low poly model of a big-eyed toothed snail
I'm not sure that this smoothing is in other programs, so do i attach the file before (base) and after (ss) shade smooth from blender (checked in cinema4d, look different but number of poligons the same)
polygons: 1820 (if triangulate - 3506) vertices: 1753
BlEND/OBJ/FBX Created in Blender 2.90.1