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You learn to watch the water in the Mire, but that won't save you from the Wyrm. It doesn't hunt in the water; it hunts under the mud. You won't see it coming. You'll just feel the very ground you're standing on move, right before the world erupts in a churning vortex of mud, water, and a triple-jawed maw that was ancient when the mountains were still hills. You don't hunt this thing; you simply become aware that you are, and always have been, standing on its dining table.
STL file for the Mire Wyrm Beast for The Mire Environment from The Eightpints quest and skirmish tabletop wargame.
www.TheEightpints.com
We test print on an Elegoo Mars Ultra, tilt the model backwards slightly and use auto supports. We would love to hear/see the result of your print, please get in contact and share your triumphs and un-triumphs: theeightpints@gmail.com
Many thanks to AA Dog and North of the Greggs Line Studios.
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accuracy, and usability.
