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Technical detailstriangles 50062
The model has a skin modifier. Many additional bones are used to reduce shell distortion in the animation.The model works only in 3d max. Bones have dependencies that will disappear during conversion. Animations can be created in the motion builder, with superimposed animation the model is easily converted into Maya, blender and other programs.All additional bones are blocked and they do not interfere with work.The face is made in more detail.The model has no facial expressions, this will be done in the future.You can use the skin morph modifier to further correct distortions.The package has a simple animation. Hair model, swimsuit and shoes are separated from body model.