Importing a Custom Sci-Fi Mask from Blender to MetaHuman in Unreal Engine 5.6In this tutorial, I’ll show you how to import a custom Sci-Fi mask created in Blender and attach it to a MetaHuman character inside Unreal Engine 5.6.
Whether you're designing cinematic characters or building game-ready MetaHumans with custom gear, this step-by-step workflow will help you seamlessly combine assets across platforms