Feedback on your 3D Truck in Blender (no texture yet)Verts: 30,320 | Faces: 30,120 | Tris: 60,450
Your model looks quite detailed and well-structured. Here are some thoughts and suggestions:
What’s good:
The face count is reasonable for a truck with a good level of detail.
The ratio between faces and tris looks clean, showing that your topology is well managed.
Even without textures, the overall shape and volume of the truck are likely clear and readable — great sign!
Suggestions for improvement:
If you're planning to use this in a game or real-time scene, you might want to make a low-poly version.
Consider adding a few well-placed edge loops to sharpen key areas and give it a more “hard surface” mechanical look.
Even without textures, try using basic materials and lighting to better visualize your model’s depth and form.
Make sure you’ve removed any doubles, cleaned unnecessary geometry, and avoided N-gons (faces with more than 4 sides), especially if you plan to export or subdivide the mesh.