
wh1t3h4ck5
Really great starting point for sculpting human figures. Excellent topology.
A basic model suitable for a man with an almost athletic body to start your career.
Features:
Efficient and clean topology
Unwrapped UV’s (check images in the gallery for your reference)
4 levels of Subdivision
Organized polygroups for easy part isolation
Polygon count – 15728 at lowest subdivision
Pre-baked Normal Map Texture can be applied onto low-poly mesh
Package includes:
Zbrush model (4 levels)
Maya model(level1, level2)
3D Max2020(level1, level2)
OBJ (level1, level2)
FBX (level1, level2)