ARSENAL VG33 Free 3D model

ARSENAL VG33 Color scheme: Arme de l'Air - 1940

GENERAL INFO The model was created based on blueprints, photos and historical documentation. It was created with precision in detail and in real units of measurement to be a faithful digital reproduction of the original. Textures: Raw rgb, diffuse, specular, reflection, trasparency and two bump maps Textures size: 8k The archive includes two additional Raw rgb textures (clean and custom) and decals to customize your model. Modeling, texturing and setup are all made with Lightwave 2015. The scene and the model are compatible starting from Lightwave 11.x. Due to different way to handling texture values, probably you have to correct texture settings when use the object with other software. Regarding the textures, I suggest you to not use the Diffuse Map I provide unless you need a static render. Inside Images folder there is the Custom subfolder where you can find two additional color textures (clean and custom) and some decals. The clean version is the same of the original one without scratches and dirty. The custom version has only the camouflage colors without decals, scratches and dirty to permit you to customize your aircraft.

LIGHTWAVE Inside the Lightwave scene there is a basic setup with controls that allows you to animate ailerons, flaps, rudder, elevators, landing gears, propeller and other stuffs. You can pick each item using the simple interface framed by the camera named 'Controls Selection Camera'. When you open the scene you will find this interface on the right side of the screen. If you animate the model, for a better result, in the Surface Editor you may activate (for each surface) the Edit Nodes where I set up an Ambient Occlusion node linked to the Diffuse channel.

BLENDER The Blender scene has a basic setup with controls that allows you to animate ailerons, flaps, rudder, elevators, landing gears, propeller and other stuffs.

FBX The Fbx file has been exported with Lightwave. When you open it with other software you may need to retouch texture settings. The Fbx file includes the object with the original Lightwave setup with bones linked to the weight maps.

OBJ As for the Fbx file, you may need to retouch or reassign texture maps when open the Obj file with different software.

In any case the object has a unique UV map. To reassign textures you only have to load texture maps and assign each of them to the respective channel (color, diffuse, specular, etc.)

For any difficult or question I am always available to give you assistance.

I would be very grateful if any of my models could help you to do a great job.

  • Dolphin-GSDolphin-GS
    2017-02-16 10:38
  • yyoungtree316
    2017-04-23 11:21
    very good one ,i like it very much. i convert it to edm file and use it in the game dcsw,it is free one.thanks alot.
  • ddefencepenguin
    2018-02-04 20:50
    Confused on how to import into Element 3D, can anyone help me?
    • carlocestra285carlocestra285
      2018-02-05 08:46
      Hello, I never used Element 3D. Tell me what confuses you
    • ddefencepenguin
      2018-02-05 20:12
      When I import the model, it is completely white with no textures. I’m probably doing something wrong, just not sure what.
      • carlocestra285carlocestra285
        2018-02-07 11:06
        Hello, probably the texture files are in the wrong folder. Try to understand from which folder Element3D gets the textures or try to manually reassign them into Element3D (if it is possible)
        • ddefencepenguin
          2018-02-07 12:10
          Thanks for the response, I’ll be sure to try it, thanks. :)
          • carlocestra285carlocestra285
            2018-02-07 12:22
            You are welcome. Please let me know if you'll solve the problem
      • lleok92
        2018-03-29 20:52
        just had to download this one! my favorite airplanemodel and very well captured here
      This product has no reviews yet
      ARSENAL VG33
      Editorial License
      The product can only be used in an editorial manner (educational, non-commercializable<br/> personal project, in newsworthy and of public interest events) and may not be used for any<br/> commercial, promotional, or merchandising purposes.<br/> <a href='/pages/terms-and-conditions#general-terms-of-licensing' rel='nofollow' target='_blank'>Read more</a>
      Response 92% in 8.0h
      3D Modeling
      3D Print Modeling
      Low-poly Modeling
      UV mapping
      PBR modeling
      3D model formats
      • Lightwave (.lwo, .lw, .lws) (2 files)-Version: 2015Renderer: Default 2015Version: 2018Renderer: Default 2018
      • Autodesk FBX (.fbx)16.4 MB
      • Lightwave (.lwo, .lw, .lws) (2 files)-Version: 2015Renderer: Default 2015Version: 2018Renderer: Default 2018
      • OBJ (.obj, .mtl) (2 files)-
      • Blender 2.81 (.blend)30.4 MBVersion: 2.81Renderer: Cycles
      3D model details
      • Publish date2016-09-06
      • Model ID#636930
      • Animated
      • Rigged
      • VR / AR / Low-poly
      • PBR approved
      • Geometry Polygon mesh
      • Polygons 165,285
      • Vertices 173,338
      • Textures
      • Materials
      • UV Mapping
      • Unwrapped UVs Non-overlapping
      • Plugins used