DESCRIPTION

Color scheme: Arme de l'Air - 1940

Personal use only license

GENERAL INFOThe model was created based on blueprints, photos and historical documentation. It was created with precision in detail and in real units of measurement to be a faithful digital reproduction of the original.Textures: Raw rgb, diffuse, specular, reflection, trasparency and two bump mapsTextures size: 8kThe archive includes two additional Raw rgb textures (clean and custom) and decals to customize your model.Modeling, texturing and setup are all made with Lightwave 2015. The scene and the model are compatible starting from Lightwave 11.x. Due to different way to handling texture values, probably you have to correct texture settings when use the object with other software.Regarding the textures, I suggest you to not use the Diffuse Map I provide unless you need a static render. Inside Images folder there is the Custom subfolder where you can find two additional color textures (clean and custom) and some decals.The clean version is the same of the original one without scratches and dirty.The custom version has only the camouflage colors without decals, scratches and dirty to permit you to customize your aircraft.

Cockpit NOT included

LIGHTWAVE Inside the Lightwave scene there is a basic setup with controls that allows you to animate ailerons, flaps, rudder, elevators, landing gears, propeller and other stuffs. You can pick each item using the simple interface framed by the camera named 'Controls Selection Camera'. When you open the scene you will find this interface on the right side of the screen. If you animate the model, for a better result, in the Surface Editor you may activate (for each surface) the Edit Nodes where I set up an Ambient Occlusion node linked to the Diffuse channel.

BLENDERThe Blender scene has a basic setup with controls that allows you to animate ailerons, flaps, rudder, elevators, landing gears, propeller and other stuffs.

FBXThe Fbx file has been exported with Lightwave. When you open it with other software you may need to retouch texture settings. The Fbx file includes the object with the original Lightwave setup with bones linked to the weight maps.

OBJAs for the Fbx file, you may need to retouch or reassign texture maps when open the Obj file with different software.

In any case the object has a unique UV map. To reassign textures you only have to load texture maps and assign each of them to the respective channel (color, diffuse, specular, etc.)

N.B. NOT SUITABLE FOR 3D PRINTING

For any difficult or question I am always available to give you assistance.

I would be very grateful if any of my models could help you to do a great job.

You can explore more of my work or get more info directly from my website:

https://www.carlocestra.com/3dmodels_store/home.php

REVIEWS & COMMENTS

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ko
kohi10Community member
This user is part of the CGTrader community
Excellent work. And thank you for making it free!
ca
carleetCommunity member
This user is part of the CGTrader community
Out of space engineering.8/10.Can I use this for commercial movie production?
al
alexa91827391Buyer of this model
This user has purchased this specific model
im using blender, but can't seem to import the textures. when I select the texture nothing happend, the plane is pink/purple... (nice model tho)
FerowIndustries
FerowIndustriesBuyer of this model
This user has purchased this specific model
Hello Im Using Blender, When Im Uploading Your Model Its Seems To Be Without Textures, Its Solid Purple And I Dont Know What To Do
my
mythicawakeningCommunity member
This user is part of the CGTrader community
I aspire to model things like this, I'm trying to re-model things so I can learn from others
ma
mathijsgortelBuyer of this model
This user has purchased this specific model
Hi there, If i open the blender file The wheels and prop are glitching when i move the model
le
leok92Buyer of this model
This user has purchased this specific model
just had to download this one! my favorite airplanemodel and very well captured here
de
defencepenguinBuyer of this model
This user has purchased this specific model
When I import the model, it is completely white with no textures. I’m probably doing something wrong, just not sure what.
de
defencepenguinBuyer of this model
This user has purchased this specific model
Confused on how to import into Element 3D, can anyone help me?
yo
youngtree316Buyer of this model
This user has purchased this specific model
very good one ,i like it very much. i convert it to edm file and use it in the game dcsw,it is free one.thanks alot.

VG33 fighter Free low-poly 3D model

Free
Editorial License (no AI)

Free for personal and commercial use

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Native file format
LWO2 files
Size: 115 MB
Default 2015 | 2015
Default 2018 | 2018
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 8.9 MB
FBX
Autodesk FBX<br />File Size: 16.4 MB
PNG
PNG<br />Version: 2015<br />File Size: 109 MB
BLEND
Blender<br />Version: 2.81 - Renderer: Cycles<br />File Size: 30.4 MB
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