Fishing Ship with interior game-ready asset Low-poly 3D model
Fishing Ship with interior asset, game-ready with PBR materials. Mesh is triangulated and ready to use with Unity/Unreal/whatever you are using.
Modelling in Blender, texturing in Substance Painter, final renders done in realtime engine.
Blender file contains final mesh together with High-poly, Bake and color_ID meshes
Textures: PBR for both Metal Roughness and Specular Glossiness workflows with Open_GL and DirectX normals maps. Two sets of 4096 x 4096 (if you want different resolution just ask me).
Materials: For Unreal Engine. Unreal folder contains everything you need to use this asset for your project.
You can check UV layout among the preview images.
Hope you like it! :) If there is anything wrong or not working tell me about it, and I will do everything to fix it as soon as possible.
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