nTexture types:\n- Diffuse\n- Specular\n- Normal\n- Displacement\n- Occlusion\n\n........................................................................................................................\n\nRIG NOTES:\n\nThis model is rigged using ikHandles and NURBS primitive control objects with options like toe roll, blink and so (can be founded in channelbox).\nThe rig in scalable. Control objects can be manipulated through the transform tools to achieve desired pose or animations.\nFull rig description available to free download in Additional Files section.\n\n*There is two body meshes:\n1. First body mesh with XGen descriptions.\n2. Second body mesh without descriptions but skinned (hidden).\nFirst one is driven by BlendShape, assigned from the second one. To avoid slow posing on weak PC you can hide mesh with descriptions and work with rigged one.\n\n*Separated scene with rigged mesh only is also available in main arhive\n\n..............................................................................\n\nHAIR n FUR:\n\nFur and whiskers are made with Maya 2019 XGen.\nFor better quality you can increase fur or hair primitives count in XGen description and AA count in render settings.\n\nThere is 6 differnt hair systems:\n-Fur made by 3 systems (Main, Undercoat and Long Strays) - groomable splines\n-Whiskers by 2 systems (Main and additional) - using guides\n-Tail little fur by 1 system - groomable splines\n\nAll Hair and Guides available as curves in additional download section as FBX and .mb (Maya 2019) files!\n\n..............................................................................\n\nMEASUREMENT UNITS: Centimeters.\n\nModel is a real world scale.\n\n..............................................................................\n\nFORMATS included:\n.mb (maya 2011 binary)\n.obj (alias wavefront)\n.FBX (Autodesk)\n\n..............................................................................\n\nModel provided in the standart rigging pose and posed in separated scenes.\n\nNO PLUG-IN needed!\n\nNO POSTWORK on this renders.","imageAlt":"3D model Rat Fur Rigged Spotted","url":"https://www.cgtrader.com/3d-models/animal/mammal/rat-fur-rigged-spotted-d119cc95-cc13-4034-b024-4494482aef87","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hokneh64msf2thn87m4jf9muton4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Rat_Fur_Black_Main_08.jpg","gridUrl":"https://media.cgtrader.com/variants/hokneh64msf2thn87m4jf9muton4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Rat_Fur_Black_Main_08.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/rat-fur-rigged-spotted-d119cc95-cc13-4034-b024-4494482aef87","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":null,"name":null,"is_native":false},{"id":217,"name":".psd","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6872305/75ac7c8e6e/rat-fur-rigged-spotted-3d-model-75ac7c8e6e.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6880239","type":"listingItem","attributes":{"id":6880239,"title":"Rat Hairless Rigged","price":199.0,"description":"High detailed realistic Rat model. Clean UVmapped, professional textured and rigged. Based on high quality sculpting and best references.\nSmoothable mesh with quads mostly.\nMouth is openable and have all inside stuff.\nEyes, gum, teeth, claws and tongue are separated meshes.\n\nFur and whiskers made by Maya XGen.\n\nScene is ready to render with Arnold render to have the same result as on thumbnails.\n\nPosed model is also available in additional scene in main archive. Cheese is not available!)\n\n..............................................................................\n\nPOLYCOUNT: 15762 (polygons)\n\nMesh is quad based mainly with less count of triangles, smoothable and clean.\n\nBody mesh is 9720 polygons.\n\nAll other meshes (claws, eyeballs, mouth, teeth) is 6042 polygons.\n\nHidden meshes is 768 polygons. (Primitive eyes)\n\n\n..............................................................................\n\nTEXTURES: 8192x8192 JPG files. 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To avoid slow posing on weak PC you can hide mesh with descriptions and work with rigged one.\n\n*Separated scene with rigged mesh only is also available in main arhive\n\n..............................................................................\n\nHAIR n FUR:\n\nFur and whiskers are made with Maya 2019 XGen.\nFor better quality you can increase fur or hair primitives count in XGen description and AA count in render settings.\n\nThere is 6 differnt hair systems:\n-Fur made by 3 systems (Main, Undercoat and Long Strays) - groomable splines\n-Whiskers by 2 systems (Main and additional) - using guides\n-Tail little fur by 1 system - groomable splines\n\nAll Hair and Guides available as curves in additional download section as FBX and .mb (Maya 2019) files!\n\n..............................................................................\n\nMEASUREMENT UNITS: Centimeters.\n\nModel is a real world scale.\n\n..............................................................................\n\nFORMATS included:\n.mb (maya 2011 binary)\n.obj (alias wavefront)\n.FBX (Autodesk)\n\n..............................................................................\n\nModel provided in the standart rigging pose. There is no cheese in scene:)\n\nNO PLUG-IN needed!\n\nNO POSTWORK on this renders.","imageAlt":"Rat Hairless Rigged 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/rat-hairless-rigged-8ef05618-907a-453e-b43a-adb7e7b5293c","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fsj02sfwv610subflumm5y7ua5p1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/TETS_TS_01.jpg","gridUrl":"https://media.cgtrader.com/variants/fsj02sfwv610subflumm5y7ua5p1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/TETS_TS_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/rat-hairless-rigged-8ef05618-907a-453e-b43a-adb7e7b5293c","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":217,"name":".psd","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6880239/a22db10501/rat-hairless-rigged-3d-model-a22db10501.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6813506","type":"listingItem","attributes":{"id":6813506,"title":"Rat Fur White","price":199.0,"description":"High detailed realistic Rat model. Clean UVmapped and professional textured. Based on high quality sculpting and best references.\nSmoothable mesh with quads mostly.\nMouth is openable and have all inside stuff.\nEyes, gum, teeth, claws and tongue are separated meshes.\n\nFur and whiskers made by Maya XGen.\n\nScene is ready to render with Arnold render to have the same result as on thumbnails.\n\nPosed model is also available in additional scene in main archive.\n\n..............................................................................\n\nPOLYCOUNT: 15762 (polygons)\n\nMesh is quad based mainly with less count of triangles, smoothable and clean.\n\nBody mesh is 9720 polygons.\n\nAll other meshes (claws, eyeballs, mouth, teeth) is 6042 polygons.\n\nHidden meshes is 768 polygons. (Primitive eyes)\n\n\n..............................................................................\n\nTEXTURES: 8192x8192 JPG files. (Layered PSD file available in additonal files section)\n\nTextures for:\n- Body (8192x8192)\n\nTexture types:\n- Diffuse\n- Specular\n- Normal\n- Displacement\n- Occlusion\n\n..............................................................................\n\nHAIR n FUR:\n\nFur and whiskers are made with Maya 2019 XGen.\nFor better quality you can increase fur or hair primitives count in XGen description and AA count in render settings.\n\nThere is 6 differnt hair systems:\n-Fur made by 3 systems (Main, Undercoat and Long Strays) - groomable splines\n-Whiskers by 2 systems (Main and additional) - using guides\n-Tail little fur by 1 system - groomable splines\n\nYou can also assign additional \"DIRT\" or \"MEGADIRT\" materials to Fur_Main description to achieve dirt version of fur.\n\nAll Hair and Guides available as curves in additional download section as FBX and .mb (Maya 2019) files!\n\n..............................................................................\n\nMEASUREMENT UNITS: Centimeters.\n\nModel is a real world scale.\n\n..............................................................................\n\nFORMATS included:\n.mb (maya 2011 binary)\n.obj (alias wavefront)\n.FBX (Autodesk)\n\n..............................................................................\n\nModel provided in the standart rigging pose.\n\nNO PLUG-IN needed!\n\nNO POSTWORK on this renders.","imageAlt":"Rat Fur White 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/rat-fur-white-a4ed4142-c848-457f-974b-d391c58181ba","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/0qy0rel2f25l6kggyny71ovd7u1h/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Rat_Fur_White_Main_04.jpg","gridUrl":"https://media.cgtrader.com/variants/0qy0rel2f25l6kggyny71ovd7u1h/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Rat_Fur_White_Main_04.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/rat-fur-white-a4ed4142-c848-457f-974b-d391c58181ba","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":217,"name":".psd","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6813506/e6ddd47c74/rat-fur-white-3d-model-e6ddd47c74.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6872279","type":"listingItem","attributes":{"id":6872279,"title":"Rat Fur Animated Spotted","price":499.0,"description":"High detailed realistic Rat model. Clean UVmapped, professional textured, rigged and animated. Based on high quality sculpting and best references.\nSmoothable mesh with quads mostly. \nMouth is openable and have all inside stuff. \nEyes, gum, teeth, claws and tongue are separated meshes.\n\nFur and whiskers made by Maya XGen.\n\nScene is ready to render with Arnold render to have the same result as on thumbnails.\n\n..............................................................................\n\nPOLYCOUNT: 15762 (polygons)\n\nMesh is quad based mainly with less count of triangles, smoothable and clean.\n\nBody mesh is 9720 polygons.\n\nAll other meshes (claws, eyeballs, mouth, teeth) is 6042 polygons. \n\nHidden meshes is 768 polygons. (Primitive eyes)\n\n\n..............................................................................\n\nTEXTURES: 8192x8192 JPG files. (Layered PSD file available in additonal files section)\n\nTextures for:\n- Body (8192x8192)\n\nTexture types:\n- Diffuse\n- Specular\n- Normal\n- Displacement\n- Occlusion\n\n........................................................................................................................\n\nRIG NOTES:\n\nThis model is rigged using ikHandles and NURBS primitive control objects with options like toe roll, blink and so (can be founded in channelbox). \nThe rig in scalable. Control objects can be manipulated through the transform tools to achieve desired pose or animations. \nFull rig description available to free download in Additional Files section.\n\n*There is two body meshes:\n1. First body mesh with XGen descriptions.\n2. Second body mesh without descriptions but skinned (hidden).\nFirst one is driven by BlendShape, assigned from the second one. To avoid slow posing on weak PC you can hide mesh with descriptions and work with rigged one.\n\nThere is 3 animations in separated scenes, linked to main scene as a reference for more easy work:\n- Walk (22 frames - loopable)\n- Run (12 frames - loopable)\n- Idle (170 frames - loopable)\n\n*Separated scene with rigged mesh only is also available in main arhive\n*Separated scene with static mesh only is also available in main arhive\n*Separated scenes with animations available in main arhive\n\n..............................................................................\n\nHAIR n FUR:\n\nFur and whiskers are made with Maya 2019 XGen.\nFor better quality you can increase fur or hair primitives count in XGen description and AA count in render settings.\n\nThere is 6 differnt hair systems:\n-Fur made by 3 systems (Main, Undercoat and Long Strays) - groomable splines\n-Whiskers by 2 systems (Main and additional) - using guides\n-Tail little fur by 1 system - groomable splines\n\nAll Hair and Guides available as curves in additional download section as FBX and .mb (Maya 2019) files!\n\n..............................................................................\n\nMEASUREMENT UNITS: Centimeters.\n\nModel is a real world scale.\n\n..............................................................................\n\nFORMATS included:\n.mb (maya 2011 binary)\n.obj (alias wavefront)\n.FBX (Autodesk)\n\n..............................................................................\n\nModel provided in the standart rigging pose.\n\nNO PLUG-IN needed!","imageAlt":"animated 3D Rat Fur Animated Spotted","url":"https://www.cgtrader.com/3d-models/animal/mammal/rat-fur-animated-spotted-8aeaa78c-5cb9-48c0-b6fa-d9d1d8ee2ac5","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/taq3upxih5e9ey1str90bw5v9lcw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Rat_Fur_Black_Main_10_BS.jpg","gridUrl":"https://media.cgtrader.com/variants/taq3upxih5e9ey1str90bw5v9lcw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Rat_Fur_Black_Main_10_BS.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/rat-fur-animated-spotted-8aeaa78c-5cb9-48c0-b6fa-d9d1d8ee2ac5","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":119,"name":".py","is_native":false},{"id":217,"name":".psd","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":null,"name":null,"is_native":false},{"id":120,"name":".mel","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6872279/71add4b3fa/rat-fur-animated-spotted-3d-model-71add4b3fa.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6312901","type":"listingItem","attributes":{"id":6312901,"title":"Realistic Lion Rigged  3D Model with XGen Fur- Animation  Ready","price":259.0,"description":"This is a high-quality, production-ready 3D model of a realistic male lion, expertly crafted in Maya with XGen grooming and a clean, animation-ready rig. Ideal for use in film, TV, games, cinematics, advertising. \n\n**Features:**\n\nRigged: Fully rigged and skinned in Maya – ready for ****_animation_****\n\nXGen Grooming: Realistic fur created with Maya XGen (guide-based)\n\nClean Topology: Optimized quad-based mesh, subdivision-ready\n\nSeparate Meshes: Modeled as multiple objects for flexibility and realism:\n\nBody (low \u0026 high division)\n\nJaw\n\nTeeth\n\nGums\n\nTongue\n\nEyeballs \u0026 Irises\n\nClaws\n\nHigh-Quality PBR Textures: 4K textures included (Base Color, Normal, Roughness, Specular, )\n\nReal-World Scale: Accurate lion proportions and scale\n\nUVs: Clean, non-overlapping UVs for all parts\n\nRender Ready: Works out-of-the-box in Arnold\n\nFile Formats: .mb (native rig + XGen), .fbx (baked rig), .obj (static mesh)\n\n** Polycount Breakdown:**\n\nTotal Faces: 63,460\n\nTotal Tris: 126,896\n\nBody (Low Division): 10,856\n\nBody (High Division): 43,424\n\nGums: 2,454\n\nTeeth: 2,356\n\nClaws: 3,240\n\nEyes (Eyeball + Iris): 4,640\n","imageAlt":"Realistic Lion Rigged 3D Model with XGen Fur- rigged 2","url":"https://www.cgtrader.com/3d-models/animal/mammal/realistic-lion-rigged-3d-model-with-xgen-fur-animation-ready","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cvp6bp0i383x97eovbyc3lnc4wfu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Preview1.jpg","gridUrl":"https://media.cgtrader.com/variants/cvp6bp0i383x97eovbyc3lnc4wfu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/realistic-lion-rigged-3d-model-with-xgen-fur-animation-ready","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6312901/91a6d8da2b/realistic-lion-rigged-3d-model-with-xgen-fur-animation-ready-3d-model-91a6d8da2b.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6813493","type":"listingItem","attributes":{"id":6813493,"title":"Rat Fur Rigged White","price":299.0,"description":"High detailed realistic Rat model. Clean UVmapped, professional textured and rigged. Based on high quality sculpting and best references.\nSmoothable mesh with quads mostly.\nMouth is openable and have all inside stuff.\nEyes, gum, teeth, claws and tongue are separated meshes.\n\nFur and whiskers made by Maya XGen.\n\nScene is ready to render with Arnold render to have the same result as on thumbnails.\n\nPosed model is also available in additional scene in main archive.\n\n..............................................................................\n\nPOLYCOUNT: 15762 (polygons)\n\nMesh is quad based mainly with less count of triangles, smoothable and clean.\n\nBody mesh is 9720 polygons.\n\nAll other meshes (claws, eyeballs, mouth, teeth) is 6042 polygons.\n\nHidden meshes is 768 polygons. (Primitive eyes)\n\n\n..............................................................................\n\nTEXTURES: 8192x8192 JPG files. (Layered PSD file available in additonal files section)\n\nTextures for:\n- Body (8192x8192)\n\nTexture types:\n- Diffuse\n- Specular\n- Normal\n- Displacement\n- Occlusion\n\n..............................................................................\n\nRIG NOTES:\n\nThis model is rigged using ikHandles and NURBS primitive control objects with options like toe roll, blink and so (can be founded in channelbox).\nThe rig in scalable. Control objects can be manipulated through the transform tools to achieve desired pose or animations.\nFull rig description available to free download in Additional Files section.\n\n*There is two body meshes:\n1. First body mesh with XGen descriptions.\n2. Second body mesh without descriptions but skinned (hidden).\nFirst one is driven by BlendShape, assigned from the second one. To avoid slow posing on weak PC you can hide mesh with descriptions and work with rigged one.\n\n*Separated scene with rigged mesh only is also available in main arhive\n\n..............................................................................\n\nHAIR n FUR:\n\nFur and whiskers are made with Maya 2019 XGen.\nFor better quality you can increase fur or hair primitives count in XGen description and AA count in render settings.\n\nThere is 6 differnt hair systems:\n-Fur made by 3 systems (Main, Undercoat and Long Strays) - groomable splines\n-Whiskers by 2 systems (Main and additional) - using guides\n-Tail little fur by 1 system - groomable splines\n\nYou can also assign additional 'DIRT' or 'MEGADIRT' materials to Fur_Main description to achieve dirt version of fur.\n\nAll Hair and Guides available as curves in additional download section as FBX and .mb (Maya 2019) files!\n\n..............................................................................\n\nMEASUREMENT UNITS: Centimeters.\n\nModel is a real world scale.\n\n..............................................................................\n\nFORMATS included:\n.mb (maya 2011 binary)\n.obj (alias wavefront)\n.FBX (Autodesk)\n\n..............................................................................\n\nModel provided in the standart rigging pose. There is no cheese in scene:)\n\nNO PLUG-IN needed!\n\nNO POSTWORK on this renders.","imageAlt":"3D Rat Fur Rigged White","url":"https://www.cgtrader.com/3d-models/animal/mammal/rat-fur-rigged-white-833b5508-3e11-46a2-b4d8-bd6bca3da8f8","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8m41gggbddi5vk5a4cpoa3ch3izb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Rat_Fur_Black_Main_06.jpg","gridUrl":"https://media.cgtrader.com/variants/8m41gggbddi5vk5a4cpoa3ch3izb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Rat_Fur_Black_Main_06.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/rat-fur-rigged-white-833b5508-3e11-46a2-b4d8-bd6bca3da8f8","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":217,"name":".psd","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6813493/2a29e6b45c/rat-fur-rigged-white-3d-model-2a29e6b45c.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6918971","type":"listingItem","attributes":{"id":6918971,"title":"Jaguar Rigged - Maya VFX Grace","price":505.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality panthera onca model with maps, fur and rigging . The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nIt consists of the body, paws, pupils, sclerae, lacrimal glands, tears and tongue.\u003cbr\u003e\nTextures and materials: There are 5 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present the realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps for density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 27,284; polygons 27,262\u003cbr\u003e\nPaws: vertices 6,112; polygons 6,080\u003cbr\u003e\nPupils: vertices 4,996; polygons 4,992\u003cbr\u003e\nSclerae: vertices 3,972; polygons 3,968\u003cbr\u003e\nLacrimal glands: vertices 744; polygons 736\u003cbr\u003e\nTears: vertices 1,008; polygons 960\u003cbr\u003e\nTongue: vertices 2,265; polygons 2,240\u003cbr\u003e\nTotal: vertices 46,381; polygons 46,238\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\n\nCTR_crv_Root: Controls the entire model.\u003cbr\u003e\nCTR_crv_M_torse: Controls CTR_crv_gravity.\u003cbr\u003e\nCTR_crv_gravity: Controls the movement of the entire body except the paws.\u003cbr\u003e\nCTR_crv_M_spine: Controls the front half of the body starting from the middle of the spine.\u003cbr\u003e\nCTR_crv_F_spine, CTR_crv_B_spine: Control the anterior and posterior spine.\u003cbr\u003e\nCTR_crv_belly: Controls the abdomen.\u003cbr\u003e\nCTR_crv_B_spine: Comes with customized attributes:\u003cbr\u003e\n\"IK_FK\" switches between IK/FK of the spine;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\n\"Stretch_Control_Vis\" controls the visibility of secondary stretch controllers;\u003cbr\u003e\n\"Rotate_Order\" controls rotation order of this controller.\u003cbr\u003e\nCTR_crv_F_spine: Comes with customized attributes:\u003cbr\u003e\n\"Follow Neck\" controls the intensity for the neck following the parent rotation.\u003cbr\u003e\nCTR_crv_neck: Neck controller.\u003cbr\u003e\nCTR_crv_B_neck: The IK controller for the root of the neck, with customized attributes:\u003cbr\u003e\n\"IK_FK\" switches between IK/FK of the neck;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\n\"Stretch_Control_Vis\" controls visibility of secondary stretch controllers;\u003cbr\u003e\n\"Follow Head\" controls whether the head follows neck movement.\u003cbr\u003e\nCTR_crv_F_neck, CTR_crv_M_neck: IK controllers for the front and middle of the neck.\u003cbr\u003e\nCTR_crv_tail: Root controller for the tail, with customized attributes:\u003cbr\u003e\n\"IK_FK\" switches between IK/FK of the tail;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\n\"Follow_Target\" controls whether the tail follows the hip movement;\u003cbr\u003e\n\"Stretch_Control_Vis\" controls visibility of secondary stretch controllers for the tail.\u003cbr\u003e\nCTR_crv_head: Controller for the head, with one customized attribute:\u003cbr\u003e\n\"Stretch_Control_Vis\" controls the visibility of the secondary stretch controllers for the head;\u003cbr\u003e\nCTR_crv_jaw_1, CTR_crv_jaw_2: Controllers for the mouth and jaw.\u003cbr\u003e\nCTR_crv_FK_tongue: Root controller for the tongue, with customized attributes:\u003cbr\u003e\n\"Tongue_IK_FK\" switches between IK/FK of the tongue;\u003cbr\u003e\n\"IK_Stretch\" controls the IK stretching;\u003cbr\u003e\n\"Stretch_Control_Vis\" controls the visibility of secondary stretch controllers.\u003cbr\u003e\nCTR_crv_eye: Controller for the eyes.\u003cbr\u003e\nCTR_crv_L/R_F_FK_shoulder, CTR_crv_L/R_B_FK_hip: FK root controllers for the shoulder blades and the hip bones.\u003cbr\u003e\nCTR_crv_L/R_F/B_foot: Attribute controllers for all four legs with customized attributes:\u003cbr\u003e\n\"IK_FK\" switches between IK/FK of the legs;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\n\"Pole_Vector_Follow\" controls whether the pole vector follows foot movement;\u003cbr\u003e\n\"Stretch_Control_Vis\" controls the visibility of secondary stretch controllers for the legs;\u003cbr\u003e\n\"Toe_Curl\" that controls toe flexion;\u003cbr\u003e\n\"Rotate_Order\" controls the rotation order of the foot controllers.\u003cbr\u003e\nCTR_crv_L/R_F/B_foot_poll: Controllers for all four feet, these controllers also control heel raise, toe raise, foot eversion, foot inversion.\u003cbr\u003e\nCTR_crv_L_B_toe_spread: Controllers for the toe abduction and adduction.\u003cbr\u003e\nCTR_crv_UI_control_grp is the facial UI control group, which contains many expression controllers of the facial UI panel;\u003cbr\u003e\nAdditionally, there are more facial controllers, other UI controllers and more body controllers.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"Jaguar Rigged - Maya VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/jaguar-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wwuhjq5opl8tolf0un8crr9oh6fp/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JW0N8300_PantheraOnca_Display_B_01.jpg","gridUrl":"https://media.cgtrader.com/variants/wwuhjq5opl8tolf0un8crr9oh6fp/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JW0N8300_PantheraOnca_Display_B_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/jaguar-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6918971/575093c2b1/jaguar-rigged-maya-vfx-grace-3d-model-575093c2b1.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6918973","type":"listingItem","attributes":{"id":6918973,"title":"Siberian Tiger Rigged - Maya VFX Grace","price":630.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality SiberianTiger model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n \n**Features**\u003cbr\u003e\nIt consists of the body,eyelids2, tongue,nail4, sclerae2, pupils2, teeth*2 groups.\u003cbr\u003e\nTextures and materials: There are 17 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present the realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps for density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 38,629; polygons 38,558\u003cbr\u003e\neyelids2：vertices：576 , polygons：512\u003cbr\u003e\nTongue：vertices：5,416 , polygons：5,350\u003cbr\u003e\nnail4：vertices：6,032 , polygons：5,888\u003cbr\u003e\nSclerae2: vertices 1,092; polygons 1,152\u003cbr\u003e\nPupils2: vertices 1,476; polygons 14,656\u003cbr\u003e\nTeeth*2: vertices 14,712; polygons 14,656\u003cbr\u003e\n\nTotal: vertices 67,933; polygons 67,652\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_SiberianTiger_Root controls the entire model.\u003cbr\u003e\n\nCTR_body_root controls the center of gravity；\u003cbr\u003e\nCTR_body is the controller of the posterior spine.；\u003cbr\u003e\nCTR_spine is the controller of the middle spine；\u003cbr\u003e\nCTR_scapular is the controller of the anterior spine ；\u003cbr\u003e\nCTR_neck_0、CTR_neck_1..are controllers of the neck；\u003cbr\u003e\nCTR_head controls the head；\u003cbr\u003e\nCTR_sight1 control the eyes；CTR_blink_L、CTR_blink_R controls the winking animation；\u003cbr\u003e\nCTR_Mouth controls the jaw and the opening and closing of the lower jaw；\u003cbr\u003e\nCTR_Tongue_0、CTR_Tongue_1、CTR_Tongue_……controls the Tongue；\u003cbr\u003e\nCTR_ear_a_L、CTR_ear_b_L、CTR_ear_a_R、CTR_ear_b_R…are controllers of the ears；\u003cbr\u003e\nCTR_tail_01、CTR_tail_02……control the tail；\u003cbr\u003e\nCTR_Shoulders_F_L、CTR_Shoulders_F_R are controllers of the scapulae；\u003cbr\u003e\nCTR_Shoulders_B_L、CTR_Shoulders_B_R are controllers of the hip bone；\u003cbr\u003e\nCTR_abdomen is the controller of the abdomen；\u003cbr\u003e\nCTR_Foot_f_R、CTR_Foot_f_L are IK controllers of the front legs；\u003cbr\u003e\nCTR_Foot_B_R、CTR_Foot_B_L are IK controllers of the hind legs；\u003cbr\u003e\nCTR_RORL_foot_b_L、CTR_RORL_foot_b_R are load-bearing controllers of the hind legs；\u003cbr\u003e\nCTR_RORL_foot_F_L、CTR_ROLL_foot_F_R are load-bearing controllers of the front legs；\u003cbr\u003e\nAdditionally, the body comes with more auxiliary controllers.\u003cbr\u003e\nAnd more.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"Siberian Tiger Rigged - Maya VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/siberian-tiger-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wvb37nn6kkgyrnufc3nnnyzarp30/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L506A0_Chimpanzee_Display_C_%E5%8A%A0%E6%B0%B4%E5%8D%B0.jpg","gridUrl":"https://media.cgtrader.com/variants/wvb37nn6kkgyrnufc3nnnyzarp30/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L506A0_Chimpanzee_Display_C_%E5%8A%A0%E6%B0%B4%E5%8D%B0.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/siberian-tiger-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6918973/b8c5b4f4c2/siberian-tiger-rigged-maya-vfx-grace-3d-model-b8c5b4f4c2.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6188414","type":"listingItem","attributes":{"id":6188414,"title":"A realistic virtual character of a young female teacher","price":380.0,"description":"Meta Humans expression binding can import real-time face capture and motion capture from UE.\n\nThe controller with adv plug-in added to the body is convenient for operation\n\n\nTo make the Maya expression binding work properly, the software Quixel Bridge needs to be downloaded, and the corresponding plugin for Maya version should be downloaded in the software.\n\n\nSoftware version: MAYA2022\n\nRenderer: Arnold\n\n\nHair: XGen","imageAlt":"3D model A realistic virtual character of a young female","url":"https://www.cgtrader.com/3d-models/character/woman/a-realistic-virtual-character-of-a-young-female-teacher","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xa9vxx6o9od0bcbhcobmr6tgjzjg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/aa00a224.jpg","gridUrl":"https://media.cgtrader.com/variants/xa9vxx6o9od0bcbhcobmr6tgjzjg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/aa00a224.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/a-realistic-virtual-character-of-a-young-female-teacher","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":11,"name":".ma","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/6188414/36e51420c0/a-realistic-virtual-character-of-a-young-female-teacher-3d-model-36e51420c0.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6918983","type":"listingItem","attributes":{"id":6918983,"title":"Red Fox Rigged - Maya VFX Grace","price":550.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality red fox model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n\n**Features**\u003cbr\u003e\nIt consists of the body, paws, eyelid 01, eyelid 02, eyes, tongue and teeth.\u003cbr\u003e\nTextures and materials: There are 14 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present the realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps for density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 101,498; polygons 101,496\u003cbr\u003e\nPaws: vertices 3,120; polygons 3,054\u003cbr\u003e\nEyelid 01: vertices 452; polygons 448\u003cbr\u003e\nEyelid 02: vertices 1,356; polygons 1,344\u003cbr\u003e\nEyes: vertices 2,184; polygons 2,240\u003cbr\u003e\nTongue: vertices 2,714; polygons 2,712\u003cbr\u003e\nTeeth: vertices 18,271; polygons 18,046\u003cbr\u003e\nTotal: vertices 129,595; polygons 129,340\u003cbr\u003e\n  \n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\n\nCTR_crv_Root: Controls the entire model;\u003cbr\u003e\nCTR_crv_M_torse: Controls the movement of the whole body (excluding the paws);\u003cbr\u003e\nCTR_crv_F_torse, CTR_crv_B_torse: Control the body pivoting on the shoulders and hips;\u003cbr\u003e\nCTR_crv_F_spine, CTR_crv_B_spine, CTR_crv_M_spine, CTR_crv_B_spine_ro: Control the front, rear, and middle of the spine;\u003cbr\u003e\nCTR_crv_B_spine: Comes with customized attributes:\u003cbr\u003e\nIK_FK switches between the IK/FK of the spine;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\nStretch_Control_Vis controls the visibility of secondary stretch controllers;\u003cbr\u003e\nRotate_Order controls the rotation order of this controller.\u003cbr\u003e\n\nCTR_crv_F_spine: Comes with a customized attribute:\u003cbr\u003e\n\"Follow Neck\" controls the strength of the neck following the rotation.\u003cbr\u003e\n\nCTR_crv_M_belly: Controls the belly;\u003cbr\u003e\nCTR_crv_neck_root: Root controller for the neck;\u003cbr\u003e\nCTR_crv_neck_attr: Neck attribute controller, with customized attributes:\u003cbr\u003e\nIK_FK switches between IK/FK for the tail;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\nStretch_Control_Vis controls the visibility of secondary neck stretch controllers.\u003cbr\u003e\n\nCTR_crv_hip: Controls the hips;\u003cbr\u003e\nCTR_crv_tail_attr: Tail attribute controller, with customized attributes:\u003cbr\u003e\nTail_IK_FK switches between the IK/FK for the tail;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\nStretch_Control_Vis controls the visibility of secondary stretch controllers for the tail;\u003cbr\u003e\n\"Follow Target\" controls the tail following.\u003cbr\u003e\n\nCTR_crv_FK_tail_ro: FK rotation controller for the tail;\u003cbr\u003e\nCTR_crv_head: Head controller with customized attributes:\u003cbr\u003e\nSec_Control_Vis controls the visibility of secondary stretch controllers;\u003cbr\u003e\n\"Follow Head\" controls whether the head follows neck movement;\u003cbr\u003e\nRotate_Order controls the rotation order of this controller.\u003cbr\u003e\n\nCTR_crv_D_jaw: Controller for opening the mouth;\u003cbr\u003e\nCTR_crv_NoseBridge_a, CTR_crv_NoseBridge_b, CTR_crv_U_jaw: Control the nose bridge and upper jaw;\u003cbr\u003e\nCTR_crv_tongue: Root controller for the tongue with customized attributes:\u003cbr\u003e\nTongue_IK_FK switches between IK/FK for the tongue;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\nStretch_Control_Vis controls the visibility of secondary stretch controllers for the tongue.\u003cbr\u003e\n\nCTR_crv_eye: Eye controller;\u003cbr\u003e\nCTR_crv_L/R_blink: Preset controllers for opening and closing the eyes;\u003cbr\u003e\nCTR_crv_preset_L/R_eyebrow_a/b: Preset controllers for eyebrow expressions;\u003cbr\u003e\nCTR_crv_preset_L/R_nose, CTR_crv_preset_L/R_mouth_a/b: Preset controllers for the nose and lips;\u003cbr\u003e\nCTR_crv_L/R_F_shoulder, CTR_crv_L/R_B_hip: FK root controllers for the shoulders and hips, respectively;\u003cbr\u003e\nCTR_crv_L/R_F/B_foot: Controllers for all four legs, with customized attributes:\u003cbr\u003e\nIK_FK switches between IK/FK for the legs;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\nPole_Vector_Follow controls whether the pole vector controller follows foot movement;\u003cbr\u003e\nStretch_Control_Vis controls the visibility of secondary stretch controllers;\u003cbr\u003e\nRotate_Order controls the rotation order of the foot controller.\u003cbr\u003e\n\nCTR_crv_L/R_F/B_foot_poll: Controllers for all four feet, which controls the raising of heel, raising of toe, foot eversion, foot inversion, foot pivoting, and toes abduction;\u003cbr\u003e\nCTR_crv_L/R_F/B_toe_motion: Preset controllers for the toes;\u003cbr\u003e\nAdditionally, there are more facial controllers along with other body controllers.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"3D model Red Fox Rigged - Maya VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/red-fox-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/m7mcfxr3otjcdylex7ohaowzf8r0/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0N1400_RedFox_Display_Watch_02.jpg","gridUrl":"https://media.cgtrader.com/variants/m7mcfxr3otjcdylex7ohaowzf8r0/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0N1400_RedFox_Display_Watch_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/red-fox-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6918983/0f0586065e/red-fox-rigged-maya-vfx-grace-3d-model-0f0586065e.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6619567","type":"listingItem","attributes":{"id":6619567,"title":"Wild Dog XGen Rigged","price":399.0,"description":"High detailed photo realistic African Wild Dog XGen Rigged (lycaon pictus) 3D model.\nReady to render exactly as you see above preview images in Maya 2022 with Arnold. (HDRI map included)\nCameras, lights and render settings are included in Maya file.\n\n******************\nFEATURES :\n\n - Originally created with Maya 2022. Using the Arnold v6.2.0.1 renderer.\n - This model has a clean geometry based on Polygonal quads only.\n - Unit system is set to meters and correctly real world scale model. Location in space to x0, y0, z0.\n - The model has come with fully textured and correctly mapped. No post work on these render preview.\n - Dog body, tongue, Teeth, Gum, cornea, iris and pupil are modeled separately.\n - Non-native file come with color and displacement textures (Please check above preview image for blender screenshot.\n - Blender, FBX and obj file come without Fur, Rig, skeleton.\n\n******************\nTEXTURES FORMATS AND RESOLUTION :\n\n28 High resolution textures\n\n - Main color.tga (8192 x 8192)\n - 2 Displacement.exr (8192 x 8192)\n\n******************\nFILE FORMATS :\n\nMaya 2022 :\n\n- Wild Dog XGen Rigged Signature pose (Maya 2022 ascii)\n- Wild Dog XGen Rigged T-pose (Maya 2022 ascii)\n\n-Blender 2.93 come with color and displacement textures\n- .FBX file come with color.Tga texture\n- .obj come without any texture\n\n******************\nPOLYCOUNTS : (Polygonal Quads only)\n\nBody (Quads) :\n\tFaces : 49,504\n\tVerts : 50,330\nTongue : 268\nEyeball (Cornea,Iris,pupil) : 352\n\nBackground plane: 1\n\n******************\nXGen NOTES :\n\nMaya files have been created hair with xgen Core.\nYou can easily translate xgen core to Xgen Interactive Spline without any problem.\nYou would need Maya 2022 for render the hair. (No any plugins required to render a hair)\nYou can easily modifier hair for your suitable.\nThe actual image are rendered with i9-32 gigs RAM.\n\nHair material : Arnold aiStandardHair\n\n******************\nRIGGING NOTES :\n\nThe rig is fully flexible and scalable. Come with smart controls.\nIndividual all foot fingers ctrls, also attributes ctrls. both are available.\nall leg come with IK/FK both ctrls. also come with bendy ctrls.\nTail come with IK/FK both ctrls.\nLegs, Spine, neck, Tongue is stretchable.\nAll blend-shapes are included (Grin, Mouth openetc...)\nChest and belly also come with breath ctrl.\nAdded extra smart ctrl to Tongue, so you achieve tongue pose according to facial expressions.\nAlso tongue come with IK/FK both ctrls.\nAdded smart jiggle ctrl, So you achieve some nice muscles deformation being animation.\n\n******************\nOTHER NOTES:\n\n- The model is provided in signature pose. (Come with separate maya file)\n- The T-pose is also included in separate Maya file.","imageAlt":"Wild Dog XGen Rigged 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/wild-dog-xgen-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/je640xbmlyl7uzdl934eicn1qt3v/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Dog_Background.jpg","gridUrl":"https://media.cgtrader.com/variants/je640xbmlyl7uzdl934eicn1qt3v/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Dog_Background.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/wild-dog-xgen-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":219,"name":".exr","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6619567/bea454cf4b/wild-dog-xgen-rigged-3d-model-bea454cf4b.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4681316","type":"listingItem","attributes":{"id":4681316,"title":"XGen Curly Hair PROJECT","price":10.0,"description":"\nProject with the ENTIRE XGen collection, which includes:\n\nDESCRIPTIONS OF:\n\nHair\nEyebrows \nLower Lashes\nUpper Lashes\nPeachfuzz","imageAlt":"XGen Curly Hair PROJECT 3D","url":"https://www.cgtrader.com/3d-models/character/other/xgen-curly-hair-project","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9xzo2rzd06kl322hmuu2dkvyind0/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/culry_hair.jpg","gridUrl":"https://media.cgtrader.com/variants/9xzo2rzd06kl322hmuu2dkvyind0/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/culry_hair.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/xgen-curly-hair-project","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":120,"name":".mel","is_native":false},{"id":215,"name":".png","is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/4681316/18495ce18e/xgen-curly-hair-project-3d-model-18495ce18e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"6813356","type":"listingItem","attributes":{"id":6813356,"title":"Rat Fur Black","price":199.0,"description":"High detailed realistic Rat model. Clean UVmapped and professional textured. Based on high quality sculpting and best references.\nSmoothable mesh with quads mostly.\nMouth is openable and have all inside stuff.\nEyes, gum, teeth, claws and tongue are separated meshes.\n\nFur and whiskers made by Maya XGen.\n\nScene is ready to render with Arnold render to have the same result as on thumbnails.\n\nPosed model is also available in additional scene in main archive.\n\n..............................................................................\n\nPOLYCOUNT: 15762 (polygons)\n\nMesh is quad based mainly with less count of triangles, smoothable and clean.\n\nBody mesh is 9720 polygons.\n\nAll other meshes (claws, eyeballs, mouth, teeth) is 6042 polygons.\n\nHidden meshes is 768 polygons. (Primitive eyes)\n\n\n..............................................................................\n\nTEXTURES: 8192x8192 JPG files. (Layered PSD file available in additonal files section)\n\nTextures for:\n- Body (8192x8192)\n\nTexture types:\n- Diffuse\n- Specular\n- Normal\n- Displacement\n- Occlusion\n\n..............................................................................\n\nHAIR n FUR:\n\nFur and whiskers are made with Maya 2019 XGen.\nFor better quality you can increase fur or hair primitives count in XGen description and AA count in render settings.\n\nThere is 6 differnt hair systems:\n-Fur made by 3 systems (Main, Undercoat and Long Strays) - groomable splines\n-Whiskers by 2 systems (Main and additional) - using guides\n-Tail little fur by 1 system - groomable splines\n\nAll Hair and Guides available as curves in additional download section as FBX and .mb (Maya 2019) files!\n\n..............................................................................\n\nMEASUREMENT UNITS: Centimeters.\n\nModel is a real world scale.\n\n..............................................................................\n\nFORMATS included:\n.mb (maya 2011 binary)\n.obj (alias wavefront)\n.FBX (Autodesk)\n\n..............................................................................\n\nModel provided in the standart rigging pose.\n\nNO PLUG-IN needed!\n\nNO POSTWORK on this renders.","imageAlt":"3D Rat Fur Black","url":"https://www.cgtrader.com/3d-models/animal/mammal/rat-fur-black-06d88cde-73f4-4ac6-9936-2a7459ff321d","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/06yxjq5sn5qz80lr8nll6twbhnms/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Rat_Fur_Black_Main_03.jpg","gridUrl":"https://media.cgtrader.com/variants/06yxjq5sn5qz80lr8nll6twbhnms/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Rat_Fur_Black_Main_03.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/rat-fur-black-06d88cde-73f4-4ac6-9936-2a7459ff321d","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":217,"name":".psd","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6813356/1c447f5544/rat-fur-black-3d-model-1c447f5544.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6829834","type":"listingItem","attributes":{"id":6829834,"title":"Rat Hairless Animated","price":299.0,"description":"High detailed realistic Rat model. Clean UVmapped, professional textured and rigged. Based on high quality sculpting and best references.\nSmoothable mesh with quads mostly.\nMouth is openable and have all inside stuff.\nEyes, gum, teeth, claws and tongue are separated meshes.\n\nFur and whiskers made by Maya XGen.\n\nScene is ready to render with Arnold render to have the same result as on thumbnails.\n\n..............................................................................\n\nPOLYCOUNT: 15762 (polygons)\n\nMesh is quad based mainly with less count of triangles, smoothable and clean.\n\nBody mesh is 9720 polygons.\n\nAll other meshes (claws, eyeballs, mouth, teeth) is 6042 polygons.\n\nHidden meshes is 768 polygons. (Primitive eyes)\n\n\n..............................................................................\n\nTEXTURES: 8192x8192 JPG files. (Layered PSD file available in additonal files section)\n\nTextures for:\n- Body (8192x8192)\n\nTexture types:\n- Diffuse\n- Specular\n- Normal\n- Displacement\n- Occlusion\n\n..............................................................................\n\nRIG NOTES:\n\nThis model is rigged using ikHandles and NURBS primitive control objects with options like toe roll, blink and so (can be founded in channelbox).\nThe rig in scalable. Control objects can be manipulated through the transform tools to achieve desired pose or animations.\nFull rig description available to free download in Additional Files section.\n\n*There is two body meshes:\n1. First body mesh with XGen descriptions.\n2. Second body mesh without descriptions but skinned (hidden).\nFirst one is driven by BlendShape, assigned from the second one. To avoid slow posing on weak PC you can hide mesh with descriptions and work with rigged one.\n\nThere is 3 animations in separated scenes, linked to main scene as a reference for more easy work:\n- Walk (22 frames - loopable)\n- Run (12 frames - loopable)\n- Idle (170 frames - loopable)\n\n*Separated scene with rigged mesh only is also available in main arhive\n*Separated scene with static mesh only is also available in main arhive\n*Separated scenes with animations available in main arhive\n\n..............................................................................\n\nHAIR n FUR:\n\nFur and whiskers are made with Maya 2019 XGen.\nFor better quality you can increase fur or hair primitives count in XGen description and AA count in render settings.\n\nThere is 4 differnt hair systems:\n-Fur Undercoat - groomable splines\n-Whiskers by 2 systems (Main and additional) - using guides\n-Tail little fur by 1 system - groomable splines\n\nAll Hair and Guides available as curves in additional download section as FBX and .mb (Maya 2019) files!\n\n..............................................................................\n\nMEASUREMENT UNITS: Centimeters.\n\nModel is a real world scale.\n\n..............................................................................\n\nFORMATS included:\n.mb (maya 2011 binary)\n.obj (alias wavefront)\n.FBX (Autodesk)\n\n..............................................................................\n\nModel provided in the standart rigging pose. There is no cheese in scene:)\n\nNO PLUG-IN needed!\n\nNO POSTWORK on this renders.","imageAlt":"Rat Hairless Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/rat-hairless-animated-29ab99a8-ce7a-4b56-8511-b71c5353aa98","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4akycq5jbk7gszhzo39cizgeh7og/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Rat_Fur_Black_Main_13_wide2.jpg","gridUrl":"https://media.cgtrader.com/variants/4akycq5jbk7gszhzo39cizgeh7og/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Rat_Fur_Black_Main_13_wide2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/rat-hairless-animated-29ab99a8-ce7a-4b56-8511-b71c5353aa98","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":217,"name":".psd","is_native":false},{"id":null,"name":null,"is_native":false},{"id":120,"name":".mel","is_native":false},{"id":119,"name":".py","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6829834/39f037ee58/rat-hairless-animated-3d-model-39f037ee58.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6882007","type":"listingItem","attributes":{"id":6882007,"title":"Natural Afro for Male XGen maya scene and alembic FBX 3D model","price":130.0,"description":"_Male XGEN Hairstyle .ma project_ ( created in maya 2026 with using v-ray render shader). You can change shader if you use Arnold or another render plugin)\n\n**\n\nbefore using please open project and tap on the File - Set Project -(select folder with project, direct “maya” folder) -Create default workspace. - if you don’t use V-Ray render and cant see the hair in viewport - change material on default maya hair render or another\n\nif you bought MAYA scene and cant help how to make project more optimised - change Density or Modifaer CV Count in Xgen Settings in Primitives. **For study, personal non commertion projects and for commertion project (for editing)\n\n*If you have any questions about updating settings for your projects - please let me know in direct massage.","imageAlt":"Natural Afro for Male XGen maya scene and alembic FBX 1","url":"https://www.cgtrader.com/3d-models/character/man/natural-afro-for-male-xgen-maya-scene-and-alembic-fbx-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/m2aoi8h9kdo99hm8w6akceuoyb7p/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/4.jpg","gridUrl":"https://media.cgtrader.com/variants/m2aoi8h9kdo99hm8w6akceuoyb7p/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/4.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/natural-afro-for-male-xgen-maya-scene-and-alembic-fbx-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":215,"name":".png","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/6882007/6a79fd7c2e/natural-afro-for-male-xgen-maya-scene-and-alembic-fbx-3d-model-3d-model-6a79fd7c2e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6920502","type":"listingItem","attributes":{"id":6920502,"title":"Lion Rigged - Maya VFX Grace","price":640.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality male lion model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nIt consists of the body, eyes, lacrimal glands and teeth.\u003cbr\u003e\nTextures and materials: There are 25 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 54,172; polygons 53,936\u003cbr\u003e\nEyes: vertices 3,048; polygons 2,980\u003cbr\u003e\nLacrimal glands: vertices 1,356; polygons 1,344\u003cbr\u003e\nTeeth: vertices 17,512 ; polygons 17,016\u003cbr\u003e\nTotal: vertices 76,088; polygons 75,276\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nLion_CTR_Root controls the entire model.\u003cbr\u003e\nCTR_gravity controls the center of gravity.\u003cbr\u003e\nCTR_spine_a controls the posterior spine.\u003cbr\u003e\nCTR_spine_b controls the middle spine.\u003cbr\u003e\nCTR_spine_c controls the anterior spine. It comes with a customized attribute:\u003cbr\u003e\nIK_FK switches between IK/FK of the neck.\u003cbr\u003e\nCTR_neck controls the neck.\u003cbr\u003e\nCTR_IK_neck_a, CTR_IK_neck_b ... are IK controllers of the neck.\u003cbr\u003e\nCTR_FK_neck_a、CTR_FK_neck_b ... are FK controllers of the neck.\u003cbr\u003e\nCTR_head_a controls the head.\u003cbr\u003e\nCTR_sight controls the eyes. It comes with a customized attribute:\u003cbr\u003e\nBlink controls the blinking animation.\u003cbr\u003e\nCTR_jaw controls the jaw and the opening and closing of the mouth.\u003cbr\u003e\nCTR_FK_tongue_a, CTR_FK_tongue_b ... control the tongue.\u003cbr\u003e\nCTR_ear_a_L, CTR_ear_b_L, CTR_ear_a_R, CTR_ear_b_R ... control the ears.\u003cbr\u003e\nCTR_tail_a, CTR_tail_b ... control the tail.\u003cbr\u003e\nCTR_Shoulders_F_R and CTR_Shoulders_F_L control the scapula.\u003cbr\u003e\nCTR_Shoulders_B_R and CTR_Shoulders_B_L control the hip bone.\u003cbr\u003e\nCTR_setting_leg_B_L, CTR_setting_leg_F_L, CTR_setting_leg_F_R and CTR_setting_leg_B_R switch between IK/FK of the feet.\u003cbr\u003e\nCTR_Foot_f_R and CTR_Foot_f_L are IK controllers of the front legs.\u003cbr\u003e\nCTR_Foot_b_R and CTR_Foot_b_L are IK controllers of the hind legs.\u003cbr\u003e\nCTR_palm_b_R1 and CTR_palm_b_L1 are load-bearing controllers of the hind legs.\u003cbr\u003e\nCTR_palm_f_L and CTR_palm_f_R are load-bearing controllers of the front legs.\u003cbr\u003e\nAdditionally, there are more auxiliary controllers of the body.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"Lion Rigged - Maya VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/lion-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/tsagp1v22wkpg6xwhi67atqloh1j/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/lion-rigged-maya-vfx-grace-3d-model-270d327e18.jpg","gridUrl":"https://media.cgtrader.com/variants/tsagp1v22wkpg6xwhi67atqloh1j/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/lion-rigged-maya-vfx-grace-3d-model-270d327e18.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/lion-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6920502/270d327e18/lion-rigged-maya-vfx-grace-3d-model-270d327e18.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5237066","type":"listingItem","attributes":{"id":5237066,"title":"Beautiful girls    virtual idols     digital people","price":300.0,"description":"Maya2019  Arnold 5.1.1\nHair xgen\nThere are lights in it that can be directly rendered.\nUnbound\nSet the project fur path before opening it.","imageAlt":"Beautiful girls virtual idols digital 3D model","url":"https://www.cgtrader.com/3d-models/character/woman/beautiful-girls-virtual-idols-digital-people","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vqrpbSrJyovDApDnR2mXTn4p/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/99.jpg","gridUrl":"https://media.cgtrader.com/variants/vqrpbSrJyovDApDnR2mXTn4p/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/99.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/beautiful-girls-virtual-idols-digital-people","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":120,"name":".mel","is_native":false},{"id":11,"name":".ma","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/5237066/c688d00744/beautiful-girls-virtual-idols-digital-people-3d-model-c688d00744.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6813483","type":"listingItem","attributes":{"id":6813483,"title":"Rat Fur Animated White","price":499.0,"description":"High detailed realistic Rat model. Clean UVmapped, professional textured, rigged and animated. Based on high quality sculpting and best references.\nSmoothable mesh with quads mostly. \nMouth is openable and have all inside stuff. \nEyes, gum, teeth, claws and tongue are separated meshes.\n\nFur and whiskers made by Maya XGen.\n\nScene is ready to render with Arnold render to have the same result as on thumbnails.\n\n..............................................................................\n\nPOLYCOUNT: 15762 (polygons)\n\nMesh is quad based mainly with less count of triangles, smoothable and clean.\n\nBody mesh is 9720 polygons.\n\nAll other meshes (claws, eyeballs, mouth, teeth) is 6042 polygons. \n\nHidden meshes is 768 polygons. (Primitive eyes)\n\n..............................................................................\n\nTEXTURES: 8192x8192 JPG files. (Layered PSD file available in additonal files section)\n\nTextures for:\n- Body (8192x8192)\n\nTexture types:\n- Diffuse\n- Specular\n- Normal\n- Displacement\n- Occlusion\n\n........................................................................................................................\n\nRIG NOTES:\n\nThis model is rigged using ikHandles and NURBS primitive control objects with options like toe roll, blink and so (can be founded in channelbox). \nThe rig in scalable. Control objects can be manipulated through the transform tools to achieve desired pose or animations. \nFull rig description available to free download in Additional Files section.\n\n*There is two body meshes:\n1. First body mesh with XGen descriptions.\n2. Second body mesh without descriptions but skinned (hidden).\nFirst one is driven by BlendShape, assigned from the second one. To avoid slow posing on weak PC you can hide mesh with descriptions and work with rigged one.\n\nThere is 3 animations in separated scenes, linked to main scene as a reference for more easy work:\n- Walk (22 frames - loopable)\n- Run (12 frames - loopable)\n- Idle (170 frames - loopable)\n\n*Separated scene with rigged mesh only is also available in main arhive\n*Separated scene with static mesh only is also available in main arhive\n*Separated scenes with animations available in main arhive\n\n..............................................................................\n\nHAIR n FUR:\n\nFur and whiskers are made with Maya 2019 XGen.\nFor better quality you can increase fur or hair primitives count in XGen description and AA count in render settings.\n\nThere is 6 differnt hair systems:\n-Fur made by 3 systems (Main, Undercoat and Long Strays) - groomable splines\n-Whiskers by 2 systems (Main and additional) - using guides\n-Tail little fur by 1 system - groomable splines\n\nAll Hair and Guides available as curves in additional download section as FBX and .mb (Maya 2019) files!\n\n..............................................................................\n\nMEASUREMENT UNITS: Centimeters.\n\nModel is a real world scale.\n\n..............................................................................\n\nFORMATS included:\n.mb (maya 2011 binary)\n.obj (alias wavefront)\n.FBX (Autodesk)\n\n..............................................................................\n\nModel provided in the standart rigging pose.\n\nNO PLUG-IN needed!","imageAlt":"3D Rat Fur Animated White","url":"https://www.cgtrader.com/3d-models/animal/mammal/rat-fur-animated-white-a9a0a7ee-20a1-46e0-b150-c455f7e1fb0a","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/s471qmxdz90od4f8x9enma3098z8/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Rat_Fur_Black_Main_10_BS2.jpg","gridUrl":"https://media.cgtrader.com/variants/s471qmxdz90od4f8x9enma3098z8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Rat_Fur_Black_Main_10_BS2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/rat-fur-animated-white-a9a0a7ee-20a1-46e0-b150-c455f7e1fb0a","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":119,"name":".py","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":217,"name":".psd","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6813483/9d780abd3e/rat-fur-animated-white-3d-model-9d780abd3e.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6820570","type":"listingItem","attributes":{"id":6820570,"title":"Horse Foal Fur White","price":149.0,"description":"High detailed realistic Horse Foal model. Clean UVmapped and professional textured. Based on high quality sculpting and best references.\nSmoothable mesh with quads mostly.\nMouth is openable and have all inside stuff.\nEyes, gum, teeth, claws and tongue are separated meshes.\n\nFur made with Maya XGen.\n\nScene is ready to render with Arnold render to have the same result as on thumbnails.\n\nPosed model is also available in additional scene in main archive.\n\n-----------------------\n\nPOLYCOUNT: 25061 (polygons)\n\nMesh is quad based mainly with less count of triangles, smoothable and clean.\nAlso available as OBJ and FBX.\n\n-----------------------\n\nTEXTURES: 8192x8192 JPG files (body) and less (eyes, gums).\n\nTexture types:\n- Diffuse\n- Specular\n- Normal\n- Displacement\n- Occlusion\n\n-----------------------\n\nHAIR n FUR:\n\nFur and hair made by XGen and have 7 systems (descriptions):\n\nAll descriptions, except body short fur, are grown from scalp meshes (hidden by default).\n-Body Fur\n-Mane\n-Tail (2 descriptions)\n-Eyelashes\n-Head vibriss\n-Ears Fur\n\nGuides also available as a curves. All hair also available as curves with decreased quantity. (.mel .fbx .ma)\n\nTo achieve smooth render play with AA number in Arnold Render settings (4 by default)\n\n-----------------------\n\nLighting in scene use free HRDI image (included in archive).\n\n-----------------------\n\nMEASUREMENT UNITS: Centimeters.\n\nModel is a real world scale.\n\n-----------------------\n\nFormats:\n- mb\n- obj\n- fbx","imageAlt":"3D model riding Horse Foal Fur White","url":"https://www.cgtrader.com/3d-models/animal/mammal/horse-foal-fur-white-245839a4-2183-48e1-8542-cb2988f6bac1","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nqk9boyebq640e1cjvi9m75ez8al/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/horse%20foal%20animal%20baby%20mammal%20realistic%20stallion%20saddle%20mane%20tail%20riding%20stud%20cowboy%203d%20model%20hair%20hooves%20black%20equine%20maya%20xgen%203d%20buy%2002.jpg","gridUrl":"https://media.cgtrader.com/variants/nqk9boyebq640e1cjvi9m75ez8al/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/horse%20foal%20animal%20baby%20mammal%20realistic%20stallion%20saddle%20mane%20tail%20riding%20stud%20cowboy%203d%20model%20hair%20hooves%20black%20equine%20maya%20xgen%203d%20buy%2002.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/horse-foal-fur-white-245839a4-2183-48e1-8542-cb2988f6bac1","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":217,"name":".psd","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6820570/7b0d5c1b83/horse-foal-fur-white-3d-model-7b0d5c1b83.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6622407","type":"listingItem","attributes":{"id":6622407,"title":"Black Timber Wolf Xgen Rigged","price":199.0,"description":"High detailed photo realistic Black Timber Wolf Xgen Rigged 3D model.\nReady to render exactly as you see above preview images in Maya 2022 with Arnold.\nCameras, lights and render settings are included in Maya file.\n\n******************\nFEATURES :\n\n - Originally created with Maya 2022. Using the Arnold v4.3.0.78 renderer.\n - This model has a clean geometry based on Polygonal quads only.\n - Unit system is set to meters and correctly real world scale model. Location in space to x0, y0, z0.\n - The model has come with fully textured and correctly mapped. No post work on these render preview.\n - Wolf body, tongue, Teeth, cornea, iris and pupil are modeled separately.\n - Non-native file blender, .fbx and .obj come with only Color Map.Tga texture.\n - The Blender, .fbx and .obj file come without Skeleton, rig, Fur etc...\n\n******************\nTEXTURES FORMATS AND RESOLUTION : 32 high resolution textures\n - Main color map is .Tga\n - Displacement is .Exr\n\n******************\nFILE FORMATS :\n\nWolf Xgen Rigged Signature pose (Maya 2022 ascii)\nWolf Xgen Rigged Howling pose (Maya 2022 ascii)\nWolf Xgen Rigged Idle pose (Maya 2022 ascii)\nWolf Xgen Rigged T-pose (Maya 2022a scii)\n.Blender\n.fbx\n.obj\n\n******************\nPOLYCOUNTS : (Polygonal Quads only)\n\nBody (Quads)\n\tFaces : 40,088\n\tVerts : 40,207\nEyeball (Cornea, iris,pupil) : 360\n\n******************\nXGen NOTES :\n\nMaya files have been created hair with xgen Core.\ni used BakedGroomManager modifier for speed up the rendering.\nyou just need to enable BakedGroomManager in modifire pannel and bake .XPD groom for discription's then start render.\nso you achieve exact render as you see preview.\nYou can easily translate xgen core to Xgen Interactive Spline without any problem.\nYou can easily modify hair, expressions, guide, textures etc... for your suitable.\nUsing aiStandardHair arnold mtl for hair rendering.\n\n******************\nRIGGING NOTES :\n\nThe rig is flexible with smart controls.\nIndividual all foot fingers Ctrls, also attributes ctrls. both are available.\nRoar, Eye blink, Mouth open etc... blendshapes are awailable.\nBreath chest, breath belly ctrl awailable.\nThe rig come with jiggle ctrl, So you achieve some realistic muscles deformation being animation.\n\n******************\nOTHER NOTES:\n\n- The model come with signature rigged pose.\n- The T-pose, idle pose and howling pose also included in separate Maya file.","imageAlt":"Black Timber Wolf Xgen Rigged 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/black-timber-wolf-xgen-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qbrorkudf51e57o6rz5l0221ufvf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Signature.jpg","gridUrl":"https://media.cgtrader.com/variants/qbrorkudf51e57o6rz5l0221ufvf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Signature.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/black-timber-wolf-xgen-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":219,"name":".exr","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6622407/6e04dd776d/black-timber-wolf-xgen-rigged-3d-model-6e04dd776d.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6439722","type":"listingItem","attributes":{"id":6439722,"title":"Chinese Girl AsianGirl Y406 3D model 3D model","price":149.0,"description":"Originally created with Maya 2023 【Arnold 5.4 Render】\n\nHigh quality 3d model of chinese girl.\n\nHair created using XGEN\n\nHigh poly 3d model.\n\nStandard Quadrilateral\n\nMetahuman Topological Body\n\n8K PBR Textures\n\nAll Models and materials have logical names.\n\nGame ready\n\nThe file contains a lighting rendering environment. Simply open the file to render directly.\n\nTo display XGen hair correctly, you must first set the project directory and then refresh the XGen hair.","imageAlt":"PBR Chinese Girl AsianGirl Y406 3D model 3D model","url":"https://www.cgtrader.com/3d-models/character/woman/chinese-girl-asiangirl-y406-3d-model-3d-model","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5iwkfivtbci8r6tn5wsrisvf6dxr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/%E5%B0%81%E9%9D%A2.jpg","gridUrl":"https://media.cgtrader.com/variants/5iwkfivtbci8r6tn5wsrisvf6dxr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/%E5%B0%81%E9%9D%A2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/chinese-girl-asiangirl-y406-3d-model-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/6439722/de7f9ea4fa/chinese-girl-asiangirl-y406-3d-model-3d-model-3d-model-de7f9ea4fa.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5183226","type":"listingItem","attributes":{"id":5183226,"title":"AsianGirl  Xgen hair","price":35.0,"description":"AsianGirl  Xgen hair","imageAlt":"AsianGirl Xgen hair 3D model","url":"https://www.cgtrader.com/3d-models/scanned/various/asiangirl-xgen-hair","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qeUaCaM59V6T2VXt95Thn4qg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/AA.jpg","gridUrl":"https://media.cgtrader.com/variants/qeUaCaM59V6T2VXt95Thn4qg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/AA.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/scanned/various/asiangirl-xgen-hair","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"scanned","subcategorySlug":"various","categoryTitle":"Scanned 3D Models","subcategoryTitle":"Various","schemaImageUrl":"https://img-new.cgtrader.com/items/5183226/9dfbcfbe13/asiangirl-xgen-hair-3d-model-9dfbcfbe13.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6440554","type":"listingItem","attributes":{"id":6440554,"title":"Chinese fashion Girl AsianGirl 3D model ","price":149.0,"description":"Originally created with Maya 2023 【Arnold 5.4 Render】\n\nAdobe Substance 3D Painter 9.1\n\nMarvelous Designer10\n\nHigh quality 3d model of chinese girl.\n\nHair created using XGEN\n\nHigh poly 3d model.\n\nStandard Quadrilateral\n\nMetahuman Topological Body\n\n8K PBR Textures\n\nAll Models and materials have logical names.\n\n\nThe file contains a lighting rendering environment. Simply open the file to render directly.\n\nTo display XGen hair correctly, you must first set the project directory and then refresh the XGen hair.\n","imageAlt":"PBR Chinese fashion Girl AsianGirl 3D model","url":"https://www.cgtrader.com/3d-models/character/woman/chinese-fashion-girl-asiangirl-3d-model","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/yk76emv7hkkpt571eqpwhlcazowd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/%E6%A8%A1%E5%9E%8B%E7%BD%91%E6%95%B0%E5%AD%97%E4%BA%BA%E5%B0%81%E9%9D%A2.jpg","gridUrl":"https://media.cgtrader.com/variants/yk76emv7hkkpt571eqpwhlcazowd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/%E6%A8%A1%E5%9E%8B%E7%BD%91%E6%95%B0%E5%AD%97%E4%BA%BA%E5%B0%81%E9%9D%A2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/chinese-fashion-girl-asiangirl-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":217,"name":".psd","is_native":false},{"id":101,"name":".spp","is_native":false},{"id":null,"name":null,"is_native":false},{"id":140,"name":".zpac","is_native":false},{"id":11,"name":".ma","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/6440554/c6fdc69813/chinese-fashion-girl-asiangirl-3d-model-3d-model-c6fdc69813.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2619047","type":"listingItem","attributes":{"id":2619047,"title":"Realtime Male Hair - Short Haircut","price":15.0,"description":"V Character inspired real-time hair for games.\n\nYou will find the fully customizable template (Maya 2019 file) to create a real-time male short hair model.\n\n- FBX (30k-35k triangles - 2 variants)\n- High poly and low poly cap meshes\n- Maya source file (easy to edit hair cards, xGen) \n- xGen and Curves are ready to be converted to hair cards using Maya Bonus Tools and tweaked for your liking. This also gives a possibility to create any desirable polycount for your model.\n- 4k textures TGA: Alpha / Depth / Gradient Ramp or Root / Id\n\n------\n\nMaya 2019 source file:\n\n- Head cap, Hair cards meshes - 2 variants.\n- Final meshes with projected normals (this variant could look better with your shader, better to test it out)\n- xgen hair\n- Hair texture to use in Maya for preview.\n\n-----\n\nPlease note, that the head mesh is not included.\n\nHope you like it!","imageAlt":"3D asset VR / AR ready Realtime Male Hair - Short Haircut","url":"https://www.cgtrader.com/3d-models/character/other/realtime-male-hair-short-haircut","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/uzQhkbMagDxzaJE5RsnQJjJL/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CG_ThumbVHair.jpg","gridUrl":"https://media.cgtrader.com/variants/uzQhkbMagDxzaJE5RsnQJjJL/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CG_ThumbVHair.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/realtime-male-hair-short-haircut","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2619047/9867145e5e/realtime-male-hair-short-haircut-3d-model-9867145e5e.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6809827","type":"listingItem","attributes":{"id":6809827,"title":"Rat Fur Animated Black","price":499.0,"description":"High detailed realistic Rat model. Clean UVmapped, professional textured, rigged and animated. Based on high quality sculpting and best references.\nSmoothable mesh with quads mostly. \nMouth is openable and have all inside stuff. \nEyes, gum, teeth, claws and tongue are separated meshes.\n\nFur and whiskers made by Maya XGen.\n\nScene is ready to render with Arnold render to have the same result as on thumbnails.\n\n..............................................................................\n\nPOLYCOUNT: 15762 (polygons)\n\nMesh is quad based mainly with less count of triangles, smoothable and clean.\n\nBody mesh is 9720 polygons.\n\nAll other meshes (claws, eyeballs, mouth, teeth) is 6042 polygons. \n\nHidden meshes is 768 polygons. (Primitive eyes)\n\n\n..............................................................................\n\nTEXTURES: 8192x8192 JPG files. (Layered PSD file available in additonal files section)\n\nTextures for:\n- Body (8192x8192)\n\nTexture types:\n- Diffuse\n- Specular\n- Normal\n- Displacement\n- Occlusion\n\n........................................................................................................................\n\nRIG NOTES:\n\nThis model is rigged using ikHandles and NURBS primitive control objects with options like toe roll, blink and so (can be founded in channelbox). \nThe rig in scalable. Control objects can be manipulated through the transform tools to achieve desired pose or animations. \nFull rig description available to free download in Additional Files section.\n\n*There is two body meshes:\n1. First body mesh with XGen descriptions.\n2. Second body mesh without descriptions but skinned (hidden).\nFirst one is driven by BlendShape, assigned from the second one. To avoid slow posing on weak PC you can hide mesh with descriptions and work with rigged one.\n\nThere is 3 animations in separated scenes, linked to main scene as a reference for more easy work:\n- Walk (22 frames - loopable)\n- Run (12 frames - loopable)\n- Idle (170 frames - loopable)\n\n*Separated scene with rigged mesh only is also available in main arhive\n*Separated scene with static mesh only is also available in main arhive\n*Separated scenes with animations available in main arhive\n\n..............................................................................\n\nHAIR n FUR:\n\nFur and whiskers are made with Maya 2019 XGen.\nFor better quality you can increase fur or hair primitives count in XGen description and AA count in render settings.\n\nThere is 6 differnt hair systems:\n-Fur made by 3 systems (Main, Undercoat and Long Strays) - groomable splines\n-Whiskers by 2 systems (Main and additional) - using guides\n-Tail little fur by 1 system - groomable splines\n\nAll Hair and Guides available as curves in additional download section as FBX and .mb (Maya 2019) files!\n\n..............................................................................\n\nMEASUREMENT UNITS: Centimeters.\n\nModel is a real world scale.\n\n..............................................................................\n\nFORMATS included:\n.mb (maya 2011 binary)\n.obj (alias wavefront)\n.FBX (Autodesk)\n\n..............................................................................\n\nModel provided in the standart rigging pose.\n\nNO PLUG-IN needed!","imageAlt":"3D Rat Fur Animated Black hair","url":"https://www.cgtrader.com/3d-models/animal/mammal/rat-fur-animated-black-231088a7-294e-4f72-bf4d-b610b93181f6","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/q2lfioc0cv9ck4al33hxsbnhtq32/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Rat_Fur_Black_Main_09_BS.jpg","gridUrl":"https://media.cgtrader.com/variants/q2lfioc0cv9ck4al33hxsbnhtq32/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Rat_Fur_Black_Main_09_BS.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/rat-fur-animated-black-231088a7-294e-4f72-bf4d-b610b93181f6","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":119,"name":".py","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":217,"name":".psd","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6809827/83d474e8f9/rat-fur-animated-black-3d-model-83d474e8f9.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6445162","type":"listingItem","attributes":{"id":6445162,"title":"God Of War-Full Character","price":30.0,"description":"This God of War–inspired 3D asset is optimized for cinematic and VFX projects. The Maya file includes XGen hair/fur setups and full 4K UDIM textures, providing high-quality detail for rendering and animation. Perfect for artists, VFX studios, and developers looking for a game- or film-ready character or environment element. Fully compatible with Maya pipelines, the model is ready for integration into Unreal Engine, Unity, or other 3D software for production-quality scenes.","imageAlt":"God Of War 3D model realtime","url":"https://www.cgtrader.com/3d-models/character/man/god-of-war-f78ceacf-59fb-464f-8271-5e72d09a8e8d","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/g0y249sonizobugjcikxywayeazs/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/shot%201.jpg","gridUrl":"https://media.cgtrader.com/variants/g0y249sonizobugjcikxywayeazs/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/shot%201.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/god-of-war-f78ceacf-59fb-464f-8271-5e72d09a8e8d","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":55,"name":".ztl","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/6445162/509b1e330f/god-of-war-3d-model-509b1e330f.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6122382","type":"listingItem","attributes":{"id":6122382,"title":"3D model of a beautiful woman  head","price":90.0,"description":"May啊2019 Arnold 5.1.1\n\nHair xgen\n\nThere are lights inside that can be directly rendered\n\nSet the hair path of the project before opening it","imageAlt":"3D model of a beautiful woman head","url":"https://www.cgtrader.com/3d-models/character/woman/3d-model-of-a-beautiful-woman-head","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/yncdaty1l3ka7c5zceabuom4uicd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/11.jpg","gridUrl":"https://media.cgtrader.com/variants/yncdaty1l3ka7c5zceabuom4uicd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/11.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/3d-model-of-a-beautiful-woman-head","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/6122382/ef97d7c108/3d-model-of-a-beautiful-woman-head-3d-model-ef97d7c108.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6439650","type":"listingItem","attributes":{"id":6439650,"title":"Chinese Girl AsianGirl Y200 3D model 3D model","price":149.0,"description":"\nOriginally created with Maya 2023 【Arnold 5.4 Render】\n\nHigh quality 3d model of chinese girl.\n\nHair created using XGEN\n\nHigh poly 3d model.\n\nStandard Quadrilateral\n\nMetahuman Topological Body\n\n8K PBR Textures\n\nAll Models and materials have logical names.\n\nGame ready\n\nThe file contains a lighting rendering environment. Simply open the file to render directly.\n\nTo display XGen hair correctly, you must first set the project directory and then refresh the XGen hair.","imageAlt":"Chinese Girl AsianGirl Y200 3D model 3D model PBR","url":"https://www.cgtrader.com/3d-models/character/woman/chinese-girl-asiangirl-y200-3d-model-3d-model","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ocl9gxvry1twlma4k6gglb48yhuo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/%E5%85%A8%E8%BA%AB%E5%B0%81%E9%9D%A201.jpg","gridUrl":"https://media.cgtrader.com/variants/ocl9gxvry1twlma4k6gglb48yhuo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/%E5%85%A8%E8%BA%AB%E5%B0%81%E9%9D%A201.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/chinese-girl-asiangirl-y200-3d-model-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/6439650/62ec3914d7/chinese-girl-asiangirl-y200-3d-model-3d-model-3d-model-62ec3914d7.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6618078","type":"listingItem","attributes":{"id":6618078,"title":"Brown Squirrel Xgen Rigged","price":299.0,"description":"High detailed photo realistic Brown Squirrel Xgen Rigged 3D model.\nReady to render exactly as you see above preview images in Maya 2023 with Arnold.\nCameras, lights, render settings etc... are included in Maya file.\n\n******************\nFEATURES :\n\n - Originally created with Maya 2023. Using the Arnold v7.1.3.2 renderer.\n - This model has a clean geometry based on Polygonal quads only.\n - Unit system is set to centimeter and correctly real world scale model.\n - The model has come with fully textured and correctly mapped.\n - Squirrel body, tongue, teeth, cornea and iris are modeled separately.\n\n******************\nTEXTURES FORMATS AND RESOLUTION : High resolution textures (8192 x 8192)\n\n - Main color map is .Png\n - Displacement is.Exr\n\n******************\nFILE FORMATS :\n\nMaya 2023 :\n\n- Brown Squirrel Xgen Rigged signature pose (Maya 2023 ASCII)\n- Brown Squirrel Xgen Rigged T-Pose (Maya 2023 ASCII)\n\n******************\nPOLYCOUNTS : (Polygonal Quads only)\n\nQuads only :\n\nBody\t: 25,204\nTongue\t: 536\nEye\t: 832\n\nTotal Polygon :\t26,572\nTotal verts   : 26,651\n\nBackground plane : 1\n\n******************\nXGEN NOTES :\n\nMaya files have been created hair with xgen Core.\nYou can easily translate xgen core to Xgen Interactive by one click without any problem.\nEasy to modify hair, maps, deisity, guide etc... for your suitable.\ni used aiStandardHair arnold mtl for hair rendering.\n\n******************\nRIGGING NOTES :\n\nThe rig is fully flexible and scalable. Come with smart controls.\nAll leg come with IK/FK both ctrls.\nTail come with IK/FK both ctrls.\nTail, spine, neck and tongue ik controls come with IK CV ctrls. which is good for \n   making some flexible and high realistic poses.\nAdded very smart and fully functional tweakers ctrl, So you achieve High realistic and\n   nice muscles deformation being animation.\nColored ctrls and skeleton.\n\nPlease check out the RIG DEMO Video (You can download from top of the right side of screen)\n\n******************\nOTHER NOTES:\n\n- The model is provided in signature pose. (Come with separate maya file)\n- The T-pose also included in separate Maya file.\n\n* NO ANY POSTWORK ON RENDERS PREVIEW","imageAlt":"3D Brown Squirrel Xgen Rigged","url":"https://www.cgtrader.com/3d-models/animal/mammal/brown-squirrel-xgen-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/mbtj2zopy9z7ahkujm5zb9x8yttx/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Signature.jpg","gridUrl":"https://media.cgtrader.com/variants/mbtj2zopy9z7ahkujm5zb9x8yttx/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Signature.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/brown-squirrel-xgen-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6618078/db2fb266f1/brown-squirrel-xgen-rigged-3d-model-db2fb266f1.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6689642","type":"listingItem","attributes":{"id":6689642,"title":"Brown Squirrel FUR","price":249.0,"description":"High detailed photo realistic Brown Squirrel (Fur) 3D model.\nReady to render exactly as you see above preview images in Maya 2018 with Arnold.\nCameras, lights and render settings are included in Maya file.\n\n******************\nFEATURES :\n\n - Originally created with Maya 2018. Using the Arnold v3.0.0.2 renderer.\n - This model has a clean geometry based on Polygonal quads only.\n - Unit system is set to centimeter and correctly real world scale model.\n - The model has come with fully textured and correctly mapped.\n - Squirrel body, tongue, teeth, cornea and iris are modeled separately.\n\n******************\nTEXTURES FORMATS AND RESOLUTION : High resolution textures (8192 x 8192)\n\n - Main color map is .Png\n - Displacement is.Exr\n\n******************\nFILE FORMATS :\n\nMaya 2018 :\n\n- Squirrel 3 FUR signature pose (Maya 2018 ASCII)\n- Squirrel 3 FUR T-Pose (Maya 2018 ASCII)\n\n******************\nPOLYCOUNTS : (Polygonal Quads only)\n\nQuads only :\n\nBody\t: 25,204\nTongue\t: 536\nEye\t: 832\n\nTotal Polygon :\t26,572\nTotal verts   : 26,651\n\nBackground plane : 1\n\n******************\nShave and Haircut NOTES :\n\nMaya files have been created hair with Shave and haircut 9.6v21.\nYou would need Maya 2018 with Shave and Haircut 9.6v21 for render the hair.\nYou can increase hair density according to meet your need.\nEasy to modifier hair for your suitable.\nFor an even better render quality you can increase the hair primitives and render settings.\n\n******************\nOTHER NOTES:\n\n- The model is provided in signature pose. (Come with separate maya file)\n- The T-pose also included in separate Maya file.\n\n* NO ANY POSTWORK ON RENDERS PREVIEW","imageAlt":"3D Brown Squirrel FUR","url":"https://www.cgtrader.com/3d-models/animal/mammal/brown-squirrel-fur","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/tgbqg0tbfph9tgcqhw5p9da2005p/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Signature.jpg","gridUrl":"https://media.cgtrader.com/variants/tgbqg0tbfph9tgcqhw5p9da2005p/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Signature.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/brown-squirrel-fur","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":219,"name":".exr","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6689642/2aa8808af5/brown-squirrel-fur-3d-model-2aa8808af5.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6627104","type":"listingItem","attributes":{"id":6627104,"title":"Wolf Xgen","price":149.0,"description":"High detailed photo realistic Wolf Xgen 3D model.\nReady to render exactly as you see above preview images in Maya 2022 with Arnold. (HDRI map included)\nCameras, lights and render settings are included in Maya file.\n\n******************\nFEATURES :\n\n - Originally created with Maya 2022. Using the Arnold v4.3.0.78 renderer.\n - This model has a clean geometry based on Polygonal quads only.\n - Unit system is set to meters and correctly real world scale model. Location in space to x0, y0, z0.\n - The model has come with fully textured and correctly mapped. No post work on these render preview.\n - Wolf body, tongue, gum, Teeth, cornea, iris and pupil are modeled separately.\n - Non-native file .fbx and .obj come with only Color Map.Tga texture.\n\n******************\nTEXTURES FORMATS AND RESOLUTION : 32 high resolution textures\n - Main color map is .Tga\n - Displacement is .Exr\n\n******************\nFILE FORMATS :\n\nMaya 2022 :\nWolf Xgen Signature pose (Maya 2022 ascii)\nWolf Xgen T-pose (Maya 2022 ascii)\nWolf Xgen Howling (Maya 2022 ascii)\n.fbx\n.obj\n\n******************\nPOLYCOUNTS : (Polygonal Quads only)\n\nBody (Quads)\n\tFaces : 40,448\n\tVerts : 40,585\nEyeball (Cornea, iris,pupil) : 360\n\nBackground plane: 1\n\n******************\nXGen NOTES :\n\nMaya files have been created hair with xgen Core.\ni used BakedGroomManager modifier for speed up the rendering.\nyou just need to enable BakedGroomManager in modifire pannel and bake .XPD groom for all discription then start render.\nso you achieve exact render as you see preview.\nYou can easily translate xgen core to Xgen Interactive without any problem.\nYou can easily modify hair, expressions, guide, textures etc... for your suitable.\nUsing aiStandardHair arnold mtl for hair rendering.\n\n******************\n\nOTHER NOTES:\n\n- The model come with signature pose. (Come with separate maya file)\n- The T-pose and Howling pose also included in separate Maya file.","imageAlt":"Wolf Xgen 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/wolf-xgen","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/mpkze3qb2xp98n2gbt2t3cwd5var/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Signature.jpg","gridUrl":"https://media.cgtrader.com/variants/mpkze3qb2xp98n2gbt2t3cwd5var/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Signature.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/wolf-xgen","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":219,"name":".exr","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6627104/b6844bcf4c/wolf-xgen-3d-model-b6844bcf4c.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6052323","type":"listingItem","attributes":{"id":6052323,"title":"Female Rigged Beauty Woman","price":99.0,"description":"- General\nThis is hight quality female model with animation friendly topology.(Edge loops, quad poly, simple overall structure)\nFull Rigged with over 100 facial blendshapes targets in order to produce better rig quality and remove some joints issues such as overlaped knees, stretched hips, etc.\nModel is suitable for use in broadcast, film, presentation, cut scenes, advertising, etc.\nProduct has SSS(SubSurfaceScattering) skin shader Arnold 5.3\n\n- File Format:\nMaya 2023 (Arnold5.3.5.3)\n\n- Rig And Faclal Animation--\nThe character is rigged and skinned (Biped + Skin).\nFacial animation controlled by Morpher modifier. Morpher is wired to viewport sliders. Facial animation is controlled with 100+ morph targets.\nFull control of the face - mouth, eyes, brows, jaw, tongue, ect. Facial expressions: mouth open; smile; lips open; anger/fear;  jaw open; jaw side; jaw front; eyebrows; eyes (blink); etc.\n\n- Textures\n4096x4096 for the main body.\n2048x2048 and lower for rest.\nTextures format - PNG, JPG\n\n- Presentaion Images\nPreview images are rendered with Arnold,\nLights included in file.  ","imageAlt":"Female Rigged Beauty Woman 3D model","url":"https://www.cgtrader.com/3d-models/character/woman/female-rigged-beauty-woman","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/0csslha6evtatamwhu1shulb8jgx/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Product%20Shots03.jpg","gridUrl":"https://media.cgtrader.com/variants/0csslha6evtatamwhu1shulb8jgx/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Product%20Shots03.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/female-rigged-beauty-woman","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/6052323/917d92630e/female-rigged-beauty-woman-3d-model-917d92630e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6642288","type":"listingItem","attributes":{"id":6642288,"title":"stylized character Linda","price":99.0,"description":"MODEL INFO\n\nNative file: Autodesk Maya 2024\n\nRenderer: Vray 6.10\n\nPolycount: Verts: 111437\n\n                         Faces: 110546\n\nTopology: Topology is quads with clean and animator-friendly\n\n                      Designed for feature animation, short commercials, and movies\n\n \n\nTEXTURE \u0026 MATERIAL\n\nTexture size: 4096x4096\n\nUV: a mix of UDIM and normal UV tiling\n\n \n\nGROOM\n\nA mix of Xgen Core and Xgen Interactive Grooming\n\nGroom is created with XGen Core, then converted to an interactive groom for further polishing\n\n \n\nHOW TO USE\n\n1. Open a new Maya window\n\n2. Set the project to the \"linda_Project\" folder\n\n3. Open \"linda\" file from the Maya window\n\n \n\nNB: If the groom does not appear, it may be that the project is not set properly; Xgen is folder directory dependent. If textures do not load in the viewport, reload them from the \"source Images\" folder, especially UV with UDIMs\n\nTextures color space\n\n          Albedo: sRGB\n\n          Displacement, Roughness, Normal: RAW\n\n ","imageAlt":"3D stylized character Linda","url":"https://www.cgtrader.com/3d-models/character/woman/stylized-character-linda","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/yjgf0llj9kzz8r4sfg48quxz6ymu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/linda_closeup.jpg","gridUrl":"https://media.cgtrader.com/variants/yjgf0llj9kzz8r4sfg48quxz6ymu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/linda_closeup.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/stylized-character-linda","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":215,"name":".png","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/6642288/a48587a9e4/stylized-character-linda-3d-model-a48587a9e4.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6815736","type":"listingItem","attributes":{"id":6815736,"title":"Cat Black Fur Shorthair XGen Core","price":299.0,"description":"Soft: Maya 2019 | Arnold 3.2.2 | XGen Core\n\nHigh detailed realistic Black Cat model. Clean UVmapped and professional textured.\nSmoothable mesh with quads mostly.\nMouth is openable and have all inside stuff.\nClaws, eyes, gum, teeth and tongue are separated meshes.\n\nScene is ready to render with Arnold render to have the same result as on thumbnails.\n\n.........................................................................\n\nPOLYCOUNT: 48845 (polygons)\n\nMesh is quad based mainly with less count of triangles, smoothable and clean.\n\nBody mesh is 30447 polygons.\n\nAll other meshes (claws, eyeballs, mouth, teeth) is 18398 polygons.\n\nScalp meshes is 29223 polygons.\n\n.........................................................................\n\nTEXTURES: 8192x8192 JPG files.\n\nTextures for:\n- Body (8192x8192)\n- Eye Cornea (1024x1024)\n- Eye Sclera (2048x2048)\n\nTexture types:\n- Diffuse\n- Specular\n- Normal\n- Displacement\n- Occlusion\n- SSS Body Map (by default material with sss is switched off, assign it to use)\n\n.........................................................................\n\nHAIR n FUR:\n\nFur and whiskers are made with Maya XGen.\n\nThere is 6 differnt hair systems:\n-Body Fur made by 3 systems (Undercoat, GroomBase_Referense(MAIN) and Long_Fur) - groomable splines\n-Whiskers by 2 systems (Vibriss_Big and Vibriss_Small) - using guides\n-Ears fur by 1 system - using guides\n-Eyelashes by 1 system - using guides\n\nYou can easily convert XGen Core to XGen Interactive by one click!\nAll Hair and Guides available as curves in FBX and .mb (Maya 2019) files!\nAll Hair available as a MESH in FBX files!\n\n.........................................................................\n\nMEASUREMENT UNITS: Centimeters.\n\nModel is a real world scale.\n\n.........................................................................\n\nFORMATS included:\n.mb (maya 2011 binary)\n.obj (alias wavefront)\n.FBX (Autodesk)\n\n.........................................................................\n\nEYE STAGES\n\nTo make pupil bigger or smaller change attribut of cornea (blend shape between two stages).\n\n.........................................................................\n\nModel provided in the standart rigging pose.\n\nNO PLUG-IN needed!","imageAlt":"3D Cat Black Fur Shorthair XGen Core","url":"https://www.cgtrader.com/3d-models/animal/mammal/cat-black-fur-shorthair-xgen-core-00118718-ed4f-4f21-a66a-a5237beffcbf","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/s73kcmj9toxbufkg8igh53zpcsvv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Black_Cat_MAIN_02_wide.jpg","gridUrl":"https://media.cgtrader.com/variants/s73kcmj9toxbufkg8igh53zpcsvv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Black_Cat_MAIN_02_wide.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/cat-black-fur-shorthair-xgen-core-00118718-ed4f-4f21-a66a-a5237beffcbf","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6815736/453a669bb9/cat-black-fur-shorthair-xgen-core-3d-model-453a669bb9.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5212991","type":"listingItem","attributes":{"id":5212991,"title":"Grey Tabby Cat Rig - MAYA","price":435.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality grey tabby cat model with maps, fur, rigging and two animations. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\n\nIt consists of the body, left sclera, right sclera, left iris, right iris, left lacrimal gland, right lacrimal gland, left eyelid, right eyelid, upper teeth, lower teeth, oral cavity, tongue, left front paw, right front paw, left hind paw and right hind paw.\nTextures and materials: There are 23 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\n\nBody: vertices 44,520; polygons 44,422\u003cbr\u003e\nLeft sclera: vertices 641; polygons 624\u003cbr\u003e\nRight sclera: vertices 641; polygons 624\u003cbr\u003e\nLeft iris: vertices 769; polygons 752\u003cbr\u003e\nRight iris: vertices 769; polygons 752\u003cbr\u003e\nLeft lacrimal gland: vertices 984; polygons 960\u003cbr\u003e\nRight lacrimal gland: vertices 984; polygons 960\u003cbr\u003e\nLeft eyelid: vertices 171; polygons 144\u003cbr\u003e\nRight eyelid: vertices 171; polygons 144\u003cbr\u003e\nUpper teeth: vertices 7,388; polygons 7,360\u003cbr\u003e\nLower teeth: vertices 7,324; polygons 7,296\u003cbr\u003e\nOral cavity: vertices 9,256; polygons 9,184\u003cbr\u003e\nTongue: vertices 5,001; polygons 4,940\u003cbr\u003e\nLeft front paw: vertices 3,165; polygons 3,110\u003cbr\u003e\nRight front paw: vertices 3,165; polygons 3,110\u003cbr\u003e\nLeft hind paw: vertices 2,532; polygons 2,488\u003cbr\u003e\nRight hind paw: vertices 2,532; polygons 2,488\u003cbr\u003e\nTotal: vertices 89,439; polygons 88,878\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\n\nNo\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\n\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_body_root controls the center of gravity.\u003cbr\u003e\nCTR_spine_a is the controller of the posterior spine. It comes with two custom attributes:\u003cbr\u003e\nNeck_IKFK switches between IK and FK of the neck;\u003cbr\u003e\nTaik_IKFK switches between IK and FK of the tail;\u003cbr\u003e\nCTR_spine_b is the controller of the middle spine.\u003cbr\u003e\nCTR_spine_c is the controller of the anterior spine.\u003cbr\u003e\nCTR_IKFK_neck controls the neck.\u003cbr\u003e\nCTR_IK_neck_a, CTR_IK_neck_b... are IK controllers of the neck.\u003cbr\u003e\nCTR_FK_neck_1, CTR_FK_neck_2... are FK controllers of the neck.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_sight controls the eyes. It comes with a custom attribute:\u003cbr\u003e\nBlink controls the blinking.\u003cbr\u003e\nCTR_jaw controls the jaw, and the opening and closing of the mouth.\u003cbr\u003e\nCTR_FK_tongue_a, CTR_FK_tongue_b... are controllers of the tongue.\u003cbr\u003e\nCTR_ear_a_L, CTR_ear_b_L, CTR_ear_a_R, CTR_ear_b_R are controllers of the ears.\u003cbr\u003e\nCTR_IK_Tail_1, CTR_IK_Tail_2, CTR_IK_Tail_3 are IK controllers of the tail.\u003cbr\u003e\nCTR_tail_a, CTR_tail_b... are FK controllers of the tail.\u003cbr\u003e\nCTR_Shoulders_F_R and CTR_Shoulders_F_L are controllers of the scapulae.\u003cbr\u003e\nCTR_Shoulders_B_R and CTR_Shoulders_B_L are controllers of the hip bone.\u003cbr\u003e\nCTR_setting_leg_B_L, CTR_setting_leg_F_L, CTR_setting_leg_F_R and CTR_setting_leg_B_R switches between IK and FK of the feet.\u003cbr\u003e\nCTR_Foot_f_R and CTR_Foot_f_L are IK controllers of the forelegs.\u003cbr\u003e\nCTR_Foot_b_R and CTR_Foot_b_L are IK controllers of the hind legs.\u003cbr\u003e\nCTR_FK_Leg_B_L_1, CTR_FK_Leg_B_L_2, CTR_FK_Leg_B_R_1... are FK controllers of the hind legs.\u003cbr\u003e\nCTR_FK_Leg_F_L_1、CTR_FK_Leg_F_L_2、CTR_FK_Leg_F_R_1... are FK controllers of the forelegs.\u003cbr\u003e\nCTR_palm_b_R1 and CTR_palm_b_L1 load-bearing controllers of the hind legs.\u003cbr\u003e\nCTR_palm_f_L and CTR_palm_f_R load-bearing controllers of the forelegs.\u003cbr\u003e\nAdditionally, the body comes with more auxiliary controllers.\u003cbr\u003e\nAnd more.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\n\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\n\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"Grey Tabby Cat Rig - MAYA 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/grey-tabby-cat-rig-maya","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/avTBnxWhxQFBgR2L1t4jroLX/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/grey-tabby-cat-rig-maya-3d-model-57b94b5fa5.jpg","gridUrl":"https://media.cgtrader.com/variants/avTBnxWhxQFBgR2L1t4jroLX/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/grey-tabby-cat-rig-maya-3d-model-57b94b5fa5.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/grey-tabby-cat-rig-maya","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5212991/57b94b5fa5/grey-tabby-cat-rig-maya-3d-model-57b94b5fa5.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4964274","type":"listingItem","attributes":{"id":4964274,"title":"Beauty head shape","price":70.0,"description":"Maya2019 Arnold 4.0.3\n\nHair xgen\n\nThere are lights in it that can be directly rendered.\n\nSet the project fur path before opening it.","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/character/woman/beauty-head-shape","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/QeZuMgTm9zTJw6RQFuYaM2Zh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/TOU4.jpg","gridUrl":"https://media.cgtrader.com/variants/QeZuMgTm9zTJw6RQFuYaM2Zh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/TOU4.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/beauty-head-shape","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/4964274/d6983d5168/beauty-head-shape-3d-model-d6983d5168.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6264276","type":"listingItem","attributes":{"id":6264276,"title":"Lion B RIG XGEN CORE","price":799.0,"description":"High Detailed Photorealistic Lion; FULLY RIGGED, UVunwrapped and smoothable, made with Maya. XGEN-CORE for hair (NO PLUGINS NEEDED) \n \n \nThis model has a clean geometry based on loops and ‘only’ quads. It is FULLY RIGGED and comes with Maya settings for Arnold renderer. \n \n \n(Ready to render exactly as you see above) \n \n \n– eyes, corneas, gum, teeth, tongue and claws are modeled separately.\n \nNOTE:  Purchasing the current asset you will be granted the access to download the Lion (A) as well\n\n——————– \n \n \n–High resolution textures (8K) \n \n \n———————– \n \n \nMeasurement units: centimeters \n \n \n———————– \n \n \nFormats included:\n \n-Maya 2022-\n \nLionB_RIG_Maya2022.ma – Default rig pose (maya 2022 ascii) \n \n \nLionB_POSE_Maya2022.ma – preview walking pose – rigged file (maya 2022 ascii)\n \nMesh resolutions:\n \n– Polycount (quads): \n \n \nlion main: 30450 \n \n \neyeballs/corneas: 288 \n \n \ngum-teeth: 6144 \n \n \ntongue: 572 \n \n \nclaws: 3420 \n \n \nbackground plane: 1 \n \n \n*********************** \n \n \nXgen Notes: \n \n \nCreated with Xgen core – It can be converted to IGS with just a click. \n \n \nI added a BakedGroomManager modifier to speed up the rendering. To edit the descriptions just uncheck the modifier and proceed normally.\n \n*********************** \n \n \nRIG NOTE:\n \nThe rig is completely flexible and has smart Ctrls, for good deformations. \n \n \nThe blendShapes are connected to the highpoly mesh (ML_Head_Upper_Jaw_Ctrl): eye blink/roar \n \n \nBelow are some features of the rig. \n \n \n-Right Click Menu \n \n \n-Mirror pose for selected Ctrl \n \n \n-Space Switching \n \n \n-IKFK Controller \n \n \n-Auto Clavicle \n \n \n-Global Scale \n \n \n-Stretch Arm/Leg \n \n \n-Elbow/Knee Pin \n \n \n-Bendy Arm/Leg \n \n \n-FootRoll with options IK+FK Spine with smart Controller \n \n \n-Squeeze+Squash Spine \n \n \n-Indvidual fingers Ctrls. \n \n \nAnd more..\n \n*********************** \n \n \nARNOLD RENDERER NOTE: \n \n \n* The actual rendering settings (AA=5) are for a medium quality output (preview images shown above). To get better quality images you can increase the Arnold settings up to your machine limit. \n \n \n*********************** \n \n \nNO POSTWORK ON THESE RENDERS (ARNOLD)\n ","imageAlt":"Lion B RIG XGEN CORE 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/lion-b-rig-xgen-core","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/r31bga1sa6furo6m5fkb8sjhc56z/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/10132-3d-model-d3111e6c99.jpg","gridUrl":"https://media.cgtrader.com/variants/r31bga1sa6furo6m5fkb8sjhc56z/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/10132-3d-model-d3111e6c99.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/lion-b-rig-xgen-core","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":215,"name":".png","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6264276/d3111e6c99/lion-b-rig-xgen-core-3d-model-d3111e6c99.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6616897","type":"listingItem","attributes":{"id":6616897,"title":"Brown Squirrel Fur Rigged","price":299.0,"description":"High detailed photo realistic Brown Squirrel (Fur) Rigged 3D model.\nReady to render exactly as you see above preview images in Maya 2018 with Arnold.\nCameras, lights and render settings are included in Maya file.\n\n******************\nFEATURES :\n\n - Originally created with Maya 2018. Using the Arnold v3.0.0.2 renderer.\n - This model has a clean geometry based on Polygonal quads only.\n - Unit system is set to centimeter and correctly real world scale model.\n - The model has come with fully textured and correctly mapped.\n - Squirrel body, tongue, teeth, cornea and iris are modeled separately.\n\n******************\nTEXTURES FORMATS AND RESOLUTION : High resolution textures (8192 x 8192)\n\n - Main color map is .Png\n - Displacement is.Exr\n\n******************\nFILE FORMATS :\n\nMaya 2018 :\n\n- Squirrel 3 FUR Rigged signature pose (Maya 2018 ASCII)\n- Squirrel 3 FUR Rigged T-Pose pose (Maya 2018 ASCII)\n\n******************\nPOLYCOUNTS : (Polygonal Quads only)\n\nQuads only :\n\nBody\t: 25,204\nTongue\t: 536\nEye\t: 832\n\nTotal Polygon :\t26,572\nTotal verts   : 26,651\n\nBackground plane : 1\n\n******************\nShave and Haircut NOTES :\n\nMaya files have been created hair with Shave and haircut 9.6v21.\nYou would need Maya 2018 with Shave and Haircut 9.6v21 for render the hair.\nYou can increase hair density according to meet your need.\nEasy to modifier hair for your suitable.\nFor an even better render quality you can increase the hair primitives and render settings.\n\n******************\nRIGGING NOTES :\n\nThe rig is fully flexible and scalable. Come with smart controls.\nAll leg come with IK/FK both ctrls.\nTail come with IK/FK both ctrls.\nTail, spine, neck and tongue ik controls come with IK CV ctrls. which is good for \n   making some flexible and high realistic. poses.\nAdded very smart and fully functional tweakers ctrl, So you achieve very High realistic and\n   nice muscles deformation being animation.\nColored ctrls and skeleton.\n\nPlease check out the RIG DEMO Video (You can download from top of the right side of screen)\n\n******************\nOTHER NOTES:\n\n- The model is provided in signature pose. (Come with separate maya file)\n- The T-pose also included in separate Maya file.\n\n* NO ANY POSTWORK ON RENDERS PREVIEW","imageAlt":"savannah 3D Brown Squirrel Fur Rigged","url":"https://www.cgtrader.com/3d-models/animal/mammal/brown-squirrel-fur-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/20fy3tpf2lw2ma0w9l7ios9lqvj7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Sque-A.jpg","gridUrl":"https://media.cgtrader.com/variants/20fy3tpf2lw2ma0w9l7ios9lqvj7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Sque-A.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/brown-squirrel-fur-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6616897/e14369d96f/brown-squirrel-fur-rigged-3d-model-e14369d96f.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6815720","type":"listingItem","attributes":{"id":6815720,"title":"Cat Black Fur Shorthair Rigged XGen Core","price":399.0,"description":"Soft: Maya 2019 | Arnold 3.2.2 | XGen Core\n\nHigh detailed realistic Cat model. Clean UVmapped and professional textured and RIGGED.\n\nSmoothable mesh with quads mostly.\n\nMouth is openable and have all inside stuff.\n\nClaws, eyes, gum, teeth and tongue are separated meshes.\n\nScene is ready to render with Arnold render to have the same result as on thumbnails.\n\n.........................................................................\n\nPOLYCOUNT: 48845 (polygons)\n\nMesh is quad based mainly with less count of triangles, smoothable and clean.\n\nBody mesh is 30447 polygons.\n\nAll other meshes (claws, eyeballs, mouth, teeth) is 18398 polygons.\n\nScalp meshes is 29223 polygons.\n\n.........................................................................\n\nTEXTURES: 8192x8192 JPG files.\n\nTextures for:\n\n- Body (8192x8192)\n\n- Eye Cornea (1024x1024)\n\n- Eye Sclera (2048x2048)\n\nTexture types:\n\n- Diffuse\n\n- Specular\n\n- Normal\n\n- Displacement\n\n- Occlusion\n\n- SSS Body Map (by default material with sss is switched off, assign it to use)\n\n.........................................................................\n\nHAIR n FUR:\n\nFur and whiskers are made with Maya XGen.\n\nThere is 6 differnt hair systems:\n\n-Body Fur made by 3 systems (Undercoat, GroomBase_Referense(MAIN) and Long_Fur) - groomable splines\n\n-Whiskers by 2 systems (Vibriss_Big and Vibriss_Small) - using guides\n\n-Ears fur by 1 system - using guides\n\n-Eyelashes by 1 system - using guides\n\nYou can easily convert XGen Core to XGen Interactive by one click!\n\nAll Hair and Guides available as curves in FBX and .mb (Maya 2019) files!\n\nAll Hair available as a MESH in FBX files!\n\n.........................................................................\n\nMEASUREMENT UNITS: Centimeters.\n\nModel is a real world scale.\n\n.........................................................................\n\nFORMATS included:\n\n.mb (maya 2011 binary)\n\n.obj (alias wavefront)\n\n.FBX (Autodesk)\n\n.........................................................................\n\nRIG NOTES:\n\nThis model is rigged using ikHandles and NURBS primitive control objects with a lot of options like fetlock, toe roll and so (can be founded in channelbox).\n\nThe rig in scalable. Control objects can be manipulated through the transform tools to achieve desired pose or animations.\n\nFull rig description available. Rig very flexible and deep.\n\n-Skinned mesh also available as FBX file.\n\n-Rig only scene itself also available as .mb file.\n\n.........................................................................\n\nModel provided in the standart rigging pose.\n\nNO PLUG-IN needed!","imageAlt":"character Cat Black Fur Shorthair Rigged XGen Core 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/cat-black-fur-shorthair-rigged-xgen-core-ffabdcc1-bdb3-4d22-9ac6-48b7e3d6986b","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/yw4fyhlb0imjpkwp141uyv1jx8hq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/%D0%A1at_Rigged_Black_MAIN_01.jpg","gridUrl":"https://media.cgtrader.com/variants/yw4fyhlb0imjpkwp141uyv1jx8hq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/%D0%A1at_Rigged_Black_MAIN_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/cat-black-fur-shorthair-rigged-xgen-core-ffabdcc1-bdb3-4d22-9ac6-48b7e3d6986b","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6815720/29061e61f0/cat-black-fur-shorthair-rigged-xgen-core-3d-model-29061e61f0.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5186818","type":"listingItem","attributes":{"id":5186818,"title":"Chinese Girl AsianGirl Y032","price":95.0,"description":"Originally created with Maya 2023 【Arnold 5.4 Render】\n\nHigh quality 3d model of chinese girl.\n\nHair created using XGEN\n\nHigh poly 3d model.\n\nStandard Quadrilateral\n\nMetahuman Topological Body\n\n8K PBR Textures\n\nAll Models and materials have logical names.\n\nGame ready\n\nThe file contains a lighting rendering environment. Simply open the file to render directly.\n\nTo display XGen hair correctly, you must first set the project directory and then refresh the XGen hair.","imageAlt":"3D model Chinese Girl AsianGirl 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Simply open the file to render directly.\n\nTo display XGen hair correctly, you must first set the project directory and then refresh the XGen hair.","imageAlt":"Chinese Girl AsianGirl Y031 3D model PBR","url":"https://www.cgtrader.com/3d-models/character/woman/chinese-girl-asiangirl-y031-3d-model","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/VtkrzoMZVQhABGktzgMBpQzk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Y031_AsianGirl_Render_1.0007.jpg","gridUrl":"https://media.cgtrader.com/variants/VtkrzoMZVQhABGktzgMBpQzk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Y031_AsianGirl_Render_1.0007.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/chinese-girl-asiangirl-y031-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/5555352/ee2f80f4b6/chinese-girl-asiangirl-y031-3d-model-3d-model-ee2f80f4b6.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6813726","type":"listingItem","attributes":{"id":6813726,"title":"Greyhound Brown Fur Rigged","price":199.0,"description":"High detailed realistic Spanish Greyhound model. Clean UVmapped and professional textured. Based on high quality sculpting and best references.\nSmoothable mesh with quads mostly.\nMouth is openable and have all inside stuff.\nClaws, eyes, gum, teeth and tongue are separated meshes.\n\nFur and whiskers made by Maya XGen.\n\nScene is ready to render with Arnold render to have the same result as on thumbnails.\n\n..............................................................................\n\nPOLYCOUNT: 35144 (polygons)\n\nMesh is quad based mainly with less count of triangles, smoothable and clean.\n\nBody mesh is 22122 polygons.\n\nAll other meshes (claws, eyeballs, mouth, teeth) is 13022 polygons.\n\nHidden meshes (scalp meshes) is 1245\n\n..............................................................................\n\nTEXTURES: 8192x8192 JPG files.\n\nTextures for:\n- Body (8192x8192)\n- Mouth stuff (8192x8192)\n- Eye Cornea (2048x2048)\n- Eye Sclera (2048x2048)\n\nTexture types:\n- Diffuse\n- Specular\n- Normal\n- Displacement\n- Occlusion\n\n..............................................................................\n\nHAIR n FUR:\n\nFur and whiskers are made with Maya 2019 XGen.\nFor better quality you can increase fur or hair primitives count in XGen description and AA count in render settings.\n\nThere is 6 differnt hair systems:\n-Body Fur made by 2 systems (Main body fur and Molt fur) - groomable splines\n-Whiskers by 2 systems (Main vibriss and Little vibriss) - using guides\n-Ears fur by 1 system - using guides\n-Eyelashes by 1 system - using guides\n\nAll Hair and Guides available as curves in additional download section as FBX and .mb (Maya 2019) files!\n\n..............................................................................\n\nRIG NOTES:\n\nThis model is rigged using ikHandles and NURBS primitive control objects with a bit of options like fetlock, toe roll and fascial rig.\nThe rig in scalable. Control objects can be manipulated through the transform tools to achieve desired pose or animations.\nFull rig description available to free download in Additional Files section.\n\nRigged and posed model is also available in additional scenes in main archive.\n\n.................................................................................\n\nMEASUREMENT UNITS: Centimeters.\n\nModel is a real world scale.\n\n..............................................................................\n\nFORMATS included:\n.mb (maya 2011 binary)\n.obj (alias wavefront)\n.FBX (Autodesk)\n\n..............................................................................\n\nModel provided in the standart rigging pose.\n\nNO PLUG-IN needed!","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/animal/mammal/greyhound-brown-fur-rigged-5d3b2ac7-543b-4ccb-ba2b-a2ae0bd2acca","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/jekrubre1ehrsl0j7s464ozu9aj8/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Greyhound_SIGNATURE_24_wide.jpg","gridUrl":"https://media.cgtrader.com/variants/jekrubre1ehrsl0j7s464ozu9aj8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Greyhound_SIGNATURE_24_wide.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/greyhound-brown-fur-rigged-5d3b2ac7-543b-4ccb-ba2b-a2ae0bd2acca","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6813726/7a6a770f47/greyhound-brown-fur-rigged-3d-model-7a6a770f47.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3578229","type":"listingItem","attributes":{"id":3578229,"title":"Realistic male head","price":10.0,"description":"Realtime male head\nSculpted in Zbrush\nRetopology and UVs in Maya\nTexturing in Mari (8K)\nUsed Xgen core for the hair\nRendered in Marmoset Toolbag 4\n\nYou will get: maya scene with xgen settings, zbrush file with high and low poly sculpt, and also a marmoset toolbag final render scene\nPolygons and Vertices (head+sweater)\n\nHope you will enjoy the model. Thank you!","imageAlt":"male-face 3D model Realistic male head","url":"https://www.cgtrader.com/3d-models/character/man/3d-model-of-daniel-radcliffe","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7zTfzTxub7UVX6fLLJYnyyAs/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/7zTfzTxub7UVX6fLLJYnyyAs/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/3d-model-of-daniel-radcliffe","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":55,"name":".ztl","is_native":true},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3578229/141ddca9ef/realistic-male-head-3d-model-141ddca9ef.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"6624056","type":"listingItem","attributes":{"id":6624056,"title":"Wolf Xgen Rigged","price":199.0,"description":"High detailed photo realistic Wolf Xgen Rigged 3D model.\nReady to render exactly as you see above preview images in Maya 2022 with Arnold.\nCameras, lights and render settings are included in Maya file.\n\n******************\nFEATURES :\n\n - Originally created with Maya 2022. Using the Arnold v4.3.0.78 renderer.\n - This model has a clean geometry based on Polygonal quads only.\n - Unit system is set to meters and correctly real world scale model. Location in space to x0, y0, z0.\n - The model has come with fully textured and correctly mapped. No post work on these render preview.\n - Wolf body, tongue, gum, Teeth, cornea, iris and pupil are modeled separately.\n - Non-native file .fbx and .obj come with only Color Map.Tga texture.\n - The Blender, .fbx and .obj file come without Skeleton, rig, Fur etc...\n\n******************\nTEXTURES FORMATS AND RESOLUTION : 32 high resolution textures\n - Main color map is .Tga\n - Displacement is .Exr\n\n******************\nFILE FORMATS :\n\nWolf Xgen Rigged Signature pose (Maya 2022 ascii)\nWolf Xgen Rigged Howling pose (Maya 2022 ascii)\nWolf Xgen Rigged Idle pose (Maya 2022 ascii)\nWolf Xgen Rigged T-pose (Maya 2022a scii)\n.Blender\n.fbx\n.obj\n\n******************\nPOLYCOUNTS : (Polygonal Quads only)\n\nBody (Quads)\n\tFaces : 40,088\n\tVerts : 40,207\nEyeball (Cornea, iris,pupil) : 360\n\n******************\nXGen NOTES :\n\nMaya files have been created hair with xgen Core.\ni used BakedGroomManager modifier for speed up the rendering.\nyou just need to enable BakedGroomManager in modifire pannel and bake .XPD groom for all discription then start render.\nso you achieve exact render as you see preview.\nYou can easily translate xgen core to Xgen Interactive Spline without any problem.\nYou can easily modify hair, expressions, guide, textures etc... for your suitable.\nUsing aiStandardHair arnold mtl for hair rendering.\n\n******************\nRIGGING NOTES :\n\nThe rig is flexible with smart controls.\nIndividual all foot fingers Ctrls, also attributes ctrls. both are available.\nRoar, Eye blink, Pupil Scale and Mouth open, with blend shapes\nBreath chest, breath belly ctrl awailable.\nThe rig come with jiggle ctrl, So you achieve some realistic muscles deformation being animation.\n\n******************\nOTHER NOTES:\n\n- The model come with signature rigged pose. (Come with separate maya file)\n- The T-pose, idle pose and howling pose also included in separate Maya file.","imageAlt":"3D model grey Wolf Xgen Rigged","url":"https://www.cgtrader.com/3d-models/animal/mammal/wolf-xgen-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/0zk3wqezqs8uqdgqqvuqhki4tldc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Signature.jpg","gridUrl":"https://media.cgtrader.com/variants/0zk3wqezqs8uqdgqqvuqhki4tldc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Signature.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/wolf-xgen-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6624056/0c1ee34543/wolf-xgen-rigged-3d-model-0c1ee34543.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6813738","type":"listingItem","attributes":{"id":6813738,"title":"Greyhound Brown Fur ","price":149.0,"description":"High detailed realistic Spanish Greyhound model. Clean UVmapped and professional textured. Based on high quality sculpting and best references.\nSmoothable mesh with quads mostly.\nMouth is openable and have all inside stuff.\nClaws, eyes, gum, teeth and tongue are separated meshes.\n\nFur and whiskers made by Maya XGen.\n\nScene is ready to render with Arnold render to have the same result as on thumbnails.\n\n..............................................................................\n\nPOLYCOUNT: 35144 (polygons)\n\nMesh is quad based mainly with less count of triangles, smoothable and clean.\n\nBody mesh is 22122 polygons.\n\nAll other meshes (claws, eyeballs, mouth, teeth) is 13022 polygons.\n\nHidden meshes (tongue pre-rig shape and scalp meshes) is 1171\n\n..............................................................................\n\nTEXTURES: 8192x8192 JPG files.\n\nTextures for:\n- Body (8192x8192)\n- Mouth stuff (8192x8192)\n- Eye Cornea (2048x2048)\n- Eye Sclera (2048x2048)\n\nTexture types:\n- Diffuse\n- Specular\n- Normal\n- Displacement\n- Occlusion\n\n..............................................................................\n\nHAIR n FUR:\n\nFur and whiskers are made with Maya 2019 XGen.\nFor better quality you can increase fur or hair primitives count in XGen description and AA count in render settings.\n\nThere is 6 differnt hair systems:\n-Body Fur made by 2 systems (Main body fur and Molt fur) - groomable splines\n-Whiskers by 2 systems (Main vibriss and Little vibriss) - using guides\n-Ears fur by 1 system - using guides\n-Eyelashes by 1 system - using guides\n\nAll Hair and Guides available as curves in additional download section as FBX and .mb (Maya 2019) files!\n\n..............................................................................\n\nMEASUREMENT UNITS: Centimeters.\n\nModel is a real world scale.\n\n..............................................................................\n\nFORMATS included:\n.mb (maya 2011 binary)\n.obj (alias wavefront)\n.FBX (Autodesk)\n\n..............................................................................\n\nModel provided in the standart rigging pose.\n\nNO PLUG-IN needed!","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/animal/mammal/greyhound-brown-fur-44114e3d-8ef3-4bc4-bc1e-b815f7c57b25","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fghsjn34iooktrjjz1hq2q1fp0uq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Greyhound_SIGNATURE_20_wide.jpg","gridUrl":"https://media.cgtrader.com/variants/fghsjn34iooktrjjz1hq2q1fp0uq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Greyhound_SIGNATURE_20_wide.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/greyhound-brown-fur-44114e3d-8ef3-4bc4-bc1e-b815f7c57b25","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6813738/0038143b5d/greyhound-brown-fur-3d-model-0038143b5d.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6263663","type":"listingItem","attributes":{"id":6263663,"title":"Gorilla 3 RIG XGEN CORE","price":799.0,"description":"High Detailed Photorealistic Gorilla (rigged version); UVunwrapped and smoothable, made with Maya. XGEN-CORE for hair (NO PLUGINS NEEDED)\n \nThis model has a clean geometry based on loops and ‘only’ quads. It’s fully rigged and comes with Maya settings for Arnold renderer. \n \n \n(Ready to render exactly as you see above) \n \n \n– eyes, corneas, gum/teeth and tongue are modeled separately. \n \n \nThe model is provided in the default RIG and preview poses.\n \n——————– \n \n \nHigh resolution 8K textures \n \n \n———————– \n \n \nMeasurement units: centimeters \n \n \n————————- \n \n \nFormats included:\n \n-Maya 2023-\n \nGorilla_Maya2023,ma – default RIG  (maya 2023 ascii)\n \nFBX\n \nGorillaRigFBX – FBX Unreal Engine compatible.\n \n———————- \n \n \nMesh resolution polycount (quads): \n \n \nmain mesh: 36760 \n \n \neyeballs/corneas: 896 \n \n \ngum-teeth: 34540 \n \n \ntongue: 512\n \n***********************\n \nXgen Notes:\n \nCreated with Xgen core\n \n*********************** \n \n \nRIG  NOTE:\n \nThe rig is completely flexible and has smart Ctrls, for good deformations. \n \n \nBelow are some features of the rig:\n \nRight Click Menu \n \n \nMirror pose for selected Ctrl \n \n \nSpace Switching \n \n \nIKFK Controller \n \n \nAuto Clavicle \n \n \nGlobal Scale \n \n \nStretch Arm/Leg \n \n \nElbow/Knee Pin \n \n \nBendy Arm/Leg \n \n \nFootRoll with options IK+FK Spine with smart Controller \n \n \nSqueeze+Squash Spine \n \n \nColored Ctrls. \n \n \nAnd more.. \n \n \nBlendShapes included: \n \n \n-separate eye Blinking \n \n \n-Roar\n \n*********************** \n \n \nARNOLD RENDERER NOTE: \n \n \n* The actual rendering settings (AA=3) are for a medium quality output. To get better quality images you can increase the Arnold settings up to your machine limit. \n \n \n*********************** \n \n \nNO POSTWORK ON THESE RENDERS (ARNOLD)\n ","imageAlt":"3D model Gorilla 3 RIG XGEN CORE","url":"https://www.cgtrader.com/3d-models/animal/mammal/gorilla-3-rig-xgen-core","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/sz2pgfgiti1hmfl95eryn1pbekwi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/10248-3d-model-768917a22a.jpg","gridUrl":"https://media.cgtrader.com/variants/sz2pgfgiti1hmfl95eryn1pbekwi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/10248-3d-model-768917a22a.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/gorilla-3-rig-xgen-core","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6263663/768917a22a/gorilla-3-rig-xgen-core-3d-model-768917a22a.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6263792","type":"listingItem","attributes":{"id":6263792,"title":"Impala RIG Xgen Core","price":799.0,"description":"High Detailed Photorealistic Impala FULLY RIGGED  completely UVmapped and textured. \n \n \n******************************************************************* \n \n \nThis scene is Ready to render exactly as you see above with Arnold settings. \n \n \nThis model has been modeled with a clean topology based on loops and quads. \n \n \nIt is FULLY RIGGED.\n \nTURNTABLE: https://youtu.be/1dlACd68VP4\n\nCHECK OUT THE RIG DEMO: https://youtu.be/DqreUbgKE_k\n\n——******************************************************************* \n \n \nThe model is provided with 8k high resolution textures , displacement and normal maps.\n \n************************** \n \n \nFormats included\n \nMaya 2023\n \nimaplaRIG_Maya2023 – DEFAULT RIG\n \nFBX \n \n \nimpalaRIG.FBX – EXPORTED RIG\n \n———————-\n \nMeasurement units: centimeters \n \n \n———————– \n \n \nPolycount: \n \n \nTotal: 37294\n \nmain impala mesh: 25208\n \nmouth and teeth: 8746 \n \n \n———————–\n \nXgen Notes:\n \ncreated with Xgen core\n \nRIG  NOTES:\n \nThe rig is completely flexible and has smart Ctrls, for good deformations. \n \n \nBelow are some features of the rig:\n \nRight Click Menu \n \n \nMirror pose for selected Ctrl \n \n \nSpace Switching \n \n \nIKFK Controller \n \n \nAuto Clavicle \n \n \nGlobal Scale \n \n \nStretch Arm/Leg \n \n \nElbow/Knee Pin \n \n \nBendy Arm/Leg \n \n \nFootRoll with options IK+FK Spine with smart Controller \n \n \nIndividual fingers crtls \n \n \nSqueeze+Squash Spine \n \n \nIndividual clavicles crtls \n \n \nJiggles to control deformations \n \n \nColored Ctrls. \n \n \nAnd more.. \n \n \nVarius jiggles around the body to help simulating skin \n \n \nBlendShapes included: \n \n \n-eyes blink \n \n \n-ears cut\n ","imageAlt":"3D Impala RIG Xgen Core","url":"https://www.cgtrader.com/3d-models/animal/mammal/impala-rig-xgen-core","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ov5hw2thtksj54k3do32dhyfju98/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/10221-3d-model-2e615ed542.jpg","gridUrl":"https://media.cgtrader.com/variants/ov5hw2thtksj54k3do32dhyfju98/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/10221-3d-model-2e615ed542.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/impala-rig-xgen-core","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":219,"name":".exr","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6263792/2e615ed542/impala-rig-xgen-core-3d-model-2e615ed542.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6264221","type":"listingItem","attributes":{"id":6264221,"title":"Deer RIG XGEN CORE","price":799.0,"description":"High Detailed Photorealistic Deer; FULLY RIGGED, UVunwrapped and smoothable, made with Maya and X-Gen Core for fur.\n \nThis model has a clean geometry based on loops and ‘only’ quads. It is FULLY RIGGED and comes with Maya settings for Arnold renderer \n \n \n(Ready to render exactly as you see above) \n \n \n– eyes, corneas, gum, teeth and tongue are modeled separately.\n \n——————– \n \n \n–High resolution textures.\n \ncolor.png (4k) \n \n \nspecular.png (4k) \n \n \ndisplacement.exr (8k) \n \n \nnormal.png (8k) \n \n \n———————– \n \n \nFormats included:\n \n-Maya 2023-\n \nDeerRigMaya2023.ma – signature/preview pose (maya 2023 ascii)\n \n———————- \n \n \nmain deer mesh: 13616 \n \n \neyeballs/corneas: 224 \n \n \ngum: 864 \n \n \nteeth: 4222 \n \n \ntongue: 146 \n \n \nbackground plane: 100 \n \n \n***********************\n \nXgen Notes: \n \n \nCreated with Xgen core – It can be converted to IGS with just a click. \n \n \nI added a BakedGroomManager modifier to speed up the rendering. To edit the descriptions just uncheck the modifier and proceed normally.\n \nRIG \u0026 ANIMATION NOTES: \n \n \nThis model is rigged using simple ikHandles and NURBS primitive control objects to help achieve realistic animations of the limbs, joints, and muscles.\n \nControl objects can be easily manipulated through the transform tools to achieve desired animations.\n \nThe animations in the video preview are not included.\n \nTURNABLE: https://youtu.be/eyv7JnOJJn0\n\nANIMATIONS (WIREFRAME): https://youtu.be/VPLw5IavKaM\n\nOTHER NOTES: \n \n \n-The model is provided in the standard rigging pose.\n \n*********************** \n \n \nNO POSTWORK ON THESE RENDERS (ARNOLD)\n ","imageAlt":"3D Deer RIG XGEN CORE","url":"https://www.cgtrader.com/3d-models/animal/mammal/deer-rig-xgen-core","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wob6zgsts51hmp6suzdkhblhss5k/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/10146-3d-model-68b137236c.jpg","gridUrl":"https://media.cgtrader.com/variants/wob6zgsts51hmp6suzdkhblhss5k/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/10146-3d-model-68b137236c.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/deer-rig-xgen-core","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":215,"name":".png","is_native":false},{"id":219,"name":".exr","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6264221/68b137236c/deer-rig-xgen-core-3d-model-68b137236c.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6814211","type":"listingItem","attributes":{"id":6814211,"title":"Cat Black Fur Shorthair Animated XGen Core","price":499.0,"description":"Soft: Maya 2019 | Arnold 3.2.2 | XGen Core\n\nHigh detailed realistic Cat model. Clean UVmapped and professional textured and RIGGED and ANIMATED.\n\nSmoothable mesh with quads mostly.\n\nMouth is openable and have all inside stuff.\n\nClaws, eyes, gum, teeth and tongue are separated meshes.\n\nScene is ready to render with Arnold render to have the same result as on thumbnails.\n\n.....................................................\n\nPOLYCOUNT: 48845 (polygons)\n\nMesh is quad based mainly with less count of triangles, smoothable and clean.\n\nBody mesh is 30447 polygons.\n\nAll other meshes (claws, eyeballs, mouth, teeth) is 18398 polygons.\n\nScalp meshes is 29223 polygons.\n\n.....................................................\n\nTEXTURES: 8192x8192 JPG files.\n\nTextures for:\n\n- Body (8192x8192)\n\n- Eye Cornea (1024x1024)\n\n- Eye Sclera (2048x2048)\n\nTexture types:\n\n- Diffuse\n\n- Specular\n\n- Normal\n\n- Displacement\n\n- Occlusion\n\n- SSS Body Map (by default material with sss is switched off, assign it to use)\n\n.....................................................\n\nHAIR n FUR:\n\nFur and whiskers are made with Maya XGen.\n\nThere is 6 differnt hair systems:\n\n-Body Fur made by 3 systems (Undercoat, GroomBase_Referense(MAIN) and Long_Fur) - groomable splines\n\n-Whiskers by 2 systems (Vibriss_Big and Vibriss_Small) - using guides\n\n-Ears fur by 1 system - using guides\n\n-Eyelashes by 1 system - using guides\n\nYou can easily convert XGen Core to XGen Interactive by one click!\n\nAll Hair and Guides available as curves in FBX and .mb (Maya 2019) files!\n\nAll Hair available as a MESH in FBX files!\n\n.....................................................\n\nMEASUREMENT UNITS: Centimeters.\n\nModel is a real world scale.\n\n.....................................................\n\nFORMATS included:\n\n.mb (maya 2011 binary)\n\n.obj (alias wavefront)\n\n.FBX (Autodesk)\n\n.....................................................\n\nRIG NOTES:\n\nThis model is rigged using ikHandles and NURBS primitive control objects with a lot of options like fetlock, toe roll and so (can be founded in channelbox).\n\nThe rig in scalable. Control objects can be manipulated through the transform tools to achieve desired pose or animations.\n\nFull rig description available. Rig very flexible and deep.\n\n-Skinned mesh also available as FBX file.\n\n-Rig only scene itself also available as .mb file.\n\nThere is 4 animations in separated scenes, linked to main scene as a reference for more easy work:\n\n- Walk 40 frames(short) and 120 frames(complex) - loopable\n\n- Trot 19 frames(short) and 90 frames(complex) - loopable\n\n- Run 19 frames - loopable\n\n- Idle (188 frames - loopable)\n\n*Separated scenes with animations available in main arhive\n\n*FPS set as 30\n\n*If animation don't visible, try to choose it in animation layer pop-up list near FPS window.\n\n.....................................................\n\nModel provided in the standart rigging pose.\n\nNO PLUG-IN needed!","imageAlt":"Cat Black Fur Shorthair Animated XGen Core 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/cat-black-fur-shorthair-animated-xgen-core-02ca8298-5ea6-44f9-abfb-8fb725b0dead","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hop0zzprr8zmi001uyqzplecwh00/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/%D0%A1at_Rigged_Black_MAIN_01.jpg","gridUrl":"https://media.cgtrader.com/variants/hop0zzprr8zmi001uyqzplecwh00/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/%D0%A1at_Rigged_Black_MAIN_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/cat-black-fur-shorthair-animated-xgen-core-02ca8298-5ea6-44f9-abfb-8fb725b0dead","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6814211/ff4948e8f1/cat-black-fur-shorthair-animated-xgen-core-3d-model-ff4948e8f1.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5183253","type":"listingItem","attributes":{"id":5183253,"title":"FullBody AsianGirl  Xgen hair ","price":149.0,"description":"The file package includes:\nMAYA model lighting rendering files\nXgen production files\n\n\n\nStandard CG process 4-side surface wiring\nClothing 4k PBR texture, body 8K texture\n\n\n\nSoftware version:\nMAYA2023\nArnold 5.2","imageAlt":"3D FullBody AsianGirl Xgen hair","url":"https://www.cgtrader.com/3d-models/character/woman/fullbody-asiangirl-xgen-hair","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7SGSEq8dvo5gieqNWarqufrR/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Front_B.jpg","gridUrl":"https://media.cgtrader.com/variants/7SGSEq8dvo5gieqNWarqufrR/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Front_B.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/fullbody-asiangirl-xgen-hair","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":140,"name":".zpac","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/5183253/f37dcabd72/fullbody-asiangirl-xgen-hair-3d-model-f37dcabd72.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4529192","type":"listingItem","attributes":{"id":4529192,"title":"Real-time middle length XGen Santa clause hairstyle ","price":9.49,"description":"Game-ready middle length man hairstyle, made using Maya XGen. \nCould work for Santa Clause 3D character with this long beard asset: https://www.cgtrader.com/3d-models/character/man/real-time-long-beard-xgen\n\nHead from the screenshot is not part of this package. It will be available on marketplace soon\n\n________________________Used software _____________________\n\nProduction pipeline for AAA PC/Console games:\nMaya XGen\n\nRenderes - Marmoset\n\n________________________Topology_____________________\n\nPOLYCOUNT\nEyebrows and eyelashes - 3,392 tris\nBeard - 44,250 tris\n\nFiles:\n.ma\n.fbx\n\n\nProfessional topology for Games:\nreasonable polycount according to AAA standarts\ntopology is uniform and have a good flow\n\n\n\n___________________________Textures_________________________\n\nTexture size 4096 x 4096\n\n\nPBR cards:\n\n- normal\n- alpha\n- height\n- ID\n- ao\n- root\n\n\nProfessional texture:\nlevel of detail is constant through all textures, there are no too sharp or too blurry areas\npbr checker doesn’t have big red areas on both 30 and 50 srgb\n\n","imageAlt":"Title Real-time middle length XGen Santa clause 3D asset","url":"https://www.cgtrader.com/3d-models/character/man/title-real-time-middle-length-xgen-santa-clause-hairstyle","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/52Geia3CJbHZxNpdxLzcprhe/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/real-time-xgen-medium-length-hairstyle-man-preview%20cgt.jpg","gridUrl":"https://media.cgtrader.com/variants/52Geia3CJbHZxNpdxLzcprhe/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/real-time-xgen-medium-length-hairstyle-man-preview%20cgt.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/title-real-time-middle-length-xgen-santa-clause-hairstyle","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4529192/ac3f25ecfb/real-time-middle-length-xgen-santa-clause-hairstyle-3d-model-ac3f25ecfb.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"6052294","type":"listingItem","attributes":{"id":6052294,"title":"Pretty Woman Rigged A beautiful urban office woman model","price":99.0,"description":"- General\nThis is hight quality female model with animation friendly topology.(Edge loops, quad poly, simple overall structure)\nFull Rigged with over 100 facial blendshapes targets in order to produce better rig quality and remove some joints issues such as overlaped knees, stretched hips, etc.\nModel is suitable for use in broadcast, film, presentation, cut scenes, advertising, etc.\nProduct has SSS(SubSurfaceScattering) skin shader Arnold 5.3\n\n- File Format:\nMaya 2023 (Arnold5.3.5.3)\n\n- Rig And Faclal Animation--\nThe character is rigged and skinned (Biped + Skin).\nFacial animation controlled by Morpher modifier. Morpher is wired to viewport sliders. Facial animation is controlled with 100+ morph targets.\nFull control of the face - mouth, eyes, brows, jaw, tongue, ect. Facial expressions: mouth open; smile; lips open; anger/fear;  jaw open; jaw side; jaw front; eyebrows; eyes (blink); etc.\n\n- Textures\n4096x4096 for the main body.\n2048x2048 and lower for rest.\nTextures format - PNG, JPG\n\n- Presentaion Images\nPreview images are rendered with Arnold,\nLights included in file.","imageAlt":"rigged Pretty Woman Rigged A beautiful urban office woman","url":"https://www.cgtrader.com/3d-models/character/woman/pretty-woman-rigged-a-beautiful-urban-office-woman-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8jwyw59sl4d48knmdu5y6rt3lr3b/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Product%20Shots03.jpg","gridUrl":"https://media.cgtrader.com/variants/8jwyw59sl4d48knmdu5y6rt3lr3b/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Product%20Shots03.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/pretty-woman-rigged-a-beautiful-urban-office-woman-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/6052294/bab9ac6ae5/pretty-woman-rigged-a-beautiful-urban-office-woman-model-3d-model-bab9ac6ae5.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6263924","type":"listingItem","attributes":{"id":6263924,"title":"Wildebeest XGEN CORE RIGGED","price":699.0,"description":"High Detailed Photorealistic Wildebeest FULLY RIGGED  completely UVmapped and textured. \n \n \n******************************************************************* \n \n \nThis scene is Ready to render exactly as you see above with Arnold settings. \n \n \nThis model has been modeled with a clean topology based on loops and quads. \n \n \nIt is FULLY RIGGED.\n \nCHECK OUT THE RIG DEMO: https://youtu.be/DD7XZENNg5A\n\n——******************************************************************* \n \n \nThe model is provided with 8k high resolution textures , displacement and normal maps.\n \n************************** \n \n \nFormats included\n \nMaya 2023\n \nWildBeestRIG_Maya2023 – DEFAULT RIG \n \n \nWildBeestSigPose_Maya2023 – SIGNATURE POSE, INCLUDED AS PER PREVIEW IMAGES.\n \nFBX \n \n \nWildBeestRIG.FBX – EXPORTED RIG\n \n———————-\n \nMeasurement units: centimeters \n \n \n———————– \n \n \nPolycount: \n \n \nTotal: 37294\n \nmain wildebeest mesh: 7302\n \nmouth and teeth: 28552 \n \n \n———————–\n \nXgen Notes:\n \ncreated with Xgen core\n \nRIG  NOTES:\n \nThe rig is completely flexible and has smart Ctrls, for good deformations. \n \n \nBelow are some features of the rig:\n \nRight Click Menu \n \n \nMirror pose for selected Ctrl \n \n \nSpace Switching \n \n \nIKFK Controller \n \n \nAuto Clavicle \n \n \nGlobal Scale \n \n \nStretch Arm/Leg \n \n \nElbow/Knee Pin \n \n \nBendy Arm/Leg \n \n \nFootRoll with options IK+FK Spine with smart Controller \n \n \nIndividual fingers crtls \n \n \nSqueeze+Squash Spine \n \n \nIndividual clavicles crtls \n \n \nJiggles to control deformations \n \n \nColored Ctrls. \n \n \nAnd more.. \n \n \nVarius jiggles around the body to help simulating skin \n \n \nBlendShapes included: \n \n \n-individual eyes blink\n \n \n \nCHECK OUT THE RIG DEMO: https://youtu.be/DD7XZENNg5A\n\n—— \n \n \nNO POSTWORK ON THESE RENDERS (ARNOLD)\n ","imageAlt":"Wildebeest XGEN CORE RIGGED 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/wildebeest-xgen-core-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zt3d8nfkivin1mzgooph8n8jn54z/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/10192-3d-model-3cfc00a981.jpg","gridUrl":"https://media.cgtrader.com/variants/zt3d8nfkivin1mzgooph8n8jn54z/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/10192-3d-model-3cfc00a981.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/wildebeest-xgen-core-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6263924/3cfc00a981/wildebeest-xgen-core-rigged-3d-model-3cfc00a981.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5212990","type":"listingItem","attributes":{"id":5212990,"title":"Honey bee Rig - MAYA","price":208.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality western honey bee model with maps, hair, rigging and one animations. The hair is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\n\nIt consists of the body, forewings, hindwings, oral cavity 01, oral cavity 02 and oral cavity 03.\u003cbr\u003e\nTextures and materials: There are 28 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present the realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps for density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\n\nBody: vertices 109,338; polygons 109,282\u003cbr\u003e\nForewings: vertices 21,488; polygons 21,484\u003cbr\u003e\nHindwings: vertices 18,484; polygons 18,480\u003cbr\u003e\nOral cavity 01: vertices 1,762; polygons 1,760\u003cbr\u003e\nOral cavity 02: vertices 674; polygons 672\u003cbr\u003e\nOral cavity 03: vertices 3,202; polygons 3,200\u003cbr\u003e\nTotay: vertices 154,948; polygons 154,878\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\n\nNo\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\n\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Root_body controls the entire model.\u003cbr\u003e\nCTR_spine_a controls the body(except for the legs).\u003cbr\u003e\nCTR_spine_b controls the front body.\u003cbr\u003e\nCTR_neck controls the neck.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_feeler_2_L, CTR_feeler_3_L, CTR_feeler_2_R, CTR_feeler_3_R... are fine controllers of the antenna.\u003cbr\u003e\nCTR_Tongue_outside controls the mouth.\u003cbr\u003e\nCTR_abdomen_a and CTR_abdomen_b control the lower body.\u003cbr\u003e\nCTR_tail_roll controls the rotation of the tail.\u003cbr\u003e\nCTR_wing_d_L, CTR_wing_c_L, CTR_wing_f_R, CTR_wing_a_R are controllers of the wings with finer sub-controllers.\u003cbr\u003e\nCTR_wing_roll_a_L_, CTR_wing_roll_b_L_, CTR_wing_roll_b_R_ and CTR_wing_roll_a_R_ control the rotation of the wings.\u003cbr\u003e\nCTR_Leg_L_mid, CTR_Leg_f_a, CTR_Leg_R_B control the legs.\u003cbr\u003e\nAdditionally, the body comes with more auxiliary controllers.\u003cbr\u003e\nAnd more.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\n\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\n\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e\n\n","imageAlt":"3D model Honey bee Rig - MAYA","url":"https://www.cgtrader.com/3d-models/animal/mammal/honey-bee-rig-maya","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vkCDe9tSCib5pPyWg7XYrrYd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/honey-bee-rig-maya-3d-model-a3644012d0.jpg","gridUrl":"https://media.cgtrader.com/variants/vkCDe9tSCib5pPyWg7XYrrYd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/honey-bee-rig-maya-3d-model-a3644012d0.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/honey-bee-rig-maya","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5212990/a3644012d0/honey-bee-rig-maya-3d-model-a3644012d0.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6813677","type":"listingItem","attributes":{"id":6813677,"title":"Greyhound Brown Fur Animated","price":349.0,"description":"Realistic Spanish Greyhound model. UVmapped, textured, fully RIGGED and ANIMATED.\nSmoothable mesh with quads mostly.\nMouth is openable and have all inside stuff.\nClaws, eyes, gum, teeth and tongue are separated meshes.\n\nFur and whiskers made by Maya XGen.\n\nScene is ready to render with Arnold render to have the same result as on thumbnails.\n\n.....................................................\n\nPOLYCOUNT: 35144 (polygons)\n\nMesh is quad based mainly with less count of triangles, smoothable and clean.\n\nBody mesh is 22122 polygons.\n\nAll other meshes (claws, eyeballs, mouth, teeth) is 13022 polygons.\n\nHidden meshes (scalp meshes) is 1245\n\n.....................................................\n\nTEXTURES: 8k mostly JPG files.\n\nTextures for:\n- Body\n- Mouth stuff\n- Eye Cornea\n- Eye Sclera\n\nTexture types:\n- Diffuse\n- Specular\n- Normal\n- Displacement\n- Occlusion\n\n.....................................................\n\nHAIR n FUR:\n\nFur and whiskers are made with Maya 2019 XGen.\n\nThere is 6 differnt hair systems:\n-Body Fur made by 2 systems (Main body fur and Molt fur) - groomable splines\n-Whiskers by 2 systems (Main vibriss and Little vibriss) - using guides\n-Ears fur by 1 system - using guides\n-Eyelashes by 1 system - using guides\n\nAll Hair and Guides available as curves in additional download section as FBX and .mb (Maya 2019)\n\n.....................................................\n\nRIG NOTES:\n\nThis model is rigged using ikHandles and NURBS primitive control objects with a bit of options like fetlock, toe roll and fascial rig.\nThe rig in scalable. Control objects can be manipulated through the transform tools to achieve desired pose or animations.\nFull rig description available to free download in Additional Files section.\n\n*There is two body meshes:\n1. First body mesh with XGen descriptions.\n2. Second body mesh without descriptions but skinned (hidden).\nFirst one is driven by BlendShape, assigned from the second one.\n\nThere is 4 animations in separated scenes, linked to main scene as a reference for more easy work:\n- Walk (26 frames - loopable)\n- Trot (20 frames - loopable)\n- Run (15 frames - loopable)\n- Idle (300 frames - loopable)\n\n*Separated scene with rigged mesh only is also available in main arhive\n*Static model available in additional scene in main archive\n*Separated scenes with animations available in main archive\n\n.....................................................\n\nMEASUREMENT UNITS: Centimeters.\n\nModel is a real world scale.\n\n.....................................................\n\nFORMATS included:\n.mb (maya 2011 binary)\n.obj (alias wavefront)\n.FBX (Autodesk)\n\n.....................................................\n\nNO PLUG-IN needed!","imageAlt":"3D model Greyhound Brown Fur Animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/greyhound-brown-fur-animated-4b7b7664-3ca2-4373-93f9-54059215c506","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/g89j508862q8l2hsvxcd8d3920cy/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Greyhound_SIGNATURE_40_fix_01.jpg","gridUrl":"https://media.cgtrader.com/variants/g89j508862q8l2hsvxcd8d3920cy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Greyhound_SIGNATURE_40_fix_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/greyhound-brown-fur-animated-4b7b7664-3ca2-4373-93f9-54059215c506","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":120,"name":".mel","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6813677/f9a074717b/greyhound-brown-fur-animated-3d-model-f9a074717b.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6264176","type":"listingItem","attributes":{"id":6264176,"title":"FOX RIG XGEN CORE","price":699.0,"description":"High Detailed Photorealistic Fox; FULLY RIGGED, UVunwrapped and smoothable, made with Maya and X-Gen Core for fur.\n \nThis model has a clean geometry based on loops and ‘only’ quads. It is FULLY RIGGED and comes with Maya settings for Arnold renderer \n \n \n(Ready to render exactly as you see above) \n \n \n– eyes, corneas, gum, teeth and tongue are modeled separately. \n \n \n——————– \n \n \nHigh resolution 8k textures \n \n \n———————– \n \n \nMeasurement units: centimeters \n \n \n———————– \n \n \nFormats included:\n \n-Maya 2023-\n \nFox_RIGMaya2023_SignaturePose.ma- signature/preview pose (maya 2023 ascii) \n \n \nFox_RIGMaya2023.ma – default RIG (maya 2023 ascii)\n \n—————— \n \n \nMesh resolutions- Polycount (quads):\n \nmain Fox mesh: 9340 \n \n \neyeballs/corneas: 288 \n \n \ngum-teeth: 2778 \n \n \ntongue: 508 \n \n \nbackground plane: 1 \n \n \n*********************** \n \n \nXgen Notes: \n \n \nCreated with Xgen core – It can be converted to IGS with just a click. \n \n \nI added a BakedGroomManager modifier to speed up the rendering. To edit the descriptions just uncheck the modifier and proceed normally.\n \n*********************** \n \n \nRIG NOTES: \n \n \nThis model is rigged using simple ikHandles and NURBS primitive control objects to help achieve realistic animations of the limbs, joints, and muscles. \n \n \nThe rig in scalable. \n \n \nControl objects can be easily manipulated through the transform tools to achieve desired animations. \n \n \n*********************** \n \n \nOTHER NOTES: \n \n \n-The model is provided in the standard RIG pose. \n \n \n-The signature preview pose is also included in a separate maya file. \n \n \n*********************** \n \n \nNO POSTWORK ON THESE RENDERS (ARNOLD)\n ","imageAlt":"3D model FOX RIG XGEN CORE","url":"https://www.cgtrader.com/3d-models/animal/mammal/fox-rig-xgen-core","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1au2ruwtw5e78ysvx9gk9ufwi3vw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/10154-3d-model-a5e74e5b5a.jpg","gridUrl":"https://media.cgtrader.com/variants/1au2ruwtw5e78ysvx9gk9ufwi3vw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/10154-3d-model-a5e74e5b5a.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/fox-rig-xgen-core","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6264176/a5e74e5b5a/fox-rig-xgen-core-3d-model-a5e74e5b5a.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3529622","type":"listingItem","attributes":{"id":3529622,"title":"Legend Hair Groom V1 Croft","price":21.3,"description":"Groom hair For Game, is a standard women's hairstyle set optimized for video footage, movies or games. For your convenience, all hairstyles are already defined in the UE4 scene, but the materials can be defined according to your needs.\n\nThis Pack include :\n\n    Unreal Engine Project\n\n    Wind Effect on Groom Hair\n\nNote that you cannot resell or distribute the package or some of its content into a form that would expose it to reuse.\n\nYou are not allowed to:\n\n- Sub-license, resell or rent it.\n\n- Include it in any online or offline archive or database.\n\nYou are free to use:\n\n- For both personal and commercial projects","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/character/clothing/legend-hair-groom-v1-croft","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2fiww4HEZHLBVAQJSEPsP4Dz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cover_00132.jpg","gridUrl":"https://media.cgtrader.com/variants/2fiww4HEZHLBVAQJSEPsP4Dz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cover_00132.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/legend-hair-groom-v1-croft","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/3529622/d1be552580/legend-hair-groom-v1-croft-3d-model-d1be552580.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6264324","type":"listingItem","attributes":{"id":6264324,"title":"Black Wolf RIGGED XGEN igs","price":799.0,"description":"High Detailed Photorealistic Black Wolf; UVunwrapped and smoothable, made with Maya. Xgen for hair (no plug-ins needed) \n \n \nThis model has a clean geometry based on loops and ‘only’ quads. It is FULLY RIGGED and comes with Maya settings for Arnold renderer. \n \n \n(Ready to render exactly as you see above) \n \n \n– eyes, corneas, gum/teeth and tongue are modeled separately. \n \n \nThe model is provided in the default RIG pose (rigged). \n \n \n——————– \n \n \nBlendShapes included: \n \n \n– Blink \n \n \n– Grin \n \n \n——————– \n \n \n-19 High resolution textures:\n \n-the main color map is 8k \n \n \n-the displacement map is 8k (.exr 32bit)\n \n———————– \n \n \nMeasurement units: centimeters \n \n \n————————- \n \n \nFormats included:\n \n-Maya 2020- \n \n \nBlackWolfRigMaya2020.ma – default rigging pose (maya 2020 ascii)\n \n———————- \n \n \nMesh resolution – Polycount (quads): \n \n \nmain wolf mesh: 6014 \n \n \neyeballs/corneas: 224 \n \n \ngum-teeth: 2778 \n \n \ntongue: 508 \n \n \nwhiskers: 6500 \n \n \nbackground plane: 1 \n \n \n*********************** \n \n \nRIG NOTE: \n \n \nThe rig is completely flexible and has smart Ctrls, for good deformations. Extra jiggles have been added in key areas for an added skin deformation control. \n \n \nBelow are some features of the rig:\n \nRight Click Menu \n \n \nMirror pose for selected Ctrl \n \n \nSpace Switching \n \n \nIKFK Controller \n \n \nAuto Clavicle \n \n \nGlobal Scale \n \n \nStretch Arm/Leg \n \n \nElbow/Knee Pin \n \n \nBendy Arm/Leg \n \n \nFootRoll with options IK+FK Spine with smart Controller \n \n \nSqueeze+Squash Spine \n \n \nColored Ctrls. \n \n \nAnd more.. \n \n \nBlendShapes included (connected to ML_Head_Skull_CtrlShape):\n \n– Blink \n \n \n– Grin\n \nAnimation example (not included): https://youtu.be/p_9fZzJHs5M\n\n***********************\n \nXgen Notes:\n \nCreated with Xgen IGS (Interactive groom)\n \n*********************** \n \n \nOTHER NOTES: \n \n \n-The model is provided in the standard RIG pose. \n \n \n*********************** \n \n \nNO POSTWORK ON THESE RENDERS (ARNOLD)\n ","imageAlt":"3D Black Wolf RIGGED XGEN igs","url":"https://www.cgtrader.com/3d-models/animal/mammal/black-wolf-rigged-xgen-igs","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wihtmau06v7ascqp5oicxt7zq33w/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/10101-3d-model-44c451653a.jpg","gridUrl":"https://media.cgtrader.com/variants/wihtmau06v7ascqp5oicxt7zq33w/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/10101-3d-model-44c451653a.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/black-wolf-rigged-xgen-igs","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":219,"name":".exr","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6264324/44c451653a/black-wolf-rigged-xgen-igs-3d-model-44c451653a.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6264331","type":"listingItem","attributes":{"id":6264331,"title":"Dobermann XGEN RIGGED","price":799.0,"description":"High Detailed Photorealistic Rigged Dobermann provided in two variants: Black – Red\u0026Rust ; UVunwrapped and smoothable, made with Maya. Xgen for hair (no plugins needed)\n \nThis model has a clean geometry based on loops and ‘only’ quads. It is FULLY RIGGED, and comes with Maya settings for Arnold renderer. \n \n \n(Ready to render exactly as you see above) \n \n \n– eyes, corneas, gum/teeth and tongue are modeled separately.\n \nThe model is provided in the default preview pose and  sitting pose  ( referenced to the RIG ) – The sitting pose can be modified as needed since it’s rigged. \n \n \nBoth color are provided. \n \n \n——————– \n \n \n-14 High resolution textures: \n \n \n-the main color maps are 8k (.tga) \n \n \n-the displacement maps are 8k (.exr and .tif ) \n \n \n———————– \n \n \nMeasurement units: centimeters \n \n \n————————- \n \n \nFormats included: \n \n \n-Maya 2020- \n \n \nDobemannRig_maya2020 (maya 2020 ascii)\n \nGuides.ma – guide curves (nurbs) converted from shave and a haircut hair primitives (maya ascii) \n \n \n-Fbx- \n \n \nGuides_fbx.fbx – guide curves (nurbs) converted from shave and a haircut hair primitives \n \n \n———————- \n \n \nMesh resolution (Polycount (quads): \n \n \nmain mesh: 24192 \n \n \neyeballs/corneas: 224 \n \n \ngum-teeth: 2778 \n \n \ntongue: 508 \n \n \nwhiskers: 6400 \n \n \nbackground plane \n \n \n*********************** \n \n \nRIG \u0026 ANIMATION NOTES: \n \n \nThe rig is completely flexible and has smart Ctrls, for good deformations. \n \n \nBelow are some features of the rig: \n \n \nRight Click Menu \n \n \nMirror pose for selected Ctrl \n \n \nSpace Switching \n \n \nIKFK Controller \n \n \nAuto Clavicle \n \n \nGlobal Scale \n \n \nStretch Arm/Leg \n \n \nElbow/Knee Pin \n \n \nBendy Arm/Leg \n \n \nFootRoll with options IK+FK Spine with smart Controller \n \n \nSqueeze+Squash Spine \n \n \nColored Ctrls. \n \n \nAnd more..\n \nBlendShapes included: \n \n \n-eye Blinking \n \n \n-close mouth\n \nAnimation example – Running cycle – (created with the actual rig) – Shave and a haircut version: https://youtu.be/4wKHQse7ZL8\n\nAdditional jiggles added around the body and head for extra skin control and to achieve some facial expressions. \n \n \n (Each face expression of the preview images has been achieved with the actual rig)\n \n*********************** \n \n \nXGEN NOTE: \n \n \nFor an even better render quality you can increase the hair primitives count up to your machine memory limit (The actual renders have been made on a machine based on a single I7 cpu with 16 gigs of ram – about 5 minutes for a 1920×1080 frame) \n \n \n–2 different hair systems for a total of about 3 mil hairs. \n \n \nIncluded: Exported hair curves and guides created by hair primitives (FBX and Maya ascii) so you can use them as guides if you’ re using a different Fur/Hair plugin.\n \n*********************** \n \n \nARNOLD RENDERER NOTE: \n \n \n* The actual rendering settings (AA=7) are for a medium-high quality output. 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Using the Arnold v7.1.3.2 renderer.\n - This model has a clean geometry based on Polygonal quads only.\n - Unit system is set to centimeter and correctly real world scale model.\n - The model has come with fully textured and correctly mapped.\n - Squirrel body, tongue, teeth, cornea and iris are modeled separately.\n\n******************\nTEXTURES FORMATS AND RESOLUTION : High resolution textures (8192 x 8192)\n\n - Main color map is .Png\n - Displacement is.Exr\n\n******************\nFILE FORMATS :\n\nMaya 2023 :\n\n- Gray Squirrel Xgen signature pose (Maya 2023 ASCII)\n- Gray Squirrel Xgen T-Pose (Maya 2023 ASCII)\n\n******************\nPOLYCOUNTS : (Polygonal Quads only)\n\nQuads only :\n\nBody\t: 25,204\nTongue\t: 536\nEye\t: 832\n\nTotal Polygon :\t26,572\nTotal verts   : 26,651\n\nBackground plane : 1\n\n******************\nXGEN NOTES :\n\nMaya files have been created hair with xgen Core.\nYou can easily translate xgen core to Xgen Interactive by one click without any problem.\nEasy to modify hair, maps, deisity, guide etc... for your suitable.\ni used aiStandardHair arnold mtl for hair rendering.\n\n******************\nOTHER NOTES:\n\n- The model is provided in signature pose. 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