DESCRIPTION

Introducing the Robot Crab, a highly stylized and detailed mechanical crustacean perfect for sci-fi, cyberpunk, underwater, or alien-themed 3D environments. This futuristic crab combines sleek chrome plating with expressive, oversized eyes and articulated robotic limbs, making it a unique asset for games, animations, or AR/VR experiences. With an engaging cartoon-meets-industrial design, this model captures attention with its blend of cuteness and mechanical precision.

Crafted with clean topology and suitable for real-time rendering, the Robo-Crab is ideal for integration into Unity, Unreal Engine, or Blender scenes. Its reflective surfaces and intricate claws make it perfect for cinematic shots or promotional artwork. Use it as a quirky companion, a sentient maintenance bot, a sea-lab assistant, or even a sci-fi enemy NPC. The eye-catching design and expressive face allow for storytelling opportunities in any interactive media.

This asset includes PBR materials with metallic and specular workflow, clean UVs, and optimized geometry for both visual quality and performance. Whether you're designing a futuristic ocean, a space station’s aquarium, or a robotic zoo, the Chrome Robo-Crab is ready to scuttle into your next creative world.

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Robot Crab Free low-poly 3D model

Royalty Free License (no AI)
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File formats
STL
Stereolithography<br />File Size: 6.78 MB
OBJ
OBJ | 2 files<br />File Size: 9.26 MB
FBX
Autodesk FBX<br />File Size: 5.5 MB
GLTF
glTF<br />File Size: 5.56 MB
3DS
3D Studio<br />File Size: 2.61 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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3D Features
Textures
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Materials
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UV Mapping
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
50000 polygons
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37800 vertices
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Unwrapped UVs
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